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In 1908, White Star and Harland & Wolff laid the keels down for the largest ships ever built up to that point. The first was to be named ''Olympic'', the name ship of the class. The second [[UsefulNotes/RMSTitanic you've probably never heard of]]. In 1911, Olympic makes her Maiden Voyage, and is such a success that White Star approves the construction of a third ship, the Ultimate form of the older sisters, correcting all design and decorative shortcomings to make the Final Word in Luxury.

to:

In 1908, White Star and Harland & Wolff laid the keels down for the largest ships ever built up to that point. The first was to be named ''Olympic'', the name ship of the class. The second [[UsefulNotes/RMSTitanic you've probably never heard of]]. In 1911, Olympic ''Olympic'' makes her Maiden Voyage, maiden voyage, and is such a success that White Star approves approved the construction of a third ship, the Ultimate ultimate form of the older sisters, correcting all design and decorative shortcomings to make the Final Word final word in Luxury.
luxury.



In July, 1914, [[UsefulNotes/WorldWarOne the world goes mad]], and the incomplete liner is set aside, fitting out going in fits and starts as manpower becomes available between War Demands and conscription saps the workforce.

In 1915, the Gallipoli campaign necessitates the need for large ships to carry the wounded back home. Britannic's fine fittings are removed, and she is converted into a Hospital ship.

In November, 1916, after completing five successful voyages, ''Britannic'' strikes a mine. Despite all of the improvements made in the wake of the ''Titanic'' disaster, she goes under in 55 minutes. Barely documented, the world goes for over a century barely noticing the ship, never realizing the loss of What Should Have Been.

to:

In July, 1914, [[UsefulNotes/WorldWarOne the world goes mad]], and the incomplete liner is set aside, fitting out going in fits and starts as manpower becomes available between War Demands war demands and conscription saps the workforce.

In 1915, the Gallipoli campaign necessitates the need for large ships to carry the wounded back home. Britannic's ''Britannic''[='=]s fine fittings are removed, and she is converted into a Hospital hospital ship.

In November, 1916, after completing five successful voyages, ''Britannic'' strikes a mine. Despite all of the improvements made in the wake of the ''Titanic'' disaster, she goes under in 55 minutes. Barely documented, the world goes for over a century barely noticing the ship, never realizing the loss of What Should Have Been.
WhatCouldHaveBeen.



'''[[https://store.steampowered.com/app/1259560/Britannic_Patroness_of_the_Mediterranean/ Britannic: Patroness of the Mediterranean]]''' (available for Windows 7 and up, [=MacOS=] 10.15.4, and the VR headsets HTC Vive, Valve Index, and Oculus Rift), is less a video "game" and more of a Virtual Museum experience. The exteriors, as well as many interiors of the ship -- both as a Hospital Ship, and as an Ocean Liner, all based on meticulous research of Archival blueprints and designs -- are recreated in exacting detail in the Unreal 4 Engine, in some small way resurrecting the Britannic and showing her as she both was, and as she ''should'' have been.

Along with the Virtual Museum, the game comes with a sinking simulation, where you have to find a way off of the ship as she sinks in RealTime.

The game also serves as a proof of concept for Indie Company Vintage Digital Revival's larger and more ambitious project in the works, centered around Britannic's infamous older sistership: [[https://www.titanichg.com/ Titanic: Honor and Glory]].

to:

'''[[https://store.steampowered.com/app/1259560/Britannic_Patroness_of_the_Mediterranean/ Britannic: Patroness of the Mediterranean]]''' (available for Windows 7 and up, [=MacOS=] 10.15.4, Windows, [=macOS=], and the VR headsets HTC Vive, Valve Index, and Oculus Rift), is less a video "game" and more of a Virtual Museum [[MuseumGame virtual museum]] experience. The exteriors, as well as many interiors of the ship -- both as a Hospital Ship, hospital ship, and as an Ocean Liner, ocean liner, all based on meticulous research of Archival archival blueprints and designs -- are recreated in exacting detail in the Unreal 4 Engine, Engine 4, in some small way resurrecting the Britannic ''Britannic'' and showing her as she both was, and as she ''should'' have been.

Along with the Virtual Museum, virtual museum, the game comes with a sinking simulation, where you have to find a way off of the ship as she sinks in RealTime.

The game also serves as a proof of concept for Indie Company indie developer Vintage Digital Revival's larger and more ambitious project in the works, centered around Britannic's ''Britannic''[='=]s infamous older sistership: [[https://www.sister ship: ''[[https://www.titanichg.com/ Titanic: Honor and Glory]].
Glory]]''.



