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''VideoGame/StreetFighterII'' was one of the hottest games of the early nineties and every Video Game console maker wanted a piece of that action. Though some companies also decided to make their own equivalent games when things [[PortingDisaster didn't quite work out]]. This is where this series comes in: Following complaints of their port of the original Street Fighter II for the UsefulNotes/{{Amiga}} [=PC=]s, British based developer Creator/Team17 (later better known as the creator of the ''VideoGame/{{Worms}}'' franchise) approached Commodore offering to make an equivalent game for their systems in order to fill the void of a good Street Fighter-like fighting game.
to:
''VideoGame/StreetFighterII'' was one of the hottest games of the early nineties and every Video Game console maker wanted a piece of that action. Though some companies also decided to make their own equivalent games when things [[PortingDisaster didn't quite work out]]. This is where this series comes in: Following complaints of their port of the original Street Fighter II for the UsefulNotes/{{Amiga}} Platform/{{Amiga}} [=PC=]s, British based developer Creator/Team17 (later better known as the creator of the ''VideoGame/{{Worms}}'' franchise) approached Commodore offering to make an equivalent game for their systems in order to fill the void of a good Street Fighter-like fighting game.
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Updating link
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** Kai-Ti has an appearance that is very similar to that of the ''Franchise/XMen'' character ComicBook/{{Psylocke}} and can even wield energy to boot, though only as projectiles rather than [[LaserBlade being able to forge psychic constructs]].
to:
** Kai-Ti has an appearance that is very similar to that of the ''Franchise/XMen'' ''ComicBook/XMen'' character ComicBook/{{Psylocke}} and can even wield energy to boot, though only as projectiles rather than [[LaserBlade being able to forge psychic constructs]].
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trope is renamed Prefers Going Barefoot. Dewicking old name
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* DoesNotLikeShoes: Those being Maria, Dug, and Kai-Ti if counting only the Human and, in the last one's case, Human-like characters.
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Bald Of Awesome is being renamed and redefined per TRS decision
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* BaldOfAwesome: Lo Ray, Dug, and Warra.
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Changed line(s) 2,5 (click to see context) from:
''VideoGame/StreetFighterII'' was one of the hottest games of the early nineties and every Video Game console maker wanted a piece of that action. Though some companies also decided to make their own equivalent games when things [[PortingDisaster didn't quite work out]]. This is where this series comes in: Following complaints of their port of the original Street Fighter II for the UsefulNotes/{{Amiga}} [=PC=]s, British based developer Creator/Team17 (later better known as the creator of the VideoGame/{{Worms}} franchise) approached Commodore offering to make an equivalent game for their systems in order to fill the void of a good Street Fighter-like fighting game.
''[[https://en.wikipedia.org/wiki/Body_Blows Body Blows]]'' was released in 1993 for Commodore's Amiga and CDTV. It allowed players to choose one of four character in the one player mode (while two player mode allowed all ten character available) fight against six other CPU controlled opponents (similar to the first Fatal Fury game) all the way to the boss characters Max and, its true form, T-17. The sequel released latter in that same year, ''[[https://en.wikipedia.org/wiki/Body_Blows_Galactic Body Blows Galactic]]'' took the competition literally out of this world. Two the previous game's protagonists, Junior and Danny, fought against warriors from alien worlds in an effort to win against each other and the extraterrestrial challengers in order to proclaim to be the greatest fighter in the universe. The last game, ''[[https://en.wikipedia.org/wiki/Ultimate_Body_Blows Ultimate Body Blows]]'', released for the Amiga [=CD32=] in 1994 combined the casts of the both prior installments and had most of their stages. It had no story line of any sort.
''[[https://en.wikipedia.org/wiki/Body_Blows Body Blows]]'' was released in 1993 for Commodore's Amiga and CDTV. It allowed players to choose one of four character in the one player mode (while two player mode allowed all ten character available) fight against six other CPU controlled opponents (similar to the first Fatal Fury game) all the way to the boss characters Max and, its true form, T-17. The sequel released latter in that same year, ''[[https://en.wikipedia.org/wiki/Body_Blows_Galactic Body Blows Galactic]]'' took the competition literally out of this world. Two the previous game's protagonists, Junior and Danny, fought against warriors from alien worlds in an effort to win against each other and the extraterrestrial challengers in order to proclaim to be the greatest fighter in the universe. The last game, ''[[https://en.wikipedia.org/wiki/Ultimate_Body_Blows Ultimate Body Blows]]'', released for the Amiga [=CD32=] in 1994 combined the casts of the both prior installments and had most of their stages. It had no story line of any sort.
to:
''VideoGame/StreetFighterII'' was one of the hottest games of the early nineties and every Video Game console maker wanted a piece of that action. Though some companies also decided to make their own equivalent games when things [[PortingDisaster didn't quite work out]]. This is where this series comes in: Following complaints of their port of the original Street Fighter II for the UsefulNotes/{{Amiga}} [=PC=]s, British based developer Creator/Team17 (later better known as the creator of the VideoGame/{{Worms}} ''VideoGame/{{Worms}}'' franchise) approached Commodore offering to make an equivalent game for their systems in order to fill the void of a good Street Fighter-like fighting game.
''[[https://en.wikipedia.org/wiki/Body_Blows Body Blows]]'' was released in 1993 for Commodore's Amiga and CDTV. It allowed players to choose one of four character in the one player mode (while two player mode allowed all ten character available) fight against six other CPU controlled opponents (similar to the first Fatal Fury game) all the way to the boss characters Max and, its true form, T-17. The sequel releasedlatter later in that same year, ''[[https://en.wikipedia.org/wiki/Body_Blows_Galactic Body Blows Galactic]]'' took the competition literally out of this world. Two the previous game's protagonists, Junior and Danny, fought against warriors from alien worlds in an effort to win against each other and the extraterrestrial challengers in order to proclaim to be the greatest fighter in the universe. The last game, ''[[https://en.wikipedia.org/wiki/Ultimate_Body_Blows Ultimate Body Blows]]'', released for the Amiga [=CD32=] in 1994 combined the casts of the both prior installments and had most of their stages. It had no story line of any sort.
''[[https://en.wikipedia.org/wiki/Body_Blows Body Blows]]'' was released in 1993 for Commodore's Amiga and CDTV. It allowed players to choose one of four character in the one player mode (while two player mode allowed all ten character available) fight against six other CPU controlled opponents (similar to the first Fatal Fury game) all the way to the boss characters Max and, its true form, T-17. The sequel released
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Badass Mustache and Badass Beard are being merged into Manly Facial Hair. Examples that don't fit or are zero-context are removed. To qualify for Manly Facial Hair, the facial hair must be associated with masculinity in some way. Please read the trope description before readding to make sure the example qualifies.
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* BadassMustache: Kossak and Warra sport these.
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* HumanAliens[=/=]HumanoidAliens: Of the extraterrestrial characters introduced in Galactic, Azona, Kai-Ti, and Lazer have Human-like appearances. Some of the other newcomers can be classified as Humanoid shaped beings, those being [[ElementalEmbodiment Inferno]], [[DraconicHumanoid Dragon]], and [[{{Robot}} Tekno]]. Ambiguous in the case of Warra due to him never being shown out of his [[AnIceSuit ice armor]], though the part covering his ears show them as being unhumanly long and [[PointyEars pointed]] thus leaning towards a downplayed form of the latter. Averted all together by Puppet and Phantom (noted as energy beings under that point above) and Dino.
to:
* HumanAliens[=/=]HumanoidAliens: Of the extraterrestrial characters introduced in Galactic, Azona, Kai-Ti, and Lazer have Human-like appearances. Some of the other newcomers can be classified as Humanoid shaped beings, those being [[ElementalEmbodiment Inferno]], [[DraconicHumanoid Dragon]], and [[{{Robot}} [[TokenRobot Tekno]]. Ambiguous in the case of Warra due to him never being shown out of his [[AnIceSuit ice armor]], though the part covering his ears show them as being unhumanly long and [[PointyEars pointed]] thus leaning towards a downplayed form of the latter. Averted all together by Puppet and Phantom (noted as energy beings under that point above) and Dino.
