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* AnimalsHateHim: Legions of deadly animals stand in the way of the bear cubs' adventure.

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* AnimalsHateHim: Legions Gangs of deadly animals stand in the way of the bear cubs' adventure.


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* FinalBoss: A [[TheSavageWolf fierce, dangerous wolf]] awaits the Bear cubs in the Haunted Forest. Watch his right hook.
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* AnimalsHateHim: The animals will stop at nothing to make the camping trip miserable for Brother and Sister Bear.

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* AnimalsHateHim: The Legions of deadly animals will stop at nothing to make stand in the camping trip miserable for Brother and Sister Bear.way of the bear cubs' adventure.
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* RiverOfInsanity: Goin' Fishing.

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* RiverOfInsanity: Goin' Fishing.Fishin'.

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* GreenHillZone: Nature Walk.
* GoombaSpringboard: The Bear Bottom Bounce is called that for a reason. You can jump on enemies consecutively to get across gaps. Some levels actually require you to do this to find some hidden secrets.

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* GreenHillZone: Nature Walk.
* GoombaSpringboard: The Bear Bottom Bounce is called that for a reason. You can jump on enemies consecutively to get across gaps. Some levels actually require you to do this to find some hidden secrets.



* GreenHillZone: Nature Walk.



* HeartContainer: Hearts, Hot Dogs and Baskets expand your hit points, but only if your LifeMeter is already full. Hot Dogs expand by a half heart and Hearts give you extra full hearts. Baskets restore your health but only up to six hearts (you can have as many as eight, though).
* HorribleCampingTrip: Subverted. The actual camping is fine, it's the nature hike that has gone horrible. The Bear cubs are lost and have to make their way back, surviving the dangers on the way.

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* HeartContainer: Hearts, Hot Dogs and Snack Baskets expand your hit points, but only if your LifeMeter is already full. Hot Dogs expand by a half heart and Hearts give you extra full hearts. Snack Baskets restore your health but only up to six hearts (you can have as many as eight, though).
* HorribleCampingTrip: Subverted. The actual camping is fine, it's the nature hike that has gone horrible. bad. The Bear cubs are lost and have to make their way back, surviving the dangers on the way.way.
* HubLevel: You have four levels to choose from the start that you can go in any order. [[GreenHillZone Nature Walk]], [[TheLostWoods Honey Hunting]], [[RiverOfInsanity Goin' Fishin']], and [[UndergroundLevel Cave Adventure]]. Beating all four gives you access to the final level, [[BigBoosHaunt The Haunted Forest]].
* HyperactiveMetabolism: Snack Baskets fully restore your health. Hot Dogs are HeartContainer items, extending your health by half a heart.



* InvincibilityPowerUp: Strawberries make you invincibile, but only for a ''very'' short while.

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* InvincibilityPowerUp: Strawberries make you invincibile, invincible, but only for a ''very'' short while.while.
* {{Leitmotif}}: The game has a main theme song that is played on the title screen and continually remixed into different versions and reprisals throughout the game.


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* PowerUp: Rocks are a projectile weapon, useful for nailing things from a distance, The Catching Net lets you grab items easier, and the Pickaxe, only found in Cave Adventure, lets you break walls to access alternate paths and bonus items. Of course, losing a Try makes you lose the item you have.
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* GameplayAndStorySegregation: If you play as one of the Bear Cubs, you get the opening cutscene with one of them going alone on the nature hike, but the other still appears on the GameOver screen with your character, even though they didn't leave with you in the first place.


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* GrayRainOfDepression: You're treated to a dejected and tired Brother and Sister caught in the rain on the GameOver screen.
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* ActionGirl: Sister Bear.

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* CirclingBirdies: The characters get this when they lose a life.

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* CirclingBirdies: The characters get this when they lose a life.Try.



* CoOpMultiplayer: The 2-Player Mode has the two Bear siblings playing levels at the same time. They share a LifeMeter and lives, so if one cub gets hit, loses a life, or gets taken out completely, it affects the other just as negatively.

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* CoOpMultiplayer: The 2-Player Mode has the two Bear siblings playing levels at the same time. They share a LifeMeter and lives, Tries, so if one cub gets hit, loses a life, Try, or gets taken out completely, it affects the other just as negatively.



* DifficultyLevels: The three different difficulty levels affect the amount of lives you start with, and how much damage you take from enemies. The Easy mode, ''Bear Cub'' gives you six lives, ''but blocks you'' from reaching the final stage.

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* DifficultyLevels: The three different difficulty levels affect the amount of lives Tries you start with, and how much damage you take from enemies. The Easy mode, ''Bear Cub'' gives you six lives, Tries, ''but blocks you'' from reaching the final stage.