Come November 1916 - just days before Britannic strikes the mine - Robin mentions having been court-marshaled (potentially for the loss of Oceanic), and is likely going to be onboard when she sinks. Given his luck, it would be ''just perfect'' for him to be in the first lifeboat that leaves the ship... Just to get chewed up by the propeller. Though given his luck, it's likely he'd survive that too.

to:

Come November 1916 - just days before Britannic strikes the mine - Robin mentions having been court-marshaled court-martialled (potentially for the loss of Oceanic), and is likely going to be onboard when she sinks. Given his luck, it would be ''just perfect'' for him to be in the first lifeboat that leaves the ship... Just to get chewed up by the propeller. Though given his luck, it's likely he'd survive that too.



* SpinOff: The game itself is a spin-off of Vintage Digital Revival's even more ambitious project, ''Titanic: Honor And Glory''. In 2016 the team released a Real-Time sinking video for the 100th Anniversary of the ship's loss. It was so popular that the team started seriously looking at the idea of a full game set around the Britannic.
* StarshipLuxurious: Well, not ''star''ship, but Britannic in her Ocean Liner Glory is a sight of TheEdwardianEra at its finest.

to:

* SpinOff: The game itself is a spin-off of Vintage Digital Revival's even more ambitious project, ''Titanic: Honor And Glory''. In 2016 the team released a Real-Time sinking video for the 100th Anniversary anniversary of the ship's loss. It was so popular that the team started seriously looking at the idea of a full game set around the Britannic.
* StarshipLuxurious: Well, not ''star''ship, but Britannic in her Ocean Liner Glory ocean liner glory is a sight of TheEdwardianEra at its finest.
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** In the RMS configuration, there is a renaissance painting recreation on the wall, featuring a woman with an exposed breast. Maybe in a bid to avoid issues with any Youtubers or Twitch streamers [[NippleAndDimed showing the exposed nipple]], or out of cheeky fun, [[http://imgur.com/a/OD1J9N6 the team got creative]].

to:

** In the RMS configuration, there is a renaissance painting recreation on the wall, featuring a woman with an exposed breast. Maybe in a bid to avoid issues with any Youtubers [=YouTubers=] or Twitch streamers [[NippleAndDimed showing the exposed nipple]], or out of cheeky fun, [[http://imgur.com/a/OD1J9N6 the team got creative]].
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really not what the trope means


* HospitalHottie: If ships are seen as women by sailors, then Britannic is still very pretty, even as a Hospital Ship.
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useful notes are not tropes


* {{UsefulNotes/Seattle}}: Just like in Demo 3 of ''Honor and Glory'', Robin still pines for Seattle, Washington.



* UnexpectedCharacter: As a mild surprise, Robin returns from Demo 3 to walk the decks of Britannic.
* UsefulNotes/WorldWarOne: The time period the entire game is set in. Britannic is the victim of a sea mine. Didn't matter she was an unarmed Hospital Ship. Once Mr. Mine is installed, he is no longer anyone's friend.

to:

* UnexpectedCharacter: As a mild surprise, Robin returns from Demo 3 to walk the decks of Britannic.
* UsefulNotes/WorldWarOne: The time period the entire game is set in. Britannic is the victim of a sea mine. Didn't matter she was an unarmed Hospital Ship. Once Mr. Mine is installed, he is no longer anyone's friend.
Britannic.

Added: 403

Changed: 981

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* TheChewToy: In Demo 3 for ''VideoGame/TitanicHonorAndGlory '' (an environmental demo to showcase the work they have put into recreating the ship, a full 2% of the ship's interiors... it's a lot more than it sounds), we are introduced to Robin Darcy as our stand-in player character, an oblivious, foppish buffoon of a man working as a junior Board of Trade examiner. Reading between the lines of his sporadic comments, his wife cannot stand him, and is strongly implied to be having an affair with the barber, and that their son (who also has little like for Robin) was fathered by said barber. Walking into one of the outhouses generates a remark that it "reminds [him] of [his] childhood," apparently didn't think to ask a girl if she was interested in him before showing up at her door all dressed up for a date, and by the time of Demo 3 he missed the memo that Titanic's Sea Trials (originally scheduled for [[AprilFoolsDay April First]]) are delayed for 24 hours.
** It continues in BPOTM: By August 1915, it is suggested that his wife may have left him, and he is rooming with low lives (that may be sexually abusing him if the "privy pinchers" comment means anything), and going by his reaction to seeing a bunch of postcards, survived not only the Titanic disaster, but was on the Oceanic when she ran aground, along with incidents involving two other liners.
*** Come November 1916 - just days before Britannic strikes the mine - Robin mentions having been court-marshaled (potentially for the loss of Oceanic), and is likely going to be onboard when she sinks. Given his luck, it would be ''just perfect'' for him to be in the first lifeboat that leaves the ship... Just to get chewed up by the propeller. Though given his luck, it's likely he'd survive that too.

to:

* TheChewToy: In Demo 3 for ''VideoGame/TitanicHonorAndGlory '' (an environmental demo to showcase the work they have put into recreating the ship, a full 2% of the ship's interiors... it's a lot more than it sounds), we are introduced to Robin Darcy as our stand-in player character, an oblivious, foppish buffoon of a man working as a junior Board of Trade examiner. Reading between the lines of his sporadic comments, his wife cannot stand him, and is strongly implied to be having an affair with the barber, and that their son (who also has little like for Robin) was fathered by said barber. Walking into one of the outhouses generates a remark that it "reminds [him] of [his] childhood," apparently didn't think to ask a girl if she was interested in him before showing up at her door all dressed up for a date, and by the time of Demo 3 he missed the memo that Titanic's Sea Trials (originally scheduled for [[AprilFoolsDay April First]]) are delayed for 24 hours.
**
hours.\\
\\
It continues in BPOTM: By August 1915, it is suggested that his wife may have left him, and he is rooming with low lives (that may be sexually abusing him if the "privy pinchers" comment means anything), and going by his reaction to seeing a bunch of postcards, survived not only the Titanic disaster, but was on the Oceanic when she ran aground, along with incidents involving two other liners.
***
liners.\\
\\
Come November 1916 - just days before Britannic strikes the mine - Robin mentions having been court-marshaled (potentially for the loss of Oceanic), and is likely going to be onboard when she sinks. Given his luck, it would be ''just perfect'' for him to be in the first lifeboat that leaves the ship... Just to get chewed up by the propeller. Though given his luck, it's likely he'd survive that too.
Is there an issue? Send a MessageReason:
None


[[https://store.steampowered.com/app/1259560/Britannic_Patroness_of_the_Mediterranean/ Britannic: Patroness of the Mediterranean]] (available for Windows 7 and up, [=MacOS=] 10.15.4, and the VR headsets HTC Vive, Valve Index, and Oculus Rift), is less a video "game" and more of a Virtual Museum experience. The exteriors, as well as many interiors of the ship -- both as a Hospital Ship, and as an Ocean Liner, all based on meticulous research of Archival blueprints and designs -- are recreated in exacting detail in the Unreal 4 Engine, in some small way resurrecting the Britannic and showing her as she both was, and as she ''should'' have been.

to:

[[https://store.'''[[https://store.steampowered.com/app/1259560/Britannic_Patroness_of_the_Mediterranean/ Britannic: Patroness of the Mediterranean]] Mediterranean]]''' (available for Windows 7 and up, [=MacOS=] 10.15.4, and the VR headsets HTC Vive, Valve Index, and Oculus Rift), is less a video "game" and more of a Virtual Museum experience. The exteriors, as well as many interiors of the ship -- both as a Hospital Ship, and as an Ocean Liner, all based on meticulous research of Archival blueprints and designs -- are recreated in exacting detail in the Unreal 4 Engine, in some small way resurrecting the Britannic and showing her as she both was, and as she ''should'' have been.



* TheChewToy: In Demo 3 for Titanic: Honor and Glory (an environmental demo to showcase the work they have put into recreating the ship, a full 2% of the ship's interiors... it's a lot more than it sounds), we are introduced to Robin Darcy as our stand-in player character, an oblivious, foppish buffoon of a man working as a junior Board of Trade examiner. Reading between the lines of his sporadic comments, his wife cannot stand him, and is strongly implied to be having an affair with the barber, and that their son (who also has little like for Robin) was fathered by said barber. Walking into one of the outhouses generates a remark that it "reminds [him] of [his] childhood," apparently didn't think to ask a girl if she was interested in him before showing up at her door all dressed up for a date, and by the time of Demo 3 he missed the memo that Titanic's Sea Trials (originally scheduled for [[AprilFoolsDay April First]]) are delayed for 24 hours.

to:

* TheChewToy: In Demo 3 for Titanic: Honor and Glory ''VideoGame/TitanicHonorAndGlory '' (an environmental demo to showcase the work they have put into recreating the ship, a full 2% of the ship's interiors... it's a lot more than it sounds), we are introduced to Robin Darcy as our stand-in player character, an oblivious, foppish buffoon of a man working as a junior Board of Trade examiner. Reading between the lines of his sporadic comments, his wife cannot stand him, and is strongly implied to be having an affair with the barber, and that their son (who also has little like for Robin) was fathered by said barber. Walking into one of the outhouses generates a remark that it "reminds [him] of [his] childhood," apparently didn't think to ask a girl if she was interested in him before showing up at her door all dressed up for a date, and by the time of Demo 3 he missed the memo that Titanic's Sea Trials (originally scheduled for [[AprilFoolsDay April First]]) are delayed for 24 hours.



