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* {{Interquel}}: As mentioned the game takes place between Black Ops II and Black Ops III. The Specialists are depicted before cybernetics became the norm as in the third game but still use advanced tech seen in the futuristic segments in the second.
to:
* {{Interquel}}: As mentioned the game takes place between Black ''Black Ops II II'' and Black ''Black Ops III. III''. The Specialists are depicted before cybernetics became the norm as in the third game but still use advanced tech seen in the futuristic segments in the second.second.
* MythologyGag: [[BlackComedy A particularly nasty one]] in the ''Blackout'' trailer. [[https://youtu.be/BjiaMBk6rHk?t=60 Woods shoots Mason in the head]], calling back to [[spoiler:''Black Ops II'' in which he is duped by Menendez through Hudson into shooting Mason]].
* MythologyGag: [[BlackComedy A particularly nasty one]] in the ''Blackout'' trailer. [[https://youtu.be/BjiaMBk6rHk?t=60 Woods shoots Mason in the head]], calling back to [[spoiler:''Black Ops II'' in which he is duped by Menendez through Hudson into shooting Mason]].
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* AdaptationalWimp: Mason, Woods, and Reznov all played like typical ''Call of Duty'' protagonists when you controlled them back in the day, but Menendez was a deliberately overpowered LightningBruiser in the short half of a mission in which you played as him in combat. For obvious balance reasons, Menendez in ''Black Ops III'' no longer has his various CharlesAtlasSuperpower abilities and plays like any other player character.
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* AdaptationalWimp: Mason, Woods, and Reznov all played like typical ''Call of Duty'' protagonists when you controlled them back in the day, but Menendez was a deliberately overpowered LightningBruiser in the short half of a mission in which you played as him in combat. For obvious balance reasons, Menendez in ''Black Ops III'' IIII'' no longer has his various CharlesAtlasSuperpower abilities and plays like any other player character.
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* AdaptationalWimp: Mason, Woods, and Reznov all played like typical ''Call of Duty'' protagonists when you controlled them back in the day, but Menendez was a deliberately overpowered LightningBruiser in the short half of a mission in which you played as him in combat. For obvious balance reasons, Menendez in ''Black Ops III'' no longer has his various CharlesAtlasSuperpower abilities and plays like any other player character.
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** TheBusCameBack: Content updates brought back Outrider and Spectre. Reaper also appears as a Blackout exclusive skin.
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** TheBusCameBack: Content updates brought back all three; Outrider appearing in Grand Heist, Spectre in Spectre Rising and Spectre. a prototype Reaper in Apocalypse Z. Reaper also appears as a Blackout Season Pass exclusive skin.skin in Blackout, modelled after his original appearance, while the current game's version looks more rugged and prototype-y.
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* BattleRoyaleGame: The "Blackout" mode. In what is easily the largest map in all of COD history, players find themselves traveling through familar locations like Nuketown and Verruckt. On top of finding weapons and armor to defend themselves, players have access to numerous military vehicles like helicopters. Some areas even feature zombies that can drop equipment when killed.
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* PutOnABus: Reaper and Spectre aren't in the game after debuting in ''Black Ops III'', [[JustifiedTrope which makes sense considering this game comes before it chronologically]]. Reaper is more than likely in an R&D phase at this point, and Spectre is [[TheSpook probably out taking contracts]].
to:
* PutOnABus: Outrider, Reaper and Spectre aren't in the game after debuting in ''Black Ops III'', [[JustifiedTrope which makes sense considering this game comes before it chronologically]]. Reaper is more than likely in an R&D phase at this point, and Spectre is [[TheSpook probably out taking contracts]]. At least until...
** TheBusCameBack: Content updates brought back Outrider and Spectre. Reaper also appears as a Blackout exclusive skin.
** TheBusCameBack: Content updates brought back Outrider and Spectre. Reaper also appears as a Blackout exclusive skin.
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Actually, the Black Market now includes the Blackjack
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* AdultFear: Savannah Mason feared losing her sister in combat, and had an argument before she left on her final mission before she became M.I.A. [[spoiler:Jessica survived, but ends up in hiding instead]]
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* AdultFear: AdultFear:
** Savannah Mason feared losing her sister in combat, and had an argument before she left on her final mission before she became M.I.A. [[spoiler:Jessica survived, but ends up in hiding instead]]
** Savannah Mason feared losing her sister in combat, and had an argument before she left on her final mission before she became M.I.A. [[spoiler:Jessica survived, but ends up in hiding instead]]
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* BackFromTheDead: The Archetypes from Blackout appear to be some sort of clones (biological or otherwise), which has allowed Savannah to resurrect figures from the past, namely Alex Mason, Frank Woods, Viktor Reznov, and Raul Menendez, which is used to explain their presence in the Blackout game mode. Because ClonesArePeopleToo, the Archetypes are not 100% true to the originals. [[spoiler: The clone Frank Woods is apparently a bad guy and TheDragon to Savannah. Menendez is still a strong-willed and ambitious mastermind who pulls an EvilerThanThou on Savannah, but he doesn't seem to be a politically-motivated Anarchist like the original was.]]
* CainAndAbel: [[spoiler: Savannah Mason is apparently up to something nefarious and even (reluctantly) allowed her own sister to be assassinated, and Jessica Mason survives and ends up uniting the Specialists against her and her massive organization.]]
* CainAndAbel: [[spoiler: Savannah Mason is apparently up to something nefarious and even (reluctantly) allowed her own sister to be assassinated, and Jessica Mason survives and ends up uniting the Specialists against her and her massive organization.]]
to:
* BackFromTheDead: The Archetypes from Blackout appear to be some sort of clones (biological or otherwise), which has allowed Savannah to resurrect figures from the past, namely Alex Mason, Frank Woods, Viktor Reznov, and Raul Menendez, which is used to explain their presence in the Blackout game mode. Because ClonesArePeopleToo, the Archetypes are not 100% true to the originals. [[spoiler: The [[spoiler:The clone Frank Woods is apparently a bad guy and TheDragon to Savannah. Menendez is still a strong-willed and ambitious mastermind who pulls an EvilerThanThou on Savannah, but he doesn't seem to be a politically-motivated Anarchist like the original was.]]
