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* AffectionateParody: We have flags, castles, goombas, princesses, piranha plants, and the original level of ''VideoGame/DonkeyKong'' where our parodied hero originated. Someone really likes ''SuperMarioBros''. And undeniably the best example of all- "I'm sorry but your princess is in another castle."

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* AffectionateParody: We have flags, castles, goombas, princesses, piranha plants, and the original level of ''VideoGame/DonkeyKong'' where our parodied hero originated. Someone really likes ''SuperMarioBros''.''Franchise/SuperMarioBros''. And undeniably the best example of all- "I'm sorry but your princess is in another castle."
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** The text changes to [[spoiler: the same stories, but in the perspective of unspecified females. A man rescuing a woman in Manhattan? The woman is being abducted. The atomic bomb being invented? A woman is expressing disappointment in humanity. A child jilted for not being able to go into a candy store? His mother is waiting until he's older.]]

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** The text changes to [[spoiler: the same stories, but in the perspective of unspecified females.women. A man rescuing a woman in Manhattan? The woman is being abducted. The atomic bomb being invented? A woman is expressing disappointment in humanity. A child jilted for not being able to go into a candy store? His mother is waiting until he's older.]]
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* GainaxEnding: The [[spoiler:alternate ending]] will turn from DownerEnding into this the more you [[MindScrew analyze]] the story. [[DonnieDarko Donnie freaking Darko]] is more straightforward. {{Lampshaded}} by [[WebAnimation/ZeroPunctuation a certain video game reviewer]] who puts up a few guesses of who the "princess" is.

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* GainaxEnding: The [[spoiler:alternate ending]] will turn from DownerEnding into this the more you [[MindScrew analyze]] the story. [[DonnieDarko [[Film/DonnieDarko Donnie freaking Darko]] is more straightforward. {{Lampshaded}} by [[WebAnimation/ZeroPunctuation a certain video game reviewer]] who puts up a few guesses of who the "princess" is.

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* {{Homage}}: Just about everything is homage to [[SuperMarioBros Mario]].
** The "goombas" offer an alternative homage by being [[SonicTheHedgehog hedgehogs]].

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* {{Homage}}: Just about everything is homage to [[SuperMarioBros [[Franchise/SuperMarioBros Mario]].
** The "goombas" offer an alternative homage by being [[SonicTheHedgehog [[Franchise/SonicTheHedgehog hedgehogs]].


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* SelfServingMemory: [[spoiler:The final level introduces the Knight carrying the Princess down into the play field; any time the Knight speaks, it sounds like a demonic roar. The reality of the situation, with the Princess running from Tim and being legitimately rescued by the Knight, shows that this is in effect.]]
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* HeroicSacrifice: Sort of -- there's one puzzle that actually [[spoiler:[[MindScrew requires you to kill yourself]] in order to get the puzzle piece. Of course, for Tim, DeathIsASlapOnTheWrist, so it's not that much of a "sacrifice".]]

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* HeroicSacrifice: Sort of -- there's one puzzle that actually [[spoiler:[[MindScrew requires you to kill yourself]] yourself in order to get the puzzle piece.star]]. Of course, for Tim, DeathIsASlapOnTheWrist, so it's not that much of a "sacrifice".]]
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No puzzle pieces require dying. In World 5, Tim can rewind time before a goomba jumps on him in order to bounce the goomba without ever himself dying.


** Only a genius or a cheater[[note]]with good reflexes[[/note]] can complete the game on the first try with only the minimum required deaths (one[[note]]if your reflexes are ''phenomenal''[[/note]]), much less completing the secret ending.

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** Only a genius or a cheater[[note]]with good reflexes[[/note]] can complete the game on the first try with only the minimum required deaths (one[[note]]if (zero[[note]]if your reflexes are ''phenomenal''[[/note]]), much less completing the secret ending.ending. With enough skill, both endings can be completed without dying. [[spoiler: One of the stars, however, does require Tim's death to obtain.]]
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* StoryBreadcrumbs: The books in the level hubs give little snatches of the narrative(s).
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* SignpostTutorial: The game uses free-standing signs that depict a button and the action that your character will perform.
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** Jonathan Blow in an early PC Gamer interview stated one of the games' main influences is Infocom's ''Trinity''.

