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You can just move it to the new trope instead of deleting it.

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* SultryBellyDancer: The Levantine Terpsichorean is a [[GenderInvertedTrope rare male version]] and wears a skimpy and seductive bedlah outfit, although [[DudeLooksLikeALady you wouldn't know he was a guy by looking at him]].
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dewicked Belly Dancer


* BellyDancer: The Levantine Terpsichorean is a [[GenderInvertedTrope rare male version]] and wears a skimpy bedlah outfit, although [[DudeLooksLikeALady you wouldn't know he was a guy by looking at him]].

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* BallisticBone: Kvarotz Totakh (a human skeleton stretched to giraffe-like proportions and encased in stone) can devour a Corpse and then unleash it in a devastating salvo the next turn. Kvarotz Golem instead starts with a corpse that it fires out in its opening attack, and can later suck back up (or any other corpse) to recover Health.



* GrievousHarmWithABody: Well, with a ''corpse'': Kvarotz Totakh (a human skeleton stretched to giraffe-like proportions and encased in stone) can devour a Corpse and then unleash it in a devastating salvo the next turn. Kvarotz Golem instead starts with a corpse that it fires out in its opening attack, and can later suck back up (or any other corpse) to recover Health.

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* AttackOfTheFifty50Whatever: The Greater Sandwurm, one of the bosses in the Caverns; so big it coils around the entire battlefield as background, and with the [[DamageSpongeBoss health to match]].

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* AttackOfTheFifty50Whatever: AttackOfThe50FootWhatever: The Greater Sandwurm, one of the bosses in the Caverns; so big it coils around the entire battlefield as background, and with the [[DamageSpongeBoss health to match]].match]], necessitating the Flameseeker's assistance in bringing it down.


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* CoolAirship: The Zeppelin Non-Observer "The Flameseeker" is your base of operations, replacing the base game's Hamlet.

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* AttackOfTheFifty50Whatever: The Greater Sandwurm, one of the bosses in the Caverns; so big it coils around the entire battlefield as background, and with the [[DamageSpongeBoss health to match]].



* ChurchMilitant: A faction of them named The Lost Legion, wandering enemies that may show up in Radiant Light or Dim Light. Many of them are able to Expiate and deal increased damage to Pagan heroes.



* EnemySummoner:
** All Cactonids summon an entire squad of their fellows via Provoke the Grove.
** Wildlander Grinhound can summon a pack of Stray Hyenas if it's the last enemy alive.
** Horned Toad can vomit up a weak Wildlife unit (or an occasional Bone Rabble) while damaging the front lines.
** Kvarotz Gagahl can use a Corpse to spawn either a Nerazz Mekhrub or a Kvarotz Tatuth - and can keep spawning them from those Corpses as well.
** Swarm-type Troglodytes can use Swarm! to effectively become a unit of two small Troglodytes, complete with doubled HP and two actions per turn.



** The Levantine Pursuer is one to the Houndmaster; both fight in tandem with an animal (a massive eagle in Pursuer's case), are able to mark targets and while Houndmaster can heal Stress to the party, the Pursuer deals party-wide Stress damage.

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** The Levantine Pursuer is one to the Houndmaster; both fight in tandem with an animal (a massive eagle in Pursuer's case), are able to mark targets targets, inflict Bleed, and while Houndmaster can heal Stress to the party, the Pursuer deals party-wide Stress damage.



* GuysSmashGirlsShoot: PlayedWith with the Wildlanders. Most of their units are [[AmazonianBeauty muscular women]] and tend to fight in melee. The sole male unit, the Harrier, is a fairly squishy archer, and other men encountered in the Exposed Interior are either enslaved or victims of HumanSacrifice. That said, there are three female Wildlander enemies that wield ranged weapons; the Bombard, the Raptor, and the Warhawk Matron. The Bombard wields a blunderbuss, the Raptor wields her HarpoonGun with ChainsawGripBFG while the Warhawk Matron is a boss enemy with a literal ArmCannon.
* InterfaceSpoiler: A very deliberate example is used to indicate the presence of [[spoiler:a [[MetalSlime Kvarotz Otekh]]]] during an encounter. Rarely, one may notice that a basic mook-type enemy (e.g. a Levantine Grunt or Wildlander Hellion) has a [[spoiler:tag that reads 'Stonework?' in their mouse-over info]]. Their stats and skills are completely par for the course unless they're left 'til last.
* KnightTemplar: A faction of them named The Lost Legion, wandering enemies that may show up in Radiant Light or Dim Light.