* EasterEgg: In the tour modes for the original release version of the game, you are restricted to only a few spaces. But, with some know-how, players can break the game and move the camera beyond the confines of the space they are in, and 'explore' the extremely minimal, low polygon, under construction spaces of the ship model. Knowing this, the Dev Team included, in strategically placed locations, [[https://imgur.com/a/mVpjrYV this picture]] of the Director, Tom Lynskey, dressed in [[ApronMatron a flour-caked apron and armed with a rolling pin]], and giving you [[DeathGlare a look of parental disapproval]] with the text: Hey you, you shouldn't be in here."
** And in the RMS configuration, there is a renaissance painting recreation on the wall, featuring a woman with an exposed breast. Maybe in a bid to avoid issues with any Youtubers or Twitch streamers [[NippleAndDimed showing the exposed nipple]], or out of cheeky fun, [[http://imgur.com/a/OD1J9N6 the team got creative]].

to:

* EasterEgg: In the tour modes for the original release version of the game, you are restricted to only a few spaces. But, with some know-how, players can break the game and move the camera beyond the confines of the space they are in, and 'explore' the extremely minimal, low polygon, under construction spaces of the ship model. Knowing this, the Dev Team included, in strategically placed locations, [[https://imgur.com/a/mVpjrYV this picture]] of the Director, director, Tom Lynskey, dressed in [[ApronMatron a flour-caked apron and armed with a rolling pin]], and giving you [[DeathGlare a look of parental disapproval]] with the text: Hey you, you shouldn't be in here."
** And in In the RMS configuration, there is a renaissance painting recreation on the wall, featuring a woman with an exposed breast. Maybe in a bid to avoid issues with any Youtubers or Twitch streamers [[NippleAndDimed showing the exposed nipple]], or out of cheeky fun, [[http://imgur.com/a/OD1J9N6 the team got creative]].



* {{UsefulNotes/Seattle}}: Just like in Demo 3, Robin still pines for Seattle, Washington.
* SpinOff: The game itself is a spin-off of Vintage Digital Revival's even more ambitious project: Titanic: Honor And Glory. In 2016 the team released a Real-Time sinking video for the 100th Anniversary of the ship's loss. It was so popular that the team started seriously looking at the idea of a full game set around the Britannic.

to:

* {{UsefulNotes/Seattle}}: Just like in Demo 3, 3 of ''Honor and Glory'', Robin still pines for Seattle, Washington.
* SpinOff: The game itself is a spin-off of Vintage Digital Revival's even more ambitious project: Titanic: project, ''Titanic: Honor And Glory.Glory''. In 2016 the team released a Real-Time sinking video for the 100th Anniversary of the ship's loss. It was so popular that the team started seriously looking at the idea of a full game set around the Britannic.



* [[spoiler:StepfordSmiler]]: [[spoiler:Um... Robin? What did you do that would require Britannic's morgue?]]

to:

* [[spoiler:StepfordSmiler]]: StepfordSmiler: [[spoiler:Um... Robin? What did you do that would require Britannic's morgue?]]
Is there an issue? Send a MessageReason:
None


* EasterEgg: In the tour modes for the original release version of the game, you are restricted to only a few spaces. But, with some know-how, players can break he game and move the camera beyond the confines of the space they are in, and 'explore' the extremely minimal, low polygon, under construction spaces of the ship model. Knowing this, the Dev Team included, in strategically placed locations, [[https://imgur.com/a/mVpjrYV this picture]] of the Director, Tom Lynskey, dressed in [[ApronMatron a flour-caked apron and armed with a rolling pin]], and giving you [[DeathGlare a look of parental disapproval]] with the text: Hey you, you shouldn't be in here."

to:

* EasterEgg: In the tour modes for the original release version of the game, you are restricted to only a few spaces. But, with some know-how, players can break he the game and move the camera beyond the confines of the space they are in, and 'explore' the extremely minimal, low polygon, under construction spaces of the ship model. Knowing this, the Dev Team included, in strategically placed locations, [[https://imgur.com/a/mVpjrYV this picture]] of the Director, Tom Lynskey, dressed in [[ApronMatron a flour-caked apron and armed with a rolling pin]], and giving you [[DeathGlare a look of parental disapproval]] with the text: Hey you, you shouldn't be in here."
Is there an issue? Send a MessageReason:
None


[[https://store.steampowered.com/app/1259560/Britannic_Patroness_of_the_Mediterranean/ Britannic: Patroness of the Mediterranean]] (available for Windows 7 and up, MacOS 10.15.4, and the VR headsets HTC Vive, Valve Index, and Oculus Rift), is less a video "game" and more of a Virtual Museum experience. The exteriors, as well as many interiors of the ship -- both as a Hospital Ship, and as an Ocean Liner, all based on meticulous research of Archival blueprints and designs -- are recreated in exacting detail in the Unreal 4 Engine, in some small way resurrecting the Britannic and showing her as she both was, and as she ''should'' have been.