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** Jonathan Blow in an early PC Gamer interview stated one of the games' main influences is Infocom's ''Trinity''.''VideoGame/{{Trinity}}''.

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* SpeedRun: Only worth 15 [[CosmeticAward gamerpoints]]
** There's now a [[https://www.youtube.com/watch?v=OzvFAZ6_G3w TAS]] which completely tears the game apart. Fun features:
*** "Movement by Degrees" without the key. (By the way, the piece is behind a locked door. [[spoiler:The floor is not impenetrable, though.]])
*** Getting a non-green key, dropping it, reverses time to before he got it THEN forwarding time while on a green pad to after he dropped it so it's in an easily accessible area.
*** [[spoiler: Kills the princess without getting all of the secret stars.]]

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* SpeedRun: Only worth 15 [[CosmeticAward gamerpoints]]
**
There's now a [[https://www.youtube.com/watch?v=OzvFAZ6_G3w TAS]] which completely tears the game apart. Fun features:
*** ** "Movement by Degrees" without the key. (By the way, the piece is behind a locked door. [[spoiler:The floor is not impenetrable, though.]])
*** ** Getting a non-green key, dropping it, reverses time to before he got it THEN forwarding time while on a green pad to after he dropped it so it's in an easily accessible area.
*** ** [[spoiler: Kills the princess without getting all of the secret stars.]]



* WhamEpisode: [[spoiler:World 1-1. Tim isn't actually a KnightInShiningArmor, he's a crazy stalker who the princess is trying to run away from, and the "horrible monster" is a ''real'' Knight In Shining Armor that is rescuing her from ''Tim''. Yes, it's a MindScrew.]]
* WhenAllElseFailsGoRight: Played with, straight at the beginning, subverted and zigzagged later. Interestingly, the ending cutscene that plays out in the correct chronological order has Tim and the princess moving to the ''left''.

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* WhamEpisode: [[spoiler:World World 1-1. Tim [[spoiler:Tim isn't actually a KnightInShiningArmor, he's a crazy stalker who the princess is trying to run away from, and the "horrible monster" is a ''real'' Knight In Shining Armor that is rescuing her from ''Tim''. Yes, it's a MindScrew.]]
* WhenAllElseFailsGoRight: Played with, with -- straight at the beginning, subverted and zigzagged later. Interestingly, the ending cutscene that plays out in the correct chronological order has Tim and the princess moving to the ''left''.''left''.
* WhereItAllBegan: World 1 is closely related to the burning city at the beginning of the game, and it's the final world.



** You can't fix attempting to use a green sparkling key on the wrong door by rewinding time.
*** You can, however, reload the screen to reset the puzzle.

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** You can't fix attempting to use a green sparkling key on the wrong door by rewinding time.
***
time. You can, however, reload the screen to reset the puzzle.

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The supposedly hero being the Big Bad is not an inversion.


* AltText: Sort of... if you can find it.

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* AltText: Sort of... if you can find it.AltText:



* BackToFront: [[spoiler:The final level has Tim running along the princess as she escapes from a knight in shining armor. He seems to have kidnapped her, and Tim activates mechanisms along the way to help her escape. But at the end, time is reversed and then you see the true meaning of the scene: the princess was running ''away'' from Tim, and he was chasing after her. The knight was the rescuer, Tim was the villain.]]
* BigBad: [[spoiler:'''Inverted''', as the supposed villain in the final level, when you turn time back to its regular state, was in fact rescuing the DamselInDistress from '''you'''. See also [[Fridge/{{Braid}} Fridge Horror]].]]

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* BackToFront: [[spoiler:The The final level has [[spoiler:has Tim running along the princess as she escapes from a knight in shining armor. He seems to have kidnapped her, and Tim activates mechanisms along the way to help her escape. But at the end, time is reversed and then you see the true meaning of the scene: the princess was running ''away'' away from Tim, ''Tim'', and he was chasing after her. The knight was the rescuer, Tim was the villain.]]
villain]].
* BigBad: [[spoiler:'''Inverted''', as the [[spoiler:The supposed villain in the final level, when you turn time back to its regular state, was in fact rescuing the DamselInDistress from '''you'''. See also [[Fridge/{{Braid}} Fridge Horror]].So you were the villain all along.]]



