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History VideoGame / BerserkAndTheBandOfTheHawk

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As with the main ''Dynasty Warriors'' series, players can choose one of eight characters and fight against waves of enemies in HackAndSlash combat while completing mission objectives on a large battlefield. The gameplay is similar to ''VideoGame/OnePiecePirateWarriors'': The basic controls are normal attack, charge attack, quick step, and guard. Normal and charge attacks can be chained for combo attacks. Attacking enemies builds up a Frenzy guage until you can enter Frenzy mode, in which your attacks are more powerful and you take no damage. Enemies you kill in Frenzy mode release Lost Souls, which fill up a gauge to perform a [[LimitBreak Death Blow]] attack that inflicts massive damage. Characters can also undergo a Transformation that changes their form and attacks.

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As with the main ''Dynasty Warriors'' series, players can choose one of eight characters and fight against waves of enemies in HackAndSlash combat while completing mission objectives on a large battlefield. The gameplay is similar to ''VideoGame/OnePiecePirateWarriors'': The basic controls are normal attack, charge attack, quick step, and guard. Normal and charge attacks can be chained for combo attacks. Attacking enemies builds up a Frenzy guage gauge until you can enter Frenzy mode, in which your attacks are more powerful and you take no damage. Enemies you kill in Frenzy mode release Lost Souls, which fill up a gauge to perform a [[LimitBreak Death Blow]] attack that inflicts massive damage. Characters can also undergo a Transformation that changes their form and attacks.
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** Farnese, while still overall pretty weak, actively participates in battles right off the bat and even displays competent swordsmanship skills, unlike her manga self's [[TheLoad near-useless]] status before she [[TookALevelInBadass took steps to improve]] by learning magic.

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** Farnese, while still overall pretty weak, actively participates in battles right off the bat and even displays competent swordsmanship skills, unlike her manga self's [[TheLoad near-useless]] status before she [[TookALevelInBadass took steps to improve]] by learning magic.



* CharacterPortrait: Whichever character is talking gets a text box and character portrait, with different facial expressions for various emotions. It gets a tad incongruous in the movie clip of nobles gossiping about Griffith's victory: they're all wearing frilly civilian clothes, with no armor to be seen, but the character portraits for their dialogue are soldiers wearing helmets.

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* CharacterPortrait: Whichever character is talking gets a text box and character portrait, with different facial expressions for various emotions. It gets a tad incongruous in the movie clip of nobles gossiping about Griffith's victory: they're all wearing frilly civilian clothes, with no armor to be seen, but the character portraits for their dialogue are soldiers wearing helmets.



--> '''Jim Sterling''': "I'm impressed with her hair--in fact all of the women's hair in this game. Really good at sticking to breasts like fly paper. I've never seen human hair that can actually do that in real [life], but in videogames it seems to happen a lot. I'm always impressed by that, must get the name of their stylist."

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--> '''Jim Sterling''': "I'm Sterling:''' I'm impressed with her hair--in fact all of the women's hair in this game. Really good at sticking to breasts like fly paper. I've never seen human hair that can actually do that in real [life], but in videogames it seems to happen a lot. I'm always impressed by that, must get the name of their stylist."
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Up To Eleven is a defunct trope


* OneManArmy: The player! For all that Guts is a one-man army in the manga--to the point where skullknight.net has a [[http://skullknight.net/roster/ kill counter]] to keep track of everything he slays--the fact that this is not just a videogame, but a ''Warriors'' game, means that ConservationOfNinjutsu will be taken UpToEleven. Killing several ''hundred'' {{mooks}} single-handed in one level is par for the course, even when playing as other characters such as Casca and Judeau whose manga kill counts are much less lopsided than Guts, and it's possible in many levels to exceed even the highest estimates for Guts' manga kills all the way up to volume 37!

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* OneManArmy: The player! For all that Guts is a one-man army in the manga--to the point where skullknight.net has a [[http://skullknight.net/roster/ kill counter]] to keep track of everything he slays--the fact that this is not just a videogame, but a ''Warriors'' game, means that ConservationOfNinjutsu will be taken UpToEleven.in effect. Killing several ''hundred'' {{mooks}} single-handed in one level is par for the course, even when playing as other characters such as Casca and Judeau whose manga kill counts are much less lopsided than Guts, and it's possible in many levels to exceed even the highest estimates for Guts' manga kills all the way up to volume 37!

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* BladeEnthusiast: Judeau's moveset makes heavy use while Guts has throwing knives as sub-weapons. While not playable, Isidro has his salamander dagger.



