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It\'s out on Desura and the new Indie Bundle Royale.


An official English release of ''Bunny Must Die: Chelsea and the 7 Devils'' is currently in the works by the doujin localization company, Rockin' Android, with optional remastered soundtrack (provided by Woofle, who arranged the soundtrack for the Steam Edition of ''Hitogata Happa'') and updated graphics. It is expected for Summer 2012 release on PC and video game consoles via digital distribution services. A {{Steam}} release is a possibility, help it become certain by voting for BunnyMustDie in its [[http://steamcommunity.com/sharedfiles/filedetails/?id=93405836&searchtext= greenlight page]]. Recent promotional posters from Rockin' Android also hints a {{Desura}} release as well.

to:

An official English release of ''Bunny Must Die: Chelsea and the 7 Devils'' is currently in the works by the doujin localization company, Rockin' Android, with optional remastered soundtrack (provided by Woofle, who arranged the soundtrack for the Steam Edition of ''Hitogata Happa'') and updated graphics. It is expected for released Summer 2012 release 2012, initially on PC and video game consoles [[http://www.desura.com/games/bunny-must-die Desura]] via digital distribution services.the [[http://www.indieroyale.com/ Indie Royale Back to School Bundle]]. A {{Steam}} release is a possibility, help it become certain by voting for BunnyMustDie in its [[http://steamcommunity.com/sharedfiles/filedetails/?id=93405836&searchtext= greenlight page]]. Recent promotional posters from Rockin' Android also hints a hinted at the {{Desura}} release as well.

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* CastFromHitPoints: [[spoiler:Inverted; there's a time power that gives you life in exchange for time.]]

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* CastFromHitPoints: [[spoiler:Inverted; Inverted; there's a time power that gives you life in exchange for time.]]time.
* CrunchySalsaRule: If you get smashed into a wall, the game gives you a message that says "[[HaveANiceDeath Whoops; you're inside a wall!]]" and you die.



* CrunchySalsaRule: If you get smashed into a wall, the game gives you a message that says "[[HaveANiceDeath Whoops; you're inside a wall!]]" and you die.
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* CrunchySalsaRule: If you get smashed into a wall, the game gives you a message that says "[[HaveANiceDeath Whoops; you're inside a wall!]]" and you die.
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* FurryEarDissonancL: PlayedForLaughs. Bunny get catgirl ears to complement her bunny ears, giving her four ears total.

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* FurryEarDissonancL: FurryEarDissonance: PlayedForLaughs. Bunny get catgirl ears to complement her bunny ears, giving her four ears total.
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* FurryEarDissonancL: PlayedForLaughs. Bunny get catgirl ears to complement her bunny ears, giving her four ears total.

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* CuteKitten: Nuko Do Maron, the third Devil, is a giant kitten.

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* CuteKitten: Nuko Do Maron, the third Devil, is a giant photorealistic kitten.


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* SpiceUpTheSubtitles: Bunny drops the F-Bomb at least once in the fan translation patch.
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I think you mean Little Bit Beastly.


* PettingZooPeople: Some of the {{Mooks}}. Bunny herself one ups the standard version of this trope as she is both a CatGirl ([[BerserkButton "I'm not a cat!"]]) and a [[PlayboyBunny Bunny Girl]].
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* NintendoHard: You will die, many, many times and the game keeps track (The death counter is located near [[http://www.youtube.com/watch?v=EXbdotvd5Dw#t=1m46s the spot where the yellow and white maps are next to each other]]). [[MeaningfulName It's called Bunny Must Die for a reason]]. [[spoiler:There is an [[BraggingRightsReward achievement]] for dying 1000 times, as well.]]

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* NintendoHard: You will die, many, many times and the game keeps track (The death counter is located near [[http://www.youtube.com/watch?v=EXbdotvd5Dw#t=1m46s the spot where the yellow and white maps are next to each other]]). [[MeaningfulName It's called Bunny "Bunny Must Die Die" for a reason]]. [[spoiler:There is an [[BraggingRightsReward achievement]] for dying 1000 times, as well.]]
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* NintendoHard: You will die, many, many times and the game keeps track (The death counter is located near [[http://www.youtube.com/watch?v=EXbdotvd5Dw#t=1m46s the spot where the yellow and white maps are next to each other]]). [[spoiler:There is an [[BraggingRightsReward achievement]] for dying 1000 times, as well.]]

