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* DevelopmentHell: The game technically started development in 2011, but the game's creator held progress on it for various reasons. In the year 2014, the game's engine has been ported from Game Maker 7 to Studio and development was slowly being continued, but after some discussion inside the dev team, it was decided that the engine should be redone once more. Hopefully, it's the last time.
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Added DiffLines:

* BattleThemeMusic: Bingo the Multiva has a Normal, Major, some Villain and a Final Boss theme.


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* SideView

Added: 134

Changed: 147

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* OneUp: Across the stages, monitors with the head of the player can be found. Destroying those grants an extra life.

to:

* OneUp: Across the stages, monitors with the head of the player can be found. Destroying those grants an extra life. Alternatively, obtained by [[Lawof100 collecting 100 coins]].



* CheckPoint: In form of small flag poles inside the stages.

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* CheckPoint: In form of small flag poles inside the stages. When you die and have enough lives left, [[RespawnPoint you'll respawn from there]].


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* FollowtheMoney: Coins.


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* InvincibilityPowerUp: Breaking certain monitors grant [[TimedPowerUp temporary]] invincibility.


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* StartScreen
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Added DiffLines:

* OneUp: Across the stages, monitors with the head of the player can be found. Destroying those grants an extra life.
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** Playing the game on Easy, you will only get damage when you don't have any coins in your possession, but you will lose all the coins when getting hit.
** On Normal, you will always get damage and just lose a few coins.
** And on Hard, you will get double the damage, but you keep all of your coins.

to:

** Playing the game on Easy, easy, you will only get damage when you don't have any coins in your possession, but you will lose all the coins when getting hit.
** On Normal, normal, you will always get damage and just lose a few coins.
** And on Hard, hard, you will get double the damage, but you keep all of your coins.
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* EdgeGravity: [[AvertedTrope Averted]]. Unlike other 2D indie platformers, Bingo The Multiva doesn't have edge gravity ''unless'' you're rolling.
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* CollisionDamage: Usually, if an enemy doesn't have any spikes, the player doesn't get any touch damage. ''Only'' when an enemy starts attacking/shooting a projectile, the attack ''actually'' makes damage.

to:

* CollisionDamage: Usually, if an enemy doesn't have any spikes, the player doesn't get any touch damage. ''Only'' when an enemy starts attacking/shooting a projectile, the attack ''actually'' actually makes damage.



* DevelopmentHell: The game technically started development in 2011, but the game's creator held progress on it for various reasons. In the year 2014, the game's engine has been ported from Game Maker 7 to Studio and development was slowly being continued, but after some discussion inside the dev team, it was decided that the engine should be redone once more.

to:

* DevelopmentHell: The game technically started development in 2011, but the game's creator held progress on it for various reasons. In the year 2014, the game's engine has been ported from Game Maker 7 to Studio and development was slowly being continued, but after some discussion inside the dev team, it was decided that the engine should be redone once more. Hopefully, it's the last time.
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* EdgeGravity: [[InvertedTrope Inverted]]. Unlike other 2D indie platformers, Bingo The Multiva doesn't have edge gravity ''unless'' you're rolling.

to:

* EdgeGravity: [[InvertedTrope Inverted]].[[AvertedTrope Averted]]. Unlike other 2D indie platformers, Bingo The Multiva doesn't have edge gravity ''unless'' you're rolling.
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'''Bingo The Multiva''' is an upcoming PlatformGame created by the American indie developer Multipup Studios, formed by Darian Gonzalez, and developed using [[GameMaker Game Maker]]. The fast-paced gameplay is mostly based off the [[SonictheHedgehog 2D Sonic games]], but it also mixes things up with elements inspired by [[SuperMario Super Mario]].

to:

'''Bingo The Multiva''' is an upcoming PlatformGame created by the American indie developer Multipup Studios, formed by Darian Gonzalez, ''Darian Gonzalez'' (also known as ''Plom 510''), and developed using [[GameMaker Game Maker]]. The fast-paced gameplay is mostly based off the [[SonictheHedgehog 2D Sonic games]], but it also mixes things up with elements inspired by [[SuperMario Super Mario]].