to:

[[https://store.steampowered.com/app/1259560/Britannic_Patroness_of_the_Mediterranean/ Britannic: Patroness of the Mediterranean]] (available for Windows 7 and up, MacOS [=MacOS=] 10.15.4, and the VR headsets HTC Vive, Valve Index, and Oculus Rift), is less a video "game" and more of a Virtual Museum experience. The exteriors, as well as many interiors of the ship -- both as a Hospital Ship, and as an Ocean Liner, all based on meticulous research of Archival blueprints and designs -- are recreated in exacting detail in the Unreal 4 Engine, in some small way resurrecting the Britannic and showing her as she both was, and as she ''should'' have been.
Is there an issue? Send a MessageReason:
None


* RealTime: The sinking experience is in real time, from about fifteen minutes before the mine impact to a minute or so after she slips beneath the surface. It starts out quite peaceful, and it's easy for the player to be lulled into a false sense of security and forget that, oh year, there's an explosion coming, making the detonation as quite a shock. And it's a little terrifying how quickly the ship takes on a noticeable list, and how ''rapid'' the final plunge happens once the welldeck floods. And how easy it is to miss the last boat to leave the ship with how efficiently the evacuation happens. Basically, by the time the forward well deck (where cargo hatches 2 and 3 are) is flooded, it's to late to get into a boat.

to:

* RealTime: The sinking experience is in real time, from about fifteen minutes before the mine impact to a minute or so after she slips beneath the surface. It starts out quite peaceful, and it's easy for the player to be lulled into a false sense of security and forget that, oh year, dear, there's an explosion coming, making the detonation as quite a shock. And it's a little terrifying how quickly the ship takes on a noticeable list, and how ''rapid'' the final plunge happens once the welldeck floods. And how easy it is to miss the last boat to leave the ship with how efficiently the evacuation happens. Basically, by the time the forward well deck (where cargo hatches 2 and 3 are) is flooded, it's to late to get into a boat.
Is there an issue? Send a MessageReason:
None


In 1908, White Star and Harland & Wolff laid the keels down for the largest ships ever built up to that point, one was to be named Olympic, the name ship of the class. The second [[UsefulNotes/RMSTitanic you've probably never heard of]]. In 1911, Olympic makes her Maiden Voyage, and is such a success that White Star approves the construction of a third ship, the Ultimate form of the older sisters, correcting all design and decorative shortcomings to make the Final Word in Luxury.

In February 1914, this ship, Britannic, is launched with high expectations.

to:

In 1908, White Star and Harland & Wolff laid the keels down for the largest ships ever built up to that point, one point. The first was to be named Olympic, ''Olympic'', the name ship of the class. The second [[UsefulNotes/RMSTitanic you've probably never heard of]]. In 1911, Olympic makes her Maiden Voyage, and is such a success that White Star approves the construction of a third ship, the Ultimate form of the older sisters, correcting all design and decorative shortcomings to make the Final Word in Luxury.

In February 1914, this ship, Britannic, ''Britannic'', is launched with high expectations.



In November, 1916, after completing five successful voyages, Britannic strikes a mine. Despite all of the improvements made in the wake of the Titanic Disaster, she goes under in 55 minutes. Barely documented, the world goes for over a century barely noticing the ship, never realizing the loss of What Should Have Been.

to:

In November, 1916, after completing five successful voyages, Britannic ''Britannic'' strikes a mine. Despite all of the improvements made in the wake of the Titanic Disaster, ''Titanic'' disaster, she goes under in 55 minutes. Barely documented, the world goes for over a century barely noticing the ship, never realizing the loss of What Should Have Been.
Is there an issue? Send a MessageReason:
None


* RealTime: The sinking experience is in real time, from about fifteen minutes before the mine impact to a minute or so after she slips beneath the surface. It starts out quite peaceful, and it's easy for the player to be lulled into a false sense of security and forget that, oh year, there's an explosion coming, making the detonation as quite a shock. And it's a little terrifying how quickly the ship takes on a noticeable list, and how ''rapid'' the final plunge happens once the welldeck floods. And how easy it is to miss the last boat to leave the ship with how efficiently the evacuation happens. Basically, be the time the forward well deck (where cargo hatches 2 and 3 are) is flooded, it's to late to get into a boat.

to:

* RealTime: The sinking experience is in real time, from about fifteen minutes before the mine impact to a minute or so after she slips beneath the surface. It starts out quite peaceful, and it's easy for the player to be lulled into a false sense of security and forget that, oh year, there's an explosion coming, making the detonation as quite a shock. And it's a little terrifying how quickly the ship takes on a noticeable list, and how ''rapid'' the final plunge happens once the welldeck floods. And how easy it is to miss the last boat to leave the ship with how efficiently the evacuation happens. Basically, be by the time the forward well deck (where cargo hatches 2 and 3 are) is flooded, it's to late to get into a boat.