* CainAndAbel:[[spoiler: Savannah [[spoiler:Savannah Mason is apparently up to something nefarious and even (reluctantly) allowed her own sister to be assassinated, and Jessica Mason survives and ends up uniting the Specialists against her and her massive organization.]]
* CainAndAbel:
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** Zombies maps were also adapted into Blackout, with the obvious added danger of zombies spawning at them. Alongside the aforementioned TranZit diner, Verruckt also makes an appearance, with a graveyard south of it that zombies can also spawn from, Floyd's gym from Shadows of Evil, alongside the lighthouse from Call of the Dead. In several zombie infested locations, eradicating all the zombies can open the Mystery Box, allowing players to access powerful gear, but the downside is the racket you make from killing the zombies in the first place alerting other players to your presence.
to:
** Zombies maps were also adapted into Blackout, with the obvious added danger of zombies spawning at them. Alongside the aforementioned TranZit [=TranZit=] diner, Verruckt also makes an appearance, with a graveyard south of it that zombies can also spawn from, Floyd's gym from Shadows of Evil, alongside the lighthouse from Call of the Dead. In several zombie infested locations, eradicating all the zombies can open the Mystery Box, allowing players to access powerful gear, but the downside is the racket you make from killing the zombies in the first place alerting other players to your presence.
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* PutOnABus: Reaper, Spectre, and Blackjack are not in the game after debuting in Black Ops III. After all the game took place before Black Ops III. Blackjack can be excused, as he become the Black Market dealer after the events of Black Ops 3. Reaper is more than likely in an R&D phase at this point, and Spectre is, well...
to:
* PutOnABus: Reaper, Spectre, Reaper and Blackjack are not Spectre aren't in the game after debuting in Black ''Black Ops III. After all the III'', [[JustifiedTrope which makes sense considering this game took place comes before Black Ops III. Blackjack can be excused, as he become the Black Market dealer after the events of Black Ops 3. it chronologically]]. Reaper is more than likely in an R&D phase at this point, and Spectre is, well...is [[TheSpook probably out taking contracts]].
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* SamusIsAGirl: Spectre is heavily implied to be [[spoiler: Jessica Mason, after surviving having her jaw shot off in the opening movie and replacing her damaged body parts with cybernetics.]]
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* SamusIsAGirl: Spectre is heavily implied to be [[spoiler: Jessica [[spoiler:Jessica Mason, after surviving having her jaw shot off in the opening movie and replacing her damaged body parts with cybernetics.]]
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Outrider is now become playable character as of Operation Grand Heist update.
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* PutOnABus: Outrider, Reaper, Spectre, and Blackjack are not in the game after debuting in Black Ops III. After all the game took place before Black Ops III. Outrider and Blackjack can be excused, the former being a child in this game and the latter only became Blackjack after the events of Black Ops 3. Reaper is more than likely in an R&D phase at this point, and Spectre is, well...
to:
* PutOnABus: Outrider, Reaper, Spectre, and Blackjack are not in the game after debuting in Black Ops III. After all the game took place before Black Ops III. Outrider and Blackjack can be excused, as he become the former being a child in this game and the latter only became Blackjack Black Market dealer after the events of Black Ops 3. Reaper is more than likely in an R&D phase at this point, and Spectre is, well...
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Adding a missed call back
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** Zombies maps were also adapted into Blackout, with the obvious added danger of zombies spawning at them. Alongside the aforementioned TranZit diner, Verruckt also makes an appearance, with a graveyard south of it that zombies can also spawn from, alongside the lighthouse from Call of the Dead. In several zombie infested locations, eradicating all the zombies can open the Mystery Box, allowing players to access powerful gear, but the downside is the racket you make from killing the zombies in the first place alerting other players to your presence.
to:
** Zombies maps were also adapted into Blackout, with the obvious added danger of zombies spawning at them. Alongside the aforementioned TranZit diner, Verruckt also makes an appearance, with a graveyard south of it that zombies can also spawn from, Floyd's gym from Shadows of Evil, alongside the lighthouse from Call of the Dead. In several zombie infested locations, eradicating all the zombies can open the Mystery Box, allowing players to access powerful gear, but the downside is the racket you make from killing the zombies in the first place alerting other players to your presence.
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''Call of Duty: Black Ops 4'' (stylized as ''Black Ops IIII'') is the 15th entry in the [[LongRunner long running]] ''VideoGame/CallOfDuty'' series, and the 5th entry in Treyarch's sub-series. It is [[{{Interquel}} set in-between]] ''VideoGame/CallOfDutyBlackOpsII'' and ''[[VideoGame/CallOfDutyBlackOpsIII Black Ops III]]''.
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''Call of Duty: Black Ops 4'' (stylized as ''Black Ops IIII'') is the 15th entry in the [[LongRunner long running]] ''VideoGame/CallOfDuty'' series, and the 5th entry in Treyarch's sub-series.the Treyarch-developed sub-series that began with ''VideoGame/CallOfDutyWorldAtWar''. It is [[{{Interquel}} set in-between]] ''VideoGame/CallOfDutyBlackOpsII'' and ''[[VideoGame/CallOfDutyBlackOpsIII Black Ops III]]''.
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* EvilIsNotAToy: Savannah quickly comes to realize that resurrecting Raul Menendez, TheDreaded ArchEnemy of her grandfather, might not have been the brightest idea in the world.
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* EvilIsNotAToy: Savannah quickly comes to realize that resurrecting Raul Menendez, TheDreaded HeroKiller ArchEnemy of her grandfather, might not have been the brightest idea in the world.
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* ExcusePlot: The "plot" is told through a series of unlockable audio logs, and ends as a set-up for the multiplayer without actually resolving any of the plot threads it brings up.
* EvilIsNotAToy: Savannah quickly comes to realize that resurrecting Raul Menendez, TheDreaded ArchEnemy of her grandfather, might not have been the brightest idea in the world.
* EvilIsNotAToy: Savannah quickly comes to realize that resurrecting Raul Menendez, TheDreaded ArchEnemy of her grandfather, might not have been the brightest idea in the world.
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* GreaterScopeVillain: [[spoiler: Raul Menendez seems to become this after pulling a TheStarscream on Savannah, but in the final audio log Savannah reveals that the entire scheme was actually masterminded by someone else entirely, causing Menendez to become confused and worried.]]