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''VideoGame/StreetFighterII'' was one of the hottest games of the early nineties and every Video Game console maker wanted a piece of that action. Though some companies also decided to make their own equivalent games when things [[PortingDisaster didn't quite workout]]. This is where this series comes in: Following complaints of their port of the original Street Fighter II for the UsefulNotes/{{Amiga}} [=PC=]s, British based developer Creator/Team17 (later better known as the creator of the VideoGame/{{Worms}} franchise) approached Commodore offering to make an equivalent game for their systems in order to fill the void of a good Street Fighter-like fighting game.
''[[https://en.wikipedia.org/wiki/Body_Blows Body Blows]]'' was released in 1993 for Commodore's Amiga and CDTV. It allowed players to choose one of four character in the one player mode (while two player mode allowed all ten character available) fight against six other CPU controlled opponents (similar to the first Fatal Fury game) all the way to the boss characters Max and, its true form, T-17. The sequel released latter in that same year, ''[[https://en.wikipedia.org/wiki/Body_Blows_Galactic Body Blows Galactic]]'' took the competition literally out of this world. Two the previous game's protagonists, Junior and Danny, fought against warriors from alien worlds in an effort to win against each other and the extraterrestrial challengers in order to proclaim to be the greatest fighter in the universe. The last game, ''[[https://en.wikipedia.org/wiki/Ultimate_Body_Blows Ultimate Body Blows]]'', released for the Amiga CD32 in 1994 combined the casts of the both prior installments and had most of their stages. It had no story line of any sort.
''[[https://en.wikipedia.org/wiki/Body_Blows Body Blows]]'' was released in 1993 for Commodore's Amiga and CDTV. It allowed players to choose one of four character in the one player mode (while two player mode allowed all ten character available) fight against six other CPU controlled opponents (similar to the first Fatal Fury game) all the way to the boss characters Max and, its true form, T-17. The sequel released latter in that same year, ''[[https://en.wikipedia.org/wiki/Body_Blows_Galactic Body Blows Galactic]]'' took the competition literally out of this world. Two the previous game's protagonists, Junior and Danny, fought against warriors from alien worlds in an effort to win against each other and the extraterrestrial challengers in order to proclaim to be the greatest fighter in the universe. The last game, ''[[https://en.wikipedia.org/wiki/Ultimate_Body_Blows Ultimate Body Blows]]'', released for the Amiga CD32 in 1994 combined the casts of the both prior installments and had most of their stages. It had no story line of any sort.
to:
''VideoGame/StreetFighterII'' was one of the hottest games of the early nineties and every Video Game console maker wanted a piece of that action. Though some companies also decided to make their own equivalent games when things [[PortingDisaster didn't quite workout]].work out]]. This is where this series comes in: Following complaints of their port of the original Street Fighter II for the UsefulNotes/{{Amiga}} [=PC=]s, British based developer Creator/Team17 (later better known as the creator of the VideoGame/{{Worms}} franchise) approached Commodore offering to make an equivalent game for their systems in order to fill the void of a good Street Fighter-like fighting game.
''[[https://en.wikipedia.org/wiki/Body_Blows Body Blows]]'' was released in 1993 for Commodore's Amiga and CDTV. It allowed players to choose one of four character in the one player mode (while two player mode allowed all ten character available) fight against six other CPU controlled opponents (similar to the first Fatal Fury game) all the way to the boss characters Max and, its true form, T-17. The sequel released latter in that same year, ''[[https://en.wikipedia.org/wiki/Body_Blows_Galactic Body Blows Galactic]]'' took the competition literally out of this world. Two the previous game's protagonists, Junior and Danny, fought against warriors from alien worlds in an effort to win against each other and the extraterrestrial challengers in order to proclaim to be the greatest fighter in the universe. The last game, ''[[https://en.wikipedia.org/wiki/Ultimate_Body_Blows Ultimate Body Blows]]'', released for the AmigaCD32 [=CD32=] in 1994 combined the casts of the both prior installments and had most of their stages. It had no story line of any sort.
''[[https://en.wikipedia.org/wiki/Body_Blows Body Blows]]'' was released in 1993 for Commodore's Amiga and CDTV. It allowed players to choose one of four character in the one player mode (while two player mode allowed all ten character available) fight against six other CPU controlled opponents (similar to the first Fatal Fury game) all the way to the boss characters Max and, its true form, T-17. The sequel released latter in that same year, ''[[https://en.wikipedia.org/wiki/Body_Blows_Galactic Body Blows Galactic]]'' took the competition literally out of this world. Two the previous game's protagonists, Junior and Danny, fought against warriors from alien worlds in an effort to win against each other and the extraterrestrial challengers in order to proclaim to be the greatest fighter in the universe. The last game, ''[[https://en.wikipedia.org/wiki/Ultimate_Body_Blows Ultimate Body Blows]]'', released for the Amiga
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* {{Eagleland}}: The American characters in this game lean toward the Beautiful variant of this trope but have some traits of the mixed variety. The brothers Danny and Nik are leaders [[{{Delinquents}} of rival gangs]] hailing from Boston [[note]](Of which that city (along with New York City, Philadelphia, and Chicago) has been known for being a hub for TheIrishMob)[[/note]], Dug is a wrestler based in Las Vegas [[note]](Professional Wrestling, with {{Kayfabe}} and all, has quite a following in the United States)[[/note]], and Mike is an executive on Wall Street.
to:
* {{Eagleland}}: The American characters in this game lean toward the Beautiful variant of this trope but have some traits of the mixed variety. The brothers Danny and Nik are leaders [[{{Delinquents}} of rival gangs]] hailing from Boston [[note]](Of [[note]](of which that city (along with New York City, Philadelphia, and Chicago) has been known for being a hub for TheIrishMob)[[/note]], Dug is a wrestler based in Las Vegas [[note]](Professional Wrestling, with {{Kayfabe}} and all, has quite a following in the United States)[[/note]], and Mike is an executive on Wall Street.
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* SNKBoss: While Max isn't anymore challenging than any of the other fighters, but his true form, T-17, that is revealed after defeating him in the first round has some advantages that other characters don't have.
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* SNKBoss: While Max isn't anymore any more challenging than any of the other fighters, but his true form, T-17, that is revealed after defeating him in the first round has some advantages that other characters don't have.
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Disambiguating; deleting and renaming wicks as appropriate. Moved to discussion
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* InstantAwesomeJustAddDragons: ''Galactic'' did that with a character named... Dragon.
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''VideoGame/StreetFighterII'' was one of the hottest games of the early nineties and every Video Game console maker wanted a piece of that action. Though some companies also decided to make their own equivalent games when things [[PortingDisaster didn't quite workout]]. This is where this series comes in: Following complaints of their port of the original Street Fighter II for the UsefulNotes/{{Amiga}} [=PC=]s,
British based developer Creator/Team17 approached Commodore offering to make an equivalent game for their systems in order to fill the void of a good Street Fighter-like fighting game.