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* NintendoHard: You will die, many, many times and the game keeps track (The death counter is located near [[http://www.youtube.com/watch?v=EXbdotvd5Dw#t=1m46s the spot where the yellow and white maps are next to each other]]). [[MeaningfulName It's called Bunny Must Die for a reason]]. [[spoiler:There is an [[BraggingRightsReward achievement]] for dying 1000 times, as well.]]
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* BadassAdorable: Bunny. Seriously, how many RuleOfCute tropes can you count on her just on this page?
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** HourglassHottie: Bunny with the BreastExpansion-inducing suit.
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Adding info of the English release.


An official English release of ''Bunny Must Die: Chelsea and the 7 Devils'' is currently in the works by the doujin localization company, Rockin' Android, with optional remastered soundtrack (provided by Woofle, who arranged the soundtrack for the Steam Edition of ''Hitogata Happa'') and updated graphics. It is expected for Summer 2012 release on PC and video game consoles via digital distribution services. A {{Steam}} release is a possibility, help it become certain by voting for BunnyMustDie in its [[http://steamcommunity.com/sharedfiles/filedetails/?id=93405836&searchtext= greenlight page.]]

to:

An official English release of ''Bunny Must Die: Chelsea and the 7 Devils'' is currently in the works by the doujin localization company, Rockin' Android, with optional remastered soundtrack (provided by Woofle, who arranged the soundtrack for the Steam Edition of ''Hitogata Happa'') and updated graphics. It is expected for Summer 2012 release on PC and video game consoles via digital distribution services. A {{Steam}} release is a possibility, help it become certain by voting for BunnyMustDie in its [[http://steamcommunity.com/sharedfiles/filedetails/?id=93405836&searchtext= greenlight page.]]
page]]. Recent promotional posters from Rockin' Android also hints a {{Desura}} release as well.

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Added information about the official English release.


An official English release of ''Bunny Must Die: Chelsea and the 7 Devils'' is currently in the works by the doujin localization company, Rockin' Android, with optional remastered soundtrack (provided by Woofle, who arranged the soundtrack for the Steam Edition of ''Hitogata Happa'') and updated graphics. It is expected for Summer 2012 release on PC and video game consoles via digital distribution services.

to:

An official English release of ''Bunny Must Die: Chelsea and the 7 Devils'' is currently in the works by the doujin localization company, Rockin' Android, with optional remastered soundtrack (provided by Woofle, who arranged the soundtrack for the Steam Edition of ''Hitogata Happa'') and updated graphics. It is expected for Summer 2012 release on PC and video game consoles via digital distribution services.
services. A {{Steam}} release is a possibility, help it become certain by voting for BunnyMustDie in its [[http://steamcommunity.com/sharedfiles/filedetails/?id=93405836&searchtext= greenlight page.]]

A demo of the official English release can be downloaded [[http://www.bunnymustdie.com/ here]].
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She does pronounce them in English, but with heavy Japanese pronunciation (e.g. Spike hammer becomes SPAIKU HAMAA)


** Bunny herself starts each loadup of the game by crying "Let's go, go, go!" Furthermore, Chelsea and Bunny both announce power and time/mana boosting pickups in English (Chelsea goes a step further and announces her spells in English too; Bunny doesn't do the same for her items)

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** Bunny herself starts each loadup of the game by crying "Let's go, go, go!" whilst Chelsea set "Get ready.." Furthermore, Chelsea and Bunny both announce power and time/mana boosting pickups in English (Chelsea goes a step further and English. Chelsea announces her spells in English too; Bunny doesn't do does the same for her items)items.
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* EloquentInMyNativeTongue: While Bunny can never understand what most of the bosses are saying, Chelsea has no problem communicating with them (except the pumpkin girl boss, [[ShrinkingViolet who's to shy to carry on a conversation anyway]]).

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* EloquentInMyNativeTongue: While Bunny can never understand what most of the bosses are saying, Chelsea has no problem communicating with them (except the pumpkin girl boss, [[ShrinkingViolet who's to too shy to carry on a conversation anyway]]).
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** If Bunny [[SequenceBreaking manages to piss her off]], El Bobomboi will say she'll [[DeathNote write her name in a notepad]]. The translation will [[LampshadeHanging blatantly point this out]].