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* GreaterScopeVillain: [[spoiler: Raul Menendez seems to become this after pulling a TheStarscream an EvilerThanThou on Savannah, but in the final audio log Savannah reveals that the entire scheme was actually masterminded by someone else entirely, causing Menendez to become confused and worried.]]
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* BackFromTheDead: The Archetypes from Blackout appear to be some sort of clones (biological or otherwise), which has allowed Savannah to resurrect figures from the past, namely Alex Mason, Frank Woods, Viktor Reznov, and Raul Menendez, which is used to explain their presence in the Blackout game mode. Because ClonesArePeopleToo, the Archetypes are not 100% true to the originals. [[spoiler: The clone Frank Woods is apparently a bad guy and TheDragon to Savannah. Menendez is still a strong-willed and ambitious mastermind, but he doesn't seem to be a politically-motivated Anarchist like the original was.]]
to:
* BackFromTheDead: The Archetypes from Blackout appear to be some sort of clones (biological or otherwise), which has allowed Savannah to resurrect figures from the past, namely Alex Mason, Frank Woods, Viktor Reznov, and Raul Menendez, which is used to explain their presence in the Blackout game mode. Because ClonesArePeopleToo, the Archetypes are not 100% true to the originals. [[spoiler: The clone Frank Woods is apparently a bad guy and TheDragon to Savannah. Menendez is still a strong-willed and ambitious mastermind, mastermind who pulls an EvilerThanThou on Savannah, but he doesn't seem to be a politically-motivated Anarchist like the original was.]]
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* CainAndAbel: [[spoiler: Savannah Mason is apparently up to something nefarious and even (reluctantly) allowed her own sister to be assassinated, and Jessica Mason survives and ends up uniting the Specialists against her and her massive organization.]]
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* SamusIsAGirl: Spectre is heavily implied to be [[spoiler: Jessica Mason, after surviving having her jaw shot off in the opening movie and replacing her damaged body parts with cybernetics.]]
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* BackFromTheDead: The Archetypes from Blackout appear to be some sort of clones (biological or otherwise), which has allowed Savannah to resurrect figures from the past, namely Alex Mason, Frank Woods, Viktor Reznov, and Raul Menendez, which is used to explain their presence in the Blackout game mode. Because ClonesArePeopleToo, the Archetypes are not 100% true to the originals. [[spoiler: The clone Frank Woods is apparently a bad guy and TheDragon to Savannah. Menendez is still a strong-willed and ambitious mastermind, but he doesn't seem to be a politically-motivated Anarchist like the original was.]]
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* GreaterScopeVillain: [[spoiler: Raul Menendez seems to become this after pulling a TheStarscream on Savannah, but in the final audio log Savannah reveals that the entire scheme was actually masterminded by someone else entirely, causing Menendez to become confused and worried.]]
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''Call of Duty Black Ops 4'' (stylized as ''Black Ops IIII'') is the 15th entry in the [[LongRunner long running]] ''VideoGame/CallOfDuty'' series, and the 5th entry in the Treyarch sub-series. It is [[{{Interquel}} set in between Black Ops II and Black Ops III]].
In a first for the series, there is no formal Campaign mode. However, the story is interwoven with Multiplayer via the Specialist Missions. Since the game is [[{{Interquel}} set before Black Ops III]], this allows for expanding on the lore of the previous game's Specialists, such as Seraph, Firebreak and Ruin, as well as new Specialists such as Torque, Crash and Ajax.
The Multiplayer gameplay has been revamped; first off, there is no automatic health regeneration, rather the players get to use adrenaline shots to heal damage. Damage in turn has been amped up, players have 150 health, and weapons use a mix of hitscans and projectiles for bullets. Specialists now have two abilities to use on a cooldown, which can be selected via the Create a Class system. Classic multiplayer modes like Team Deathmatch, Domination and Search and Destroy return, but are also joined by two new game modes: Control, which revolves around one team trying to capture two separate objectives while the other team tries to stop them, and Heist, where two teams fight to steal bags of cash from each other, and the cash inside can be used to buy equipment for the next round a la ''VideoGame/CounterStrike''. As for maps, the base game features 10 brand-new maps built around the new gameplay style alongside four classic maps from the first two ''Black Ops'' games, with a fifth, Nuketown, coming as part of a free update in November.
Treyarch's [[VideoGame/CallOfDutyZombies Zombies mode]] returns, with three launch maps: Voyage of Despair, IX and Blood of the Dead. In ''Voyage'', a new team of characters - Scarlett, Diego, Bruno and Stanton - aim to stop a zombie outbreak on the Titanic, right as it begins its fateful trip into the North Atlantic; while in ''IX'', they are transported into Ancient Rome, to fight as gladiators against the undead, while also trying to discover the evil magic at work. ''Blood of the Dead'' revisits the Primis crew - Dempsey, Nikolai, Takeo and Richtofen - as they enact their 'insurance policy' at Alcatraz, only to be caught in a battle against the undead following a revelation from a parallel Richtofen. Lastly, the Season Pass exclusive map Classified brings us back to the Ultimis incarnations of Dempsey and company just after they finished their business in Shangri-La. The team is sent to the Pentagon, just before the events of Five.
In a first for the series, there is no formal Campaign mode. However, the story is interwoven with Multiplayer via the Specialist Missions. Since the game is [[{{Interquel}} set before Black Ops III]], this allows for expanding on the lore of the previous game's Specialists, such as Seraph, Firebreak and Ruin, as well as new Specialists such as Torque, Crash and Ajax.
The Multiplayer gameplay has been revamped; first off, there is no automatic health regeneration, rather the players get to use adrenaline shots to heal damage. Damage in turn has been amped up, players have 150 health, and weapons use a mix of hitscans and projectiles for bullets. Specialists now have two abilities to use on a cooldown, which can be selected via the Create a Class system. Classic multiplayer modes like Team Deathmatch, Domination and Search and Destroy return, but are also joined by two new game modes: Control, which revolves around one team trying to capture two separate objectives while the other team tries to stop them, and Heist, where two teams fight to steal bags of cash from each other, and the cash inside can be used to buy equipment for the next round a la ''VideoGame/CounterStrike''. As for maps, the base game features 10 brand-new maps built around the new gameplay style alongside four classic maps from the first two ''Black Ops'' games, with a fifth, Nuketown, coming as part of a free update in November.