British based developer Creator/Team17 approached Commodore offering to make an equivalent game for their systems in order to fill the void of a good Street Fighter-like fighting game.
to:
''VideoGame/StreetFighterII'' was one of the hottest games of the early nineties and every Video Game console maker wanted a piece of that action. Though some companies also decided to make their own equivalent games when things [[PortingDisaster didn't quite workout]]. This is where this series comes in: Following complaints of their port of the original Street Fighter II for the UsefulNotes/{{Amiga}} [=PC=]s,
[=PC=]s, British based developer Creator/Team17 (later better known as the creator of the VideoGame/{{Worms}} franchise) approached Commodore offering to make an equivalent game for their systems in order to fill the void of a good Street Fighter-like fighting game.
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Added image.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/body_blows.png]]
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* XtremeKoolLetterz: Danny's brother spells his nickname as "Nik" (no pun intended), Kossak is a play on [[https://en.wikipedia.org/wiki/Cossacks "Cossack"]], and then there are Lazer and Tekno. Debatable as to whether Dug's name is an accidental misspelling of "Doug" or some play on him having the ability [[StoutStrength to use his weight]] to cause small scale earthquakes.
to:
* XtremeKoolLetterz: Danny's brother spells his nickname as "Nik" (no pun intended), Kossak is a play on [[https://en.wikipedia.org/wiki/Cossacks "Cossack"]], and then there are Lazer and Tekno. Debatable as to whether Dug's name is an accidental misspelling of "Doug" or some play on him having the ability [[StoutStrength to use his weight]] to cause small scale earthquakes.earthquakes.
----
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Correction regarding making of first game
Changed line(s) 1,4 (click to see context) from:
''VideoGame/StreetFighterII'' was one of the hottest games of the early nineties and every Video Game console maker wanted a piece of that action. Though some companies also decided to make their own equivalent games when things [[PortingDisaster didn't quite workout]]. This is where this series comes in: Following complaints of their port of the original Street Fighter II for the UsefulNotes/{{Amiga}} [=PC=]s, Commodore decided that rather than go through the trouble of making another better port that they'd make their own games so they contracted British based developer Creator/Team17 to create the game on their behalf.
[[https://en.wikipedia.org/wiki/Body_Blows Body Blows]] was released in 1993 for Commodore's Amiga and CDTV. It allowed players to choose one of four character in the one player mode (while two player mode allowed all ten character available) fight against six other CPU controlled opponents (similar to the first Fatal Fury game) all the way to the boss characters Max and, its true form, T-17. The sequel released latter in that same year, [[https://en.wikipedia.org/wiki/Body_Blows_Galactic Body Blows Galactic]] took the competition literally out of this world. Two the previous game's protagonists, Junior and Danny, fought against warriors from alien worlds in an effort to win against each other and the extraterrestrial challengers in order to proclaim to be the greatest fighter in the universe. The last game, [[https://en.wikipedia.org/wiki/Ultimate_Body_Blows Ultimate Body Blows]], released for the Amiga CD32 in 1994 combined the casts of the both prior installments and had most of their stages. It had no story line of any sort.
[[https://en.wikipedia.org/wiki/Body_Blows Body Blows]] was released in 1993 for Commodore's Amiga and CDTV. It allowed players to choose one of four character in the one player mode (while two player mode allowed all ten character available) fight against six other CPU controlled opponents (similar to the first Fatal Fury game) all the way to the boss characters Max and, its true form, T-17. The sequel released latter in that same year, [[https://en.wikipedia.org/wiki/Body_Blows_Galactic Body Blows Galactic]] took the competition literally out of this world. Two the previous game's protagonists, Junior and Danny, fought against warriors from alien worlds in an effort to win against each other and the extraterrestrial challengers in order to proclaim to be the greatest fighter in the universe. The last game, [[https://en.wikipedia.org/wiki/Ultimate_Body_Blows Ultimate Body Blows]], released for the Amiga CD32 in 1994 combined the casts of the both prior installments and had most of their stages. It had no story line of any sort.
to:
''VideoGame/StreetFighterII'' was one of the hottest games of the early nineties and every Video Game console maker wanted a piece of that action. Though some companies also decided to make their own equivalent games when things [[PortingDisaster didn't quite workout]]. This is where this series comes in: Following complaints of their port of the original Street Fighter II for the UsefulNotes/{{Amiga}} [=PC=]s, Commodore decided that rather than go through the trouble of making another better port that they'd make their own games so they contracted [=PC=]s,
British based developer Creator/Team17 approached Commodore offering tocreate the make an equivalent game on for their behalf.
[[https://en.systems in order to fill the void of a good Street Fighter-like fighting game.
''[[https://en.wikipedia.org/wiki/Body_Blows BodyBlows]] Blows]]'' was released in 1993 for Commodore's Amiga and CDTV. It allowed players to choose one of four character in the one player mode (while two player mode allowed all ten character available) fight against six other CPU controlled opponents (similar to the first Fatal Fury game) all the way to the boss characters Max and, its true form, T-17. The sequel released latter in that same year, [[https://en.''[[https://en.wikipedia.org/wiki/Body_Blows_Galactic Body Blows Galactic]] Galactic]]'' took the competition literally out of this world. Two the previous game's protagonists, Junior and Danny, fought against warriors from alien worlds in an effort to win against each other and the extraterrestrial challengers in order to proclaim to be the greatest fighter in the universe. The last game, [[https://en.''[[https://en.wikipedia.org/wiki/Ultimate_Body_Blows Ultimate Body Blows]], Blows]]'', released for the Amiga CD32 in 1994 combined the casts of the both prior installments and had most of their stages. It had no story line of any sort.
British based developer Creator/Team17 approached Commodore offering to
[[https://en.
''[[https://en.wikipedia.org/wiki/Body_Blows Body
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* ActionGirl: Maria was introduced in the first and Azona and Kai-Ti came in Galactic.
* AlternateCompanyEquivalent: To Creator/{{Capcom}}'s ''Franchise/StreetFighter'' series following the unsuccessful port of that game onto the Amiga. This series can be considered to a lesser extent [=ACE=]s to ''Franchise/MortalKombat'' and Creator/{{SNK}}'s ''VideoGame/FatalFury'' and ''VideoGame/ArtOfFighting series''.
* AlternateCompanyEquivalent: To Creator/{{Capcom}}'s ''Franchise/StreetFighter'' series following the unsuccessful port of that game onto the Amiga. This series can be considered to a lesser extent [=ACE=]s to ''Franchise/MortalKombat'' and Creator/{{SNK}}'s ''VideoGame/FatalFury'' and ''VideoGame/ArtOfFighting series''.
to:
* ActionGirl: Maria was introduced in the first and Azona and Kai-Ti came in Galactic.
''Galactic''.
* AlternateCompanyEquivalent: To Creator/{{Capcom}}'s ''Franchise/StreetFighter'' series following the unsuccessful port of that game onto the Amiga. This series can be considered to a lesser extent [=ACE=]s to ''Franchise/MortalKombat'' and Creator/{{SNK}}'s ''VideoGame/FatalFury'' and''VideoGame/ArtOfFighting series''.''VideoGame/ArtOfFighting'' series.
* AlternateCompanyEquivalent: To Creator/{{Capcom}}'s ''Franchise/StreetFighter'' series following the unsuccessful port of that game onto the Amiga. This series can be considered to a lesser extent [=ACE=]s to ''Franchise/MortalKombat'' and Creator/{{SNK}}'s ''VideoGame/FatalFury'' and
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* DreamMatchGame: Ultimate Body Blows which came out in 1994. Interestingly it predates ''[[VideoGame/MortalKombat3 Mortal Kombat Trilogy]]'' (released in 1996) and ''VideoGame/TheKingOfFighters '98''
to:
* DreamMatchGame: Ultimate ''Ultimate Body Blows Blows'' which came out in 1994. Interestingly it predates ''[[VideoGame/MortalKombat3 Mortal Kombat Trilogy]]'' (released in 1996) and ''VideoGame/TheKingOfFighters '98''
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** Kai-Ti has an appearance that is very similar to that of the ''Franchise/XMen'' character ComicBook/{{Psylocke}} and can even wield energy to boot, though only as projectiles rather than being able to forge psychic constructs.