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** If Bunny [[SequenceBreaking manages to piss her off]], El Bobomboi will say she'll [[DeathNote [[Manga/DeathNote write her name in a notepad]]. The translation will [[LampshadeHanging blatantly point this out]].

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Which boss does this? I can\'t remember that.


* GlassCannon: Chelsea hits harder than Bunny, but she lacks a lot of the mobility skills that Bunny has, or comes by them much later in the story than Bunny obtains hers. She also doesn't get any way to boost her defense until very late in her story.



** Another boss fight takes place in a room full of time-switch columns, meaning you can't stop time or else you'll suffer instant death by reason of being stuck in a solid wall.
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** How about the dolphin room? You have to switch the lights off to open the gate at the far side. While this is a reasonable thing to try, it isn't readily obvious that turning off the lights ''does'' anything, because the gate will shut mere seconds after you enter the room.

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** How about the dolphin room? You have to switch the lights off to open the gate at the far side. While this is a reasonable thing to try, it isn't readily obvious that turning off the lights ''does'' anything, because the gate will shut mere seconds after the second you enter the room.take any damage at all.
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** Bunny herself starts each loadup of the game by crying "Let's go, go, go!"

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** Bunny herself starts each loadup of the game by crying "Let's go, go, go!"go!" Furthermore, Chelsea and Bunny both announce power and time/mana boosting pickups in English (Chelsea goes a step further and announces her spells in English too; Bunny doesn't do the same for her items)
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**AndNowForSomeoneCompletelyDifferent: Chelsea handles about as differently from Bunny as you can guess. In general, Chelsea plows through the trickier jump and time puzzles Bunny had to suffer through, but she's somewhat more awkward to control in combat.
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* PlatformHell: While the platforming in the game is far from simple, the last two areas veer sharply into this quite suddenly. Expect to dash-jump from small platforms into a chain of walljumps, often resulting in you *landing* on a small platform.
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* BoobsOfSteel: Bunny's defense and offense rise when under the influence of her BreastExpansion inducing Dynamite Body upgrade.


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** How about the dolphin room? You have to switch the lights off to open the gate at the far side. While this is a reasonable thing to try, it isn't readily obvious that turning off the lights ''does'' anything, because the gate will shut mere seconds after you enter the room.
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* [[SpeciesSurname Species Given Name]]: Bunny is a Bunny. [[DepartmentOfRedundancyDepartment Her name is Bunny.]]
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* IWantMyMommy: When brought down to critical health, one of Bunny's possible reaction lines is her crying for her mom to save her.
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* [[spoiler:DecoyProtagonist: Bunny's actually just screwing everything up by being around; Chelsea's the real hero. This is switched around in the very end when Bunny saves the day.]]


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* NiceJobBreakingItHero: Bunny killing the devils ends up screwing up what Chelsea was there to do.
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** Bunny herself starts each loadup of the game by crying "Let's go, go, go!"
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Not to be confused with ''VideoGame/SpaceBunniesMustDie'', a 3rd person action game.
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** If Bunny [[SequenceBreaking manages to piss her off]], El Bobomboi will say she'll [[DeathNote write her name in a notepad]]. The translation will [[Lampshadehanging blatantly point this out]].

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** If Bunny [[SequenceBreaking manages to piss her off]], El Bobomboi will say she'll [[DeathNote write her name in a notepad]]. The translation will [[Lampshadehanging [[LampshadeHanging blatantly point this out]].
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** If Bunny [[SequenceBreaking manages to piss her off]], El Bobomboi will say she'll [[DeathNote write her name in a notepad]]. The translation will [[Lampshadehanging blatantly point this out]].
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->''Chelsea must beat the seven devils to death!''

[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/bmdpose2.jpg]]
[[caption-width-right:200:VictoryPose!]]
'''''Bunny Must Die: Chelsea and the 7 Devils''''' is a Japanese {{Metroidvania}} indie game released in 2006 for Windows PC by Platine Dispositif, the creator of the VideoGame/GundemoniumSeries. The game borrows many of the mechanics from ''VideoGame/{{Metroid}}'' and ''{{Castlevania}}'' as well as adding many new ones. The most interesting new mechanic in the game is the titular protagonist, Bunny's abilities to [[BulletTime slow]], [[TimeStandsStill freeze]], or reverse time. There are also many other abilities, items, and weapons [[PowerUp power-ups]] to play around and experiment with. As an added bonus, there's an unlockable character that offers a different take on the game's storyline.