Treyarch's [[VideoGame/CallOfDutyZombies Zombies mode]] returns, with three launch maps: Voyage of Despair, IX and Blood of the Dead. In ''Voyage'', a new team of characters - Scarlett, Diego, Bruno and Stanton - aim to stop a zombie outbreak on the Titanic, right as it begins its fateful trip into the North Atlantic; while in ''IX'', they are transported into Ancient Rome, to fight as gladiators against the undead, while also trying to discover the evil magic at work. ''Blood of the Dead'' revisits the Primis crew - Dempsey, Nikolai, Takeo and Richtofen - as they enact their 'insurance policy' at Alcatraz, only to be caught in a battle against the undead following a revelation from a parallel Richtofen. Lastly, the Season Pass exclusive map Classified brings us back to the Ultimis incarnations of Dempsey and company just after they finished their business in Shangri-La. The team is sent to the Pentagon, just before the events of Five.
to:
''Call of Duty Duty: Black Ops 4'' (stylized as ''Black Ops IIII'') is the 15th entry in the [[LongRunner long running]] ''VideoGame/CallOfDuty'' series, and the 5th entry in the Treyarch Treyarch's sub-series. It is [[{{Interquel}} set in between in-between]] ''VideoGame/CallOfDutyBlackOpsII'' and ''[[VideoGame/CallOfDutyBlackOpsIII Black Ops II and Black Ops III]].
III]]''.
In a first for the series, there is no formal Campaign mode. However, the story is interwoven with Multiplayer via the Specialist Missions.Since As the game is [[{{Interquel}} set before Black Ops III]], a prequel to ''III'', this allows for expanding on the lore of the previous that game's Specialists, such as Seraph, Firebreak and Ruin, as well as new Specialists such as Torque, Crash and Ajax.
The Multiplayer gameplay has been revamped; first off, there is no automatic health regeneration, rather the players get to use adrenaline shots to heal damage. Damage in turn has been amped up, players have 150 health, and weapons use a mix ofhitscans {{hitscan}} and projectiles for bullets. Specialists now have two abilities to use on a cooldown, which can be selected via the Create a Class system. Classic multiplayer modes like Team Deathmatch, Domination and Search and Destroy return, but are also joined by two new game modes: Control, which revolves around one team trying to capture two separate objectives while the other team tries to stop them, and Heist, where two teams fight to steal bags of cash from each other, and the cash inside can be used to buy equipment for the next round a la ''VideoGame/CounterStrike''. As for maps, the base game features 10 brand-new maps built around the new gameplay style alongside four classic maps from the first two ''Black Ops'' games, with a fifth, Nuketown, coming as part of a free update in November.
Treyarch's [[VideoGame/CallOfDutyZombies Zombies mode]] returns, with three launch maps: Voyage of Despair, IX and Blood of the Dead. In ''Voyage'', a new team of characters - Scarlett, Diego, Bruno and Stanton - aim to stop a zombie outbreak on the Titanic, right as it begins its fateful trip into the North Atlantic; while in ''IX'', they are transported into Ancient Rome, to fight as gladiators against the undead, while also trying to discover the evil magic at work. ''Blood of the Dead'' revisits the Primis crew - Dempsey, Nikolai, Takeo and Richtofen - as they enact their 'insurance policy' at Alcatraz, only to be caught in a battle against the undead following a revelation from a parallel Richtofen. Lastly, the Season Pass exclusive mapClassified ''Classified'' brings us back to the Ultimis incarnations of Dempsey and company just after they finished their business in Shangri-La. The team is sent to the Pentagon, just before the events of Five.
In a first for the series, there is no formal Campaign mode. However, the story is interwoven with Multiplayer via the Specialist Missions.
The Multiplayer gameplay has been revamped; first off, there is no automatic health regeneration, rather the players get to use adrenaline shots to heal damage. Damage in turn has been amped up, players have 150 health, and weapons use a mix of
Treyarch's [[VideoGame/CallOfDutyZombies Zombies mode]] returns, with three launch maps: Voyage of Despair, IX and Blood of the Dead. In ''Voyage'', a new team of characters - Scarlett, Diego, Bruno and Stanton - aim to stop a zombie outbreak on the Titanic, right as it begins its fateful trip into the North Atlantic; while in ''IX'', they are transported into Ancient Rome, to fight as gladiators against the undead, while also trying to discover the evil magic at work. ''Blood of the Dead'' revisits the Primis crew - Dempsey, Nikolai, Takeo and Richtofen - as they enact their 'insurance policy' at Alcatraz, only to be caught in a battle against the undead following a revelation from a parallel Richtofen. Lastly, the Season Pass exclusive map
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* CallBack: The short story-based tutorial mode features a character called Savannah Mason. She and her sister Jessica are the daughters of David "Section" Mason, and granddaughters of Alex Mason, who also makes a cameo voiceover in the final cutscene. Also the training program the Specialists partake in is guided by an AI version of Frank Woods, who describes himself as a 'friend of the family'.
to:
* CallBack: The short story-based tutorial mode features a character called Savannah Mason. She and her sister Jessica are the daughters of David "Section" Mason, and granddaughters of Alex Mason, who also makes a cameo voiceover in the final cutscene. Also Also, the training program the Specialists partake in is guided by an AI version of Frank Woods, who describes himself as a 'friend of the family'.
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** There are unlockable skins for Blackout based on characters from Black Ops I and II (and Reznov who debuted in VideoGame/CallOfDutyWorldAtWar).
to:
** There are unlockable skins for Blackout based on characters from Black Ops I and II (and Reznov Reznov, who debuted in VideoGame/CallOfDutyWorldAtWar).''VideoGame/CallOfDutyWorldAtWar'').