** Dino and his accompanying rider have a dynamic similar to that of Master Blaster from Film/MadMaxBeyondThunderdome.
** Dino and his accompanying rider have a dynamic similar to that of Master Blaster from Film/MadMaxBeyondThunderdome.
to:
** Kai-Ti has an appearance that is very similar to that of the ''Franchise/XMen'' character ComicBook/{{Psylocke}} and can even wield energy to boot, though only as projectiles rather than [[LaserBlade being able to forge psychic constructs.
constructs]].
** Dino and his accompanying rider have a dynamic similar to that of Master Blaster fromFilm/MadMaxBeyondThunderdome.''Film/MadMaxBeyondThunderdome''.
** Dino and his accompanying rider have a dynamic similar to that of Master Blaster from
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** Inferno and King Warra, fire and ice wielding characters respectively, introduced in Galactic are rather obviously based on Mortal Kombat's Scorpion and Sub-Zero.
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** Inferno and King Warra, fire and ice wielding characters respectively, introduced in Galactic ''Galactic'' are rather obviously based on Mortal Kombat's Scorpion and Sub-Zero.
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* HumanAliens[=/=]HumanoidAliens: Of the extraterrestrial characters introduced in Galactic, Azona, Kai-Ti, and Lazer have Human-like appearances. The some of the other newcomers can be classified as Humanoid shaped beings, those being [[ElementalEmbodiment Inferno]], [[DraconicHumanoid Dragon]], and [[{{Robot}} Tekno]]. Ambiguous in the case of Warra due to him never being shown out of his [[AnIceSuit ice armor]], though the part covering his ears show them as being unhumanly long and [[PointyEars pointed]] thus leaning towards the latter. Averted all together by Puppet and Phantom (noted as energy beings under that point above) and Dino.
* InstantAwesomeJustAddDragons: Galactic did that with a character named... Dragon.
* InstantAwesomeJustAddDragons: Galactic did that with a character named... Dragon.
to:
* HumanAliens[=/=]HumanoidAliens: Of the extraterrestrial characters introduced in Galactic, Azona, Kai-Ti, and Lazer have Human-like appearances. The some Some of the other newcomers can be classified as Humanoid shaped beings, those being [[ElementalEmbodiment Inferno]], [[DraconicHumanoid Dragon]], and [[{{Robot}} Tekno]]. Ambiguous in the case of Warra due to him never being shown out of his [[AnIceSuit ice armor]], though the part covering his ears show them as being unhumanly long and [[PointyEars pointed]] thus leaning towards a downplayed form of the latter. Averted all together by Puppet and Phantom (noted as energy beings under that point above) and Dino.
* InstantAwesomeJustAddDragons:Galactic ''Galactic'' did that with a character named... Dragon.
* InstantAwesomeJustAddDragons:
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* MightyGlacier: Kossak and especially Dug from the first game and Tekno introduced in Galactic.
* {{Ninja}}: Ninja (Yes, that is his name) who was in the first and last games.
* {{Ninja}}: Ninja (Yes, that is his name) who was in the first and last games.
to:
* MightyGlacier: Kossak and especially Dug [[StoutStrength Dug]] from the first game and Dragon and Tekno introduced in Galactic.
''Galactic''.
* {{Ninja}}: Ninja (Yes, that is his name) who was in the first and last games. As if you need to be reminded, he also constantly shouts "Ninja" after every special attack and/or combo.
* {{Ninja}}: Ninja (Yes, that is his name) who was in the first and last games. As if you need to be reminded, he also constantly shouts "Ninja" after every special attack and/or combo.
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Link to Robotic Reveal fixed
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* RobotReveal: Upon defeating Max in round one he is revealed to actually be a robot.
to:
* RobotReveal: RoboticReveal: Upon defeating Max in round one he is revealed to actually be a robot.
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Added DiffLines:
** The Russian kickboxer Kossak is a rather obvious alternate company equivalent of Street Fighter's Zangief.
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Changed line(s) 1,2 (click to see context) from:
''VideoGame/StreetFighterII'' was one of the hottest games of the early nineties and every Video Game console maker wanted a piece of that action. Though some companies also decided to make their own equivalent games when things [[PortingDisaster didn't quite workout]]. This is where this series comes in: Following complaints of their port of the original Street Fighter II for the UsefulNotes/{{Amiga}} PCs, Commodore decided that rather than go through the trouble of making another better port that they'd make their own games so they contracted British based developer Creator/Team17 to create the game on their behalf.
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''VideoGame/StreetFighterII'' was one of the hottest games of the early nineties and every Video Game console maker wanted a piece of that action. Though some companies also decided to make their own equivalent games when things [[PortingDisaster didn't quite workout]]. This is where this series comes in: Following complaints of their port of the original Street Fighter II for the UsefulNotes/{{Amiga}} PCs, [=PC=]s, Commodore decided that rather than go through the trouble of making another better port that they'd make their own games so they contracted British based developer Creator/Team17 to create the game on their behalf.
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* HumanAlien: Of the extraterrestrial characters introduced in Galactic, Azona, Kai-Ti, and Lazer have Human-like appearances.
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* HumanAlien: HumanAliens[=/=]HumanoidAliens: Of the extraterrestrial characters introduced in Galactic, Azona, Kai-Ti, and Lazer have Human-like appearances.appearances. The some of the other newcomers can be classified as Humanoid shaped beings, those being [[ElementalEmbodiment Inferno]], [[DraconicHumanoid Dragon]], and [[{{Robot}} Tekno]]. Ambiguous in the case of Warra due to him never being shown out of his [[AnIceSuit ice armor]], though the part covering his ears show them as being unhumanly long and [[PointyEars pointed]] thus leaning towards the latter. Averted all together by Puppet and Phantom (noted as energy beings under that point above) and Dino.
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** The Brothers Danny and Nik, while having moves similar to those of Ryu and Ken, but background wise are more like the Bogard brothers from ''Fatal Fury'' and Ryo Sakazaki and Robert Garcia from ''Art of Fighting''.
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** The Brothers Danny and Nik, while [[{{Shotoclone}} having moves similar to those of Ryu and Ken, Ken]], but background wise are more like the Bogard brothers from ''Fatal Fury'' and Ryo Sakazaki and Robert Garcia from ''Art of Fighting''.
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* ShoutOut: Kai-Ti has an appearance that is very similar to that of the ''Franchise/XMen'' character ComicBook/{{Psylocke}} and can even wield energy to boot, though only as projectiles rather than being able to forge psychic constructs.
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* ShoutOut: ShoutOut:
** Kai-Ti has an appearance that is very similar to that of the ''Franchise/XMen'' character ComicBook/{{Psylocke}} and can even wield energy to boot, though only as projectiles rather than being able to forge psychicconstructs.constructs.
** Dino and his accompanying rider have a dynamic similar to that of Master Blaster from Film/MadMaxBeyondThunderdome.
** Kai-Ti has an appearance that is very similar to that of the ''Franchise/XMen'' character ComicBook/{{Psylocke}} and can even wield energy to boot, though only as projectiles rather than being able to forge psychic
** Dino and his accompanying rider have a dynamic similar to that of Master Blaster from Film/MadMaxBeyondThunderdome.
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Correction: Lo Ray does wear shoes
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* DoesNotLikeShoes: Those being Lo Ray, Maria, Dug, and Kai-Ti if counting only the Human and, in the last one's case, Human-like characters.
