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updated wick with new namespace


Shortly after the game was published, the company that held the publishing rights to the game in North America, Digital Jesters, went bankrupt. Sometime later, the publishing rights to the game were purchased by the South Korean company Gravity, and the game was released on UsefulNotes/{{Steam}} in early December 2014.

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Shortly after the game was published, the company that held the publishing rights to the game in North America, Digital Jesters, went bankrupt. Sometime later, the publishing rights to the game were purchased by the South Korean company Gravity, and the game was released on UsefulNotes/{{Steam}} Platform/{{Steam}} in early December 2014.
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disambiguated, ZCE example


* {{Cool Gun}}s: Cool? Yes. Shiny? [[UsedFuture Never.]]
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* BloodKnight: In the ''Blood of Sahara'' expansion pack, VillainProtagonist Max Balding notes in the prologue that he wasn't content with the money from being the champion of B.O.S., he wanted to be TheDreaded and inspire absolute fear in all those around him. That's what led to him joining the Syndicate and eventually becoming their top enforcer.
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But war didn't change. It only grew bloodier and more profitable for the wealthy industrialists that control it. The game revolves around the titular [[BloodSport Bet on Soldier]] competitions, which are essentially one-on-one dog fights, except the dogs can shoot (and talk, allegedly). Players assume the role of one Nolan Daneworth, an amnesiac soldier trying to figure out the mystery of his wife's death.

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But war didn't change. It only grew bloodier and more profitable than ever before for the wealthy industrialists that control it. The game revolves around the titular [[BloodSport Bet on Soldier]] competitions, which are essentially one-on-one dog fights, except the dogs can shoot (and talk, allegedly). Players assume the role of one Nolan Daneworth, an amnesiac soldier trying to figure out the mystery of his wife's death.

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In fact, it's the only constant. Times have changed, along with the factions: The [[TheFederation United States of Western Europe]] consolidated into the WRF, together with the United States of America. The [[TheEmpire Russomongolian Empire]] formed the UAN. The [[MegaCorp Consortium]] evolved into the Syndicate. Methods of killing people are more refined, as is the technology to protect, transport and fix them.

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In fact, it's the only constant. Times have changed, along with the factions: The [[TheFederation United States of Western Europe]] consolidated into the WRF, together with the United States of America. The [[TheEmpire Russomongolian Russo-Mongolian Empire]] formed the UAN. The [[MegaCorp Consortium]] evolved into the Syndicate. Methods of killing people are more refined, as is the technology to protect, transport and fix them.



* NoExportForYou: The game's Western publisher went bankrupt after releasing it, so the game's two [[MissionPackSequel Mission Pack Sequels]], ''Blood of Sahara'' and ''Black Out Saigon'', were never released in the English language market outside of a small digital release on Gamersgate that went unnoticed by many.
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''Bet on Soldier: Blood Sport'' is a 2005 FirstPersonShooter developed by French video game developer Kylotonn. Although billed as a SpiritualSuccessor, it's actualy a StealthSequel, continuing the story of ''VideoGame/IronStorm'' 34 years later, in 1998. Troops of the West still wear uniforms with the USWE insignia, faded propaganda posters for the factions line the walls, while men, women and children die for a War that's now the foundation of everything.

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''Bet on Soldier: Blood Sport'' is a 2005 FirstPersonShooter developed by French video game developer Kylotonn. Although billed as a SpiritualSuccessor, it's actualy a StealthSequel, continuing the story of ''VideoGame/IronStorm'' 34 years later, in 1998. Troops of the West still wear uniforms with the USWE insignia, faded propaganda posters for the factions line the walls, while men, women and children die for a War war that's now the foundation of everything.
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* DistantSequel: The game is set 34 years after ''VideoGame/IronStorm''.
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no bolding for work titles


'''Bet on Soldier: Blood Sport''' is a 2005 FirstPersonShooter developed by French video game developer Kylotonn. Although billed as a SpiritualSuccessor, it's actualy a StealthSequel, continuing the story of ''VideoGame/IronStorm'' 34 years later, in 1998. Troops of the West still wear uniforms with the USWE insignia, faded propaganda posters for the factions line the walls, while men, women and children die for a War that's now the foundation of everything.

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'''Bet
''Bet
on Soldier: Blood Sport''' Sport'' is a 2005 FirstPersonShooter developed by French video game developer Kylotonn. Although billed as a SpiritualSuccessor, it's actualy a StealthSequel, continuing the story of ''VideoGame/IronStorm'' 34 years later, in 1998. Troops of the West still wear uniforms with the USWE insignia, faded propaganda posters for the factions line the walls, while men, women and children die for a War that's now the foundation of everything.