* CantTakeAnythingWithYou: That key could be useful? Sorry, stays in the previous room.
** Oh, you mean in the ''same'' room? Ah -- you see, when you rewind time, you retraced your steps to before you picked up that key or puzzle piece, so you also un-picked it up. We apologize for the inconvenience. [[spoiler: Usually.]]

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* CantTakeAnythingWithYou: That key could be useful? Sorry, stays in the previous room.
**
room. Oh, you mean in the ''same'' room? Ah -- you see, when you rewind time, you retraced your steps to before you picked up that key or puzzle piece, so you also un-picked it up. We apologize for the inconvenience. [[spoiler: Usually.]]



* FallingChandelierOfDoom: The Bosses are defeated by creatively manipulating deadly chandeliers.
** How many times can you drop one chandelier on someone? As many as you want, if you mess with time.

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* FallingChandelierOfDoom: The Bosses are defeated by creatively manipulating deadly chandeliers.
**
chandeliers hanging on the ceiling. How many times can you drop one chandelier on someone? someone, you wonder? As many as you want, if you mess with time.



* {{Foreshadowing}}: [[spoiler:The title screen seems to be this.]]

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* {{Foreshadowing}}: [[spoiler:The The title screen seems screen. See that burning city in the background? [[spoiler:Tim himself set up a bomb prior to be this.the beginning of the game, as you slowly find out in the last levels.]]



* GoombaSpringboard: Crucial for completing some of the puzzles. You gain additional height by stomping multiple goombas, as well. [[spoiler: [[InvertedTrope Inverted]] for one of the hardest puzzles, by keeping that one not-goomba bouncing.]]
* GottaCatchThemAll: Required to get the resolution of the story.

to:

* GoombaSpringboard: Crucial for completing some of the puzzles. You gain additional height by stomping multiple goombas, as well. [[spoiler: [[InvertedTrope Inverted]] [[spoiler:Inverted for one of the hardest puzzles, by keeping that one not-goomba bouncing.]]
* GottaCatchThemAll: Required Collecting all the puzzle pieces in the game is required to get the resolution of the story.



* KnightInShiningArmor: [[spoiler:DoubleSubverted, or even [[ZigZaggingTrope more.]] ]]

to:

* KnightInShiningArmor: [[spoiler:DoubleSubverted, or even [[ZigZaggingTrope more.]] [[spoiler:The man in the final level. In a twist, he didn't kidnap the princess; he ''rescued'' her from Tim, who was actually harrassing her.]]



* ManEatingPlant: [[{{Homage}} Look familiar?]]
* MeaningfulName: It's painfully obvious, but: His name is Tim, and he can control '''tim'''e.
* MentalWorld: The levels. [[EpilepticTrees Maybe...]]

to:

* ManEatingPlant: [[{{Homage}} Look familiar?]]
There are some of these in a {{Homage}} to ''Franchise/SuperMarioBros'''s Piranha Plants.
* MeaningfulName: It's painfully obvious, but: His the PlayerCharacter's name is Tim, and he can control '''tim'''e.
* MentalWorld: The levels. [[EpilepticTrees Maybe...]]]] the creator of the game doesn't leave things clear enough to tell.



* MultipleEndings: Two -- the obvious ending, and collecting the [[spoiler:eighth secret star]]. There is also alternate text in the Epilogue, if you can find it.
** It is possible to trigger the second ending just by [[spoiler: being fast enough in 1-1. It's rather hard but doable.]]

to:

* MultipleEndings: Two -- the obvious ending, and collecting the [[spoiler:eighth secret star]]. There is also alternate text in the Epilogue, if you can find it.
**
it. It is possible to trigger the second ending just by [[spoiler: being fast enough in 1-1. It's rather hard but doable.]]



* StalkerWithACrush: [[spoiler:Tim himself, as it is revealed that he is the [[TomatoInTheMirror true monster]] that the princess is running from.]]

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* StalkerWithACrush: [[spoiler:Tim himself, as it is revealed that he is the [[TomatoInTheMirror true monster]] monster that the princess is running from.]]


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* TomatoInTheMirror: Tim [[spoiler:is not a good guy going after the princess in distress. He's a stalker who scared her off prior to the game's events]].