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* DoesNotLikeShoes: Those being Lo Ray, Maria, Dug, and Kai-Ti if counting only the Human and, in the last one's case, Human-like characters.
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* EnergyBeings: Puppet and Phantom, gaseous-like creatures that are among the only survivors of a meteor collision that destroyed all other life on their planet, inhabit [[ContainmentSuit a suit of armor and a cloak]] respectively in order to take part in fighting.
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* EnergyBeings: Puppet and Phantom, gaseous-like creatures that are among the only survivors of a meteor collision that destroyed all other life on their planet, inhabit [[ContainmentSuit [[ContainmentClothing a suit of armor and a cloak]] respectively in order to take part in fighting.
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* TokenMinority: Junior is the only black guy among the human characters. Though Junior does make up for this somewhat as being a prominent character in that he, along with Danny, are the only characters to be in all of the games of the series. Subverted in Maria's case as the sequel introduced two other female fighters as {{Affirmative Action Girl}}s.
* XtremeKoolLetterz: Danny's brother spells his nickname as "Nik" (no pun intended), Kossak is a play on [[https://en.wikipedia.org/wiki/Cossacks "Cossack"]], and then there are Lazer and Tekno. Debatable as to whether Dug's name is accidental misspelling of "Doug" or some play on him having the ability [[StoutStrength to use his weight]] to cause small scale earthquakes.
* XtremeKoolLetterz: Danny's brother spells his nickname as "Nik" (no pun intended), Kossak is a play on [[https://en.wikipedia.org/wiki/Cossacks "Cossack"]], and then there are Lazer and Tekno. Debatable as to whether Dug's name is accidental misspelling of "Doug" or some play on him having the ability [[StoutStrength to use his weight]] to cause small scale earthquakes.
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* TokenMinority: Junior is the only black guy among the human characters. Though Junior does make up for this somewhat as being a prominent character in that he, along with Danny, are the only characters to be in all of the games of the series. Subverted in Maria's case [[TheSmurfettePrinciple case]] as the sequel introduced two other female fighters as {{Affirmative Action Girl}}s.
* XtremeKoolLetterz: Danny's brother spells his nickname as "Nik" (no pun intended), Kossak is a play on [[https://en.wikipedia.org/wiki/Cossacks "Cossack"]], and then there are Lazer and Tekno. Debatable as to whether Dug's name is an accidental misspelling of "Doug" or some play on him having the ability [[StoutStrength to use his weight]] to cause small scale earthquakes.
* XtremeKoolLetterz: Danny's brother spells his nickname as "Nik" (no pun intended), Kossak is a play on [[https://en.wikipedia.org/wiki/Cossacks "Cossack"]], and then there are Lazer and Tekno. Debatable as to whether Dug's name is an accidental misspelling of "Doug" or some play on him having the ability [[StoutStrength to use his weight]] to cause small scale earthquakes.
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* SingleBiomePlanet: Zig-Zagged. While some planets introduced in Galactic play this straight (Miasma and Gellorn-5, with the former having an in-story explanation being the result of moon sized asteroid destroying almost all life on that planet.) and another is a borderline example (called Eclipse which doesn't rotate on its axis causing one side to be constantly hot and the side facing away from its sun being in a tundra), Feminon and Titanica avert this by having diverse biomes like Earth's.
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* SingleBiomePlanet: Zig-Zagged. While some planets introduced in Galactic play this straight (Miasma and Gellorn-5, with the former having an in-story explanation being the result of moon sized asteroid destroying almost all life on that planet.) and another a third Planet, called Eclipse, is a borderline example (called Eclipse which doesn't rotate on its axis causing one side to be constantly hot and the side facing away from its sun being in a tundra), TidallyLockedPlanet, Feminon and Titanica avert this by having diverse biomes like Earth's.
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* TidallyLockedPlanet: The aforementioned Eclipse does not rotate on its axis and leaves the side facing its sun continually hot and the side facing away in an unceasing tundra.
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Correction: Mike should be classified as "Fighting Clown" not Joke character
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* EnergyBeings: Puppet and Phantom, gaseous-like creatures that are among the only survivors of a meteor collision that destroyed all other life on their planet, inhabit a suit of armor and a cloak respectively in order to take part in fighting.
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* EnergyBeings: Puppet and Phantom, gaseous-like creatures that are among the only survivors of a meteor collision that destroyed all other life on their planet, inhabit [[ContainmentSuit a suit of armor and a cloak cloak]] respectively in order to take part in fighting.
* FightingClown: Mike, in contrast to all the street brawlers, martial artists, robots, and aliens that make up the rosters of the games, is an unassuming business executive who can fight on equal footing all while giving out snarky quips during battle and even has a move involving him spinning around like WesternAnimation/{{Looney Tunes}}' Tasmanian Devil.
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* JokeCharacter: Mike, who is a business executive, is certainly one especially considering that he has a move involving him spinning around like WesternAnimation/{{Looney Tunes}}' Tasmanian Devil. May also count as a LethalJokeCharacter given that he doesn't have any serious disadvantages compared to other characters.
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* SingleBiomePlanet: Zig-Zagged. While some planets introduced in Galactic play this straight (Miasma and Gellorn-5, with the former having an in-story explanation being the result of moon sized asteroid destroying almost all life on that planet.) and another is a borderline example (Eclipse which doesn't rotate on its axis causing one side to be constantly hot and the side facing away from its sun being in a tundra, Feminon and Titanica avert this by having diverse biomes like Earth's.
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* SingleBiomePlanet: Zig-Zagged. While some planets introduced in Galactic play this straight (Miasma and Gellorn-5, with the former having an in-story explanation being the result of moon sized asteroid destroying almost all life on that planet.) and another is a borderline example (Eclipse (called Eclipse which doesn't rotate on its axis causing one side to be constantly hot and the side facing away from its sun being in a tundra, tundra), Feminon and Titanica avert this by having diverse biomes like Earth's.
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* XtremeKoolLetterz: Danny's brother spells his nickname as "Nik" (no pun intended), Kossak is a play on [[https://en.wikipedia.org/wiki/Cossacks "Cossack"]], and then there are Lazer and Tekno. Debatable as to whether Dug's name is accidental misspelled of "Doug" or some play on him having the ability [[StoutStrength to use his weight]] to cause small scale earthquakes.
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* XtremeKoolLetterz: Danny's brother spells his nickname as "Nik" (no pun intended), Kossak is a play on [[https://en.wikipedia.org/wiki/Cossacks "Cossack"]], and then there are Lazer and Tekno. Debatable as to whether Dug's name is accidental misspelled misspelling of "Doug" or some play on him having the ability [[StoutStrength to use his weight]] to cause small scale earthquakes.
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* DoesNotLikeShoes: Those being Lo Ray, Maria, Dug, and Kai-Ti if counting only the Human and, in the last one's case, Human-like characters.
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* ApologeticAttacker: Mike frequently says "Sorry about that" after a successful hit. Though it is somewhat subverted in that it is more like a snarky quip based on his tone of voice.
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* AuthorityEqualsAsskicking: Of the characters introduced in Galactic, Warra is the king of an eternally frozen tundra on an alien planet and can hold his own with the other combatants.
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* BaldOfAwesome: Dug and Warra.
* BlowYouAway: Mike can [[NoodleIncident for inexplicable reasons]] wield wind based powers including spinning around like a tornado for one of his moves.
* DigAttack: One of Kossak's main methods of attack and evasion.
* TheDividual: Dino is a Velociraptor-like creature who fights along with a smaller green creature that rides on its back.