Shortly after the game was published, the company that held the publishing rights to the game in North America, Digital Jesters, went bankrupt. Some time later, the publishing rights to the game were purchased by the South Korean company Gravity, and the game was released on UsefulNotes/{{Steam}} in early December 2014.

to:

Shortly after the game was published, the company that held the publishing rights to the game in North America, Digital Jesters, went bankrupt. Some time Sometime later, the publishing rights to the game were purchased by the South Korean company Gravity, and the game was released on UsefulNotes/{{Steam}} in early December 2014.



!!Provides Examples Of:

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!!Provides Examples Of:
examples of:
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* DownerEnding: Just like ''VideoGame/IronStorm'' (and ''VideoGame/{{Chaser}}'', for that matter). Eastern European game developers really like to end their stories on a down note. Given their cultural and historical background, it's somewhat understandable.

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* DownerEnding: Just like ''VideoGame/IronStorm'' (and ''VideoGame/{{Chaser}}'', for that matter). Eastern European game developers really like to [[spoiler: No matter what happens, Daneworth, your protagonist, will be on the receiving end their stories on a down note. Given their cultural and historical background, it's somewhat understandable.of YouHaveOutlivedYourUsefulness.]]
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Per TRS, this was merged into Unintentionally Unwinnable.


* AntiFrustrationFeature: You cannot restore your health in the middle of a level, nor can you restore the health or armor of your mercenary squadmates. However, the game resets your health and armor as well as that of your mercenaries back to 100% at the beginning of each new map, to make it less likely you'll end up in an UnwinnableByMistake position. Killed mercenaries will stay dead, however.

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* AntiFrustrationFeature: You cannot restore your health in the middle of a level, nor can you restore the health or armor of your mercenary squadmates. However, the game resets your health and armor as well as that of your mercenaries back to 100% at the beginning of each new map, to make it less likely you'll end up in an UnwinnableByMistake UnintentionallyUnwinnable position. Killed mercenaries will stay dead, however.



* ResourcesManagementGameplay: The resource system revolves entirely around money. It's used to refill your ammo and repair your armor, and is earned from killing enemies. If you play carelessly, it's entirely possible to lose money (from having to repair armor and replace ammo) faster than you can get it back, eventually leading you to an UnwinnableByMistake situation where you run out of money while not having enough armor or ammo to get through the next area.

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* ResourcesManagementGameplay: The resource system revolves entirely around money. It's used to refill your ammo and repair your armor, and is earned from killing enemies. If you play carelessly, it's entirely possible to lose money (from having to repair armor and replace ammo) faster than you can get it back, eventually leading you to an UnwinnableByMistake UnintentionallyUnwinnable situation where you run out of money while not having enough armor or ammo to get through the next area.
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* NoExportForYou: The game's Western publisher went bankrupt after releasing it, so the game's two [[MissionPackSequel Mission Pack Sequels]], ''Blood of Sahara'' and ''Black Out Saigon'', were never released in the English language market.

to:

* NoExportForYou: The game's Western publisher went bankrupt after releasing it, so the game's two [[MissionPackSequel Mission Pack Sequels]], ''Blood of Sahara'' and ''Black Out Saigon'', were never released in the English language market.market outside of a small digital release on Gamersgate that went unnoticed by many.
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None

Added DiffLines:

* EvilAllAlong: [[spoiler: Daneworth's wife turns out to have been a Syndicate agent all along, and executes him in the ending after he kills Max Balding.]]
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'''Bet on Soldier: Blood Sport''' is a 2005 FirstPersonShooter developed by French video game developer Kylotonn. Although billed as a SpiritualSequel, it's actualy a StealthSequel, continuing the story of ''VideoGame/IronStorm'' 34 years later, in 1998. Troops of the West still wear uniforms with the USWE insignia, faded propaganda posters for the factions line the walls, while men, women and children die for a War that's now the foundation of everything.

to:

'''Bet on Soldier: Blood Sport''' is a 2005 FirstPersonShooter developed by French video game developer Kylotonn. Although billed as a SpiritualSequel, SpiritualSuccessor, it's actualy a StealthSequel, continuing the story of ''VideoGame/IronStorm'' 34 years later, in 1998. Troops of the West still wear uniforms with the USWE insignia, faded propaganda posters for the factions line the walls, while men, women and children die for a War that's now the foundation of everything.
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Added image.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bos_sport.jpeg]]

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* ArmorPiercingAttack: The circular-saw[=/=]knife... thingy that serves as your EmergencyWeapon punches right through energy shields. If you can get headshots with it, it's by far the fastest way to kill endgame B.O.S. contestants as well as the final boss.