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Lost Forever has been renamed. Commented out Zero Context Examples.





* BackToFront: [[spoiler:Saving(?) the princess.]]

to:

* BackToFront: [[spoiler:Saving(?) [[spoiler:The final level has Tim running along the princess.princess as she escapes from a knight in shining armor. He seems to have kidnapped her, and Tim activates mechanisms along the way to help her escape. But at the end, time is reversed and then you see the true meaning of the scene: the princess was running ''away'' from Tim, and he was chasing after her. The knight was the rescuer, Tim was the villain.]]



* DeusExNukina: [[spoiler:The AlternateEnding.]]

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* DeusExNukina: [[spoiler:The AlternateEnding.]]%%* DeusExNukina



* GainaxEnding: The [[spoiler:alternate ending]] will turn from DownerEnding into this the more you [[MindScrew analyze]] the story. [[DonnieDarko Donnie freaking Darko]] is more straightforward.
** {{Lampshaded}} by [[WebAnimation/ZeroPunctuation a certain video game reviewer]] who puts up a few guesses of who the "princess" is.

to:

* GainaxEnding: The [[spoiler:alternate ending]] will turn from DownerEnding into this the more you [[MindScrew analyze]] the story. [[DonnieDarko Donnie freaking Darko]] is more straightforward.
**
straightforward. {{Lampshaded}} by [[WebAnimation/ZeroPunctuation a certain video game reviewer]] who puts up a few guesses of who the "princess" is.



* LostForever: [[spoiler:Don't touch the World 3 puzzle until you find the star related to it.]]



* OurTimeTravelIsDifferent: Time travel follows slightly different rules in each world.
** One rule holds true for all worlds, though--Tim cannot fast forward into time he hasn't experienced personally.

to:

* OurTimeTravelIsDifferent: Time travel follows slightly different rules in each world.
**
world. One rule holds true for all worlds, though--Tim though -- Tim cannot fast forward into time he hasn't experienced personally.personally.
* PermanentlyMissableContent: [[spoiler:Don't touch the World 3 puzzle until you find the star related to it.]]



* PuzzleBoss: All of them.
* RuleOfSymbolism: Very much so. It actually contains more than one layer of symbolism, too.
* SaveThePrincess: Deconstructed.

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* PuzzleBoss: All of them.
* RuleOfSymbolism: Very much so. It actually contains more than one layer of symbolism, too.
*
%%* PuzzleBoss
%%* RuleOfSymbolism
%%*
SaveThePrincess: Deconstructed.



* TimeyWimeyBall: The premise of the game.

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* TimeyWimeyBall: The premise of You can manipulate time in many different ways depending on the game.world you're playing. Sometimes time will only go forward if you go forward, sometimes you'll have to create a time clone of yourself that imitates your past moves, other times you'll need to rewind a projectile's advance... Etcetera.



* VillainProtagonist: [[spoiler:Tim, in the end.]]

to:

* VillainProtagonist: [[spoiler:Tim, in [[spoiler:Tim himself. In the end.end, it's shown that he was harrassing the princess, and that she was escaping from him. It's not that he was rescuing her from a knight in shining armor, as the player originally thought.]]
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* TomatoInTheMirror: [[VideoGame/ZeroWing IT'S YOU!]]
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* TheEndingChangesEverything: [[spoiler:For both endings. In the first, Tim is a stalker chasing the Princess. The secret ending implies that the game is an allegory for nuclear weapons development: the Princess is the split atom, and Tim is a scientist.]][[/labelnote]]

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* TheEndingChangesEverything: [[spoiler:For both endings. In the first, Tim is a stalker chasing the Princess. The secret ending implies that the game is an allegory for nuclear weapons development: the Princess is the split atom, and Tim is a scientist.]][[/labelnote]]]]
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* TheEndingChangesEverything: [[spoiler:For both endings. In the first, Tim is a stalker chasing the Princess. The secret ending implies that [[labelnote:Extra-Spoilery Spoilers for Secret Ending!]]the game is an allegory for nuclear weapons development: the Princess is the split atom, and Tim is a scientist.]][[/labelnote]]

to:

* TheEndingChangesEverything: [[spoiler:For both endings. In the first, Tim is a stalker chasing the Princess. The secret ending implies that [[labelnote:Extra-Spoilery Spoilers for Secret Ending!]]the the game is an allegory for nuclear weapons development: the Princess is the split atom, and Tim is a scientist.]][[/labelnote]]

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* SpeedRun: Only worth 15 [[CosmeticAward gamerpoints]], incredibly enough.

to:

* SpeedRun: Only worth 15 [[CosmeticAward gamerpoints]], incredibly enough.gamerpoints]]



*** The best "Impassable Foliage" you'll ever see (starts at 15:49 in the video).
*** Getting a non-green key, dropping it, reverses time to before he got it THEN forwarding time while on a green pad to after he dropped it so it's in an easily accessible area. Also, you can't see him reverse time for reusable keys at all.

to:

*** The best "Impassable Foliage" you'll ever see (starts at 15:49 in the video).
*** Getting a non-green key, dropping it, reverses time to before he got it THEN forwarding time while on a green pad to after he dropped it so it's in an easily accessible area. Also, you can't see him reverse time for reusable keys at all.
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** Jonathan Blow in an early PC Gamer interview stated one of the games' main influences is Infocom's ''Trinity''. Ya don't say...

to:

** Jonathan Blow in an early PC Gamer interview stated one of the games' main influences is Infocom's ''Trinity''. Ya don't say...
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* TomatoInTheMirror: [[ZeroWing IT'S YOU!]]

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* TomatoInTheMirror: [[ZeroWing [[VideoGame/ZeroWing IT'S YOU!]]

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%%* HeroAntagonist

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%%* HeroAntagonist* HeroAntagonist: [[spoiler: The man in armor whom the princess appears to escape from in 1-1 is revealed at the end to be a knight who saves her from Tim.]]



* PurpleProse: At the beginning of every level, you're treated to a particularly bad case of this.

to:

* PurpleProse: At the beginning of every level, you're treated to a particularly bad egregious case of this.



* SceneryPorn: It seems the majority of the time spent working on this game has been spent on backgrounds.
** Over a year, apparently.

to:

* SceneryPorn: It seems the majority Over a year's worth of the time spent working on this game has been spent on backgrounds.
** Over a year, apparently.
backgrounds.
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* [[spoiler:HeroAntagonist]]

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* [[spoiler:HeroAntagonist]]%%* HeroAntagonist



* KnightInShiningArmor: [[spoiler: DoubleSubverted, or even [[ZigZaggingTrope more.]] ]]

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* KnightInShiningArmor: [[spoiler: DoubleSubverted, [[spoiler:DoubleSubverted, or even [[ZigZaggingTrope more.]] ]]



* LoveMakesYouEvil

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* %%* LoveMakesYouEvil



** [[spoiler: A secret star]] cannot be gotten if you solve the [[spoiler: World 3]] jigsaw puzzle too early.
** Time can no longer be rewound once [[spoiler: you achieve either ending]].

to:

** [[spoiler: A [[spoiler:A secret star]] cannot be gotten if you solve the [[spoiler: World [[spoiler:World 3]] jigsaw puzzle too early.
** Time can no longer be rewound once [[spoiler: you [[spoiler:you achieve either ending]].
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Lets Play is not a trope.


* LetsPlay: By [[http://lparchive.org/LetsPlay/Braid/ DarthBlingBling]]. Spoiler warning, of course.
** Also [[http://www.youtube.com/watch?v=xSXofLK5hFQ Soulja Boy]]. Yes, ''that'' SouljaBoy.
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* HeroAntagonist

to:

* HeroAntagonist[[spoiler:HeroAntagonist]]
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* {{Antepiece}}: The puzzles can be very complex and rather unwelcoming. But there is at least one part that tries to make a certain puzzle clearer, or more accessible, by having a simplified version of the puzzle just before it (that's what an {{antepiece}} is). Specifically, this is a puzzle about complex interactions between keys and doors, some of which are affected by your power, some of which aren't. There are two puzzle pieces: getting the first one can be done without thought or understanding, there are only two doors and one key. But there is a three-door-two-key puzzle that follows, which requires reflecting on the simpler situation. A picture can be seen here[[http://postimg.org/image/8optav9hd/]]

to:

* {{Antepiece}}: The puzzles can be very complex and rather unwelcoming. But there is at least one part that tries to make a certain puzzle clearer, or more accessible, by having a simplified version of the puzzle just before it (that's what an {{antepiece}} is). Specifically, this is a puzzle about complex interactions between keys and doors, some of which are affected by your power, some of which aren't. There are two puzzle pieces: getting the first one can be done without thought or understanding, there are only two doors and one key. But there is a three-door-two-key puzzle that follows, which requires reflecting on the simpler situation. A picture can be seen here[[http://postimg.org/image/8optav9hd/]][[http://postimg.org/image/8optav9hd/ here.]]