Added: 90

Changed: 620

Is there an issue? Send a MessageReason:
None


* TheChewToy: In Demo 3 for Titanic: Honor and Glory (an environmental demo to showcase the work they have put into recreating the ship, a full 2% of the ship's interiors... it's a lot more than it sounds), we are introduced to Robin Darcy as our stand-in player character, an oblivious, foppish buffoon of a man working as a junior Board of Trade examiner. Reading between the lines of his sporadic comments, his wife cannot stand him, and is strongly implied to be having an affair with the barber, and that their son (who also has little like for Robin) was fathered by said barber. Walking into one of the outhouses generates a remark that it "reminds [him] of his childhood," apparently didn't think to ask a girl if she was interested in him before showing up at her door all dressed up for a date, and by the time of the Demo he missed the memo that Titanic's Sea Trials (originally scheduled for [[AprilFoolsDay April First]]) are delayed for 24 hours.

to:

* TheChewToy: In Demo 3 for Titanic: Honor and Glory (an environmental demo to showcase the work they have put into recreating the ship, a full 2% of the ship's interiors... it's a lot more than it sounds), we are introduced to Robin Darcy as our stand-in player character, an oblivious, foppish buffoon of a man working as a junior Board of Trade examiner. Reading between the lines of his sporadic comments, his wife cannot stand him, and is strongly implied to be having an affair with the barber, and that their son (who also has little like for Robin) was fathered by said barber. Walking into one of the outhouses generates a remark that it "reminds [him] of his [his] childhood," apparently didn't think to ask a girl if she was interested in him before showing up at her door all dressed up for a date, and by the time of the Demo 3 he missed the memo that Titanic's Sea Trials (originally scheduled for [[AprilFoolsDay April First]]) are delayed for 24 hours.



** And in the RMS configuration, there is a renneisance painting recreation on the wall, featuring a woman with an exposed breast. Maybe in a bid to avoid issues with any Youtubers or Twitch streamers [[NippleAndDimed showing the exposed nipple]], or out of cheeky fun, [[http://imgur.com/a/OD1J9N6 the team got creative]].

to:

** And in the RMS configuration, there is a renneisance renaissance painting recreation on the wall, featuring a woman with an exposed breast. Maybe in a bid to avoid issues with any Youtubers or Twitch streamers [[NippleAndDimed showing the exposed nipple]], or out of cheeky fun, [[http://imgur.com/a/OD1J9N6 the team got creative]].



* RealTime: The sinking experience is in real time, from about fifteen minutes before the mine impact to a minute or so after she slips beneath the surface. It's a little terrifying how quickly the ship takes on a noticeable list, and how efficiently the evacuation happens, and how ''rapid'' the final plunge happens once the welldeck floods.

to:

* RealTime: The sinking experience is in real time, from about fifteen minutes before the mine impact to a minute or so after she slips beneath the surface. It's It starts out quite peaceful, and it's easy for the player to be lulled into a false sense of security and forget that, oh year, there's an explosion coming, making the detonation as quite a shock. And it's a little terrifying how quickly the ship takes on a noticeable list, and how efficiently the evacuation happens, and how ''rapid'' the final plunge happens once the welldeck floods.floods. And how easy it is to miss the last boat to leave the ship with how efficiently the evacuation happens. Basically, be the time the forward well deck (where cargo hatches 2 and 3 are) is flooded, it's to late to get into a boat.



* {{UsefulNotes/Seattle}}: Just like in Demo 3, Robin still pines for Seattle, Washington.



* {{UsefulNotes/Seattle}}: Just like in Demo 3, Robin still pines for Seattle, Washington.

to:

* {{UsefulNotes/Seattle}}: Just like in Demo 3, Robin still pines for Seattle, Washington.[[spoiler:StepfordSmiler]]: [[spoiler:Um... Robin? What did you do that would require Britannic's morgue?]]

Added: 75

Changed: 76

Is there an issue? Send a MessageReason:
None


In 1908, White Star and Harland & Wolff laid the keels down for the largest ships ever built up to that point, one was to be named Olympic, the name ship of the class. The second [[UsefulNotes/RMSTitanic you've probably never heard of]]. In 1911, Olympic makes her Maiden Voyage, and is such a success that White Star approves the construction of a third ship, the Ultimate form of the older sisters, correcting all design and decorative shortcomings to make the Final Word in Luxury. In February 1914, this ship, Britannic, is launched with high expectations.

to:

In 1908, White Star and Harland & Wolff laid the keels down for the largest ships ever built up to that point, one was to be named Olympic, the name ship of the class. The second [[UsefulNotes/RMSTitanic you've probably never heard of]]. In 1911, Olympic makes her Maiden Voyage, and is such a success that White Star approves the construction of a third ship, the Ultimate form of the older sisters, correcting all design and decorative shortcomings to make the Final Word in Luxury. Luxury.