* NeverSayDie: Lives in this game are referred to as "Tries".



* NintendoHard: ''Grizzly Bear Mode.'' You have three lives, bonus rounds are harder to access, enemies are more numerous and are faster and smarter, you take more damage (Full Hearts are lost instead of Half when you get hit), and Extra Lives are exceedingly rare. Coupled with the fact that you have no continues, margin for error is very slim and borderline unforgiving.

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* NintendoHard: The aptly named ''Grizzly Bear Mode.'' You have three lives, Tries, bonus rounds are harder to access, enemies are more numerous and are faster and smarter, you take more damage (Full Hearts are lost instead of Half when you get hit), and Extra Lives Tries are exceedingly rare. Coupled with the fact that you have no continues, margin for error is very slim and borderline unforgiving.

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!!This game contains examples of:



* AWinnerIsYou: Brother And Sister get back to the campsite after a successful and fun adventure, and...that's it. Not much of an ending but ItsTheJourneyThatCounts, we guess.

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* AWinnerIsYou: Brother And Sister get back to the campsite after a successful and fun adventure, and... that's it. Not much of an ending but ItsTheJourneyThatCounts, we guess.ItsTheJourneyThatCounts.



* GoombaSpringboard: The Bear Bottom Bounce is called that for a reason. You can jump on enemies consecutively to get across gaps. Some levels actual require you to do this to find some hidden secrets.

to:

* GoombaSpringboard: The Bear Bottom Bounce is called that for a reason. You can jump on enemies consecutively to get across gaps. Some levels actual actually require you to do this to find some hidden secrets.



* HeartContainer: Hearts and Hot Dogs expand your hit points, but only if your LifeMeter is already full. Hot Dogs expand by a half heart and Hearts give you extra full hearts.

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* HeartContainer: Hearts and Hearts, Hot Dogs and Baskets expand your hit points, but only if your LifeMeter is already full. Hot Dogs expand by a half heart and Hearts give you extra full hearts. Baskets restore your health but only up to six hearts (you can have as many as eight, though).



* SpikesOfDoom

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* SpikesOfDoomSpikesOfDoom: Present in Nature Walk and Haunted Forest.

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* IdleAnimation: Both characters have their own unique ones. Sister plays with a hula hoop and skips rope, while Brother plays with a frog and does the moonwalk.


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* HorribleCampingTrip: Subverted. The actual camping is fine, it's the nature hike that has gone horrible. The Bear cubs are lost and have to make their way back, surviving the dangers on the way.


Added DiffLines:

* IdleAnimation: Both characters have their own unique ones. Sister plays with a hula hoop and skips rope, while Brother plays with a frog and does the moonwalk.
Is there an issue? Send a MessageReason:
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The Bear family goes on a camping trip. After collecting firewood, Brother and Sister Bear go on a hiking adventure in the woods, only to wander too far and wind up lost. The Bear siblings have to make their way back by going through five unique stages. Collect butterflies, find diamonds, catch fish, collect honey, scale tall trees, and [[BreadEggsMilkSquick survive against legions of homicidal wildlife]].

The game can be played with either Brother or Sister Bear in a one-player game, or play as them both in a Two-Player Co-Op Adventure as two players control the two characters at the same time. Level Design are changed in 2-Player, meaning that the Two players have to work together to get through the levels.

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The Bear family goes go on a camping trip. After collecting firewood, Brother and Sister Bear go on a hiking adventure in the woods, only to wander too far and wind up lost. The Bear siblings have to make their way back by going through five unique stages. Collect butterflies, find diamonds, catch fish, collect honey, scale tall trees, and [[BreadEggsMilkSquick survive against legions of homicidal wildlife]].

The game can be played with either Brother or Sister Bear in a one-player game, or play as them both in a Two-Player Co-Op Adventure as two players control the two characters at the same time. Level Design are design is changed in 2-Player, meaning that the Two players have to work together to get through the levels.
Is there an issue? Send a MessageReason:
None


The Bear family goes on a camping trip. After collecting firewood, Brother and Sister Bear go on a hiking adventure in the woods, only to wander too far and wind up lost. The Bear siblings have to make their way back by going through five unique stage. Though it isn't going to be that easy, as lots of devious forest critters and bosses stand in their way back to the camp.

to:

