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* CruelTwistEnding: [[spoiler:In the Free ending, the protagonist finally escapes the building... only to be shot and killed by a policeman. Just to twist the knife in, it turns out ''she'' was [[TheKillerInMe the killer all along]]. And this is the BittersweetEnding- the Remember ending is a full-on DownerEnding.]]

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* CruelTwistEnding: [[spoiler:In the Free ending, the protagonist finally escapes the building... only to be shot and killed by a policeman. Just to twist the knife in, it turns out ''she'' was [[TheKillerInMe the killer all along]]. And this is the BittersweetEnding- BittersweetEnding — the Remember ending is a full-on DownerEnding.]]

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* PlayingWithSyringes: The lab in B2 reveals that the captor has been experimenting on the captives, killing many of them, for some reason. [[spoiler:The Remember ending heavily implies that the protagonist did it to make a cure for her father, who came down with an illness that doctors could not find a cure for.]]



-->Y-yes... [[spoiler:She [[TheKillerInMe killed those men]]... tortured them... And if I didn’t manage to attack her and escape... she would have killed me too...]]

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-->Y-yes... [[spoiler:She [[TheKillerInMe killed those men]]... tortured them... And if I didn’t manage to [[EasyAmnesia attack her and escape...escape]]... she would have killed me too...]]
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* {{Foreshadowing}}: There are a handful of clues to TheReveal:
** An attentive player might notice that the captor, despite being the BigBad responsible for the protagonist's abduction and memory loss, never seems to show up, even as a shadow, to obstruct the captive's progress, and seems wholly unaware that the captive is escaping. [[spoiler:This is because the amnesiac protagonist ''[[TheKillerInMe is]]'' the captor.]]
** Occasionally, words will flash across the screen saying various things like "DON'T LEAVE", but one of the messages is "[[spoiler:YOU CAN'T HANDLE THE TRUTH]]". This likely refers to [[spoiler:the truth that the protagonist herself is the captor and doesn't remember]].
** In the B1 library, there is a newspaper story of a famous doctor who came down with an unknown illness. At first, it's unclear what connection this has with the story. [[spoiler:The doctor is heavily implied in the Remember ending to be the protagonist's father, and the reason that she became a MadScientist and kidnapper was to cure him.]]
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* CruelTwistEnding: [[spoiler:In the Free ending, the protagonist finally escapes the building... only to be shot ad killed by a policeman. Just to twist the knife in, it turns out ''she'' was [[TheKillerInMe the killer all along]]. And this is the BittersweetEnding- the Remember ending is a full-on DownerEnding.]]

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* CruelTwistEnding: [[spoiler:In the Free ending, the protagonist finally escapes the building... only to be shot ad and killed by a policeman. Just to twist the knife in, it turns out ''she'' was [[TheKillerInMe the killer all along]]. And this is the BittersweetEnding- the Remember ending is a full-on DownerEnding.]]

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** The Free ending is the normal ending, in which the protagonist escapes the basement, only to get shot by police. It is then revealed that [[TheKillerInMe she was the amnesiac killer all along]].
** The Remember ending, which can be gotten if the key in B5 is used to unlock the last cabinet in the B2 lab, has the protagonist remember everything because of a photo of her and her dad, the doctor. She then leaves and catches the FinalGirl who attacked her, making her lose her memory, and takes revenge by stabbing her to death.

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** The Free ending is the normal ending, in which the protagonist escapes the basement, only [[spoiler:only to get shot by police. It is then revealed that [[TheKillerInMe she was the amnesiac killer all along]].along]]]].
** The Remember ending, which can be gotten if the key in B5 is used to unlock the last cabinet in the B2 lab, has the protagonist remember [[spoiler:remember everything because of a photo of her and her dad, the doctor. She then leaves and catches the FinalGirl who attacked her, making her lose her memory, and takes revenge by stabbing her to death.death]].
* MushroomSamba: If the protagonist uses [[spoiler:the morphine syringe]] on herself, she will begin to hallucinate the dead captive haunting her.

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Can be found on Steam [[https://store.steampowered.com/app/802040/Captive/ here]]. Due to the short length and reveals, '''spoilers are unmarked.'''

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Can be found on Steam [[https://store.steampowered.com/app/802040/Captive/ here]]. Due to the short length and reveals, '''spoilers are unmarked.'''