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* ArmorPiercingAttack: ArmorPiercingAttack:
**
The circular-saw[=/=]knife... thingy that serves as your EmergencyWeapon punches right through energy shields. If you can get headshots with it, it's by far the fastest way to kill endgame B.O.S. contestants as well as the final boss.boss.
** Some of the endgame bosses are equipped with armor-piercing energy weaponry that damages your health through your armor. Since you can't restore your health in this game, this is a pretty big deal.
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Shortly after the game was published, the company that held the publishing rights to the game in North America, Digital Jesters, went bankrupt. Some time later, the publishing rights to the game were purchased by the South Korean company Gravity, and the game was released on {{Steam}} in early December 2014.

to:

Shortly after the game was published, the company that held the publishing rights to the game in North America, Digital Jesters, went bankrupt. Some time later, the publishing rights to the game were purchased by the South Korean company Gravity, and the game was released on {{Steam}} UsefulNotes/{{Steam}} in early December 2014.
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* UnexplainedRevovery: The opening movie, which seems to occur a few years before the events of the game, ends with Nolan shooting B.O.S. number one champion Igor Boryenka in the back of the head after a duel. Yet Igor is alive and well in the game, and is the highest rated fighter in the B.O.S. tournament.

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* UnexplainedRevovery: UnexplainedRecovery: The opening movie, which seems to occur a few years before the events of the game, ends with Nolan shooting B.O.S. number one champion Igor Boryenka in the back of the head after a duel. Yet Igor is alive and well in the game, and is the highest rated fighter in the B.O.S. tournament.
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* UnexplainedRevovery: The opening movie, which seems to occur a few years before the events of the game, ends with Nolan shooting B.O.S. number one champion Igor Boryenka in the back of the head after a duel. Yet Igor is alive and well in the game, and is the highest rated fighter in the B.O.S. tournament.
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None


* ResourceManagementGameplay: The resource system revolves entirely around money. It's used to refill your ammo and repair your armor, and is earned from killing enemies. If you play carelessly, it's entirely possible to lose money (from having to repair armor and replace ammo) faster than you can get it back, eventually leading you to an UnwinnableByMistake situation where you run out of money while not having enough armor or ammo to get through the next area.

to:

* ResourceManagementGameplay: ResourcesManagementGameplay: The resource system revolves entirely around money. It's used to refill your ammo and repair your armor, and is earned from killing enemies. If you play carelessly, it's entirely possible to lose money (from having to repair armor and replace ammo) faster than you can get it back, eventually leading you to an UnwinnableByMistake situation where you run out of money while not having enough armor or ammo to get through the next area.
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* HeavilyArmoredMooks: Enemies wearing PoweredArmor begin appearing in the later levels. They can take quite a lot of hits, and are usually equipped with heavy weapons like miniguns, missile launchers, flamethrowers, or shotgun cannons. Annoyingly, they're just as fast as the normal enemies.

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* HeavilyArmoredMooks: HeavilyArmoredMook: Enemies wearing PoweredArmor begin appearing in the later levels. They can take quite a lot of hits, and are usually equipped with heavy weapons like miniguns, missile launchers, flamethrowers, or shotgun cannons. Annoyingly, they're just as fast as the normal enemies.
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None

Added DiffLines:

* HeavilyArmoredMooks: Enemies wearing PoweredArmor begin appearing in the later levels. They can take quite a lot of hits, and are usually equipped with heavy weapons like miniguns, missile launchers, flamethrowers, or shotgun cannons. Annoyingly, they're just as fast as the normal enemies.
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None

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* OneBulletClips: Averted, reloading causes you to discard all the bullets remaining in the magazine. Compulsive reloading can be a ''very'' expensive mistake, especially when using weapons with expensive ammo. The exception is when reloading shotguns, which are topped off shell by shell.
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Shortly after the game was published, the company that held the publishing rights to the game in North America, Digital Jesters, went bankrupt. Some time later, the publishing rights to the game were purchased by the South Korean company Gravity, and the game was released on {{Steam}} in early December 2014.