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That\'s a lot of misuse of spoiler tags and the defunct strikethrough markup.


%%
%%
%%
%% The names of the tropes at the beginning of trope entries never go in spoiler tags for any reason. Ever. If just the name of the trope is a spoiler, either don't add an entry for it or embed it as a pothole from another entry. See Administrivia/HandlingSpoilers for details.
%%
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%%



Take ''SuperMarioBros'', add a few unlimited time powers, put it in front of an animated impressionistic canvas, throw in some seriously [[MindScrew mind bending puzzles]] and add a [[ArtGame truckload of symbolism]], and you have ''Braid'' by Creator/JonathanBlow. You control Tim as he searches for a DamselInDistress, while [[GoombaStomp stomping]] various odd creatures to progress through levels and collect [[GottaCatchThemAll puzzle pieces]]. Tim can rewind, create Doppelgängers, slow time, and manipulate special objects and enemies that are either exempt or particularly vulnerable to his control of time, depending on the theme of the level.

to:

Take ''SuperMarioBros'', ''VideoGame/SuperMarioBros'', add a few unlimited time powers, put it in front of an animated impressionistic canvas, throw in some seriously [[MindScrew mind bending puzzles]] and add a [[ArtGame truckload of symbolism]], and you have ''Braid'' by Creator/JonathanBlow. You control Tim as he searches for a DamselInDistress, while [[GoombaStomp stomping]] various odd creatures to progress through levels and collect [[GottaCatchThemAll puzzle pieces]]. Tim can rewind, create Doppelgängers, slow time, and manipulate special objects and enemies that are either exempt or particularly vulnerable to his control of time, depending on the theme of the level.



* AbnormalAmmo: Some cannons shoot out clouds. Others shoot [[strike:manheads]]mooks.

to:

* AbnormalAmmo: Some cannons shoot out clouds. Others shoot [[strike:manheads]]mooks.mooks.
* AdvancingWallOfDoom: The final world, and it generally requires tight timing. [[spoiler:This has an implied justification to avoid a paradox, as well as to clamp down on the alternate view of what happened.]]
* AnAesop: There are pages and pages that could be written on this. The most popular one seems to be "you can't undo the past".
* AffectionateParody: We have flags, castles, goombas, princesses, piranha plants, and the original level of ''VideoGame/DonkeyKong'' where our parodied hero originated. Someone really likes ''SuperMarioBros''. And undeniably the best example of all- "I'm sorry but your princess is in another castle."



* AdvancingWallOfDoom: The final world, and it generally requires tight timing. [[spoiler:This has an implied justification to avoid a paradox, as well as to clamp down on the alternate view of what happened.]]
* AffectionateParody: We have flags, castles, goombas, princesses, piranha plants, and the original level of ''VideoGame/DonkeyKong'' where our parodied hero originated. Someone really likes ''SuperMarioBros''.
** And undeniably the best example of all- "I'm sorry but your princess is in another castle."
* AnachronicOrder: The first world is World 2, and [[spoiler: World 1 is only unlocked after you collect every [[GottaCatchThemAll puzzle piece]]]].
** Not to mention that [[spoiler: you start World 1 at 1-4, and PLAY BACKWARDS to 1-1!]]

to:

* AdvancingWallOfDoom: The final world, and it generally requires tight timing. [[spoiler:This has an implied justification to avoid a paradox, as well as to clamp down on the alternate view of what happened.]]
* AffectionateParody: We have flags, castles, goombas, princesses, piranha plants, and the original level of ''VideoGame/DonkeyKong'' where our parodied hero originated. Someone really likes ''SuperMarioBros''.
** And undeniably the best example of all- "I'm sorry but your princess is in another castle."
* AnachronicOrder: The first world is World 2, and [[spoiler: World 1 is only unlocked after you collect every [[GottaCatchThemAll puzzle piece]]]].
**
piece]]]]. Not to mention that [[spoiler: you start World 1 at 1-4, and PLAY BACKWARDS to 1-1!]]