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* GrievousHarmWithABody: Well, with a ''corpse'': Kvarotz Totakh (a human skeleton stretched to giraffe-like proportions and encased in stone) can devour a Corpse and then unleash it in a devastating salvo the next turn. Kvarotz Golem instead starts with a corpse that it fires out in its opening attack, and can later suck back up (or any other corpse) to recover Health.
* GuysSmashGirlsShoot: PlayedWith with the Wildlanders. Most of their units are [[AmazonianBeauty muscular women]] and tend to fight in melee. The sole other two male unit, units, the Harrier, is Harrier and the Hecatomb, are a fairly squishy archer, archer and a squishy weaponized sacrifice respectively, and other men encountered in the Exposed Interior are either enslaved or victims of HumanSacrifice. That said, there are three female Wildlander enemies that wield ranged weapons; the Bombard, the Raptor, and the Warhawk Matron. The Bombard wields a blunderbuss, the Raptor wields her HarpoonGun with ChainsawGripBFG while the Warhawk Matron is a boss enemy with a literal ArmCannon.
* HardModePerks: Using an Alum Censer on any Cactonid-spawning curio will instead spawn a Malignant Cactonid; the party will heal less and receive more stress during the fight, but will receive a guaranteed [[ShopFodder Malignant Vestige]] on victory.
* HeinousHyena: Wildlander Grinhounds are attack animals of the Wildlanders; they have an axe strapped to their backs and are extremely lethal to Marked heroes. Normal hyenas can also show up as Wildlife enemies or summoned by a Grinhound should it be the last enemy standing.
* InterfaceSpoiler: A very deliberate example is used to indicate the presence of [[spoiler:a [[MetalSlime [[BossInMookClothing Kvarotz Otekh]]]] during an encounter. Rarely, one may notice that a basic mook-type enemy (e.g. a Levantine Grunt or Wildlander Hellion) has a [[spoiler:tag that reads 'Stonework?' in their mouse-over info]]. Their stats and skills are completely par for the course unless they're left 'til last. \n* KnightTemplar: A faction of them named The Lost Legion, wandering enemies that may show up in Radiant Light or Dim Light.



** '''Expiate''' will damage a target while healing the opposing group once if they use a skill that targets an opponent (i.e. attacks and non-damaging skills such as Mark For Death) and it doesn't kill the opponent.

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** '''Expiate''' will damage a target while healing the opposing group once if they use a skill that targets an opponent (i.e. attacks and non-damaging skills such as Mark For Death) and it doesn't kill the opponent. The heal has diminishing returns on subsequent Expiations.



** The Catacombs have either a Levantine Deserter who gives you gold and gems for supplies, or a Kvarotz Vending Machine with trinkets for Matkah.

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** The Catacombs have either a Levantine Deserter who gives you gold and gems for supplies, or a Kvarotz Vending Machine with trinkets for Matkah.Matakh.


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**Furthermore, The Captain's crew features a Levantine soldier and a Wildlander warrioress in the Training Hall.
* WasOnceAMan: The Troglodyte faction is the descendants of abused human slaves of the Kvarotz, having degenerated into slug and beetle-like humanoids dwelling in the Caverns. Notably, they are strictly a Beast-type enemy rather than a Human/Beast hybrid.
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** The Levantine Pursuer is one to the Houndmaster; both fight in tandem with an animal (a massive eagle in Pursuer's case), are able to mark targets and while Houndmaster can heal Stress to the party, the Pursuer deals party-wide Stress damage.


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** The Legion Judicator is one to the playable Judicator; both are able to Expiate and capitalize on Expiated targets, on top of wearing very similar armors.


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* KnightTemplar: A faction of them named The Lost Legion, wandering enemies that may show up in Radiant Light or Dim Light.
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I don't play black reliquary


* BellyDancer: The Levantine Dancer is a [[GenderInvertedTrope rare male version]] and wears a skimpy bedlah outfit, although [[DudeLooksLikeALady you wouldn't know he was a guy by looking at him]].

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* BellyDancer: The Levantine Dancer Terpsichorean is a [[GenderInvertedTrope rare male version]] and wears a skimpy bedlah outfit, although [[DudeLooksLikeALady you wouldn't know he was a guy by looking at him]].

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The mod’s developed to the point we all know the scope it’s intended to have. Thus, I clarified the description.