* AmnesiacsAreInnocent: While amnesiac, the protagonist has typical scared reactions to all the horror and gore around her, which completely disappears in the Remember ending when she retains her memory and goes back to killing a girl who escaped her.
* TheBadGuyWins: The Remember ending has the VillainProtagonist successfully chase down and kill the FinalGirl. Averted in the Free ending, where she is shot by a policeman.
* BigBad: [[HiddenVillain The captor]] who kidnapped the protagonist and several others and is holding them inside the basement complex. The endings reveal it to be [[TheKillerInMe the amnesiac protagonist herself]], who did everything to find a cure for her father, who came down with an unknown illness.
* ChainsawGood: The captor/protagonist apparently liked to use chainsaws when tormenting the captives, as two bloody ones can be found in different rooms of the basement complex.
* DownerEnding: Both endings:
** The Free ending, the normal ending, has the protagonist shot just as she escapes the basement. It turns out she was the amnesiac killer all along. And then she [[NotQuiteDead blinks her eyes]]...
** The Remember ending has the protagonist remember everything and turn back into the killer she was before, going after and successfully killing the FinalGirl who evaded her prior.
* EasyAmnesia: The protagonist lost all memory of who she was just by being thrown against the wall.
* TheEndingChangesEverything: The premise of the game is the amnesiac protagonist trying to escape the basement she is trapped in while discovering how she got there, who put her there, and what is the meaning of the place. Meanwhile, she discovers various bloody corpses and bloody tools. The endings ultimately reveal that the captor is none other than ''[[TheKillerInMe the protagonist herself]]'', and the Remember end heavily implies that her motive is to help her father, a famous doctor who contacted an unknown illness, by finding a cure, [[PlayingWithSyringes by any means necessary]].
* EvilRedhead: The protagonist is a redhead and turns out to be the one who kidnapped and killed all the people in the basement. Downplayed as she did it to cure her dad's illness.
* FinalGirl: Oddly, not the protagonist herself, as it might seem, but a girl who escaped the protagonist who tried to kill her.
* HeroAntagonist: The girl at the end of the game is the antagonist of the game, as she is the one who trapped the protagonist inside the basement and made her lose her memory by hitting her against a wall (which also introduces the threat of her bleeding to death), but given that the protagonist was trying to kill her, she can hardly be faulted for that.
* TheKillerInMe: The protagonist wakes up in a room with no memory of who she is, and tries to escape the building she is trapped in. She finds corpses all throughout the building and experiments done with them. The endings reveal that she was the killer, who was experimenting on the men to try to cure her father's unknown illness.
* MadScientist: The captor, aka the protagonist, kidnapped several people and experimented on them in a lab on B2 in order to find a cure for her ill father.
* MinimalistCast: The protagonist/captive and her captor are the only defined characters in the game, and they both turn out to be the same person. The only other major characters are the protagonist’s father and the girl who escapes the protagonist.