* BlowYouAway: Mike can [[NoodleIncident for inexplicable reasons]] wield wind based powers including spinning around like a tornado for one of his moves.
* DigAttack: One of Kossak's main methods of attack and evasion.
* TheDividual: Dino is a Velociraptor-like creature who fights along with a smaller green creature that rides on its back.
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* BaldOfAwesome: Dug Lo Ray, Dug, and Warra.
* BlowYouAway: Mike can [[NoodleIncident for inexplicable reasons]] wield wind based powers including spinning around like a tornado for one of his moves.
* DigAttack: One of Kossak's main methods of attack and evasion.
* TheDividual: Dino is a Velociraptor-like creature who fights along with a smaller green creature that rides on its back.Warra.
* BlowYouAway: Mike can [[NoodleIncident for inexplicable reasons]] wield wind based powers including spinning around like a tornado for one of his moves.
* DigAttack: One of Kossak's main methods of attack and evasion.
* TheDividual: Dino is a Velociraptor-like creature who fights along with a smaller green creature that rides on its back.
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* {{Eagleland}}: The American characters in this game lean toward the Beautiful variant of this trope but have some traits of the mixed variety. The brothers Danny and Nik are leaders of rival gangs hailing from Boston [[note]](Of which that city (along with New York City, Philadelphia, and Chicago) has been known for being a hub for the [[https://en.wikipedia.org/wiki/Irish_Mob Irish mob]])[[/note]], Dug is a wrestler based in Las Vegas [[note]](Professional Wrestling, with {{Kayfabe}} and all, has quite a following in the United States)[[/note]], and Mike is an executive on Wall Street.
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* {{Eagleland}}: The American characters in this game lean toward the Beautiful variant of this trope but have some traits of the mixed variety. The brothers Danny and Nik are leaders [[{{Delinquents}} of rival gangs gangs]] hailing from Boston [[note]](Of which that city (along with New York City, Philadelphia, and Chicago) has been known for being a hub for the [[https://en.wikipedia.org/wiki/Irish_Mob Irish mob]])[[/note]], TheIrishMob)[[/note]], Dug is a wrestler based in Las Vegas [[note]](Professional Wrestling, with {{Kayfabe}} and all, has quite a following in the United States)[[/note]], and Mike is an executive on Wall Street.Street.
* EnergyBeings: Puppet and Phantom, gaseous-like creatures that are among the only survivors of a meteor collision that destroyed all other life on their planet, inhabit a suit of armor and a cloak respectively in order to take part in fighting.
* EnergyBeings: Puppet and Phantom, gaseous-like creatures that are among the only survivors of a meteor collision that destroyed all other life on their planet, inhabit a suit of armor and a cloak respectively in order to take part in fighting.
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* FormFittingWardrobe: Maria wears a shirt that is very tight fitting.
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* HuskyRusskie: Kossak, who is a Russian kickboxer.
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* MightyGlacier: Kossak and Dug from the first game.
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* MightyGlacier: Kossak and especially Dug from the first game.game and Tekno introduced in Galactic.
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* WarriorMonk: Lo Ray is a Shaolin monk, but his goal of achieving fame and fortune is far from pious.
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* AlternateCompanyEquivalent: To Creator/{{Capcom}}'s ''Franchise/StreetFighter'' series following the unsuccessful port of that game onto the Amiga. This series can be considered to a lesser extent [=ACE=]s to ''Franchise/MortalKombat'' and Creator/{{SNK}}'s VideoGame/FatalFury and VideoGame/ArtOfFighting series.
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* AlternateCompanyEquivalent: To Creator/{{Capcom}}'s ''Franchise/StreetFighter'' series following the unsuccessful port of that game onto the Amiga. This series can be considered to a lesser extent [=ACE=]s to ''Franchise/MortalKombat'' and Creator/{{SNK}}'s VideoGame/FatalFury ''VideoGame/FatalFury'' and VideoGame/ArtOfFighting series.''VideoGame/ArtOfFighting series''.
* LadyLand: Azona and Kai-Ti's homeworld, Feminon, is this as an entire planet.
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* XtremeKoolLetterz: Danny's brother spells his nickname as "Nik", Kossak is a play on [[https://en.wikipedia.org/wiki/Cossacks "Cossack"]], and then there is Lazer and Tekno.
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* XtremeKoolLetterz: Danny's brother spells his nickname as "Nik", "Nik" (no pun intended), Kossak is a play on [[https://en.wikipedia.org/wiki/Cossacks "Cossack"]], and then there is are Lazer and Tekno.Tekno. Debatable as to whether Dug's name is accidental misspelled of "Doug" or some play on him having the ability [[StoutStrength to use his weight]] to cause small scale earthquakes.
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* {{Eagleland}}: Brothers Danny and Nik are leaders of rival gangs hailing from Boston, Dug is a wrestler based in Las Vegas, and Mike is an executive on Wall Street.
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* {{Eagleland}}: Brothers The American characters in this game lean toward the Beautiful variant of this trope but have some traits of the mixed variety. The brothers Danny and Nik are leaders of rival gangs hailing from Boston, Boston [[note]](Of which that city (along with New York City, Philadelphia, and Chicago) has been known for being a hub for the [[https://en.wikipedia.org/wiki/Irish_Mob Irish mob]])[[/note]], Dug is a wrestler based in Las Vegas, Vegas [[note]](Professional Wrestling, with {{Kayfabe}} and all, has quite a following in the United States)[[/note]], and Mike is an executive on Wall Street.
* HumanAlien: Of the extraterrestrial characters introduced in Galactic, Azona, Kai-Ti, and Lazer have Human-like appearances.
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* InstantAwesomeJustAddNinja: Ninja (Yes, that is his name) who was in the first and last games.
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* {{Ninja}}: Ninja (Yes, that is his name) who was in the first and last games.
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* ShoutOut: Kai-Ti has an appearance that is very similar to that of the ''Franchise/XMen'' character ComicBook/{{Psylocke}} and can even wield energy to boot, though only as projectiles rather than being able to forge psychic constructs.
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* AlternateCompanyEquivalent: To Creator/{{Capcom}}'s ''Franchise/StreetFighter'' series. This series to a lesser extent can be considered [=ACE=]s to ''Franchise/MortalKombat'' and Creator/{{SNK}}'s VideoGame/FatalFury and VideoGame/ArtOfFighting series.
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* AlternateCompanyEquivalent: To Creator/{{Capcom}}'s ''Franchise/StreetFighter'' series. series following the unsuccessful port of that game onto the Amiga. This series can be considered to a lesser extent can be considered [=ACE=]s to ''Franchise/MortalKombat'' and Creator/{{SNK}}'s VideoGame/FatalFury and VideoGame/ArtOfFighting series.
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* BlowYouAway: Mike, who can spin around like a tornado for one of his moves.
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* BlowYouAway: Mike, who Mike can spin [[NoodleIncident for inexplicable reasons]] wield wind based powers including spinning around like a tornado for one of his moves.
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* {{Eagleland}}: Brothers Danny and Nik are gang leaders hailing from Boston, Dug is a wrestler based in Las Vegas, and Mike is an executive on Wall Street.
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* {{Eagleland}}: Brothers Danny and Nik are gang leaders of rival gangs hailing from Boston, Dug is a wrestler based in Las Vegas, and Mike is an executive on Wall Street.
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** Junior has a background similar to that of Balrog. However he differs the Street Fighter character in that he gets banned from boxing after a controversial incident Junior didn't turn to criminal activity.
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** Junior has a background similar to that of Balrog. However he Junior differs from the Street Fighter character in that after he gets got banned from boxing after a controversial incident Junior he didn't turn to criminal activity.activity as Balrog did by joining Shadaloo.