Black Reliquary is a total conversion mod for ''VideoGame/DarkestDungeon'' and replaces the entire story campaign while restructuring the game's combat and progression. The player will be put to the test against more clever and dangerous opponents in a world that is both familiar and fresh. The project utilizes every tool available to bring in an exciting new experience, going beyond what other mods can do because of compatibility limitations. You'll fight against new enemy factions and in a unique dungeon region (more regions and enemies to come as the mod develops.) Taking talent from all corners of the ''Darkest Dungeon'' modding community, it has over twenty-one contributors in various roles of development.

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Black Reliquary is a total conversion mod for ''VideoGame/DarkestDungeon'' and replaces the entire story campaign while restructuring the game's combat and progression. The player will be put to the test against more clever and dangerous opponents in a world that is both familiar and fresh. The project utilizes every tool available to bring in an exciting new experience, going beyond what other mods can do because of compatibility limitations. You'll fight against new enemy factions (namely, [[TheEmpire the Levantine]], [[BarbarianTribe the Wildlanders]], [[WasOnceAMan the Troglodytes]], [[PlantAliens the Cactonids]], [[TheFundamentalist the Lost Legion]], and [[AbusivePrecursors the Kvarotz]]) and in a unique dungeon region (more regions and enemies to come as all touched by the mod develops.) influence of the Black Reliquary[[note]]as of yet still under development[[/note]]. Taking talent from all corners of the ''Darkest Dungeon'' modding community, it has over twenty-one contributors in various roles of development.


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* AwesomeYetImpractical: The Contraband trinkets, while potent, often come with drawbacks that prove too severe for practical use.
** The Veiled has the Precipice Vessels, which have him inflict Enraged on a target of his healing. Sounds like a great way to boost your damage and give a HealingFactor? Except it also gives Frantic, which not only disrupts your formation, but unless you’ve brought Laudanum or someone able to cure Horror, will stack up stress like nobody’s business.
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* InterfaceSpoiler: A very deliberate example is used to indicate the presence of [[spoiler:a [[MetalSlime Kvarotz Otekh]]]] during an encounter. Rarely, one may notice that a basic mook-type enemy (e.g. a Levantine Grunt or Wildlander Hellion) has a [[spoiler:tag that reads 'Stonework?' in their mouse-over info]]. Their stats and skills are completely par for the course unless they're left 'til last.
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* LadyLand: The Wildlanders are a matriarchal tribe where the women positively ''tower'' over the men in all respects; the latter are archers at best and statusless thralls at worst.
* PlantAliens: Cactonids are, as the name suggests, sentient succulents that have taken over Kvarotz's old Treasury and now use it to [[ChestMonster lure greedy and foolish people as food]].



* PlantAliens: Cactonids are, as the name suggests, sentient succulents that have taken over Kvarotz's old Treasury and now use it to [[ChestMonster lure greedy and foolish people as food]].
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* DuelBoss: A downplayed variation with the Levantine Janissary. Every three combat rounds he designates a party member as his duelling opponent, giving that character alone an accuracy buff high enough to match his ''monstrously'' high Dodge -- and then focusing all of his attacks on that one party member for the rest of those three rounds. Other party members ''can'' still take swipes at him, but with only around a 1-in-5 chance of hitting.

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* DuelBoss: A downplayed variation with the Levantine Janissary. Every three combat rounds he designates a party member as his duelling opponent, giving that character alone an accuracy buff high enough to match his ''monstrously'' high Dodge -- and then focusing all of his attacks on that one party member for the rest of those three rounds. The Levantine mooks he summons via ''Keep Them Busy'' will ignore the specific party member he has reserved. Other party members ''can'' still take swipes at him, but with only around a 1-in-5 chance of hitting.
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* SnakesAreSexy: The Levantine Enchantress, [[{{Fanservice}} full stop]]; a lithe, youthful, and buxom SnakePerson (it's not immediately obvious, but she's classified as being in both the Human and Beast categories, and when she uses Serpent's Call, there's a frame [[GlamourFailure showing her upper body being coated in scales]] and [[ButterFace her face becoming much more snakelike and monstrous]]) who uses snakes as her primary allies (including one perched on her shoulders and outstretched arm) and makes use of very smooth and sensual dance-like movements in combat (including one particularly common frame across her various attacks and abilities involving the aforementioned pet snake coiling around her while she's striking a graceful pose in a way that emphasizes her cleavage), with her even swaying her hips in her idle animation.