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* AmnesiacsAreInnocent: While amnesiac, the protagonist has typical scared reactions to all the horror and gore around her, which completely disappears in the Remember ending when she retains her memory and goes back to killing a girl who escaped her.
* TheBadGuyWins: The Remember ending has the VillainProtagonist successfully chase down and kill the FinalGirl. Averted in the Free ending, where she is shot by a policeman.
* BigBad: [[HiddenVillain The captor]] who kidnapped the protagonist and several others and is holding them inside the basement complex. The endings reveal it to be [[TheKillerInMe [[spoiler:[[TheKillerInMe the amnesiac protagonist herself]], who did everything to find a cure for her father, who came down with an unknown illness.
illness]].
* ChainsawGood: BittersweetEnding: The captor/protagonist apparently liked to use chainsaws when tormenting the captives, as two bloody ones can be found in different rooms of normal/Free ending is an odd variant. The protagonist finally escapes the basement complex.
* DownerEnding: Both endings:
** The Free ending, the normal ending, has the protagonist
with her life, [[spoiler:only to be shot just as she escapes the basement. It turns out she was the amnesiac killer all along. Given that the Remember ending has the protagonist regain her memories and kill the blonde girl who escaped her, this is the happiest ending. And then she [[NotQuiteDead blinks her eyes]]...
**
briefly blinks]]]].
* ChainsawGood: The captor/[[spoiler:protagonist]] apparently liked to use chainsaws when tormenting the captives, as two bloody ones can be found in different rooms of the basement complex.
* CruelTwistEnding: [[spoiler:In the Free ending, the protagonist finally escapes the building... only to be shot ad killed by a policeman. Just to twist the knife in, it turns out ''she'' was [[TheKillerInMe the killer all along]]. And this is the BittersweetEnding- the Remember ending is a full-on DownerEnding.]]
* DownerEnding:
The Remember ending has the [[spoiler:the protagonist remember everything and turn back into the killer she was before, going after and [[TheBadGuyWins successfully killing killing]] the FinalGirl who evaded her prior.
* EasyAmnesia: The protagonist lost all memory of who she was just by being thrown against the wall.
prior]].
* TheEndingChangesEverything: The premise of the game is the amnesiac protagonist trying to escape the basement she is trapped in while discovering how she got there, who put her there, and what is the meaning of the place. Meanwhile, she discovers various bloody corpses and bloody tools. The endings ultimately reveal that the [[spoiler:the captor is none other than ''[[TheKillerInMe the protagonist herself]]'', and the Remember end heavily implies that her motive is to help her father, a famous doctor who contacted an unknown illness, by finding a cure, [[PlayingWithSyringes by any means necessary]].
* EvilRedhead: The protagonist is a redhead and turns out to be the one who kidnapped and killed all the people in the basement. Downplayed as she did it to cure her dad's illness.
* FinalGirl: Oddly, not the protagonist herself, as it might seem, but a girl who escaped the protagonist who tried to kill her.
* HeroAntagonist: The girl at the end of the game is the antagonist of the game, as she is the one who trapped the protagonist inside the basement and made her lose her memory by hitting her against a wall (which also introduces the threat of her bleeding to death), but given that the protagonist was trying to kill her, she can hardly be faulted for that.
* TheKillerInMe: The protagonist wakes up in a room with no memory of who she is, and tries to escape the building she is trapped in. She finds corpses all throughout the building and experiments done with them. The endings reveal that she was the killer, who was experimenting on the men to try to cure her father's unknown illness.
* MadScientist: The captor, aka the protagonist, kidnapped several people and experimented on them in a lab on B2 in order to find a cure for her ill father.
necessary]]]].
* MinimalistCast: The protagonist/captive and her captor are the only defined characters in the game, and they [[spoiler:they both turn out to be the same person. person]]. The only other major characters are the protagonist’s father Doctor, [[spoiler:the protagonist's father]] and the girl blonde girl, who escapes [[spoiler:escaped the protagonist.protagonist]].



* NotQuiteDead: In the Free end, after the VillainProtagonist is shot down by police and DiesWideOpen, TheStinger shows her eyes blink for a split second.

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* NotQuiteDead: In NamelessNarrative: None of the Free end, after major characters have any names. The only names we see, Mike and Alice, belong to unseen characters who are only mentioned briefly and have no role in the VillainProtagonist is shot down by police and DiesWideOpen, TheStinger shows her eyes blink for a split second.story.



* TheReveal: The protagonist herself [[TheKillerInMe is the captor and killer]]. The Remember end heavily implies her motive was finding a cure for her terminally ill father through [[PlayingWithSyringes mad science]].
* SuperDrowningSkills: One of the few ways for the protagonist to die is for her to try to reach for a key in B5 with her bare hands, resulting in her slipping, falling into the water below, and drowning.

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* TheReveal: The [[spoiler:The protagonist herself [[TheKillerInMe is the captor and killer]]. The Remember end heavily implies her motive was finding a cure for her terminally ill father through [[PlayingWithSyringes mad science]].
* SuperDrowningSkills: One of the few ways for the protagonist to die is for her to try to reach for a key in B5 with her bare hands, resulting in her slipping, falling into the water below, and drowning.
science]].]]