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* GenreShift: The multiplayer now features more emphasis on teamwork and special abilities (which was introduced in Black Ops III) ala VideoGame/{{Overwatch}}. The series trademark RegeneratingHealth is also removed as in the very first game and Call of Duty WWII's single player. Specialists lack the cybernetics that, among other things, enabled them to double jump and hover, keeping the gameplay more grounded compared to entries just prior to VideoGame/CallOfDutyWWII.
to:
* GenreShift: The multiplayer now features more emphasis on teamwork and special abilities (which was introduced in Black Ops III) ala VideoGame/{{Overwatch}}. à la ''VideoGame/{{Overwatch}}''. The series series' trademark RegeneratingHealth is also removed removed, as in the very first game and Call of Duty WWII's ''WWII''[='=]s single player. Specialists lack the cybernetics that, among other things, enabled them to double jump and hover, keeping the gameplay more grounded compared to entries just prior to VideoGame/CallOfDutyWWII.''WWII''.
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* ShortRangeShotgun: Exaggerated due to the nature of the weapon's designation as a secondary. To prevent them from being overpowered compared to their primary counterparts, the shotguns were heavily nerfed from prior games, having a very short one hit kill range, or no one shot kill potential at all for the [=SG12=], and very small comparative magazines.
to:
* ShortRangeShotgun: Exaggerated due to the nature of the weapon's designation as a secondary. To prevent them from being overpowered compared to their primary counterparts, the shotguns were heavily nerfed from prior games, having a very short one hit kill range, or no one shot range (the [=SG12=] in particular suffering as ''not'' having one-shot kill potential at all for the [=SG12=], potential), and comparatively very small comparative magazines.
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None
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Treyarch's [[VideoGame/CallOfDutyZombies Zombies mode]] returns, with three launch maps: Voyage of Despair, IX and Blood of the Dead. In ''Voyage'', a new team of characters - Scarlett, Diego, Bruno and Stanton - aim to stop a zombie outbreak on the Titanic, right as it begins its fateful trip into the North Atlantic; while in ''IX'', they are transported into Ancient Rome, to fight as gladiators against the undead, while also trying to discover the evil magic at work. ''Blood of the Dead'' revisits the Primis crew - Dempsey, Nikolai, Takeo and Richtofen - as they enact their 'insurance policy' at Alcatraz, only to be caught in a battle against the undead following a revelation from a parallel Richtofen. Lastly, the Season Pass exclusive map Classified brings us back to the Ultimis crew just after they finished their business in Shangri-La. The team is sent to the Pentagon, just before the events of Five.
to:
Treyarch's [[VideoGame/CallOfDutyZombies Zombies mode]] returns, with three launch maps: Voyage of Despair, IX and Blood of the Dead. In ''Voyage'', a new team of characters - Scarlett, Diego, Bruno and Stanton - aim to stop a zombie outbreak on the Titanic, right as it begins its fateful trip into the North Atlantic; while in ''IX'', they are transported into Ancient Rome, to fight as gladiators against the undead, while also trying to discover the evil magic at work. ''Blood of the Dead'' revisits the Primis crew - Dempsey, Nikolai, Takeo and Richtofen - as they enact their 'insurance policy' at Alcatraz, only to be caught in a battle against the undead following a revelation from a parallel Richtofen. Lastly, the Season Pass exclusive map Classified brings us back to the Ultimis crew incarnations of Dempsey and company just after they finished their business in Shangri-La. The team is sent to the Pentagon, just before the events of Five.
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*** The latter also features a diner similar to the one on TranZit, and zombies can spawn there.
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*** The latter also features a diner similar to the one on TranZit, [=TranZit=], and zombies can spawn there.
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* ShortRangeShotguns: Exaggerated due to the nature of the weapon's designation as a secondary. To prevent them from being overpowered compared to their primary counterparts, the shotguns were heavily nerfed from prior games, having a very short one hit kill range, or no one shot kill potential at all for the [=SG12=], and very small comparative magazines.
to:
* ShortRangeShotguns: ShortRangeShotgun: Exaggerated due to the nature of the weapon's designation as a secondary. To prevent them from being overpowered compared to their primary counterparts, the shotguns were heavily nerfed from prior games, having a very short one hit kill range, or no one shot kill potential at all for the [=SG12=], and very small comparative magazines.
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** [[spoiler:The Ascension Brainwashing numbers feature in Blackout once players enter the storm, and are how Frank and Savannah are brainwashing Alex Mason into becoming their assassin. Frank also alludes to his time in the box, in Angola, only he says that he rescued Mason instead of the other way around.]]
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** Nuketown Island is obviously modeled after Nuketown, but now includes a shelter underneath.
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** Nuketown Island is obviously modeled after Nuketown, but now includes a fallout shelter underneath.
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** Zombies maps were also adapted into Blackout, with the obvious added danger of zombies spawning at them. Alongside the aforementioned TranZit diner, Verruckt also makes an appearance, with a graveyard south of it that zombies can also spawn from, alongside the lighthouse from Call of the Dead.
to:
** Zombies maps were also adapted into Blackout, with the obvious added danger of zombies spawning at them. Alongside the aforementioned TranZit diner, Verruckt also makes an appearance, with a graveyard south of it that zombies can also spawn from, alongside the lighthouse from Call of the Dead.
Dead. In several zombie infested locations, eradicating all the zombies can open the Mystery Box, allowing players to access powerful gear, but the downside is the racket you make from killing the zombies in the first place alerting other players to your presence.
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* ShortRangeShotguns: Exaggerated due to the nature of the weapon's designation as a secondary. To prevent them from being overpowered compared to their primary counterparts, the shotguns were heavily nerfed from prior games, having a very short one hit kill range, or no one shot kill potential at all for the [=SG12=], and very small comparative magazines.
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* PutOnABus: Outrider, Reaper, Spectre, and Blackjack are not in the game after debuting in Black Ops III. After all the game took place before Black Ops III.
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* PutOnABus: Outrider, Reaper, Spectre, and Blackjack are not in the game after debuting in Black Ops III. After all the game took place before Black Ops III. Outrider and Blackjack can be excused, the former being a child in this game and the latter only became Blackjack after the events of Black Ops 3. Reaper is more than likely in an R&D phase at this point, and Spectre is, well...
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* NostalgiaLevel: Aside from multiplayer featuring some in the map rotation, Blackout's major areas consist of these. Asylum is even included despite being a Zombie map.
to:
* NostalgiaLevel: Aside from multiplayer featuring some in the map rotation, Blackout's major areas consist of these. Asylum these:
** Nuketown Island iseven included despite being obviously modeled after Nuketown, but now includes a Zombie map.shelter underneath.