The Bear family goes on a camping trip. After collecting firewood, Brother and Sister Bear go on a hiking adventure in the woods, only to wander too far and wind up lost. The Bear siblings have to make their way back by going through five unique stage. Though it isn't going to be that easy, as lots of devious forest critters stages. Collect butterflies, find diamonds, catch fish, collect honey, scale tall trees, and bosses stand in their way back to the camp.
[[BreadEggsMilkSquick survive against legions of homicidal wildlife]].
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* [[AnimalsHateHim]]: The animals will stop at nothing to make the camping trip miserable for Brother and Sister Bear.

to:

* [[AnimalsHateHim]]: AnimalsHateHim: The animals will stop at nothing to make the camping trip miserable for Brother and Sister Bear.
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None

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* [[AnimalsHateHim]]: The animals will stop at nothing to make the camping trip miserable for Brother and Sister Bear.
Is there an issue? Send a MessageReason:
None


The Bear family goes on a camping trip. After collecting firewood, Brother and Sister Bear go on a hiking adventure in the woods, only to wander too far and wind up lost. The Bear siblings have to make their way back by going through four different stages in any order, before the fifth and final one. Though it isn't going to be that simple, as lots of devious forest critters and bosses stand in their way back to the camp.

to:

The Bear family goes on a camping trip. After collecting firewood, Brother and Sister Bear go on a hiking adventure in the woods, only to wander too far and wind up lost. The Bear siblings have to make their way back by going through four different stages in any order, before the fifth and final one. five unique stage. Though it isn't going to be that simple, easy, as lots of devious forest critters and bosses stand in their way back to the camp.

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* BigBoosHaunt: The fifth and final level, the Haunted Forest.

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* BigBoosHaunt: The aptly-named Haunted Forest is this, which is the fifth and final level, level unlocked after beating the Haunted Forest.initial four levels, but only on Normal Difficulty or higher. Expect to be attacked by owls, porcupines that shoot their spines at you, and of course, inexplicable bear ghosts.


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* NeverSmileAtACrocodile: Sneaky ones in ''Goin' Fishin''' wait in the water before popping out to bite you.
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* InvincibilityPowerUp: Strawberries make you invincibile, but only for a ''very'' short while.
Is there an issue? Send a MessageReason:
None

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* HeartContainer: Hearts and Hot Dogs expand your hit points, but only if your LifeMeter is already full. Hot Dogs expand by a half heart and Hearts give you extra full hearts.


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* LifeMeter: You get a simple one with six hearts. It can be [[HeartContainer expanded]] if you find Hearts and Hot Dogs.
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[[caption-width-right:350: It's not [[EverythingTryingToKillYou that]] simple.]]

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[[caption-width-right:350: It's not [[CoversAlwaysLie not]] [[EverythingTryingToKillYou that]] simple.[[SurpriseDifficulty simple]].]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/campingadventure.jpg]]
[[caption-width-right:350: It's not [[EverythingTryingToKillYou that]] simple.]]
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* EverythingTryingToKillYou: Everything in the forest wants the the two Bear children ''dead'' and come after them in force. Snails retreat into their shells and quickly roll in your direction, turtles charge to snap at you, skunks swipe at you with their tails, woodpeckers fly off of their trees and try to ''peck you to death''. ''Christ''. The Butterflies are the ''only'' thing that isn't out to get you, as they are merely collectables.
* FeatheredFiend: Blackbirds swoop down and charge at you, but getting within sight of woodpeckers causes them stop whatever they're doing to relentlessly dog you and try attach to peck you, which they will do until you shake them off.

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* EverythingTryingToKillYou: Everything in the forest wants the the two Bear children ''dead'' and come after them in force. Snails retreat into their shells and quickly roll in your direction, turtles charge to snap at you, skunks swipe at you with their tails, squirrels throw their acorns at you, woodpeckers fly off of their trees and try to ''peck you to death''. ''Christ''. The Butterflies are the ''only'' thing that isn't out to get you, as they are merely collectables.
* FeatheredFiend: Blackbirds swoop down and charge at you, but getting within sight of woodpeckers causes them to stop whatever they're doing to relentlessly dog you in an attempt to latch on and try attach to peck you, which they will do until you shake them off.
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A 1993 licensed PlatformGame for the ''UsefulNotes/SegaGenesis'', based on the Children's book series ''Literature/TheBerenstainBears''. Developed by Realtime Associates.

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A 1993 licensed PlatformGame for the ''UsefulNotes/SegaGenesis'', based on the Children's book series ''Literature/TheBerenstainBears''. Developed by Realtime Associates.
''Creator/RealtimeAssociates''.
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* EasyModeMockery: Bear Cub mode end stages after one section, blocks you from reaching the fifth and final stage and ends the game after completing the initial four stages.