* KnifeNut: Judeau's moveset makes heavy use while Guts has throwing knives as sub-weapons. While not playable, Isidro has his salamander dagger.
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Dewicked trope


* LoadsAndLoadsOfCharacters: The game features 40 characters from the manga's cast... only 8 of which are playable, the smallest playable roster for a ''Warriors'' game.
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Fixing grammar.


* AdaptationExpansion: While various parts of the manga story are compressed or skipped, there are also new dialogue scenes that try to flesh out the characters' backstories and personalities. Some of these scenes, such as one where Griffith promotes Guts to raid captain and introduces him to Gaston, show an event that would have happened during one of the manga's timeskips.

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* AdaptationExpansion: While various parts of the manga story are compressed or skipped, there are also new dialogue scenes that try to flesh out the characters' backstories and personalities. Some of these scenes, such as one where Griffith promotes Guts to raid captain and introduces him to Gaston, show showing an event that would have happened during one of the manga's timeskips.
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* GodivaHair: Farnese is topless throughout the ''Night of Miracles'' level, but [[NippleAndDimed at least her nipples]] are always hidden by her bangs. For comparison, her toplessness was explicit in the original manga, while the broadcast version of ''Anime/Berserk2016'' went with BarbieDollAnatomy instead. Mocked a bit on the ''WebVideo/{{Jimquisition}}'':

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* GodivaHair: Farnese is topless throughout the ''Night of Miracles'' level, but [[NippleAndDimed at least her nipples]] are always hidden by her bangs.long hair. For comparison, her toplessness was explicit in the original manga, while the broadcast version of ''Anime/Berserk2016'' went with BarbieDollAnatomy instead. Mocked a bit on the ''WebVideo/{{Jimquisition}}'':
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* BreastPlate: Caska's default breastplate has a highly sculpted "boobs" shape, even more so than her armor in ''Anime/BerserkTheGoldenAgeArc'' (in which the breasts are defined in a way that's noticeable but not quite as exaggerated). [[http://sidearc.com/berserkgame-gave-casca-boob-armor/ In comparison]], the more functionally designed version in the original manga has little cleavage and defines the breasts much more subtly, while the '97 anime dispenses with the boob design altogether. However, she has a more practical chestplate as an alternate costume.

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* BreastPlate: Caska's default breastplate has a highly sculpted "boobs" shape, even more so than her armor in ''Anime/BerserkTheGoldenAgeArc'' (in which the breasts are defined in a way that's noticeable but not quite as exaggerated). [[http://sidearc.com/berserkgame-gave-casca-boob-armor/ In comparison]], the more functionally designed version in the original manga has little only a hint of cleavage and defines the breasts much more subtly, while the '97 anime dispenses with the boob design altogether. However, she has a more practical chestplate as an alternate costume.
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* BreastPlate: Caska's default breastplate has a highly sculpted "boobs" shape, even more so than her armor in ''Anime/BerserkTheGoldenAgeArc'' on which the breasts are defined in a way that's noticeable but not quite as exaggerated. [[http://sidearc.com/berserkgame-gave-casca-boob-armor/ In comparison]], the more functionally designed version in the original manga has little cleavage and defines the breasts much more subtly, while the '97 anime dispenses with the boob design altogether. However, she has a more practical chestplate as an alternate costume.

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* BreastPlate: Caska's default breastplate has a highly sculpted "boobs" shape, even more so than her armor in ''Anime/BerserkTheGoldenAgeArc'' on (in which the breasts are defined in a way that's noticeable but not quite as exaggerated.exaggerated). [[http://sidearc.com/berserkgame-gave-casca-boob-armor/ In comparison]], the more functionally designed version in the original manga has little cleavage and defines the breasts much more subtly, while the '97 anime dispenses with the boob design altogether. However, she has a more practical chestplate as an alternate costume.

Added: 377

Changed: 1

Removed: 377

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* AdaptationExpansion: While various parts of the manga story are compressed or skipped, there are also new dialogue scenes that try to flesh out the characters' backstories and personalities. Some of these scenes, such as one where Griffith promotes Guts to raid captain and introduces him to Gaston, show an event that would have happened during one of the manga's timeskips.



* AdaptationExpansion: While various parts of the manga story are compressed or skipped, there are also new dialogue scenes that try to flesh out the characters' backstories and personalities. Some of these scenes, such as one where Griffith promotes Guts to raid captain and introduces him to Gaston, show an event that would have happened during one of the manga's timeskips.