** Firing Range and Array are, well, [[ExactlyWhatItSaysOnTheTin Firing Range and Array]].
*** The latter also features a diner similar to the one on TranZit, and zombies can spawn there.
** Train Station is loosely modeled after Express from ''Black Ops II''.
** Estates is quite clearly a recreation of Raid.
** Fracking Tower bears resemblance to Radiation, and also features an underground area.
** Cargo Docks and Hydro Dam are obviously Cargo and Hydro from ''Black Ops II''.
** Zombies maps were also adapted into Blackout, with the obvious added danger of zombies spawning at them. Alongside the aforementioned TranZit diner, Verruckt also makes an appearance, with a graveyard south of it that zombies can also spawn from, alongside the lighthouse from Call of the Dead.
** Nuketown Island is
** Firing Range and Array are, well, [[ExactlyWhatItSaysOnTheTin Firing Range and Array]].
*** The latter also features a diner similar to the one on TranZit, and zombies can spawn there.
** Train Station is loosely modeled after Express from ''Black Ops II''.
** Estates is quite clearly a recreation of Raid.
** Fracking Tower bears resemblance to Radiation, and also features an underground area.
** Cargo Docks and Hydro Dam are obviously Cargo and Hydro from ''Black Ops II''.
** Zombies maps were also adapted into Blackout, with the obvious added danger of zombies spawning at them. Alongside the aforementioned TranZit diner, Verruckt also makes an appearance, with a graveyard south of it that zombies can also spawn from, alongside the lighthouse from Call of the Dead.
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Lastly, Black Ops 4 introduces a new gamemode - "Blackout", a battle royale mode in the vein of ''VideoGame/PlayerunknownsBattlegrounds''. While the core gameplay is the same as other Battle Royale games, Blackout boasts variety of vehicles including flying vehicles, also the map is not only the largest map in Call of Duty history but also incorporating iconic places in the Black Ops series including Nuketown and even zombie infested places.
to:
Lastly, Black Ops 4 introduces a new gamemode - "Blackout", a battle royale mode in the vein of ''VideoGame/PlayerunknownsBattlegrounds''. While the core gameplay is the same as other Battle Royale games, Blackout boasts variety of vehicles including flying vehicles, also the map is not only alongside the largest map in Call of Duty history but also incorporating history. Said map incorporates several iconic places in the Black Ops series multiplayer maps from past ''Black Ops'' games including Nuketown Nuketown, Array and Express, and even zombie infested places.
a handful of Zombies maps like Verruckt.
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The Multiplayer gameplay has been revamped; first off, there is no automatic health regeneration, rather the players get to use adrenaline shots to heal damage. Damage in turn has been amped up, players have 150 health, and weapons use a mix of hitscans and projectiles for bullets. Specialists now have two abilities to use on a cooldown, which can be selected via the Create a Class system.
to:
The Multiplayer gameplay has been revamped; first off, there is no automatic health regeneration, rather the players get to use adrenaline shots to heal damage. Damage in turn has been amped up, players have 150 health, and weapons use a mix of hitscans and projectiles for bullets. Specialists now have two abilities to use on a cooldown, which can be selected via the Create a Class system.
system. Classic multiplayer modes like Team Deathmatch, Domination and Search and Destroy return, but are also joined by two new game modes: Control, which revolves around one team trying to capture two separate objectives while the other team tries to stop them, and Heist, where two teams fight to steal bags of cash from each other, and the cash inside can be used to buy equipment for the next round a la ''VideoGame/CounterStrike''. As for maps, the base game features 10 brand-new maps built around the new gameplay style alongside four classic maps from the first two ''Black Ops'' games, with a fifth, Nuketown, coming as part of a free update in November.
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* PutOnABus: Outrider, Reaper, Spectre, and Blackjack are absent after debuting in Black Ops III.
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* PutOnABus: Outrider, Reaper, Spectre, and Blackjack are absent not in the game after debuting in Black Ops III. After all the game took place before Black Ops III.
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Classified takes placed BEFORE Five. Lots of anecdotes throughout the map, such as Mc Namara preparing for his meeting with JFK, Nixon, and Castro, or Richtofen putting up his portrait that would be seen in Five, occur in Classified.
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Treyarch's [[VideoGame/CallOfDutyZombies Zombies mode]] returns, with three launch maps: Voyage of Despair, IX and Blood of the Dead. In ''Voyage'', a new team of characters - Scarlett, Diego, Bruno and Stanton - aim to stop a zombie outbreak on the Titanic, right as it begins its fateful trip into the North Atlantic; while in ''IX'', they are transported into Ancient Rome, to fight as gladiators against the undead, while also trying to discover the evil magic at work. ''Blood of the Dead'' revisits the Primis crew - Dempsey, Nikolai, Takeo and Richtofen - as they enact their 'insurance policy' at Alcatraz, only to be caught in a battle against the undead following a revelation from a parallel Richtofen. Lastly, the Season Pass exclusive map Classified brings us back to the Ultimis crew just after they finished their business in Shangri-La. The team is sent to the Pentagon, just after the Zombie attack on JFK, where they discover something really bad about the Pentagon's research into 935.
to:
Treyarch's [[VideoGame/CallOfDutyZombies Zombies mode]] returns, with three launch maps: Voyage of Despair, IX and Blood of the Dead. In ''Voyage'', a new team of characters - Scarlett, Diego, Bruno and Stanton - aim to stop a zombie outbreak on the Titanic, right as it begins its fateful trip into the North Atlantic; while in ''IX'', they are transported into Ancient Rome, to fight as gladiators against the undead, while also trying to discover the evil magic at work. ''Blood of the Dead'' revisits the Primis crew - Dempsey, Nikolai, Takeo and Richtofen - as they enact their 'insurance policy' at Alcatraz, only to be caught in a battle against the undead following a revelation from a parallel Richtofen. Lastly, the Season Pass exclusive map Classified brings us back to the Ultimis crew just after they finished their business in Shangri-La. The team is sent to the Pentagon, just after before the Zombie attack on JFK, where they discover something really bad about the Pentagon's research into 935.
events of Five.