The introductory plot is as follows. After being near a cattomic power plant explosion, poor Bunny has been cursed with a pair of cat ears. Soon, a "fat messenger of god" appears and guides her to the Cave of the Devils to help get rid of her curse. Unfortunately for Bunny upon entering the cave, the "fat messenger of god" gets attacked by some random steer, gets stabbed twenty four times by its horns and dies. Thankfully the steer just wanders off after killing him, but Bunny is now lost in the Cave of the Devils still needing to find a way to remove her curse.

An unofficial English translation patch of the game by Non-directional Translations can be found [[http://www.romhacking.net/trans/1396/ here]] (click on "1.1" under "Patch Version").

An official English release of ''Bunny Must Die: Chelsea and the 7 Devils'' is currently in the works by the doujin localization company, Rockin' Android, with optional remastered soundtrack (provided by Woofle, who arranged the soundtrack for the Steam Edition of ''Hitogata Happa'') and updated graphics. It is expected for Summer 2012 release on PC and video game consoles via digital distribution services.

----
!!Bunny's quest through the Caves of the Devils provides examples of:

* OneHundredPercentCompletion
* ActionGirl: Bunny.
** DarkActionGirl: Chelsea [[spoiler:[[SubvertedTrope subverts this trope]] as she's actually a heroic ActionGirl]].
* AnotherSideAnotherStory: If Bunny collects seven time power ups and beats the game, it unlocks the mode ''Chelsea and 7 Devils'', where you play as Chelsea to see more of the plot.
* AllThereInTheManual: Full names of most bosses can only be found in manual and Achievements list.
* BeehiveBarrier: The walking machines with the big cannons use one to protect themselves when hit.
* BerserkButton: Bunny strongly objects to being called a cat.
** The first boss, El Bobomboi, also takes her role as the First Devil very seriously. It's possible to get to the second boss and beat it first, but if you do this, El Bobomboi gets pissed and opts to attack at full power, making the fight against her several times harder.
* {{BFS}}: Bunny's weapon, the Faust Samurai.
** Which, notably, makes it '''B'''unny's '''F'''aust '''S'''amurai.
* BizarreSexualDimorphism: [[spoiler:Based on the time controlling powers of her race,]] Bunny's apparently an actual bunny, and not just a girl in a suit. The game also features male bunnies, which are distinctly more rabbit-like. So it seems to be that males of the bunny race are actual bunnies, while the females are mostly human-looking girls.
* BreastExpansion: Bunny gets a special suit which grants the ability to increase her bust size, weapon power, and ability to take less damage at the cost of her agility. Bunny's default posture is actually a little bizarre until she gets this upgrade, when suddenly the pronounced backward slouch counterbalances the prodigious mammaries in front.
* BlackMagicianGirl: Chelsea
* BulletHell: One of Chelsea's modes as a boss, as well as the seventh Devil whom Chelsea fights.
* CastFromHitPoints: [[spoiler:Inverted; there's a time power that gives you life in exchange for time.]]
* ContinuityNod, or perhaps MythologyGag: If the [[CosmeticAward Achievements]] screen is to be believed, the scythe wielding girl that appears right before Baron Vladmu's boss area is named Selena Millfall. Is this a mere coincidence, or could she be connected in some way to [[GundemoniumSeries Eryth Millfall]]?
* CosmeticAward
* CuteKitten: Nuko Do Maron, the third Devil, is a giant kitten.
* DemonicPossession: [[spoiler:Chelsea's final bosses include Bunny being possessed by Dechronos.]]
* DidYouJustPunchOutCthulhu
* DoubleJump: One of Chelsea's spells.
* EdgeGravity
* EleventhHourSuperPower: [[spoiler: Bunny in her invincible gold suit comes in to [[BigDamnHeroes rescue Chelsea]] immediately after Chelsea loses a HopelessBossFight.]]
** Arguably, the time ability Alternative.
* EloquentInMyNativeTongue: While Bunny can never understand what most of the bosses are saying, Chelsea has no problem communicating with them (except the pumpkin girl boss, [[ShrinkingViolet who's to shy to carry on a conversation anyway]]).
