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* GimmickLevel: Unlike every other level in the first game, Cut Through does not allow Initial Towers to be upgraded in any capacity. However, since Initial Towers are sold at full price, you can and must constantly move them around (a very unusual thing for the tower defence genre), either to keep up with the creeps in the early waves (since you start off with very few bubbles) or to make them move in circles in the late waves.


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* NoGearLevel: In Cut Through, the 40th level in the first game, you're not allowed to upgrade any towers and have to make maximum use of Initial Towers.

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