* VillainProtagonist: The protagonist, pre-amnesia, was a MadScientist who kidnapped and killed people to cure her ill father. In the ending where her memories return, she hunts down the one girl who escaped her and finishes the job.
* WellIntentionedExtremist: The protagonist wanted to cure her father's mysterious illness that no one else could. So she became a MadScientist who would kidnap people and [[PlayingWithSyringes experiment on them]] for a cure.
* WhamLine: After the already shocking event of the protagonist getting shot just as she escaped, when the policeman who shot her asks a nearby girl if he got the right target, she delivers TheReveal:
-->Y-yes... She [[TheKillerInMe killed those men]]... tortured them... And if I didn’t manage to attack her and escape... she would have killed me too...

to:

* VillainProtagonist: The protagonist, pre-amnesia, was a MadScientist who kidnapped and killed people to cure her ill father. In the ending where her memories return, she hunts down the one girl who escaped her and finishes the job.
* WellIntentionedExtremist: The protagonist wanted to cure her father's mysterious illness that no one else could. So she became a MadScientist who would kidnap people and [[PlayingWithSyringes experiment on them]] for a cure.
* WhamLine: After the already shocking event of the [[spoiler:the protagonist getting shot just as she escaped, escaped]], when the [[spoiler:the policeman who shot her her]] asks a nearby girl if he got the right target, she delivers TheReveal:
-->Y-yes... She [[spoiler:She [[TheKillerInMe killed those men]]... tortured them... And if I didn’t manage to attack her and escape... she would have killed me too...]]
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Added DiffLines:

* HeroAntagonist: The girl at the end of the game is the antagonist of the game, as she is the one who trapped the protagonist inside the basement and made her lose her memory by hitting her against a wall (which also introduces the threat of her bleeding to death), but given that the protagonist was trying to kill her, she can hardly be faulted for that.


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* MinimalistCast: The protagonist/captive and her captor are the only defined characters in the game, and they both turn out to be the same person. The only other major characters are the protagonist’s father and the girl who escapes the protagonist.
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''Captive'' is an RPG Maker horror game in which you play as an unnamed captive of an unknown captor. The captive [[YouWakeUpInARoom wakes up in a room with no memory of who she is]]. With only thirty minutes until she bleeds to death, the captive must escape the building she is trapped in and discover what she is doing there.

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''Captive'' is an RPG Maker UsefulNotes/RPGMaker horror game in which you play as an unnamed captive of an unknown captor. The captive [[YouWakeUpInARoom wakes up in a room with no memory of who she is]]. With only thirty minutes until she bleeds to death, the captive must escape the building she is trapped in and discover what she is doing there.
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->Y-yes... She [[TheKillerInMe killed those men]]... tortured them... And if I didn’t manage to attack her and escape... she would have killed me too...

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->Y-yes...-->Y-yes... She [[TheKillerInMe killed those men]]... tortured them... And if I didn’t manage to attack her and escape... she would have killed me too...
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* AmnesiacsAreInnocent: While amnesiac, the protagonist has typical scared reactions to all the horror and gore around her, which completely disappears in the Remember ending when she retains her memory and goes back to killing a girl who escaped her.


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* FinalGirl: Oddly, not the protagonist herself, as it might seem, but a girl who escaped the protagonist who tried to kill her.

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Due to the short length and reveals, '''spoilers are unmarked.'''

to:

Can be found on Steam [[https://store.steampowered.com/app/802040/Captive/ here]]. Due to the short length and reveals, '''spoilers are unmarked.'''


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* ChainsawGood: The captor/protagonist apparently liked to use chainsaws when tormenting the captives, as two bloody ones can be found in different rooms of the basement complex.


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* SuperDrowningSkills: One of the few ways for the protagonist to die is for her to try to reach for a key in B5 with her bare hands, resulting in her slipping, falling into the water below, and drowning.
* TimedMission: The protagonist has thirty minutes to find her way out of the basement before she bleeds to death. You can extend the time a bit with the morphine syringe.

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* BigBad: [[HiddenVillain The captor]] who kidnapped the protagonist and several others and is holding them inside the basement complex. The endings reveal it to be [[TheKillerInMe the amnesiac protagonist herself]], who did everything to find a cure for her father, who came down with an unknown illness.



* EasyAmnesia: The protagonist lost all memory of who she was just by being thrown against the wall.



* MadScientist: The captor, aka the protagonist, kidnapped several people and experimented on them in a lab on B2 in order to find a cure for her ill father.



* OntologicalMystery: The protagonist is inside a large basement, in a tiny room, with blood all over. She escapes and spends the rest of the game trying to figure out why she is there.



->Y-yes... She [[TheKillerInMe killed those men]]... tortured them... And if I didn’t manage to attack her and escape... she would have killed me too...

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->Y-yes... She [[TheKillerInMe killed those men]]... tortured them... And if I didn’t manage to attack her and escape... she would have killed me too...too...
* YouWakeUpInARoom: The protagonist wakes up in a small room with no idea who she is or how she got there, but she seems to be in captivity of some sort.

