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* ChargedShot: Lucy's default pistol, when holding down the trigger, will accumulate energy around the barrel. Releasing it delivers an enhanced shot that deals multiple damage.

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* ChargedShot: ChargedAttack: Lucy's default pistol, when holding down the trigger, will accumulate energy around the barrel. Releasing it delivers an enhanced shot that deals multiple damage.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/485f941b450e9686cf79792b597f90eb.jpg]]

Sometime in the future, somewhere in the United States...

In the laboratories of [[MegaCorp Genemp Corporation]], a young woman wakes up from a deep slumber with none of her memories intact. Or her body, having been genetically augmented with assorted machines granting her superhuman abilities. However, she remembers her codename, LC-16, granted by those who created her, and when she finds a katana and sees herself staring down legions and legions of hostile robots, Lucy (the name given to the protagonist in the game's manual, derived from her codename) remembers she can kick ''so much ass''.

''Beyond Sunset'' is a StylishAction cyberpunk-themed {{FPS}} / HackAndSlash action game developed by Metacorp, an Australian Indie company.

Players assume the role of Lucy, an amnesiac cyber-samurai who awakens from the bowels of a laboratory overrun with hostile robots, and needs to investigate what actually happened - while destroying ''everything'' that gets in her way.

A demo of the game was made available in 2021; an updated follow-up that continues Lucy's story after the ending is scheduled sometime in 2023.
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!! You don't remember who you are... do you? Perhaps it's better if you forget...
* AfterTheEnd: [[spoiler:As the ending reveals, turns out the world outside is a wasteland after humans lost a RobotWar and are conquered by machines. Lucy used to be [[WasOnceAMan one of the human forces' best resistance fighters]], until the machines captured her alive and turns her into one of their own bio-weapons before she eventually broke free. And then, a ''second'' war is coming to wipe out the remaining pockets of mankind]]…
* AirDashing: Lucy can dash really, ''really'' far while in mid-air, over BottomlessPits and fatal drops. It's especially useful in platforming stages which the game has plenty.
* AmnesiacHero: Lucy doesn't have any memories of her past and how did she end up in Genemp Corporation's laboratories. The entire game is her QuestForIDentity - that and killing tons and tons of robots.
* AttackDrone: Several armed drones attacks Lucy in a level outdoors, set above the city skylines where she's leaping between platforms and battling the drones simultaneously.
* BottomlessMagazines: Lucy's first firearm, a weak laser pistol, has the benefit of being the only firearm that doesn't require reloading since it recharges itself periodically.
* ChargedShot: Lucy's default pistol, when holding down the trigger, will accumulate energy around the barrel. Releasing it delivers an enhanced shot that deals multiple damage.
* CyberNinja: Lucy, especially when players chose to use the katana extensively.
* DoubleJump: Another ability Lucy can perform, either to reach secret areas or higher platforms.
* GiantMook: The game starts throwing gigantic robot enemies halfwway around, with lower-level regular mooks only sttanding near their waists. They range from one with dual {{Power Fist}}s and an ability to deliver a ShockwaveStomp upon Lucy, to another armed with dual [[FireBreathingWeapon flamethrowers]].
* GunsAkimbo: When the enemies starts getting really ''dense'' in numbers, the game helpfully grants Lucy dual machine-guns for her to MoreDakka her way through levels.
* HalfTheManHeUsedToBe: Most of the human-sized mooks will be halved either horizontally or diagonally if killed by way of katana. As does some of those larger ones who breaks into sizeable chunks.
* HoppingMachine: The game grants jumping abilities, oddly enough to one of the two GiantMook-variety robots. Beware, it's about to land with a ShockwaveStomp if it jumps.
* JustifiedTutorial: The opening virtual reality training stage, which is Lucy going on a test-run by the Genemp Corporation before her activation.
* KatanasAreJustBetter: Lucy's first available weapon is a katana she collects from Genemp Corporation's lobby (why is it on display just like that without safeguards is ''never'' addressed) and it's one of the best weapons she can use - most mooks falls apart in just a swing owing to it's AbsurdlySharpBlade, she can deflect bullets with it, and when she's out of ammo for most of her weapons the katana can provide surprisingly effective backup.
* KillItWithIce: When Lucy reaches the Genemp Corporation's freezer rooms. Aim for the coolant tanks, where enemies will inexplicably stand close by, as blowing up the tanks will turn all surrounding enemies into blocks of ice. One more hit reduces them to LiterallyShatteredLives.
* MachineBlood: The robots can bleed yellow, turquoise, and even red.
* MechaMooks: All those enemies Lucy spends the whole game battling are robots, of assorted sizes. The basic ones are pretty mindless, but the red ones appears closer to {{Robot Soldier}}s with their military-styled uniforms and being trained in using firearms.
* MysteriousInformant: Raven, who only shows up on a video screen to Lucy without revealing her face. She seems to have some sort of history with Lucy and reappears in the final FMV, but as of now nothing else is revealed (maybe until the 2023 complete release).
* ParryingBullets: Lucy's default katana can deflect shots fired at her, and the reflected bullets tends to end up in their shooters.
* ShadowedFaceGlowingEyes: Raven, the mysterious contact revealing herself to Lucy on a video screen and later appears in the ending FMV, whose face is hooded in every scene and only her glowing eyes being visible.
* ShieldBearingMook: Some of the red-armored droids carries shields for blocking bullets. A ChargedAttack will get rid of those shields easily.
* ShotgunsAreJustBetter: This game's shotgun is a futuristic version of the AA-12, with a drum holding it's shells and can fire powerful rounds capable of turning mooks into a bloody stain.
* ShoutOut:
** Part of Lucy's virtual simulation in the opening stage looks remarkably like the 90s 3D-Maze screensaver.
** One of the levels drags Lucy into a video game-esque world (''[[ShapedLikeItself when she's already a video game character!]]'') modeled exactly like the computer world in ''Film/{{Tron}}''. The enemies are even {{Huge Holographic Head}}s not unlike the Master Control Program.
* SwordLines: An upgrade sharpens Lucy's katana to deal even more damage than it already does; when in use her slash will leave behind a red line every swing.
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