* EssenceDrop: Enemies will drop Time Crystals when Bunny kills them, refilling her time meter.
* EverythingsBetterWithPrincesses: Chelsea, the elf princess.
* EvolvingAttack: Chelsea's shot becomes more powerful when she defeats a boss.
* ExcusePlot
* {{Expy}}: There's a female {{Shinigami}} as Death and the boss, Baron Vladmu, is a highly bastardized version of Dracula from ''{{Castlevania}}''.
** There's also one boss who's pretty much identical to Seven Force from ''GunstarHeroes''.
* ExtraEyes: The boss Eyes of Thirteen Sages is nothing but eyes. It shoots [[EyeBeams fireballs from its eyes]].
* FacelessEye: Moon's Shadow Endymion, who you fight before Nuko Do Maron, which is just a large floating eye. It also shoots fireballs.
* [[spoiler:FakingTheDead: The "fat messenger of god" is shown to be alive and well after Bunny's playthrough.]]
* ForeheadOfDoom: The first boss, El Bobomboi, has a large forehead. If you [[SequenceBreaking Sequence Break]] and fight her after the second boss, you can see this is her BerserkButton.
* FragileSpeedster / MightyGlacier: Bunny can change outfits later in the game. In her normal outfit, she is a FragileSpeedster, while in her [[BreastExpansion busty outfit]], she is a MightyGlacier, with improved attack and defense but lower jumps and moves slower than normal.
* {{Gainaxing}}: Bunny in her busty outfit.
* GuideDangIt: "It's not a bug?"
** Also, to get to the final boss Chelsea And The Seven Devils, you have to break into the VeryDefinitelyFinalDungeon ahead of time, via a secret entrance that not only wasn't necessary at all in Bunny Must Die, but is ''not'' revealed when Chelsea uses the ''Eye Of Truth'' (which reveals pretty much every other hidden block or gate or item), and then use the "Wrath Of God" power to break into the final chamber. There's really no indication that the secret entrance is one, either.
*** It's slightly easier to figure out if you actually went back to the area as Bunny (ostensibly to get the Green Orb door) after triggering the flags that cause Chelsea to spawn - the gate that once blocked the Time upgrade is broken, so Chelsea ''must'' have passed by to get to the final area, since gates she destroys are gone for good, and only gates that she needs to destroy to get through her route are broken in ''Bunny Must Die''. After you figure that out, you just need to search past the upgrade for it.
** It's impossible to know the requirements for unlocking Achievements. The only way to get them is to stumble on them by accident or save scum once you discover the existence of the "Defeat boss X with weapon Y" Achievements.
* GoombaStomp
* GratuitousEnglish: The [[{{Castlevania}} Dracula]] knockoff speaks in English, much to the Japanese-speaking Bunny's dismay. Specifically, he speaks entirely in ZeroWing quotes. In the English patch, he instead speaks in GratuitousGerman and says, among other things [[JohnFKennedy "Ich bin ein Berliner"]].
* HartmanHips: Bunny, without the BreastExpansion-inducing suit.
** HourglassHottie: Bunny with the BreastExpansion-inducing suit.
* HeartContainer
* HopelessBossFight: Chelsea gets stomped by the final boss.
** [[spoiler:And then the trope gets ''inverted'' when Gold Bunny comes to her rescue and uses the superpowers it gave her while she was possessed to kick its ass in return. It's impossible to ''lose'' this fight.]]
* [[ILoveNuclearPower I Love Cattomic Power]]: Well, okay, Bunny doesn't, because of her new cat-ears, but one of the game's levels suggests that Cattomic power can be used to make CatGirl SuperSoldiers.
* InstantDeathRadius: One of Chelsea's final bosses has this ability.
** Another boss fight takes place in a room full of time-switch columns, meaning you can't stop time or else you'll suffer instant death by reason of being stuck in a solid wall.
* ImprobableWeaponUser: One of Chelsea's most damaging attacks is a ladder, and it's her only way to deal damage above her.
* KingMook: One of the levels involves fighting with a series of boss versions of the flying pumpkin enemies, with a [[MoeAnthropomorphism Moe Antropomorphic version]].