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* WarriorMonk: Lo Ray is a Shaolin monk, but his goal of achieving fame and fortune is far from pious.
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* WarriorMonk: Lo Ray is a Shaolin monk, but his goal of achieving fame and fortune is far from pious.pious.
* XtremeKoolLetterz: Danny's brother spells his nickname as "Nik", Kossak is a play on [[https://en.wikipedia.org/wiki/Cossacks "Cossack"]], and then there is Lazer and Tekno.
* XtremeKoolLetterz: Danny's brother spells his nickname as "Nik", Kossak is a play on [[https://en.wikipedia.org/wiki/Cossacks "Cossack"]], and then there is Lazer and Tekno.
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* ActionGirl: Maria was introduced in the first, Azona and Kai-Ti came in Galactic.
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* ActionGirl: Maria was introduced in the first, first and Azona and Kai-Ti came in Galactic.
* AuthorityEqualsAsskicking: Of the characters introduced in Galactic, Warra is the king of an eternally frozen tundra on an alien planet and can hold his own with the other combatants.
* BadassMustache: Kossak and Warra sport these.
* BaldOfAwesome: Dug and Warra.
* BadassMustache: Kossak and Warra sport these.
* BaldOfAwesome: Dug and Warra.
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* DigAttack: One of Kossak's main methods of attack.
* DreamMatchGame: Ultimate Body Blows which came out in 1994. Interestingly it predates [[VideoGame/MortalKombat3 Mortal Kombat Trilogy]]'' (released in 1996) and ''VideoGame/TheKingOfFighters '98''
* DreamMatchGame: Ultimate Body Blows which came out in 1994. Interestingly it predates [[VideoGame/MortalKombat3 Mortal Kombat Trilogy]]'' (released in 1996) and ''VideoGame/TheKingOfFighters '98''
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* DigAttack: One of Kossak's main methods of attack.
attack and evasion.
* TheDividual: Dino is a Velociraptor-like creature who fights along with a smaller green creature that rides on its back.
* DreamMatchGame: Ultimate Body Blows which came out in 1994. Interestingly it predates[[VideoGame/MortalKombat3 ''[[VideoGame/MortalKombat3 Mortal Kombat Trilogy]]'' (released in 1996) and ''VideoGame/TheKingOfFighters '98''
* TheDividual: Dino is a Velociraptor-like creature who fights along with a smaller green creature that rides on its back.
* DreamMatchGame: Ultimate Body Blows which came out in 1994. Interestingly it predates
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* ExcusePlot: In the first game: some characters are fighting each other in a tournament hosted by a guy named Max (who is revealed to be a robot. In Galactic: Two of those fighters challenge a bunch of aliens to prove who is the strongest in the universe. Averted in the case of Ultimate as that one lack any sort of plot.
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* ExcusePlot: In the first game: some characters are fighting each other in a tournament hosted by a guy named Max (who is revealed to be a robot.robot). In Galactic: Two of those fighters challenge a bunch of aliens to prove who is the strongest in the universe. Averted in the case of Ultimate as that one lack any sort of plot.
* InstantAwesomeJustAddDragons: Galactic did that with a character named... Dragon.
* MightyGlacier: Kossak and Dug from the first game.
* OurDragonsAreDifferent: Dragons in this universe are extraterrestrial beings which are only slightly larger than an average human being.
* OurDragonsAreDifferent: Dragons in this universe are extraterrestrial beings which are only slightly larger than an average human being.
* SingleBiomePlanet: Zig-Zagged. While some planets introduced in Galactic play this straight (Miasma and Gellorn-5, with the former having an in-story explanation being the result of moon sized asteroid destroying almost all life on that planet.) and another is a borderline example (Eclipse which doesn't rotate on its axis causing one side to be constantly hot and the side facing away from its sun being in a tundra, Feminon and Titanica avert this by having diverse biomes like Earth's.
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* TokenMinority: Junior is the only black guy among the human characters. Though Junior does make up for this somewhat as being a prominent character in that he, along with Danny, are the only characters to be in all of the games of the series.
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* TokenMinority: Junior is the only black guy among the human characters. Though Junior does make up for this somewhat as being a prominent character in that he, along with Danny, are the only characters to be in all of the games of the series. Subverted in Maria's case as the sequel introduced two other female fighters as {{Affirmative Action Girl}}s.
* WarriorMonk: Lo Ray is a Shaolin monk, but his goal of achieving fame and fortune is far from pious.
* WarriorMonk: Lo Ray is a Shaolin monk, but his goal of achieving fame and fortune is far from pious.
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** The Brothers Danny and Nik, while having moves similar to those of Ryu and Ken, but background wise are more like the Bogard brothers from Fatal Fury.
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** The Brothers Danny and Nik, while having moves similar to those of Ryu and Ken, but background wise are more like the Bogard brothers from Fatal Fury.''Fatal Fury'' and Ryo Sakazaki and Robert Garcia from ''Art of Fighting''.
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** The T-17 [[CaptainErsatz is]] [[SarcasmMode so not]] a [[Franchise/{{Terminator}}]].
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** The T-17 [[CaptainErsatz is]] [[SarcasmMode so not]] a [[Franchise/{{Terminator}}]].Franchise/{{Terminator}}.
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* AuthorAvatar: Danny and Junior, in a sense. They are named after Team17's game designer Daniel "Danny" J. Burke and programmer Junior McMillian respectively.
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* AuthorAvatar: Danny and Junior, in a sense. They are named after Team17's game designer Daniel "Danny" J. Burke and programmer Junior McMillian [=McMillian=] respectively.
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** The T-17 [[CaptainErsatz is]] [[SarcasmMode so not]] a [[Franchise/Terminator]].
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** The T-17 [[CaptainErsatz is]] [[SarcasmMode so not]] a [[Franchise/Terminator]].[[Franchise/{{Terminator}}]].
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''VideoGame/StreetFighterII'' was one of the hottest games of the early nineties and every Video Game console maker wanted a piece of that action. Though some companies also decided to make their own equivalent games when things [[PortingDisaster didn't quite workout]]. This is where this series comes in: Following complaints of their port of the original Street Fighter II for the UsefulNotes/{{Amiga}} PCs, Commodore decided that rather than go through the trouble of making another better port that they'd make their own games so they contracted British based developer Creator/Team17 to create the game on their behalf.
[[https://en.wikipedia.org/wiki/Body_Blows Body Blows]] was released in 1993 for Commodore's Amiga and CDTV. It allowed players to choose one of four character in the one player mode (while two player mode allowed all ten character available) fight against six other CPU controlled opponents (similar to the first Fatal Fury game) all the way to the boss characters Max and, its true form, T-17. The sequel released latter in that same year, [[https://en.wikipedia.org/wiki/Body_Blows_Galactic Body Blows Galactic]] took the competition literally out of this world. Two the previous game's protagonists, Junior and Danny, fought against warriors from alien worlds in an effort to win against each other and the extraterrestrial challengers in order to proclaim to be the greatest fighter in the universe. The last game, [[https://en.wikipedia.org/wiki/Ultimate_Body_Blows Ultimate Body Blows]], released for the Amiga CD32 in 1994 combined the casts of the both prior installments and had most of their stages. It had no story line of any sort.
This series is now quite obscure, though it does retain a cult following with some Amiga owners. A review of the series can be seen [[https://www.youtube.com/watch?v=8QO6W5se160 here]] for additional details for those interested.
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!!This Series provides examples of:
* ActionGirl: Maria was introduced in the first, Azona and Kai-Ti came in Galactic.