* AnAesop: There are pages and pages that could be written on this. The most popular one seems to be "you can't undo the past".



** Oh, you mean in the ''same'' room? Ah -- you see, when you rewind time, you retraced your steps to before you picked up that key or puzzle piece, so you also un-picked it up. We apologize for the inconvenience.
*** [[spoiler: Usually.]]

to:

** Oh, you mean in the ''same'' room? Ah -- you see, when you rewind time, you retraced your steps to before you picked up that key or puzzle piece, so you also un-picked it up. We apologize for the inconvenience.
***
inconvenience. [[spoiler: Usually.]]



* DifficultySpike: Halfway through World 6.
** [[spoiler: It drops back down for World 1, which is actually the final world.]]

to:

* DifficultySpike: Halfway through World 6.
**
6. [[spoiler: It drops back down for World 1, which is actually the final world.]]



** GoombaSpringboard: Crucial for completing some of the puzzles. You gain additional height by stomping multiple goombas, as well.
*** [[spoiler: [[InvertedTrope Inverted]] for one of the hardest puzzles, by keeping that one not-goomba bouncing.]]

to:

** * GoombaSpringboard: Crucial for completing some of the puzzles. You gain additional height by stomping multiple goombas, as well.
***
well. [[spoiler: [[InvertedTrope Inverted]] for one of the hardest puzzles, by keeping that one not-goomba bouncing.]]



* GuideDangIt: [[spoiler:Most, if not all, of the eight secret stars.]]
** [[spoiler: Including ''the existence'' of said stars.]]
* [[spoiler:HeroAntagonist]]

to:

* GuideDangIt: [[spoiler:Most, if not all, of the eight secret stars. Including ''the existence'' of said stars.]]
** [[spoiler: Including ''the existence'' of said stars.]]
* [[spoiler:HeroAntagonist]]HeroAntagonist



* [[KillerRabbit Killer (Cat) Rabbit]]: Or rabbit with an identity crisis?

to:

* [[KillerRabbit Killer (Cat) Rabbit]]: KillerRabbit: Or rabbit with an identity crisis?



* [[spoiler: LoveMakesYouEvil]]

to:

* [[spoiler: LoveMakesYouEvil]]LoveMakesYouEvil



* SetPiecePuzzle: Pieces scattered through each stage that unlock a ladder to the [[strike:final]]''first'' world.

to:

* SetPiecePuzzle: Pieces scattered through each stage that unlock a ladder to the [[strike:final]]''first'' ''first'' world.



* [[spoiler:StalkerWithACrush: Tim himself, as it is revealed that he is the [[TomatoInTheMirror true monster]] that the princess is running from.]]
* [[spoiler:StarShapedCoupon: The eight secret stars.]]
* [[spoiler:TheEndingChangesEverything: For both endings. In the first, Tim is a stalker chasing the Princess. The secret ending implies that [[labelnote:Extra-Spoilery Spoilers for Secret Ending!]]the game is an allegory for nuclear weapons development: the Princess is the split atom, and Tim is a scientist.]][[/labelnote]]

to:

* [[spoiler:StalkerWithACrush: Tim StalkerWithACrush: [[spoiler:Tim himself, as it is revealed that he is the [[TomatoInTheMirror true monster]] that the princess is running from.]]
* [[spoiler:StarShapedCoupon: The StarShapedCoupon: [[spoiler:The eight secret stars.]]
* [[spoiler:TheEndingChangesEverything: For TheEndingChangesEverything: [[spoiler:For both endings. In the first, Tim is a stalker chasing the Princess. The secret ending implies that [[labelnote:Extra-Spoilery Spoilers for Secret Ending!]]the game is an allegory for nuclear weapons development: the Princess is the split atom, and Tim is a scientist.]][[/labelnote]]



* [[spoiler:TomatoInTheMirror: [[ZeroWing IT'S YOU!]] ]]

to:

* [[spoiler:TomatoInTheMirror: TomatoInTheMirror: [[ZeroWing IT'S YOU!]] ]]YOU!]]