In February 1914, this ship, Britannic, is launched with high expectations.
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None

Added DiffLines:

* ApronMatron: see EasterEgg.
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** And in the RMS configuration, there is a renneisance painting recreation on the wall, featuring a woman with an exposed breast. Maybe in a bid to avoid issues with any Youtubers or Twitch streamers [[NippleAndDimed showing the exposed nipple]], or out of cheeky fun, [[http://imgur.com/a/OD1J9N6 the team got creative]].
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* RealTime: The sinking experience is in real time, from about fifteen minutes before the mine impact to a minute or so after she slips beneath the surface. It's a little terrifying how quickly the ship takes on a noticeable list, and how efficiently the evacuation happens, and how ''rapid'' the final plunge happens once the welldeck floods.


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* SpinOff: The game itself is a spin-off of Vintage Digital Revival's even more ambitious project: Titanic: Honor And Glory. In 2016 the team released a Real-Time sinking video for the 100th Anniversary of the ship's loss. It was so popular that the team started seriously looking at the idea of a full game set around the Britannic.

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* EasterEgg: In the tour modes for the original release version of the game, you are restricted to only a few spaces. But, with some know-how, players can break he game and move the camera beyond the confines of the space they are in, and 'explore' the extremely minimal, low polygon, under construction spaces of the ship model. Knowing this, the Dev Team included, in strategically placed locations, [[https://imgur.com/a/mVpjrYV this picture]] of the Director, Tom Lynskey, dressed in [[ApronMatron a flour-caked apron and armed with a rolling pin]], and giving you [[DeathGlare a look of parental disapproval]] with the text: Hey you, you aren't supposed to be here."

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* EasterEgg: In the tour modes for the original release version of the game, you are restricted to only a few spaces. But, with some know-how, players can break he game and move the camera beyond the confines of the space they are in, and 'explore' the extremely minimal, low polygon, under construction spaces of the ship model. Knowing this, the Dev Team included, in strategically placed locations, [[https://imgur.com/a/mVpjrYV this picture]] of the Director, Tom Lynskey, dressed in [[ApronMatron a flour-caked apron and armed with a rolling pin]], and giving you [[DeathGlare a look of parental disapproval]] with the text: Hey you, you aren't supposed to shouldn't be in here."


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* SceneryPorn: Everything, from the interiors and ''especially'' the Night Time Exterior areas in Tour Mode are simply ''breathtaking''.
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* EasterEgg: In the tour modes for the original release version of the game, you are restricted to only a few spaces. But, with some know-how, players can break he game and move the camera beyond the confines of the space they are in, and 'explore' the extremely minimal, low polygon, under construction spaces of the ship model. Knowing this, the Dev Team included a picture of the Director, Tom Lynskey, dressed in [[ApronMatron an apron and armed with a rolling pin]], and giving you [[DeathGlare a look of parental disapproval]] with the text: Hey you, you aren't supposed to be here."

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* EasterEgg: In the tour modes for the original release version of the game, you are restricted to only a few spaces. But, with some know-how, players can break he game and move the camera beyond the confines of the space they are in, and 'explore' the extremely minimal, low polygon, under construction spaces of the ship model. Knowing this, the Dev Team included a picture included, in strategically placed locations, [[https://imgur.com/a/mVpjrYV this picture]] of the Director, Tom Lynskey, dressed in [[ApronMatron an a flour-caked apron and armed with a rolling pin]], and giving you [[DeathGlare a look of parental disapproval]] with the text: Hey you, you aren't supposed to be here."
Is there an issue? Send a MessageReason:
None

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* EasterEgg: In the tour modes for the original release version of the game, you are restricted to only a few spaces. But, with some know-how, players can break he game and move the camera beyond the confines of the space they are in, and 'explore' the extremely minimal, low polygon, under construction spaces of the ship model. Knowing this, the Dev Team included a picture of the Director, Tom Lynskey, dressed in [[ApronMatron an apron and armed with a rolling pin]], and giving you [[DeathGlare a look of parental disapproval]] with the text: Hey you, you aren't supposed to be here."
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I am an idiot. But in my defense, it's been months since I had to worry about a single world trope title.


* UsefulNotes/Seattle: Just like in Demo 3, Robin still pines for Seattle, Washington.