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* GrapplingHookPistol: Ruin's default equipment and a pick-up in Blackout.
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* NostalgiaLevel: Aside from multiplayer featuring some in the map rotation, Blackout's major areas consist of these. Asylum is even included despite being a Zombie map.
* PowerUp: Blackout allows players to pick up Create-A-Class perks as temporary buffs. These range from multiplayer perks like increased speed while crouching or prone to Blackout exclusive ones like gaining a warning sound for being aimed at.
* PutOnABus: Outrider, Reaper, Spectre, and Blackjack are absent after debuting in Black Ops III.
* PowerUp: Blackout allows players to pick up Create-A-Class perks as temporary buffs. These range from multiplayer perks like increased speed while crouching or prone to Blackout exclusive ones like gaining a warning sound for being aimed at.
* PutOnABus: Outrider, Reaper, Spectre, and Blackjack are absent after debuting in Black Ops III.
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Treyarch's [[VideoGame/CallOfDutyZombies Zombies mode]] returns, with three launch maps: Voyage of Despair, IX and Blood of the Dead. In ''Voyage'', a new team of characters - Scarlett, Diego, Bruno and Stanton - aim to stop a zombie outbreak on the Titanic, right as it begins its fateful trip into the North Atlantic; while in ''IX'', they are transported into Ancient Rome, to fight as gladiators against the undead, while also trying to discover the evil magic at work. ''Blood of the Dead'' revisits the Primis crew - Dempsey, Nikolai, Takeo and Richtofen - as they enact their 'insurance policy' at Alcatraz, only to be caught in a battle against the undead following a revelation from a parallel Richtofen.
to:
Treyarch's [[VideoGame/CallOfDutyZombies Zombies mode]] returns, with three launch maps: Voyage of Despair, IX and Blood of the Dead. In ''Voyage'', a new team of characters - Scarlett, Diego, Bruno and Stanton - aim to stop a zombie outbreak on the Titanic, right as it begins its fateful trip into the North Atlantic; while in ''IX'', they are transported into Ancient Rome, to fight as gladiators against the undead, while also trying to discover the evil magic at work. ''Blood of the Dead'' revisits the Primis crew - Dempsey, Nikolai, Takeo and Richtofen - as they enact their 'insurance policy' at Alcatraz, only to be caught in a battle against the undead following a revelation from a parallel Richtofen.
Richtofen. Lastly, the Season Pass exclusive map Classified brings us back to the Ultimis crew just after they finished their business in Shangri-La. The team is sent to the Pentagon, just after the Zombie attack on JFK, where they discover something really bad about the Pentagon's research into 935.
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* CallBack: The short story-based tutorial mode features a characted called Savannah Mason, also the training program the Specialists partake is guided by an AI version of Frank Woods.
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* AdultFear: Savannah Mason feared losing her sister in combat, and had an argument before she left on her final mission before she became M.I.A. [[spoiler:Jessica survived, but ends up in hiding instead]]
** Lucy, Jessica's daughter and Savannah's niece, being abducted right in front of Savannah by thugs.
* CallBack: The short story-based tutorial mode features acharacted character called Savannah Mason. She and her sister Jessica are the daughters of David "Section" Mason, and granddaughters of Alex Mason, who also makes a cameo voiceover in the final cutscene. Also the training program the Specialists partake in is guided by an AI version of Frank Woods.Woods, who describes himself as a 'friend of the family'.
** Lucy, Jessica's daughter and Savannah's niece, being abducted right in front of Savannah by thugs.
* CallBack: The short story-based tutorial mode features a
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* RegeneratingHealth: Now averted in all gameplay modes other than Zombies.
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* RegeneratingHealth: Now averted in all gameplay modes other than Zombies. Health is now regenerated manually using adrenaline shots, which have a cooldown applied after each use. In Blackout, health is recovered using medical supplies such as Trauma Kits and Bandages.
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The Multiplayer gameplay has been revamped; first off, there is no automatic health regeneration, rather the players get to use adrenaline shots to heal damage. Damage in turn has been amped up, players have 150 health, and weapons deal more damage per bullet. Specialists now have two abilities to use on a cooldown, which can be selected via the Create a Class system.
to:
The Multiplayer gameplay has been revamped; first off, there is no automatic health regeneration, rather the players get to use adrenaline shots to heal damage. Damage in turn has been amped up, players have 150 health, and weapons deal more damage per bullet.use a mix of hitscans and projectiles for bullets. Specialists now have two abilities to use on a cooldown, which can be selected via the Create a Class system.
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** Blackout contains a lot of them.
* {{Interquel}}: As mentioned the game takes place between Black Ops II and Black Ops III
* GenreShift: The multiplayer now features more emphasis on teamwork and special abilities (which was introduced in Black Ops III) ala Videogame/Overwatch. The series trademark RegeneratingHealth is also removed as in the very first game and Call of Duty WWII's single player.
* RegeneratingHealth: Now averted in all gameplay modes.
* {{Interquel}}: As mentioned the game takes place between Black Ops II and Black Ops III
* GenreShift: The multiplayer now features more emphasis on teamwork and special abilities (which was introduced in Black Ops III) ala Videogame/Overwatch. The series trademark RegeneratingHealth is also removed as in the very first game and Call of Duty WWII's single player.
* RegeneratingHealth: Now averted in all gameplay modes.
to:
** Blackout contains a lot of them.
* {{Interquel}}: As mentionedthem, mainly that the game takes place between major areas of the map are modeled after multiplayer and zombie maps from previous games.
** Zombies spawn at random points in Blackout and drop weapons from their respective mode on death. Zombie weapons can also be found as pickups in the Asylum.
** There are unlockable skins for Blackout based on characters from Black OpsII I and Black Ops III
II (and Reznov who debuted in VideoGame/CallOfDutyWorldAtWar).
* GenreShift: The multiplayer now features more emphasis on teamwork and special abilities (which was introduced in Black Ops III) alaVideogame/Overwatch. VideoGame/{{Overwatch}}. The series trademark RegeneratingHealth is also removed as in the very first game and Call of Duty WWII's single player.
player. Specialists lack the cybernetics that, among other things, enabled them to double jump and hover, keeping the gameplay more grounded compared to entries just prior to VideoGame/CallOfDutyWWII.