* CartoonCreature: The whole Multiva species, especially the main character, Bingo, himself. On various forums and communities, people asked and still ask the game's creator, Darian Gonzalez, the question as to what Bingo actually is.

to:

* CartoonCreature: The whole Multiva species, especially ''especially'' the main character, Bingo, himself. On various forums and communities, people asked and still ''still'' ask the game's creator, Darian Gonzalez, the question as to what Bingo actually is.



* CollisionDamage: Usually, if an enemy doesn't have any spikes, the player doesn't get any touch damage. Only when an enemy starts attacking/shooting a projectile, the attack actually makes damage.

to:

* CollisionDamage: Usually, if an enemy doesn't have any spikes, the player doesn't get any touch damage. Only ''Only'' when an enemy starts attacking/shooting a projectile, the attack actually ''actually'' makes damage.



* EdgeGravity: [[InvertedTrope Inverted]]. Unlike other 2D indie platformers, Bingo The Multiva doesn't have edge gravity unless you're rolling.

to:

* EdgeGravity: [[InvertedTrope Inverted]]. Unlike other 2D indie platformers, Bingo The Multiva doesn't have edge gravity unless ''unless'' you're rolling.



* SegmentedSerpent: The Spikey.

to:

* SegmentedSerpent: The Spikey.Spikey enemy.



** Charcoal Caverns: UndergroundLevel

to:

** Charcoal Caverns: UndergroundLevelUndergroundLevel / AbandonedMine
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* EdgeGravity: [[InvertedTrope Inverted]]. Unlike other 2D indie platformers, BtM doesn't have edge gravity unless you're rolling.

to:

* EdgeGravity: [[InvertedTrope Inverted]]. Unlike other 2D indie platformers, BtM Bingo The Multiva doesn't have edge gravity unless you're rolling.

Changed: 179

Removed: 38

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* DashAttack: Bingo's dashing ability.



* DoubleJump: Bingo's Kickflip kind of acts as a double jump for him.

to:

* DoubleJump: Bingo's Kickflip kind of acts as a double jump for him.EdgeGravity: [[InvertedTrope Inverted]]. Unlike other 2D indie platformers, BtM doesn't have edge gravity unless you're rolling.
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* EvilCounterpart: Darth to Bingo.



* RollingAttack: Bingo normally relies on his Spin Attack and Rolling to damage enemies, since he isn't trained in any other kind of combat yet.
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* DevelopmentHell: The game technically started development in 2011, but the game's creator held progress on it for various reasons. In the year 2014, the game's engine has been ported from Game Maker 7 to Studio and development was slowly being continued, but after some discussion inside the dev team, it was decided that the game's engine should be redone.

to:

* DevelopmentHell: The game technically started development in 2011, but the game's creator held progress on it for various reasons. In the year 2014, the game's engine has been ported from Game Maker 7 to Studio and development was slowly being continued, but after some discussion inside the dev team, it was decided that the game's engine should be redone.redone once more.
Is there an issue? Send a MessageReason:
None


* DevelopmentHell: The game technically started development in 2011, but the game's creator held progress on it for various reasons. In the year 2014, the game's engine has been ported from Game Maker 7 to Studio and development was slowly being continued, but after some discussion inside the Staff, it was decided that the game's engine should be redone.

to:

* DevelopmentHell: The game technically started development in 2011, but the game's creator held progress on it for various reasons. In the year 2014, the game's engine has been ported from Game Maker 7 to Studio and development was slowly being continued, but after some discussion inside the Staff, dev team, it was decided that the game's engine should be redone.
Is there an issue? Send a MessageReason:
None


* CartoonCreature: The whole Multiva species, especially the main character, Bingo, himself. On various forums, communities people asked the game's creator, Darian Gonzalez, the question as to what Bingo actually is.

to:

* CartoonCreature: The whole Multiva species, especially the main character, Bingo, himself. On various forums, communities forums and communities, people asked and still ask the game's creator, Darian Gonzalez, the question as to what Bingo actually is.

Added: 356

Removed: 397

Is there an issue? Send a MessageReason:
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* DevelopmentHell: The game technically started development in 2011, but the game's creator held progress on it for various reasons. In the year 2014, the game's engine has been ported from Game Maker 7 to Studio and development was slowly being continued, but after some discussion inside the Staff, it was decided that the game's engine should be redone.