* [[spoiler:VillainProtagonist: Tim, in the end.]]

to:

* [[spoiler:VillainProtagonist: Tim, VillainProtagonist: [[spoiler:Tim, in the end.]]



* [[WhamEpisode Wham Level]]: [[spoiler:World 1-1. Tim isn't actually a KnightInShiningArmor, he's a crazy stalker who the princess is trying to run away from, and the "horrible monster" is a ''real'' Knight In Shining Armor that is rescuing her from ''Tim''. Yes, it's a MindScrew.]]

to:

* [[WhamEpisode Wham Level]]: WhamEpisode: [[spoiler:World 1-1. Tim isn't actually a KnightInShiningArmor, he's a crazy stalker who the princess is trying to run away from, and the "horrible monster" is a ''real'' Knight In Shining Armor that is rescuing her from ''Tim''. Yes, it's a MindScrew.]]
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Despite the Shout Outs, it\'s basically a different genre.


* FollowTheLeader: Hilariously [[http://www.dorkly.com/video/30941/dorkly-bits-mario-is-too-mainstream parodied]] by ''[[WebAnimation/DorklyOriginals Dorkly]]'' with a conversation between Tim and Mario, with the protagonist of ''{{VideoGame/Limbo}}'' sitting idly by and VideoGame/MeatBoy making a cameo.

Added: 60

Changed: 16

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Added details in You Cant Fight Fate


** You can't fix attempting to use a key on the wrong door by rewinding time.

to:

** You can't fix attempting to use a green sparkling key on the wrong door by rewinding time.time.
*** You can, however, reload the screen to reset the puzzle.
Is there an issue? Send a MessageReason:
None


* FollowTheLeader: Hilariously [[http://www.dorkly.com/video/30941/dorkly-bits-mario-is-too-mainstream parodied]] by Dorkly with a conversation between Tim and Mario, with the protagonist of ''{{Limbo}}'' sitting idly by and VideoGame/MeatBoy making a cameo.

to:

* FollowTheLeader: Hilariously [[http://www.dorkly.com/video/30941/dorkly-bits-mario-is-too-mainstream parodied]] by Dorkly ''[[WebAnimation/DorklyOriginals Dorkly]]'' with a conversation between Tim and Mario, with the protagonist of ''{{Limbo}}'' ''{{VideoGame/Limbo}}'' sitting idly by and VideoGame/MeatBoy making a cameo.
Is there an issue? Send a MessageReason:
None


* FollowTheLeader: Hilariously [[http://www.dorkly.com/video/30941/dorkly-bits-mario-is-too-mainstream parodied]] by Dorkly with a conversation between Tim and Mario, with the protagonist of ''{{Limbo}}'' sitting idly by and SuperMeatBoy making a cameo.

to:

* FollowTheLeader: Hilariously [[http://www.dorkly.com/video/30941/dorkly-bits-mario-is-too-mainstream parodied]] by Dorkly with a conversation between Tim and Mario, with the protagonist of ''{{Limbo}}'' sitting idly by and SuperMeatBoy VideoGame/MeatBoy making a cameo.
Is there an issue? Send a MessageReason:
None


** green sparkling items and creatures cannot be manipulated by any sort of time travel.
** you can't fix attempting to use a key on the wrong door by rewinding time.
** [[spoiler: a secret star]] cannot be gotten if you solve the [[spoiler: World 3]] jigsaw puzzle too early.
** time can no longer be rewound once [[spoiler: you achieve either ending]].

to:

** green Green sparkling items and creatures cannot be manipulated by any sort of time travel.
** you You can't fix attempting to use a key on the wrong door by rewinding time.
** [[spoiler: a A secret star]] cannot be gotten if you solve the [[spoiler: World 3]] jigsaw puzzle too early.
** time Time can no longer be rewound once [[spoiler: you achieve either ending]].
Is there an issue? Send a MessageReason:
None


* WaitingPuzzle: Taken UpToEleven with one (thankfully optional) puzzle.

to:

* WaitingPuzzle: Taken UpToEleven with one (thankfully optional) puzzle.puzzle, where you have to wait two hours for a cloud to enter range of a secret.

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