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* SnakesAreSexy: The Levantine Enchantress, [[{{Fanservice}} full stop]]; a lithe, youthful, and buxom SnakePerson (it's not immediately obvious, but she's classified as being in both the Human and Beast categories, and when she uses Serpent's Call, there's a frame [[GlamourFailure showing her face and upper body being coated in scales]] and [[ButterFace her face becoming much more snakelike and monstrous]]) who uses snakes as her primary allies (including one perched on her shoulders and outstretched arm) and makes use of very smooth and sensual dance-like movements in combat (including one particularly common frame across her various attacks and abilities involving the aforementioned pet snake coiling around her while she's striking a graceful pose in a way that emphasizes her cleavage), with her even swaying her hips in her idle animation.
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None


* SnakesAreSexy: The Levantine Enchantress, [[{{Fanservice}} full stop]]; a lithe, youthful, and buxom SnakePerson (it's not immediately obvious, but she's classified as being in both the Human and Beast categories, and when she uses Serpent's Call, there's a frame showing her upper body being coated in scales and [[ButterFace her face becoming much more snakelike and monstrous]]) who uses snakes as her primary allies (including one perched on her shoulders and outstretched arm) and makes use of very smooth and sensual dance-like movements in combat (including one particularly common frame across her various attacks and abilities involving the aforementioned pet snake coiling around her while she's striking a graceful pose in a way that emphasizes her cleavage), with her even swaying her hips in her idle animation.

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* SnakesAreSexy: The Levantine Enchantress, [[{{Fanservice}} full stop]]; a lithe, youthful, and buxom SnakePerson (it's not immediately obvious, but she's classified as being in both the Human and Beast categories, and when she uses Serpent's Call, there's a frame [[GlamourFailure showing her upper body being coated in scales scales]] and [[ButterFace her face becoming much more snakelike and monstrous]]) who uses snakes as her primary allies (including one perched on her shoulders and outstretched arm) and makes use of very smooth and sensual dance-like movements in combat (including one particularly common frame across her various attacks and abilities involving the aforementioned pet snake coiling around her while she's striking a graceful pose in a way that emphasizes her cleavage), with her even swaying her hips in her idle animation.
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None


* SnakesAreSexy: The Levantine Enchantress, [[Fanservice full stop]]; a lithe, youthful, and buxom SnakePerson (it's not immediately obvious, but she's classified as being in both the Human and Beast categories, and when she uses Serpent's Call, there's a frame showing her upper body being coated in scales and [[ButterFace her face becoming much more snakelike and monstrous]]) who uses snakes as her primary allies (including one perched on her shoulders and outstretched arm) and makes use of very smooth and sensual dance-like movements in combat (including one particularly common frame across her various attacks and abilities involving the aforementioned pet snake coiling around her while she's striking a graceful pose in a way that emphasizes her cleavage), with her even swaying her hips in her idle animation.

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* SnakesAreSexy: The Levantine Enchantress, [[Fanservice [[{{Fanservice}} full stop]]; a lithe, youthful, and buxom SnakePerson (it's not immediately obvious, but she's classified as being in both the Human and Beast categories, and when she uses Serpent's Call, there's a frame showing her upper body being coated in scales and [[ButterFace her face becoming much more snakelike and monstrous]]) who uses snakes as her primary allies (including one perched on her shoulders and outstretched arm) and makes use of very smooth and sensual dance-like movements in combat (including one particularly common frame across her various attacks and abilities involving the aforementioned pet snake coiling around her while she's striking a graceful pose in a way that emphasizes her cleavage), with her even swaying her hips in her idle animation.
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None


* SnakesAreSexy: The Levantine Enchantress, full stop; a lithe, youthful, and buxom SnakePerson (it's not immediately obvious, but she's classified as being in both the Human and Beast categories, and when she uses Serpent's Call, there's a frame showing her upper body being coated in scales and [[ButterFace her face becoming much more snakelike and monstrous]]) who uses snakes as her primary allies (including one perched on her shoulders and outstretched arm) and makes use of very smooth and sensual dance-like movements in combat (including one particularly common frame across her various attacks and abilities involving the aforementioned pet snake coiling around her while she's striking a graceful pose in a way that emphasizes her cleavage), with her even swaying her hips in her idle animation.