* [[SavedfromDevelopmentHell Saved from Development Hell]]: The game technically started development in 2011, but the game's creator held progress on it for various reasons. In the year 2014, the game's engine has been ported from Game Maker 7 to Studio and development was slowly being continued, but after some discussion inside the Staff, it was decided that the game's engine should be redone.
Is there an issue? Send a MessageReason:
None


'''Bingo The Multiva''' is an upcoming PlatformGame created by the american indie developer Multipup Studios and developed using [[GameMaker Game Maker]]. The fast-paced gameplay is mostly based off the [[SonictheHedgehog 2D Sonic games]], but it also mixes things up with elements inspired by [[SuperMario Super Mario]].

to:

'''Bingo The Multiva''' is an upcoming PlatformGame created by the american American indie developer Multipup Studios Studios, formed by Darian Gonzalez, and developed using [[GameMaker Game Maker]]. The fast-paced gameplay is mostly based off the [[SonictheHedgehog 2D Sonic games]], but it also mixes things up with elements inspired by [[SuperMario Super Mario]].



* [[SavedfromDevelopmentHell Saved from Development Hell]]: The game technically started development in 2011, but the game's creator held progress on it for various reasons. In 2014, the game's engine has been ported from Game Maker 7 to Studio and in 2017, the game's engine currently is being redone.

to:

* [[SavedfromDevelopmentHell Saved from Development Hell]]: The game technically started development in 2011, but the game's creator held progress on it for various reasons. In the year 2014, the game's engine has been ported from Game Maker 7 to Studio and in 2017, development was slowly being continued, but after some discussion inside the Staff, it was decided that the game's engine currently is being should be redone.
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* TheGoomba: The Scarab Wheels are easily defeated with a roll or dash attack, but be careful that you don't touch them with an open guard while they drive in their angered state towards you.
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* TheGoomba: The Scarab Wheels are easily defeated with a roll or dash attack, but be careful that you don't touch them with an open guard while they drive in their angered state towards you.
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to:

Note: Some of the information might be outdated in later versions of the game.
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'''Bingo The Multiva''' is an upcoming PlatformGame created by the indie developer Multipup Studios and developed using [[GameMaker Game Maker]]. The fast-paced gameplay is mostly based off the [[SonictheHedgehog 2D Sonic games]], but it also mixes things up with elements inspired by [[SuperMario Super Mario]].

to:

'''Bingo The Multiva''' is an upcoming PlatformGame created by the american indie developer Multipup Studios and developed using [[GameMaker Game Maker]]. The fast-paced gameplay is mostly based off the [[SonictheHedgehog 2D Sonic games]], but it also mixes things up with elements inspired by [[SuperMario Super Mario]].
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* AutoSave: The game automatically saves on stage completion.


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* LockedDoor: Rustic Ruins has those, requiring you to collect a key.
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* SegmentedSerpent: The Spikey.
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* DegradedBoss: After beating the in Rustic Ruins, it shows up in Sundial Sandscape as a generic enemy, but still need to be hit three times.


Added DiffLines:

* TheGoomba: The Scarab Wheels are easily defeated with a roll or dash attack, but be careful that you don't touch them with an open guard while they drive in their angered state towards you.
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** On Normal, you will get one point of damage and only lose a few coins.
** And on Hard, you will get two points of damage, but you keep all of your coins.

to:

** On Normal, you will always get one point of damage and only just lose a few coins.
** And on Hard, you will get two points of double the damage, but you keep all of your coins.
Is there an issue? Send a MessageReason:
None


'''Bingo The Multiva''' is an upcoming PlatformGame created by the indie developer Multipup Studios and developed using [[GameMaker Game Maker]]. The fast-paced gameplay is mostly based off the [[SonictheHedgehog 2D Sonic games]], but it also mixes things up with elements inspired by other franchises like [[SuperMario Super Mario]].

to:

'''Bingo The Multiva''' is an upcoming PlatformGame created by the indie developer Multipup Studios and developed using [[GameMaker Game Maker]]. The fast-paced gameplay is mostly based off the [[SonictheHedgehog 2D Sonic games]], but it also mixes things up with elements inspired by other franchises like [[SuperMario Super Mario]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Playing the game on Easy, you will only get damage when you don't have any coins in your possession, but you will lose all the coins when getting hit.
** On Normal, you will get one point of damage and only lose a few coins.
** And on Hard, you will get two points of damage, but you keep all of your coins.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LevelGoal: A basic pole at the end of the stage that just needs to be walked through.