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* DownerEnding: The Remember ending has the protagonist remember everything and turn back into the killer she was before, going after and successfully killing the FinalGirl who evaded her prior.

to:

* DownerEnding: Both endings:
** The Free ending, the normal ending, has the protagonist shot just as she escapes the basement. It turns out she was the amnesiac killer all along. And then she [[NotQuiteDead blinks her eyes]]...
**
The Remember ending has the protagonist remember everything and turn back into the killer she was before, going after and successfully killing the FinalGirl who evaded her prior.


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* EvilRedhead: The protagonist is a redhead and turns out to be the one who kidnapped and killed all the people in the basement. Downplayed as she did it to cure her dad's illness.


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* VillainProtagonist: The protagonist, pre-amnesia, was a MadScientist who kidnapped and killed people to cure her ill father. In the ending where her memories return, she hunts down the one girl who escaped her and finishes the job.
* WellIntentionedExtremist: The protagonist wanted to cure her father's mysterious illness that no one else could. So she became a MadScientist who would kidnap people and [[PlayingWithSyringes experiment on them]] for a cure.

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* TheBadGuyWins: The Remember ending has the VillainProtagonist successfully chase down and kill the FinalGirl. Averted in the Free ending, where she is shot by a policeman.
* DownerEnding: The Remember ending has the protagonist remember everything and turn back into the killer she was before, going after and successfully killing the FinalGirl who evaded her prior.



* MultipleEndings: Two endings, Free and Remember.
** The Free ending is the normal ending, in which the protagonist escapes the basement, only to get shot by police. It is then revealed that [[TheKillerInMe she was the amnesiac killer all along]].
** The Remember ending, which can be gotten if the key in B5 is used to unlock the last cabinet in the B2 lab, has the protagonist remember everything because of a photo of her and her dad, the doctor. She then leaves and catches the FinalGirl who attacked her, making her lose her memory, and takes revenge by stabbing her to death.



* WhamLine: After the already shocking event of the protagonist getting shot just as she escaped, when the policeman who shot her asks the girl if he got the right target, she delivers TheReveal:

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* WhamLine: After the already shocking event of the protagonist getting shot just as she escaped, when the policeman who shot her asks the a nearby girl if he got the right target, she delivers TheReveal:

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* TheEndingChangesEverything:

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* TheEndingChangesEverything:TheEndingChangesEverything: The premise of the game is the amnesiac protagonist trying to escape the basement she is trapped in while discovering how she got there, who put her there, and what is the meaning of the place. Meanwhile, she discovers various bloody corpses and bloody tools. The endings ultimately reveal that the captor is none other than ''[[TheKillerInMe the protagonist herself]]'', and the Remember end heavily implies that her motive is to help her father, a famous doctor who contacted an unknown illness, by finding a cure, [[PlayingWithSyringes by any means necessary]].



* WhamLine:

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* WhamLine:NotQuiteDead: In the Free end, after the VillainProtagonist is shot down by police and DiesWideOpen, TheStinger shows her eyes blink for a split second.
* TheReveal: The protagonist herself [[TheKillerInMe is the captor and killer]]. The Remember end heavily implies her motive was finding a cure for her terminally ill father through [[PlayingWithSyringes mad science]].
* WhamLine: After the already shocking event of the protagonist getting shot just as she escaped, when the policeman who shot her asks the girl if he got the right target, she delivers TheReveal:

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!This game contains examples of:



* TheKillerInMe:

to:

* TheKillerInMe:TheKillerInMe: The protagonist wakes up in a room with no memory of who she is, and tries to escape the building she is trapped in. She finds corpses all throughout the building and experiments done with them. The endings reveal that she was the killer, who was experimenting on the men to try to cure her father's unknown illness.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Captive'' is an RPG Maker horror game in which you play as an unnamed captive of an unknown captor. The captive [[YouWakeUpInARoom wakes up in a room with no memory of who she is]]. With only thirty minutes until she bleeds to death, the captive must escape the building she is trapped in and discover what she is doing there.

Due to the short length and reveals, '''spoilers are unmarked.'''
----
* TheEndingChangesEverything:
* TheKillerInMe:
* WhamLine:
->Y-yes... She [[TheKillerInMe killed those men]]... tortured them... And if I didn’t manage to attack her and escape... she would have killed me too...

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