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* SnakesAreSexy: The Levantine Enchantress, [[Fanservice full stop; stop]]; a lithe, youthful, and buxom SnakePerson (it's not immediately obvious, but she's classified as being in both the Human and Beast categories, and when she uses Serpent's Call, there's a frame showing her upper body being coated in scales and [[ButterFace her face becoming much more snakelike and monstrous]]) who uses snakes as her primary allies (including one perched on her shoulders and outstretched arm) and makes use of very smooth and sensual dance-like movements in combat (including one particularly common frame across her various attacks and abilities involving the aforementioned pet snake coiling around her while she's striking a graceful pose in a way that emphasizes her cleavage), with her even swaying her hips in her idle animation.
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None


* SnakesAreSexy: The Levantine Enchantress, full stop; a lithe, youthful, and buxom SnakePerson (it's not immediately obvious, but she's classified as being in both the Human and Beast categories, and when she uses Serpent's Call, there's a frame showing her upper body being coated in scales and [[ButterFace her face becoming much more snakelike and monstrous]]) who uses snakes as her primary allies (including one perched on her shoulders and outstretched arm) and makes use of very smooth and sensual dance-like movements in combat (including one particularly common frame across her various attacks and abilities involving the aforementioned pet snake coiling around her while she's striking a graceful pose), with her even swaying her hips in her idle animation.

to:

* SnakesAreSexy: The Levantine Enchantress, full stop; a lithe, youthful, and buxom SnakePerson (it's not immediately obvious, but she's classified as being in both the Human and Beast categories, and when she uses Serpent's Call, there's a frame showing her upper body being coated in scales and [[ButterFace her face becoming much more snakelike and monstrous]]) who uses snakes as her primary allies (including one perched on her shoulders and outstretched arm) and makes use of very smooth and sensual dance-like movements in combat (including one particularly common frame across her various attacks and abilities involving the aforementioned pet snake coiling around her while she's striking a graceful pose), pose in a way that emphasizes her cleavage), with her even swaying her hips in her idle animation.
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None

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* SnakesAreSexy: The Levantine Enchantress, full stop; a lithe, youthful, and buxom SnakePerson (it's not immediately obvious, but she's classified as being in both the Human and Beast categories, and when she uses Serpent's Call, there's a frame showing her upper body being coated in scales and [[ButterFace her face becoming much more snakelike and monstrous]]) who uses snakes as her primary allies (including one perched on her shoulders and outstretched arm) and makes use of very smooth and sensual dance-like movements in combat (including one particularly common frame across her various attacks and abilities involving the aforementioned pet snake coiling around her while she's striking a graceful pose), with her even swaying her hips in her idle animation.
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Pretty sure this mod doesn't take place in a modern-day oil sheikdom. could be wrong, haven't played it.


Beyond the Estate, [[{{Qurac}} far off to the east]], there is a land which contains the cradle of AncientEvil and dormant power. Our talents are needed to disrupt a swelling terror deep beneath the crags and sands. In its wake we will struggle and suffer, but there are few others who could face the darkness through its veil of sandstorms, and march on to confront... [[TitleDrop the Black Reliquary.]]

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Beyond the Estate, [[{{Qurac}} [[ArabianNightsDays far off to the east]], there is a land which contains the cradle of AncientEvil and dormant power. Our talents are needed to disrupt a swelling terror deep beneath the crags and sands. In its wake we will struggle and suffer, but there are few others who could face the darkness through its veil of sandstorms, and march on to confront... [[TitleDrop the Black Reliquary.]]
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* BellyDancer: The Levantine Dancer is a [[GenderInvertedTrope rare male version]] and wears a skimpy bedlah outfit, although [[DudeLooksLikeALady you wouldn't know he was a guy by looking at him]].
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Beyond the Estate, [[{{Qurac}} far off to the east]], there is a land which contains the cradle of AncientEvil and dormant power. Our talents are needed to disrupt a swelling terror deep beneath the crags and sands. In its wake we will struggle and suffer, but there are few others who could face the darkness through its veil of sandstorms, and march on to confront...[[TitleDrop the Black Reliquary.]]

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Beyond the Estate, [[{{Qurac}} far off to the east]], there is a land which contains the cradle of AncientEvil and dormant power. Our talents are needed to disrupt a swelling terror deep beneath the crags and sands. In its wake we will struggle and suffer, but there are few others who could face the darkness through its veil of sandstorms, and march on to confront... [[TitleDrop the Black Reliquary.]]
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Beyond the Estate, [[FarEast far off to the east]], there is a land which contains the cradle of AncientEvil and dormant power. Our talents are needed to disrupt a swelling terror deep beneath the crags and sands. In its wake we will struggle and suffer, but there are few others who could face the darkness through its veil of sandstorms, and march on to confront...[[TitleDrop the Black Reliquary.]]