* {{Interquel}}: As mentioned the game takes place between Black Ops II and Black Ops III. The Specialists are depicted before cybernetics became the norm as in the third game but still use advanced tech seen in the futuristic segments in the second.
* RegeneratingHealth: Now averted in all gameplaymodes.modes other than Zombies.
* {{Interquel}}: As mentioned
** Zombies spawn at random points in Blackout and drop weapons from their respective mode on death. Zombie weapons can also be found as pickups in the Asylum.
** There are unlockable skins for Blackout based on characters from Black Ops
* GenreShift: The multiplayer now features more emphasis on teamwork and special abilities (which was introduced in Black Ops III) ala
* {{Interquel}}: As mentioned the game takes place between Black Ops II and Black Ops III. The Specialists are depicted before cybernetics became the norm as in the third game but still use advanced tech seen in the futuristic segments in the second.
* RegeneratingHealth: Now averted in all gameplay
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[[quoteright:265:https://static.tvtropes.org/pmwiki/pub/images/call_of_duty_black_ops_4_official_box_art_5.jpg]]
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Moving to official title
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''Call of Duty Black Ops 4'' (stylized as ''Black Ops IIII'') is the 15th entry in the [[LongRunner long running]] ''VideoGame/CallOfDuty'' series, and the 5th entry in the Treyarch sub-series. It is [[{{Interquel}} set in between Black Ops II and Black Ops III]].
In a first for the series, there is no formal Campaign mode. However, the story is interwoven with Multiplayer via the Specialist Missions. Since the game is [[{{Interquel}} set before Black Ops III]], this allows for expanding on the lore of the previous game's Specialists, such as Seraph, Firebreak and Ruin, as well as new Specialists such as Torque, Crash and Ajax.
The Multiplayer gameplay has been revamped; first off, there is no automatic health regeneration, rather the players get to use adrenaline shots to heal damage. Damage in turn has been amped up, players have 150 health, and weapons deal more damage per bullet. Specialists now have two abilities to use on a cooldown, which can be selected via the Create a Class system.
Treyarch's [[VideoGame/CallOfDutyZombies Zombies mode]] returns, with three launch maps: Voyage of Despair, IX and Blood of the Dead. In ''Voyage'', a new team of characters - Scarlett, Diego, Bruno and Stanton - aim to stop a zombie outbreak on the Titanic, right as it begins its fateful trip into the North Atlantic; while in ''IX'', they are transported into Ancient Rome, to fight as gladiators against the undead, while also trying to discover the evil magic at work. ''Blood of the Dead'' revisits the Primis crew - Dempsey, Nikolai, Takeo and Richtofen - as they enact their 'insurance policy' at Alcatraz, only to be caught in a battle against the undead following a revelation from a parallel Richtofen.
Lastly, Black Ops 4 introduces a new gamemode - "Blackout", a battle royale mode in the vein of ''VideoGame/PlayerunknownsBattlegrounds''. While the core gameplay is the same as other Battle Royale games, Blackout boasts variety of vehicles including flying vehicles, also the map is not only the largest map in Call of Duty history but also incorporating iconic places in the Black Ops series including Nuketown and even zombie infested places.
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!! ''Call of Duty: Black Ops 4'' includes the following tropes:
* CallBack: The short story-based tutorial mode features a characted called Savannah Mason, also the training program the Specialists partake is guided by an AI version of Frank Woods.
** Blackout contains a lot of them.
* {{Interquel}}: As mentioned the game takes place between Black Ops II and Black Ops III
* GenreShift: The multiplayer now features more emphasis on teamwork and special abilities (which was introduced in Black Ops III) ala Videogame/Overwatch. The series trademark RegeneratingHealth is also removed as in the very first game and Call of Duty WWII's single player.
* RegeneratingHealth: Now averted in all gameplay modes.
----
In a first for the series, there is no formal Campaign mode. However, the story is interwoven with Multiplayer via the Specialist Missions. Since the game is [[{{Interquel}} set before Black Ops III]], this allows for expanding on the lore of the previous game's Specialists, such as Seraph, Firebreak and Ruin, as well as new Specialists such as Torque, Crash and Ajax.
The Multiplayer gameplay has been revamped; first off, there is no automatic health regeneration, rather the players get to use adrenaline shots to heal damage. Damage in turn has been amped up, players have 150 health, and weapons deal more damage per bullet. Specialists now have two abilities to use on a cooldown, which can be selected via the Create a Class system.
Treyarch's [[VideoGame/CallOfDutyZombies Zombies mode]] returns, with three launch maps: Voyage of Despair, IX and Blood of the Dead. In ''Voyage'', a new team of characters - Scarlett, Diego, Bruno and Stanton - aim to stop a zombie outbreak on the Titanic, right as it begins its fateful trip into the North Atlantic; while in ''IX'', they are transported into Ancient Rome, to fight as gladiators against the undead, while also trying to discover the evil magic at work. ''Blood of the Dead'' revisits the Primis crew - Dempsey, Nikolai, Takeo and Richtofen - as they enact their 'insurance policy' at Alcatraz, only to be caught in a battle against the undead following a revelation from a parallel Richtofen.
Lastly, Black Ops 4 introduces a new gamemode - "Blackout", a battle royale mode in the vein of ''VideoGame/PlayerunknownsBattlegrounds''. While the core gameplay is the same as other Battle Royale games, Blackout boasts variety of vehicles including flying vehicles, also the map is not only the largest map in Call of Duty history but also incorporating iconic places in the Black Ops series including Nuketown and even zombie infested places.
----
!! ''Call of Duty: Black Ops 4'' includes the following tropes:
* CallBack: The short story-based tutorial mode features a characted called Savannah Mason, also the training program the Specialists partake is guided by an AI version of Frank Woods.
** Blackout contains a lot of them.
* {{Interquel}}: As mentioned the game takes place between Black Ops II and Black Ops III
* GenreShift: The multiplayer now features more emphasis on teamwork and special abilities (which was introduced in Black Ops III) ala Videogame/Overwatch. The series trademark RegeneratingHealth is also removed as in the very first game and Call of Duty WWII's single player.
* RegeneratingHealth: Now averted in all gameplay modes.
----