* LethalJokeItem: The aforementioned ladder. Seriously, that thing is '''powerful'''!
* [[spoiler:[[LetsYouAndHimFight Let's You And Her Fight]]: Bunny and Chelsea.]]
* LittleMissBadass: Bunny, Chelsea, a couple of the devils and even some of the {{Mooks}}.
* MarathonBoss: The final boss fight for both characters (fights plural for Chelsea) have ''seven'' different phases [[spoiler: plus one fight that you can't lose.]] Thankfully for Bunny, if you use a Bunny Doll after you die, the game picks up from the form you were at last, restores your HP and Time gauges, and allows you to walk back to the previous room and switch weapons.
* {{Metroidvania}}
* MutuallyExclusivePowerups: Bunny can use several different weapons, but only one at a time.
** Self Shooter: Rapid-fire throwing knives. The default weapon.
** Spike Hammer: An EpicFlail. Does massive damage, but is hard to control.
** Faust Samurai: A LaserBlade. Supposedly [[DemonicPossession possessed by a demon]].
** Black Wing: [[PrecisionGuidedBoomerang Precision Guided Boomerangs]]. Can return to Bunny or orbit her.
** Roppongi Missile: Weak homing missiles that choose their own targets.
* NiceHat: Chelsea's hat
* NintendoHard: You will die, many, many times and the game keeps track (The death counter is located near [[http://www.youtube.com/watch?v=EXbdotvd5Dw#t=1m46s the spot where the yellow and white maps are next to each other]]). [[spoiler:There is an [[BraggingRightsReward achievement]] for dying 1000 times, as well.]]
* OneCurseLimit: One boss attempts to curse Bunny in his death throes. It doesn't work, because of this.
* OneHitKill: Two bosses have these: Baron Vladmu has his flashing attack (which can be avoided by looking away from him when he does it), and Chelsea's third form summons gigantic crosshairs to chase the player around and shoot at her. If it grazes you it does minimal damage, but if it's dead-on, BAM! HEADSHOT!
* OurTimeTravelIsDifferent
* OurVampiresAreDifferent
* PeopleJars
* PettingZooPeople: Some of the {{Mooks}}. Bunny herself one ups the standard version of this trope as she is both a CatGirl ([[BerserkButton "I'm not a cat!"]]) and a [[PlayboyBunny Bunny Girl]].
* PlayboyBunny: Bunny's outfit as pictured above. A few of the {{Mooks}} wear one too.
* ResetButton: [[spoiler:The final time power, "Alternative". Bunny instinctively activates it when Dechronos is trying to kill her. It rewinds time back to the beginning of the story, and lets you play as the "alternative" protagonist, Chelsea. Chelsea's actions are different this time around (for one, Bunny doesn't beat Bobomboi before she gets a chance to), so the power ends up creating an "alternative" history.]]
* RunningGag: Bunny being unable to communicate with any of the bosses.
-->'''Bunny''': Aww man, this guy doesn't listen to anybody either!
* SecretAIMoves: Bunny and Chelsea as bosses have attacks that you can't ever do.
* SequenceBreaking: [[LampshadeHanging Lampshaded]] by the first devil, El Bobomboi. If you sequence break and get to defeat other devils first, when you have to forcefully fight her to progress with the game, she gives you a convo about how she was supposed to be the first boss you fought, TurnsRed, and gives you one hell of a fight. This is needed to get an [[BraggingRightsReward achievement]].
* ShaggyDogStory: [[spoiler:By the end of the game, Bunny ''still'' hasn't gotten rid of her cat ears.]]
* ShoutOut: At least a few.
** Weapons, time, and mana can be found in destroyed torches ala ''{{Castlevania}}''.
** The boss Baron Vladmu fights very similarly to Castlevania's Dracula. He talks entirely in ''ZeroWing'' quotes.
** The doors near the final boss area are a definite homage to ''VideoGame/{{Metroid}}''.
** The opening textdump is an almost line-by-line parody of ''Manga/FistOfTheNorthStar'', down to obligatory setting of year [[ExtyYearsFromNow 199X]].
** Bunny's ability to stop time and throw knives is very much an homage to [[Manga/JoJosBizarreAdventure Dio Brando]] and [[VideoGame/{{Touhou}} Sakuya Izayoi]]. There are also [[Memes/{{Touhou}} yukkuri]] enemies.