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Beyond the Estate, [[FarEast [[{{Qurac}} far off to the east]], there is a land which contains the cradle of AncientEvil and dormant power. Our talents are needed to disrupt a swelling terror deep beneath the crags and sands. In its wake we will struggle and suffer, but there are few others who could face the darkness through its veil of sandstorms, and march on to confront...[[TitleDrop the Black Reliquary.]]
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** '''Frantic''' is a horror effect that will not only inflict horror on the affected target when attacking but will push themselves back in terror.
* SuspiciouslySimilarSubstitute: While the classic [[BonusBoss Shambler and Collector]] are absent, there are two new foes that fill their exact spots: the Yngolian and the Sand Charmer.
** The Yngnolian puts your torch at zero and always shuffles the party when encountered, but needs to waste an action ([[ExtraTurn of which it gets two]]) to summon a minion, and otherwise hammers your party with powerful attacks. Said minions, instead of IncreasinglyLethalEnemies, are ActionBombs.
** The Sand Charmer is a sandy [[AnimalisticAbomination snake-like being]], and summons sandy, skeletal versions of your own characters, like the Bounty Hunter, Occultist and Shieldbreaker.

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** '''Frantic''' is a horror effect that will not only inflict inflicts horror on the affected target when attacking they attack but will push themselves back force them to retreat one rank in terror.
* SuspiciouslySimilarSubstitute: While the classic [[BonusBoss Shambler and Collector]] are absent, there are two new foes that fill their exact spots: the Yngolian and the Sand Charmer.
SuspiciouslySimilarSubstitute:
** The Yngnolian puts your is the Shambler stand-in. However, unlike the Shambler, it can only be encountered via activating the Beacon, due to it having a special Trinket that can be upgraded every time it's fought. It still snuffs out the torch at zero and always shuffles the party when encountered, but needs to waste an action ([[ExtraTurn of which it gets two]]) to encountered. It can also summon a minion, and otherwise hammers your party with powerful attacks. Said minions, Y-Cell minions that, instead of IncreasinglyLethalEnemies, are ActionBombs.
gradually becoming stronger with each attack, they inflict a radioactive explosion, interpreted as causing both blight ''and'' bleed.
** The Sand Charmer is the Collector stand-in. It's a sandy [[AnimalisticAbomination snake-like being]], and summons sandy, skeletal versions of your own characters, like the Bounty Hunter, Occultist and Shieldbreaker.



** The Caverns have a small Troglodyte Purveyor (named Steve) wearing a merchant hat and surrounded by [[GreenRocks Amber]], and gives you a bunch if you give him a gem.
** The Treasury has either a Cactonid impersonating a drink seller that gives you a different StatusBuff or curing diseases with certain supplies or a Wildlander Mythical Warrioress and her son who gives you gold and gems in exchange for a [[ArtifactOfDoom Malignant Vestige]].

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** The Caverns have a small Troglodyte Purveyor (named Steve) wearing a merchant hat and surrounded by [[GreenRocks Amber]], and gives you a bunch if you give him a gem. \n There is also an Amber Poacher who also gives valuable trinkets for amber and amber-based items.
** The Treasury has either a Cactonid impersonating a drink seller that gives you a different StatusBuff or curing diseases with certain supplies supplies, or a Wildlander Mythical Warrioress and her son who gives you gold and gems in exchange for a [[ArtifactOfDoom Malignant Vestige]].
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* GuysSmashGirlsShoot: [[InvertedTrope Somewhat inverted]] with the Wildlanders, as most of their units are [[AmazonianBeauty muscular women]] and tend to fight in melee. The sole male unit among them is a fairly squishy archer, and other men encountered in the Exposed Interior are either enslaved or victims of HumanSacrifice. There ''are'' two units (the Raptor and Warhawk Matron) who are female and wield projectile weapons, but the former wields her HarpoonGun like a ChainsawGripBFG while the latter is both a StatuesqueStunner and wields a literal ArmCannon.

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* GuysSmashGirlsShoot: [[InvertedTrope Somewhat inverted]] PlayedWith with the Wildlanders, as most Wildlanders. Most of their units are [[AmazonianBeauty muscular women]] and tend to fight in melee. The sole male unit among them unit, the Harrier, is a fairly squishy archer, and other men encountered in the Exposed Interior are either enslaved or victims of HumanSacrifice. There ''are'' two units (the Raptor That said, there are three female Wildlander enemies that wield ranged weapons; the Bombard, the Raptor, and the Warhawk Matron) who are female and wield projectile weapons, but Matron. The Bombard wields a blunderbuss, the former Raptor wields her HarpoonGun like a with ChainsawGripBFG while the latter Warhawk Matron is both a StatuesqueStunner and wields boss enemy with a literal ArmCannon.
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So the Purveyor has a name: Steve. No really, it was a patreon thing and it kinda stuck. In-Universe, Steve came from 'Skeeve', which was its attempt to say 'Give', but lacked the proper vocal cords for it. Probably need to make a Word Of God trivia later.