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* EasyModeMockery: Bear Cub mode end stages after one section, blocks boss fights are eliminated, you from reaching can't reach the fifth and final stage and ends the game after completing the initial four stages.



* NintendoHard: ''Grizzly Bear Mode.'' You have three lives, Enemies are more numerous and are faster and smarter, you take more damage (Full Hearts are lost instead of Half when you get hit), and Extra Lives are exceedingly rare. Coupled with the fact that you have ''no continues''. For a game geared towards children, it doesn't play around.

to:

* NintendoHard: ''Grizzly Bear Mode.'' You have three lives, Enemies bonus rounds are harder to access, enemies are more numerous and are faster and smarter, you take more damage (Full Hearts are lost instead of Half when you get hit), and Extra Lives are exceedingly rare. Coupled with the fact that you have ''no continues''. For a game geared towards children, it doesn't play around.no continues, margin for error is very slim and borderline unforgiving.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CoOpMultiplayer: The 2-Player Mode has the two Bear siblings playing levels at the same time. They share a LifeMeter and lives, so if one cub gets hit, loses a life, or gets taken out completely, it affects the other just as negatively.
Is there an issue? Send a MessageReason:
None


* DownerEnding: When a GameOver occurs. Brother And Sister Bear fail to make it back to the campsite, and are lost in the rain. Papa Bear comes to retrieve them, cutting the adventure short and ending the game.

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* DownerEnding: When a GameOver occurs. Brother And Sister Bear are defeated and fail to make it back to the campsite, and are lost in the rain. Papa Bear comes to retrieve them, cutting the adventure short and ending the game.



* EverythingTryingToKillYou: Brother and Sister Bear must've really pissed off Mother Nature, because everything in the forest wants them ''dead'' and come after them in force. Snails quickly roll in your direction, turtles charge to snap at you, skunks swipe at you with their tails, woodpeckers fly off of their trees and try to ''peck you to death''. Christ. The Butterflies are the ''only'' thing that isn't out to get you, as they are merely collectables.

to:

* EverythingTryingToKillYou: Brother and Sister Bear must've really pissed off Mother Nature, because everything Everything in the forest wants them the the two Bear children ''dead'' and come after them in force. Snails retreat into their shells and quickly roll in your direction, turtles charge to snap at you, skunks swipe at you with their tails, woodpeckers fly off of their trees and try to ''peck you to death''. Christ.''Christ''. The Butterflies are the ''only'' thing that isn't out to get you, as they are merely collectables.



* HeartsAreHealth: The amount you start with depends on the difficulty level.

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* HeartsAreHealth: The amount you start with depends on the difficulty level. The amount of health you lose upon getting hit is also affected by the difficulty level.



* NintendoHard: ''Grizzly Bear Mode.'' You have three lives, Enemies are more numerous and are smarter, you take more damage (Full Hearts are lost instead of Half when you get hit), and Extra Lives are exceedingly rare. Coupled with the fact that you have ''no continues''. For a game geared towards children, it doesn't play around.

to:

* NintendoHard: ''Grizzly Bear Mode.'' You have three lives, Enemies are more numerous and are faster and smarter, you take more damage (Full Hearts are lost instead of Half when you get hit), and Extra Lives are exceedingly rare. Coupled with the fact that you have ''no continues''. For a game geared towards children, it doesn't play around.

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* EverythingTryingToKillYou: The forest animals don't take kindly to Brother and Sister Bear being around, and come after them ''in force''. Even seemingly passive animals like ''turtles'' and ''snails''. The Butterflies are the only thing that isn't out to get you, as they are merely collectables.

to:

* EverythingTryingToKillYou: The forest animals don't take kindly to Brother and Sister Bear being around, must've really pissed off Mother Nature, because everything in the forest wants them ''dead'' and come after them ''in force''. Even seemingly passive animals like ''turtles'' in force. Snails quickly roll in your direction, turtles charge to snap at you, skunks swipe at you with their tails, woodpeckers fly off of their trees and ''snails''. try to ''peck you to death''. Christ. The Butterflies are the only ''only'' thing that isn't out to get you, as they are merely collectables.collectables.
* FeatheredFiend: Blackbirds swoop down and charge at you, but getting within sight of woodpeckers causes them stop whatever they're doing to relentlessly dog you and try attach to peck you, which they will do until you shake them off.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* IdleAnimation: Both characters have their own unique ones. Sister plays with a hula hoop and skips rope, while Brother plays with a frog and does the moonwalk.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AWinnerIsYou: Brother And Sister get back to the campsite after a successful and fun adventure, and...that's it. Not much of an ending but ItsTheJourneyThatCounts, we guess.


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* CirclingBirdies: The characters get this when they lose a life.