Added DiffLines:

* ResourceManagementGameplay: The resource system revolves entirely around money. It's used to refill your ammo and repair your armor, and is earned from killing enemies. If you play carelessly, it's entirely possible to lose money (from having to repair armor and replace ammo) faster than you can get it back, eventually leading you to an UnwinnableByMistake situation where you run out of money while not having enough armor or ammo to get through the next area.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AntiFrustrationFeature: You cannot restore your health in the middle of a level, nor can you restore the health or armor of your mercenary squadmates. However, the game resets your health and armor as well as that of your mercenaries back to 100% at the beginning of each new map, to make it less likely you'll end up in an UnwinnableByMistake position. Killed mercenaries will stay dead, however.
Is there an issue? Send a MessageReason:
Page move
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'''Bet on Soldier: Blood Sport''' is a 2005 FirstPersonShooter developed by French video game developer Kylotonn. Although billed as a SpiritualSequel, it's actualy a StealthSequel, continuing the story of ''IronStorm'' 34 years later, in 1998. Troops of the West still wear uniforms with the USWE insignia, faded propaganda posters for the factions line the walls, while men, women and children die for a War that's now the foundation of everything.

to:

'''Bet on Soldier: Blood Sport''' is a 2005 FirstPersonShooter developed by French video game developer Kylotonn. Although billed as a SpiritualSequel, it's actualy a StealthSequel, continuing the story of ''IronStorm'' ''VideoGame/IronStorm'' 34 years later, in 1998. Troops of the West still wear uniforms with the USWE insignia, faded propaganda posters for the factions line the walls, while men, women and children die for a War that's now the foundation of everything.



* DownerEnding: Just like ''IronStorm'' (and ''{{Chaser}}'', for that matter). Eastern European game developers really like to end their stories on a down note. Given their cultural and historical background, it's somewhat understandable.

to:

* DownerEnding: Just like ''IronStorm'' ''VideoGame/IronStorm'' (and ''{{Chaser}}'', ''VideoGame/{{Chaser}}'', for that matter). Eastern European game developers really like to end their stories on a down note. Given their cultural and historical background, it's somewhat understandable.
Is there an issue? Send a MessageReason:


* HumansAreBastards: Death is the main source of income of, well, everyone.
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* POVSequel: The game's two [[MissionPackSequel Mission Pack Sequels]] take place from the point of view of Max Balding and Hang Shaiming, TheDragon and the leader of LaResistance respectively, and focuses on their early careers in the war.


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* TrickBoss: [[spoiler: If you side with the Syndicate, at the end of the final level you fight the leader of the Resistance in a boss-like battle. He's got a boss energy shield and a tractor beam, but otherwise isn't very tough. After you kill him, Max Balding, TheDragon for the Syndicate's president, shows up to kill you for [[YouHaveOutlivedYourUsefulness outliving your usefulness]], triggering the ''real'' final boss fight.]]
* UnwittingPawn: [[spoiler: Daneworth's entire quest was set up by the Syndicate to get the Resistance to reveal themselves so they could be wiped out.]]


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* YouHaveOutlivedYourUsefulness: [[spoiler: Daneworth is executed at the end of the game by the Syndicate after serving his purpose, whether or not he chose to side with them in the last level, or tried to fight them and ended up being their UnwittingPawn.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ArmorPiercingAttack: The circular-saw[=/=]knife... thingy that serves as your EmergencyWeapon punches right through energy shields. If you can get headshots with it, it's by far the fastest way to kill endgame B.O.S. contestants as well as the final boss.


Added DiffLines:

* DownerEnding: Just like ''IronStorm'' (and ''{{Chaser}}'', for that matter). Eastern European game developers really like to end their stories on a down note. Given their cultural and historical background, it's somewhat understandable.


Added DiffLines:

* EnemyMine: [[spoiler: One of the endgame levels involves you teaming up with TheRival (who you've spent the entire game trying to hunt down and kill) to fight several heavy waves of Syndicate troops inside a deathmatch arena.]]


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* HumongousMecha: Appear as driveable vehicles in several of the levels.
* LaResistance: The hidden 4th faction, dedicated to bringing down the Syndicate. [[spoiler: things don't end well for them, no matter what choice you make in the endgame.]]


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* NintendoHard: The game is a lot harder than most other games in the genre, and the resource management aspect can be quite harsh, especially in the earlier missions. Things do improve somewhat once you get the hang of things.
* NoExportForYou: The game's Western publisher went bankrupt after releasing it, so the game's two [[MissionPackSequel Mission Pack Sequels]], ''Blood of Sahara'' and ''Black Out Saigon'', were never released in the English language market.

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