* AlternateCompanyEquivalent: To Creator/{{Capcom}}'s ''Franchise/StreetFighter'' series. This series to a lesser extent can be considered [=ACE=]s to ''Franchise/MortalKombat'' and Creator/{{SNK}}'s VideoGame/FatalFury and VideoGame/ArtOfFighting series.
* ApologeticAttacker: Mike frequently says "Sorry about that" after a successful hit. Though it is somewhat subverted in that it is more like a snarky quip based on his tone of voice.
* AuthorAvatar: Danny and Junior, in a sense. They are named after Team17's game designer Daniel "Danny" J. Burke and programmer Junior McMillian respectively.
* BlowYouAway: Mike, who can spin around like a tornado for one of his moves.
* DigAttack: One of Kossak's main methods of attack.
* DreamMatchGame: Ultimate Body Blows which came out in 1994. Interestingly it predates [[VideoGame/MortalKombat3 Mortal Kombat Trilogy]]'' (released in 1996) and ''VideoGame/TheKingOfFighters '98''
* {{Eagleland}}: Brothers Danny and Nik are gang leaders hailing from Boston, Dug is a wrestler based in Las Vegas, and Mike is an executive on Wall Street.
* ExcusePlot: In the first game: some characters are fighting each other in a tournament hosted by a guy named Max (who is revealed to be a robot. In Galactic: Two of those fighters challenge a bunch of aliens to prove who is the strongest in the universe. Averted in the case of Ultimate as that one lack any sort of plot.
* {{Expy}}
** The Brothers Danny and Nik, while having moves similar to those of Ryu and Ken, but background wise are more like the Bogard brothers from Fatal Fury.
** Junior has a background similar to that of Balrog. However he differs the Street Fighter character in that he gets banned from boxing after a controversial incident Junior didn't turn to criminal activity.
** Inferno and King Warra, fire and ice wielding characters respectively, introduced in Galactic are rather obviously based on Mortal Kombat's Scorpion and Sub-Zero.
** The T-17 [[CaptainErsatz is]] [[SarcasmMode so not]] a [[Franchise/Terminator]].
* FinalBoss: T-17 in the first and Ultimate. Averted in Galactic as it didn't have any sort of boss character.
* FormFittingWardrobe: Maria wears a shirt that is very tight fitting.
* HighlyVisibleNinja: Ninja given that stealth is not a prerequisite in a fighting game. However, he does have a move that allows him to turn invisible for a time.
* HuskyRusskie: Kossak, who is a Russian kickboxer.
* InstantAwesomeJustAddNinja: Ninja (Yes, that is his name) who was in the first and last games.
* JokeCharacter: Mike, who is a business executive, is certainly one especially considering that he has a move involving him spinning around like WesternAnimation/{{Looney Tunes}}' Tasmanian Devil. May also count as a LethalJokeCharacter given that he doesn't have any serious disadvantages compared to other characters.
* RobotReveal: Upon defeating Max in round one he is revealed to actually be a robot.
* SNKBoss: While Max isn't anymore challenging than any of the other fighters, but his true form, T-17, that is revealed after defeating him in the first round has some advantages that other characters don't have.
* TokenMinority: Junior is the only black guy among the human characters. Though Junior does make up for this somewhat as being a prominent character in that he, along with Danny, are the only characters to be in all of the games of the series.
[[https://en.wikipedia.org/wiki/Body_Blows Body Blows]] was released in 1993 for Commodore's Amiga and CDTV. It allowed players to choose one of four character in the one player mode (while two player mode allowed all ten character available) fight against six other CPU controlled opponents (similar to the first Fatal Fury game) all the way to the boss characters Max and, its true form, T-17. The sequel released latter in that same year, [[https://en.wikipedia.org/wiki/Body_Blows_Galactic Body Blows Galactic]] took the competition literally out of this world. Two the previous game's protagonists, Junior and Danny, fought against warriors from alien worlds in an effort to win against each other and the extraterrestrial challengers in order to proclaim to be the greatest fighter in the universe. The last game, [[https://en.wikipedia.org/wiki/Ultimate_Body_Blows Ultimate Body Blows]], released for the Amiga CD32 in 1994 combined the casts of the both prior installments and had most of their stages. It had no story line of any sort.
This series is now quite obscure, though it does retain a cult following with some Amiga owners. A review of the series can be seen [[https://www.youtube.com/watch?v=8QO6W5se160 here]] for additional details for those interested.
----
!!This Series provides examples of:
* ActionGirl: Maria was introduced in the first, Azona and Kai-Ti came in Galactic.
* AlternateCompanyEquivalent: To Creator/{{Capcom}}'s ''Franchise/StreetFighter'' series. This series to a lesser extent can be considered [=ACE=]s to ''Franchise/MortalKombat'' and Creator/{{SNK}}'s VideoGame/FatalFury and VideoGame/ArtOfFighting series.
* ApologeticAttacker: Mike frequently says "Sorry about that" after a successful hit. Though it is somewhat subverted in that it is more like a snarky quip based on his tone of voice.
* AuthorAvatar: Danny and Junior, in a sense. They are named after Team17's game designer Daniel "Danny" J. Burke and programmer Junior McMillian respectively.
* BlowYouAway: Mike, who can spin around like a tornado for one of his moves.
* DigAttack: One of Kossak's main methods of attack.
* DreamMatchGame: Ultimate Body Blows which came out in 1994. Interestingly it predates [[VideoGame/MortalKombat3 Mortal Kombat Trilogy]]'' (released in 1996) and ''VideoGame/TheKingOfFighters '98''
* {{Eagleland}}: Brothers Danny and Nik are gang leaders hailing from Boston, Dug is a wrestler based in Las Vegas, and Mike is an executive on Wall Street.
* ExcusePlot: In the first game: some characters are fighting each other in a tournament hosted by a guy named Max (who is revealed to be a robot. In Galactic: Two of those fighters challenge a bunch of aliens to prove who is the strongest in the universe. Averted in the case of Ultimate as that one lack any sort of plot.
* {{Expy}}
** The Brothers Danny and Nik, while having moves similar to those of Ryu and Ken, but background wise are more like the Bogard brothers from Fatal Fury.
** Junior has a background similar to that of Balrog. However he differs the Street Fighter character in that he gets banned from boxing after a controversial incident Junior didn't turn to criminal activity.
** Inferno and King Warra, fire and ice wielding characters respectively, introduced in Galactic are rather obviously based on Mortal Kombat's Scorpion and Sub-Zero.
** The T-17 [[CaptainErsatz is]] [[SarcasmMode so not]] a [[Franchise/Terminator]].
* FinalBoss: T-17 in the first and Ultimate. Averted in Galactic as it didn't have any sort of boss character.
* FormFittingWardrobe: Maria wears a shirt that is very tight fitting.
* HighlyVisibleNinja: Ninja given that stealth is not a prerequisite in a fighting game. However, he does have a move that allows him to turn invisible for a time.
* HuskyRusskie: Kossak, who is a Russian kickboxer.
* InstantAwesomeJustAddNinja: Ninja (Yes, that is his name) who was in the first and last games.
* JokeCharacter: Mike, who is a business executive, is certainly one especially considering that he has a move involving him spinning around like WesternAnimation/{{Looney Tunes}}' Tasmanian Devil. May also count as a LethalJokeCharacter given that he doesn't have any serious disadvantages compared to other characters.
* RobotReveal: Upon defeating Max in round one he is revealed to actually be a robot.
* SNKBoss: While Max isn't anymore challenging than any of the other fighters, but his true form, T-17, that is revealed after defeating him in the first round has some advantages that other characters don't have.
* TokenMinority: Junior is the only black guy among the human characters. Though Junior does make up for this somewhat as being a prominent character in that he, along with Danny, are the only characters to be in all of the games of the series.