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* DownerEnding: When a GameOver occurs. Brother And Sister Bear fail to make it back to the campsite, and are lost in the rain. Papa Bear comes to retrieve them, cutting the adventure short and ending the game.

Added: 333

Removed: 339

Is there an issue? Send a MessageReason:
None


* NintendoHard: ''Grizzly Bear Mode.'' You have three lives, Enemies are more numerous and are smarter, you take more damage (Full Hearts are lost instead of Half when you get hit), and Extra Lives are exceedingly rare. Coupled with the fact that you have ''no continues''. For a game geared towards children, it doesn't play around.



* SurpriseDifficulty: ''Grizzly Bear Mode.'' You have three lives, Enemies are more numerous and are smarter, you take more damage (Full Hearts are lost instead of Half when you get hit), and Extra Lives are exceedingly rare. Coupled with the fact that you have ''no continues''. For a game geared towards children, it doesn't play around.
Is there an issue? Send a MessageReason:
None


* BreatherLevel: Nature Walk. It's one of the four selectable stages in the beginning, but is relatively easy and simple in structure compared to the others.
Is there an issue? Send a MessageReason:
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Added DiffLines:

A 1993 licensed PlatformGame for the ''UsefulNotes/SegaGenesis'', based on the Children's book series ''Literature/TheBerenstainBears''. Developed by Realtime Associates.

The Bear family goes on a camping trip. After collecting firewood, Brother and Sister Bear go on a hiking adventure in the woods, only to wander too far and wind up lost. The Bear siblings have to make their way back by going through four different stages in any order, before the fifth and final one. Though it isn't going to be that simple, as lots of devious forest critters and bosses stand in their way back to the camp.

The game can be played with either Brother or Sister Bear in a one-player game, or play as them both in a Two-Player Co-Op Adventure as two players control the two characters at the same time. Level Design are changed in 2-Player, meaning that the Two players have to work together to get through the levels.
----
* BigBoosHaunt: The fifth and final level, the Haunted Forest.
* BreatherLevel: Nature Walk. It's one of the four selectable stages in the beginning, but is relatively easy and simple in structure compared to the others.
* CollisionDamage: Of course. Everything in the game deals it straight up, but some enemies like the snakes and turtles actually try to lunge and attack you.
* ContinuingIsPainful: You have ''no'' continues. GameOver, and that's it.
* DifficultyLevels: The three different difficulty levels affect the amount of lives you start with, and how much damage you take from enemies. The Easy mode, ''Bear Cub'' gives you six lives, ''but blocks you'' from reaching the final stage.
* EasyModeMockery: Bear Cub mode end stages after one section, blocks you from reaching the fifth and final stage and ends the game after completing the initial four stages.
* EverythingTryingToKillYou: The forest animals don't take kindly to Brother and Sister Bear being around, and come after them ''in force''. Even seemingly passive animals like ''turtles'' and ''snails''. The Butterflies are the only thing that isn't out to get you, as they are merely collectables.
* GreenHillZone: Nature Walk.
* GoombaSpringboard: The Bear Bottom Bounce is called that for a reason. You can jump on enemies consecutively to get across gaps. Some levels actual require you to do this to find some hidden secrets.
* GoombaStomp: Subverted. The Bears can't walk onto the top of enemies without taking damage, so they have to GroundPound them instead.
* GroundPound: The Bear Bottom Bounce is this game's GoombaStomp, done automatically by jumping.
* HeartsAreHealth: The amount you start with depends on the difficulty level.
* IdiosyncraticDifficultyLevels: ''Bear Cub'', ''Brown Bear'', and ''Grizzly Bear''. The hierarchy is obvious.
* TheLostWoods: The whole game takes place in a forest, but the levels Honey Hunting, and the Haunted Forest represent this best.
* PlatformGame
* QuicksandSucks: The Bears have to use a conveniently placed Beach Ball or log to cross it. But it's not overly dangerous and you can jump out of it easy.
* RiverOfInsanity: Goin' Fishing.
* SpikesOfDoom
* SurpriseDifficulty: ''Grizzly Bear Mode.'' You have three lives, Enemies are more numerous and are smarter, you take more damage (Full Hearts are lost instead of Half when you get hit), and Extra Lives are exceedingly rare. Coupled with the fact that you have ''no continues''. For a game geared towards children, it doesn't play around.
* UndergroundLevel: Cave Adventure.
* VideoGameLives: The amount you have depends on the difficulty set. The Easiest difficulty gives you six. Normal Difficulty gives you four. And the hardest only gives you three. You have ''no'' continues though, so don't waste them.

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