** One secret area shows a character having an epileptic fit in front of a TV showing a mouse-like thing on a blue and red flashing background, a reference to an infamous ''{{Anime/Pokemon}}'' [[http://en.wikipedia.org/wiki/Pok%C3%A9mon_Shock episode]].
** The Seventh Devil, Septentrion Pleiades, is a nod to [[GunstarHeroes Seven Force]].
** The {{Shinigami}} miniboss looks just like Eryth Millfall from the [[{{GundemoniumSeries}} Gundemonium games]] by the same creator, though she also bears resemblance to Elly of ''{{Touhou}}''. She also throws [[SinisterScythe scythes]] around in a way that much resembles Death from ''{{Castlevania}}''.
** Chelsea's third phase summons sniper crosshairs to shoot at Bunny, and when they're first summoned, {{Golgo 13}}'s face appears on the screen for a brief second.
* SpreadShot: As Chelsea defeats the Devils, her attack becomes a more and more powerful Initial Burst.
* SwordLines
* TalkingIsAFreeAction
* TimeyWimeyBall: As Bunny's time abilities all tend to work very differently.
* TooAwesomeToUse: Chelsea's Elixirs.
* [[spoiler:TreacherousAdvisor: The "fat messenger of god" is actually the traitorous devil Dechronos.]]
* UnusualEars: Bunny's cursed-on cat ears, in addition to her usual bunny ears. She's a little [[BerserkButton touchy]] about it.
* [[spoiler:UnwittingPawn: In Bunny's part of the game, she's being used to further Dechronos's selfish plans.]]
* VideogameCrueltyPotential: Unlike all of Bunny's other bosses, [[spoiler:Chelsea]] stays on the screen, out cold but alive, after you beat her. And you can ''keep attacking her'' after she's already down. And the game ''rewards'' you for this by giving you Time refill gems each time you hit her.
** You can do the same to [[spoiler:Bunny]] as Chelsea, but there's no reward this time around.
* WallJump: One of Bunny's gained abilities.
* WaveMotionGun: A lot of enemies shoot continuous beams, but the large walking turret enemies probably count the most. Probably the worst example is the first stage of the Chelsea fight, where she shoots massive beams that [[{{Roboteching}} chase Bunny down]] and absolutely wreck her HP if she gets caught in one of them.
* WhiteHairedPrettyGirl: Bunny
* WidgetSeries: If the [[ExcusePlot plot]] didn't convince you, some of the bosses may. One boss is a giant photorealistic cat that shoots "Cattomic" fires from his paws. Another is a [[{{Castlevania}} Dracula]] knockoff who speaks in GratuitousEnglish (or [[GratuitousGerman German]] in the English patch), has guns built into his giant pompadour and his... well... ''elsewhere'', and can [[OneHitKO kill Bunny instantly]] by ''flashing'' her. Oh, and you can fight exploding [[Memes/{{Touhou}} yukkuris]] and get [[HaveANiceDeath abducted]] by a hidden UFO. Yup, this game is weird.
* [[YouGottaHaveBlueHair You Gotta Have Pink Hair]]: Chelsea. Some of the devils and {{Mooks}} also have odd hair colours.
* YouHaveResearchedBreathing: A rather tongue in cheek usage: Bunny starts the game without the ability to ''turn around'' and thus walk right. Barely one screen to the left of your starting point is the Gears of the Past, the item that gives you this ability. The game even adds a fancy color effect every time Bunny turns around.
** This serves mostly as a shoutout/parody of the original ''Metroid'', where the Morph Ball was similarly just left of the start, and was necessary to get any further in the game. The game's creator seems to be poking fun at the idea of not just ''starting'' you with an ability you will spend no part of the game without.
** Interestingly, Bunny does start the game with the ability to dash backwards a short distance, and the JumpPhysics also allow you to move backwards while airborne, which means it is possible, though quite inconvenient, to move right without the powerup. Needless to say, [[SelfImposedChallenge there are people who have finished the game without this powerup]]. In fact, if you're going for a low completion-rate, skipping the Gears of the Past may be a good idea.
* ZeroEffortBoss: [[spoiler: The very, very final boss of the game has you playing a super-powered Bunny throwing {{BFS}}es and auto-parrying all attacks.]]
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