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* UsefulNotes/Seattle: {{UsefulNotes/Seattle}}: Just like in Demo 3, Robin still pines for Seattle, Washington.
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In 1908, White Star and Harland & Wolff laid the keels down for the largest ships ever built up to that point, one was to be named Olympic, the name ship of the class. The second [[UsefulNotes/RMSTitanic you've probably never heard of]]. In 1911, Olympic makes her Maiden Voyage, and is such a success that White Star approves the construction of a third ship, the Ultimate form of the older sisters, correcting all design and decorative shortcomings to make the Final Word in Luxury. In February 1914, this ship, Britannic, is launched with high expectations.

In July, 1914, [[UsefulNotes/WorldWarOne the world goes mad]], and the incomplete liner is set aside, fitting out going in fits and starts as manpower becomes available between War Demands and conscription saps the workforce.

In 1915, the Gallipoli campaign necessitates the need for large ships to carry the wounded back home. Britannic's fine fittings are removed, and she is converted into a Hospital ship.

In November, 1916, after completing five successful voyages, Britannic strikes a mine. Despite all of the improvements made in the wake of the Titanic Disaster, she goes under in 55 minutes. Barely documented, the world goes for over a century barely noticing the ship, never realizing the loss of What Should Have Been.

Until now.

[[https://store.steampowered.com/app/1259560/Britannic_Patroness_of_the_Mediterranean/ Britannic: Patroness of the Mediterranean]] (available for Windows 7 and up, MacOS 10.15.4, and the VR headsets HTC Vive, Valve Index, and Oculus Rift), is less a video "game" and more of a Virtual Museum experience. The exteriors, as well as many interiors of the ship -- both as a Hospital Ship, and as an Ocean Liner, all based on meticulous research of Archival blueprints and designs -- are recreated in exacting detail in the Unreal 4 Engine, in some small way resurrecting the Britannic and showing her as she both was, and as she ''should'' have been.

Along with the Virtual Museum, the game comes with a sinking simulation, where you have to find a way off of the ship as she sinks in RealTime.

The game also serves as a proof of concept for Indie Company Vintage Digital Revival's larger and more ambitious project in the works, centered around Britannic's infamous older sistership: [[https://www.titanichg.com/ Titanic: Honor and Glory]].

NeedsWikiLove

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!!This game provides examples of:

* BeautyIsNeverTarnished: Britannic. Even with her fittings stripped and her organ gutted, she still carries a certain beauty about her. And even at night, with her string of bright green Hospital Ship lighting and illuminated Red Crosses, even then she is beautiful in her own way.
* TheChewToy: In Demo 3 for Titanic: Honor and Glory (an environmental demo to showcase the work they have put into recreating the ship, a full 2% of the ship's interiors... it's a lot more than it sounds), we are introduced to Robin Darcy as our stand-in player character, an oblivious, foppish buffoon of a man working as a junior Board of Trade examiner. Reading between the lines of his sporadic comments, his wife cannot stand him, and is strongly implied to be having an affair with the barber, and that their son (who also has little like for Robin) was fathered by said barber. Walking into one of the outhouses generates a remark that it "reminds [him] of his childhood," apparently didn't think to ask a girl if she was interested in him before showing up at her door all dressed up for a date, and by the time of the Demo he missed the memo that Titanic's Sea Trials (originally scheduled for [[AprilFoolsDay April First]]) are delayed for 24 hours.
** It continues in BPOTM: By August 1915, it is suggested that his wife may have left him, and he is rooming with low lives (that may be sexually abusing him if the "privy pinchers" comment means anything), and going by his reaction to seeing a bunch of postcards, survived not only the Titanic disaster, but was on the Oceanic when she ran aground, along with incidents involving two other liners.
*** Come November 1916 - just days before Britannic strikes the mine - Robin mentions having been court-marshaled (potentially for the loss of Oceanic), and is likely going to be onboard when she sinks. Given his luck, it would be ''just perfect'' for him to be in the first lifeboat that leaves the ship... Just to get chewed up by the propeller. Though given his luck, it's likely he'd survive that too.
* GhostShip: Not ''literally'', and not historically. But the player is the only one on board during the sinking simulation, with all the equipment moving on its own.
* HospitalHottie: If ships are seen as women by sailors, then Britannic is still very pretty, even as a Hospital Ship.
* StarshipLuxurious: Well, not ''star''ship, but Britannic in her Ocean Liner Glory is a sight of TheEdwardianEra at its finest.
* UsefulNotes/Seattle: Just like in Demo 3, Robin still pines for Seattle, Washington.
* UnexpectedCharacter: As a mild surprise, Robin returns from Demo 3 to walk the decks of Britannic.
* UsefulNotes/WorldWarOne: The time period the entire game is set in. Britannic is the victim of a sea mine. Didn't matter she was an unarmed Hospital Ship. Once Mr. Mine is installed, he is no longer anyone's friend.

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