* TokenHeroicOrc: It’s possible to encounter vendors in each area, and while they are usually members of the factions you’re fighting against, they usually just give you loot in exchange for other resources.
** The Catacombs have either a Levantine Deserter who gives you gold and gems for supplies or a Kvarotz vending machine that gives you trinkets for Matkah.
** The Exposed Interior has either a Wildlander slave who flees and lets you have the chest he was carrying if you free him via Wildlander token, or a Levantine Archeologist who, in exchange for relics, gives you Lost Tek [[note]]And [[RareRandomDrop rarely]], a trinket that lets you obtain Kvarotz Daric from most Kvarotz curios[[/note]].
** The Caverns have a small Troglodyte wearing a merchant hat and surrounded by [[GreenRocks Amber]], and gives you a bunch if you give him a gem.
** The Treasury has either a Cactonid impersonating a drink seller that gives you a different StatusBuff or curing diseases with certain supplies or a Wildlander warrior and her son who gives you gold and gems in exchange for a valuable ArtifactOfDoom you may be carrying.

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* TokenHeroicOrc: It’s possible to encounter There are vendors in each area, and while they area who are usually members of the factions you’re fighting against, they usually just but give you loot in exchange for other resources.
** The Catacombs have either a Levantine Deserter who gives you gold and gems for supplies supplies, or a Kvarotz vending machine that gives you Vending Machine with trinkets for Matkah.
** The Exposed Interior has either a Wildlander slave who flees and lets you have the chest he was carrying if you free him via Wildlander token, or a Levantine Archeologist who, in exchange for relics, gives you Lost Tek [[note]]And Tek[[note]]And [[RareRandomDrop rarely]], a trinket that lets you obtain Kvarotz Daric from most Kvarotz curios[[/note]].
** The Caverns have a small Troglodyte Purveyor (named Steve) wearing a merchant hat and surrounded by [[GreenRocks Amber]], and gives you a bunch if you give him a gem.
** The Treasury has either a Cactonid impersonating a drink seller that gives you a different StatusBuff or curing diseases with certain supplies or a Wildlander warrior Mythical Warrioress and her son who gives you gold and gems in exchange for a valuable ArtifactOfDoom you may be carrying.
[[ArtifactOfDoom Malignant Vestige]].

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to:

* TokenHeroicOrc: It’s possible to encounter vendors in each area, and while they are usually members of the factions you’re fighting against, they usually just give you loot in exchange for other resources.
** The Catacombs have either a Levantine Deserter who gives you gold and gems for supplies or a Kvarotz vending machine that gives you trinkets for Matkah.
** The Exposed Interior has either a Wildlander slave who flees and lets you have the chest he was carrying if you free him via Wildlander token, or a Levantine Archeologist who, in exchange for relics, gives you Lost Tek [[note]]And [[RareRandomDrop rarely]], a trinket that lets you obtain Kvarotz Daric from most Kvarotz curios[[/note]].
** The Caverns have a small Troglodyte wearing a merchant hat and surrounded by [[GreenRocks Amber]], and gives you a bunch if you give him a gem.
** The Treasury has either a Cactonid impersonating a drink seller that gives you a different StatusBuff or curing diseases with certain supplies or a Wildlander warrior and her son who gives you gold and gems in exchange for a valuable ArtifactOfDoom you may be carrying.

Changed: 238

Removed: 237

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* GuysSmashGirlsShoot: [[InvertedTrope Somewhat inverted]] with the Wildlanders, as most of their units are [[AmazonianBeauty muscular women]] and tend to fight in melee. The sole male unit among them is a fairly squishy archer, and other men encountered in the Exposed Interior are either enslaved or victims of HumanSacrifice.
There ''are'' two units (the Raptor and Warhawk Matron) who are female and wield projectile weapons, but the former wields her HarpoonGun like a ChainsawGripBFG while the latter is both a StatuesqueStunner and wields a literal ArmCannon.

to:

* GuysSmashGirlsShoot: [[InvertedTrope Somewhat inverted]] with the Wildlanders, as most of their units are [[AmazonianBeauty muscular women]] and tend to fight in melee. The sole male unit among them is a fairly squishy archer, and other men encountered in the Exposed Interior are either enslaved or victims of HumanSacrifice.
HumanSacrifice. There ''are'' two units (the Raptor and Warhawk Matron) who are female and wield projectile weapons, but the former wields her HarpoonGun like a ChainsawGripBFG while the latter is both a StatuesqueStunner and wields a literal ArmCannon.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GuysSmashGirlsShoot: [[InvertedTrope Somewhat inverted]] with the Wildlanders, as most of their units are [[AmazonianBeauty muscular women]] and tend to fight in melee. The sole male unit among them is a fairly squishy archer, and other men encountered in the Exposed Interior are either enslaved or victims of HumanSacrifice.
There ''are'' two units (the Raptor and Warhawk Matron) who are female and wield projectile weapons, but the former wields her HarpoonGun like a ChainsawGripBFG while the latter is both a StatuesqueStunner and wields a literal ArmCannon.
Is there an issue? Send a MessageReason:
Added miniboss entries and fixed some spelling


Black Reliquary is a total conversion mod for ''VideoGame/DarkestDungeon'' and replaces the entire story campaign, while restructuring the game's combat and progression. The player will be put to the test against more clever and dangerous opponents in a world which is both familiar and fresh. The project utilizes every tool available to bring in an exciting new experience, going beyond what other mods can do because of compatibility limitations. You'll fight against new enemy factions and in a unique dungeon region (more regions and enemies to come as the mod develops.) Taking talent from all corners of the ''Darkest Dungeon'' modding community, it has over twenty one contributors in various roles of development.

to:

Black Reliquary is a total conversion mod for ''VideoGame/DarkestDungeon'' and replaces the entire story campaign, campaign while restructuring the game's combat and progression. The player will be put to the test against more clever and dangerous opponents in a world which that is both familiar and fresh. The project utilizes every tool available to bring in an exciting new experience, going beyond what other mods can do because of compatibility limitations. You'll fight against new enemy factions and in a unique dungeon region (more regions and enemies to come as the mod develops.) Taking talent from all corners of the ''Darkest Dungeon'' modding community, it has over twenty one twenty-one contributors in various roles of development.



** The Levantine: Very Ottoman inspired, the Levantine is a massive desert-Empire spanning a huge distance, composed of multiple tribes and conquered peoples whose fallen under the boot by their vast legions, wielding advanced technology and BlackMagic hand in hand. Fielding a peerless professional military, they are currently focused westward, being relatively new to the scene, and now threaten the safety of the Hamlet.
** Ancient Kvarotz: While the Levantine are nominally aggressive, but still ''human'', conquerers, the Kvarotz are ''straight up evil'', being described as a "black-hearted" empire which praises one's power and the suffering of others. Torture and torment are celebrated, as are offerings to the dark gods. Streets are patrolled by automatons, lumbering about in the darkness and fueled by the corpses of the disobedient. With miles upon miles of ruined territory, their golems still infest the ruins of their fallen cities.

to:

** The Levantine: Very Ottoman inspired, the Levantine is a massive desert-Empire spanning a huge distance, composed of multiple tribes and conquered peoples whose who have fallen under the boot by their vast legions, wielding advanced technology and BlackMagic hand in hand. Fielding a peerless professional military, they are currently focused westward, being relatively new to the scene, and now threaten the safety of the Hamlet.
** Ancient Kvarotz: While the Levantine are nominally aggressive, but still ''human'', conquerers, the Kvarotz are ''straight up evil'', being described as a "black-hearted" empire which that praises one's power and the suffering of others. Torture and torment are celebrated, as are offerings to the dark gods. Streets are patrolled by automatons, lumbering about in the darkness and fueled by the corpses of the disobedient. With miles upon miles of ruined territory, their golems still infest the ruins of their fallen cities.



** '''Amberblight''' will cause a target to either deal 15% less damage or received 15% more damage if they either attack or use a friendly skill, respectively.

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** '''Amberblight''' will cause a target to either deal 15% less damage or received receive 15% more damage if they either attack or use a friendly skill, respectively.



** '''Frantic''' is a horror effect that will not only inflict horror on the affected target when attacking, but will push theselves back in terror.

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** '''Frantic''' is a horror effect that will not only inflict horror on the affected target when attacking, attacking but will push theselves themselves back in terror.



** The Sand Charmer is a sandy [[AnimalisticAbomination snake-like being]], and summons sandy, skeletal versions of the Occultist and Shieldbreaker.

to:

** The Sand Charmer is a sandy [[AnimalisticAbomination snake-like being]], and summons sandy, skeletal versions of your own characters, like the Bounty Hunter, Occultist and Shieldbreaker.

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