Added: 64

Changed: 330

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'''Bingo The Multiva''' is an upcoming PlatformGame created by the indie developer Multipup Studios and developed using [[GameMaker Game Maker]].

to:

'''Bingo The Multiva''' is an upcoming PlatformGame created by the indie developer Multipup Studios and developed using [[GameMaker Game Maker]].
Maker]]. The fast-paced gameplay is mostly based off the [[SonictheHedgehog 2D Sonic games]], but it also mixes things up with elements inspired by other franchises like [[SuperMario Super Mario]].



* CartoonCreature: The whole Multiva species, especially the main character, Bingo. On various forums, communities people asked the game's creator, Darian Gonzalez, the question as to what Bingo actually is.

to:

* CartoonCreature: The whole Multiva species, especially the main character, Bingo. Bingo, himself. On various forums, communities people asked the game's creator, Darian Gonzalez, the question as to what Bingo actually is.is.
* CheckPoint: In form of small flag poles inside the stages.



* DashAttack: Bingo's Dash.

to:

* DashAttack: Bingo's Dash.dashing ability.



* SavedfromDevelopmentHell: The game technically started development in 2011, but the game's creator for various reasons held progress on it. In 2014, the game's engine has been ported from Game Maker 7 to Studio and in 2017, the game's engine currently is being redone.
* SortingAlgorithmofThreateningGeography: As the game progresses, the theme of the stages will slowly become more metallic-themed and dark.

to:

* SavedfromDevelopmentHell: [[SavedfromDevelopmentHell Saved from Development Hell]]: The game technically started development in 2011, but the game's creator for various reasons held progress on it.it for various reasons. In 2014, the game's engine has been ported from Game Maker 7 to Studio and in 2017, the game's engine currently is being redone.
* SortingAlgorithmofThreateningGeography: [[SortingAlgorithmofThreateningGeography Sorting Algorithm of Threatening Geography]]: As the game progresses, the theme of the stages will slowly become more metallic-themed and dark.



** Sundial Sandscape: ShiftingSandLand / BuildLikeanEgyptian / TheMaze

to:

** Sundial Sandscape: ShiftingSandLand / BuildLikeanEgyptian / TheMazeTheMaze
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Started the Tv Tropes page about Bingo the Multiva.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/btm_icon_update.png]]
'''Bingo The Multiva''' is an upcoming PlatformGame created by the indie developer Multipup Studios and developed using [[GameMaker Game Maker]].

The story is about the titular Multiva called Bingo along with his best friend Salamon and their journey to save their home from being invaded by Darth and his troops.


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!! Bingo The Multiva contains examples of:
*CartoonCreature: The whole Multiva species, especially the main character, Bingo. On various forums, communities people asked the game's creator, Darian Gonzalez, the question as to what Bingo actually is.
*CollisionDamage: Usually, if an enemy doesn't have any spikes, the player doesn't get any touch damage. Only when an enemy starts attacking/shooting a projectile, the attack actually makes damage.
*DashAttack: Bingo's Dash.
*DifficultyLevels: The game has difficulty options reaching from easy to hard.
*EvilCounterpart: Darth to Bingo.
*DoubleJump: Bingo's Kickflip kind of acts as a double jump for him.
*FourFingeredHands: On the game's sprites, Bingo is usually only shown with four, while the artworks show him having five.
*RollingAttack: Bingo normally relies on his Spin Attack and Rolling to damage enemies, since he isn't trained in any other kind of combat yet.
*SavedfromDevelopmentHell: The game technically started development in 2011, but the game's creator for various reasons held progress on it. In 2014, the game's engine has been ported from Game Maker 7 to Studio and in 2017, the game's engine currently is being redone.
*SortingAlgorithmofThreateningGeography: As the game progresses, the theme of the stages will slowly become more metallic-themed and dark.
*VideoGameSettings
**Verdant Valley: GreenHillZone
**Charcoal Caverns: UndergroundLevel
**Rustic Ruins: RuinsforRuinsSake
**Sundial Sandscape: ShiftingSandLand / BuildLikeanEgyptian / TheMaze

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