* ArtisticLicenseEngineering: The catapults in a certain castle level are big counterweight trebuchets, but the projectile is held in a simple wooden cup on the end of the long arm--a feature that's more typical for smaller, torsion catapults--instead of a sling pouch suspended from the tip of the long arm like historical trebuchets. Contrary to popular belief, the sling is not just a convenient realease mechanism. It is actually key to the machine's throwing power since it increases the linear velocity of the projectile beyond that of the tip of the arm to which it is attached, and--together with the fact that the counterweight is hinged rather than fixed directly to the arm--creates a stall point which ensures that more energy is transferred to the projectile instead of being wasted just moving the arm and counterweight. Without a sling, the machine is far less efficient.

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* ArtisticLicenseEngineering: The catapults in a certain castle level are big counterweight trebuchets, but the projectile is held in a simple wooden cup on the end of the long arm--a feature that's more typical for smaller, torsion catapults--instead of a sling pouch suspended from the tip of the long arm like historical trebuchets. Contrary to popular belief, the sling is not just a convenient realease release mechanism. It is actually key to the machine's throwing power since it increases the linear velocity of the projectile beyond that of the tip of the arm to which it is attached, and--together with the fact that the counterweight is hinged rather than fixed directly to the arm--creates a stall point which ensures that more energy is transferred to the projectile instead of being wasted just moving the arm and counterweight. Without a sling, the machine is far less efficient.

Added: 377

Removed: 377

Is there an issue? Send a MessageReason:
None


* AdaptationExpansion: While various parts of the manga story are compressed or skipped, there are also new dialogue scenes that try to flesh out the characters' backstories and personalities. Some of these scenes, such as one where Griffith promotes Guts to raid captain and introduces him to Gaston, show an event that would have happened during one of the manga's timeskips.



* AdaptationExpansion: While various parts of the manga story are compressed or skipped, there are also new dialogue scenes that try to flesh out the characters' backstories and personalities. Some of these scenes, such as one where Griffith promotes Guts to raid captain and introduces him to Gaston, show an event that would have happened during one of the manga's timeskips.
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** When Guts and Casca are attacked in the forest by General Adon, the player is urged to slay 1000 soldiers. The clips from the film have his comrades celebrating Guts being the '100-man Slayer'. Even more amusing given that 100 kills in a level in a Warriors title is considered a low body count.
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''Berserk and the Band of the Hawk'', known in Japan as ''Beruseruku Musō'' (ベルセルク無双 ), is a ''VideoGame/DynastyWarriors''-style videogame adaptation of Kentaro Miura's epic DarkFantasy manga ''Manga/{{Berserk}}'', published by [[Creator/{{Koei}} Koei Tecmo]] and developed by Omega Force. Announced by Koei Tecmo on June 12 at E3 2016, it was released in Japan on October 27, 2016, for the [=PlayStation=] 4, [=PlayStation=] 3, and the [=PlayStation=] Vita. It was released in North America and Europe on February 21 and 24 of 2017, respectively, for the [=PlayStation=] 4, the [=PlayStation=] Vita, and on the PC through Steam.

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''Berserk and the Band of the Hawk'', known in Japan as ''Beruseruku Musō'' (ベルセルク無双 ), is a ''VideoGame/DynastyWarriors''-style videogame adaptation of Kentaro Miura's epic DarkFantasy manga ''Manga/{{Berserk}}'', published by [[Creator/{{Koei}} Koei Tecmo]] Creator/KoeiTecmo and developed by Omega Force. Announced by Koei Tecmo on June 12 at E3 2016, it was released in Japan on October 27, 2016, for the [=PlayStation=] 4, [=PlayStation=] 3, and the [=PlayStation=] Vita. It was released in North America and Europe on February 21 and 24 of 2017, respectively, for the [=PlayStation=] 4, the [=PlayStation=] Vita, and on the PC through Steam.
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** Wyald's main personality trait in the source material was 'brutish SerialRapist'. Obviously, that wouldn't fly in a game like this, so the dev team decided to play up his peculiar appearance and fondness for showboating and turn him into a FightingClown who's creepily polite to the female characters he meets.
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* ArtifactTitle: While the name of Griffith's mercenary group was originally localized as the "Band of the Hawk", its official name is the "Band of the Falcon", making the game's title outdated.
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* GracefulLoser: Would you believe that ''Femto'' isn't too off-put if you beat him at the bottom of the Abyss? He straight-up congratulates the player!
-->'''Femto:''' This infinite, endless desire...magnificent. Go on now! Do as thou wilt.
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* BattleAura: It wouldn't be a Warriors game without it, but since this is ''Berserk'', everyone gets a ''blood'' aura.
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sinkhole pothole in page quote


-> ''[[UnstoppableRage Rage]] [[{{Determinator}} overpowers]] [[NightmareFuel fear]].''

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-> ''[[UnstoppableRage Rage]] [[{{Determinator}} overpowers]] [[NightmareFuel fear]].''Rage overpowers fear.''

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