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->--'''[[AlliterativeName Nomad Nathalmu]]''

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->--'''[[AlliterativeName Nomad Nathalmu]]''
Nathalmu]]'''

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->"Welcome. Shall we have tea before we race?" - [[AlliterativeName Nomad Nathalmu]]

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->"Welcome. Shall we have tea before we race?" - [[AlliterativeName race?"
->--'''[[AlliterativeName
Nomad Nathalmu]]
Nathalmu]]''



* DefeatMeansFriendship: Most obvious with Nomad Nathalmu, who goes from boasting that he will end you to seeking to take tea with you. Doctor Diana, while nowhere near as menacing, is also much friendlier with you after her defeat. Medfly Max also goes from treating you like a waste of time to calling you "buddy" and begging for your sponsorship in the Galactic League, but unlike Diana and Nathalmu, Max clearly just wants to use your status for his own gain.
* DegradedBoss: Expect to see bosses you've defeated make a reappearance as fellow contenders in Cross Country events. Usually, much like the actual boss races, only one of your former rivals will be present--and unkillable--while the rest will be nameless {{Mooks}}. Thankfully, in Cross Country you're racing the clock, not your rivals, so they're more like annoying invulnerable obstacles compared to the enemies you ''can'' destroy for cash.

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* DefeatMeansFriendship: Most obvious with Nomad Nathalmu, who goes from boasting that he will end you to seeking to take tea with you.you before your next race with him. Doctor Diana, while nowhere near as menacing, is also much friendlier with you after her defeat. Medfly Max also goes from treating you like a waste of time to calling you "buddy" and begging for your sponsorship in the Galactic League, but unlike Diana and Nathalmu, Max clearly just wants to use your status for his own gain.
* DegradedBoss: Expect to see bosses you've defeated make a reappearance as fellow contenders in future Cross Country events. Usually, much like the actual boss races, only one of your former rivals will be present--and unkillable--while the rest will be nameless {{Mooks}}. Thankfully, in Cross Country you're racing the clock, not your rivals, so they're more like annoying invulnerable obstacles compared to the enemies that you ''can'' destroy for cash.



* DoppelgangerSpin: If given a chance, Fourarm Foxtherm will do this in your race against him, creating two copies of his car.



* KillSat: Those purple flying contraptions that appear toward the end of Cross Country events are what remains of the Peace-Net system meant to seek out and destroy anything or anyone perceived as committing hostile acts. (The manual makes a point of saying that this did not stop WorldWarIII from happening.) Battle Cars count as aggression, which is why they come after while you're driving in Cross Country. And apparently, in Battle Cars "cowboys" ''love'' Peace-Net because they figure anyone who gets taken out by the system isn't someone who was worth racing against anyway.

to:

* KillSat: Those purple flying contraptions that appear toward the end of Cross Country events are what remains of the Peace-Net system meant to seek out and destroy anything or anyone perceived as committing hostile acts. (The manual makes a point of saying that this did not stop WorldWarIII from happening.) Battle Cars count as aggression, which is why they come after while you're driving in Cross Country. And you ... and apparently, in Battle Cars "cowboys" ''love'' Peace-Net because they figure anyone who gets taken out by the system isn't someone who was worth racing against anyway.



* PunyEarthlings: The last two bosses, aliens Fourarm Foxtherm and Foxwharmpit, don't like humans.

to:

* PunyEarthlings: The last two bosses, aliens Fourarm Foxtherm and Foxwharmpit, don't like humans. In the ending, Fourarm Foxtherm admits you're a good racer ... but that he'll have to stop by Earth and destroy it someday because he doesn't need the competition.



* TimeTrial: Each region has two races. The first is this, the second is a head-to-head race against the boss. You get more cash for finishing the trial race faster. In either case, the [[MookMobile Mook Mobiles]] are [[WhatMeasureIsAMook there purely to get blown up.]]

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* TimeTrial: Each region has two races. The first is first--Cross Country--is this, the second is a head-to-head race against the boss. You get more cash for finishing credits the trial race faster.faster you complete Cross Country events. In either case, the [[MookMobile Mook Mobiles]] are [[WhatMeasureIsAMook there purely to get blown up.]]

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* ActionGirl: Doctor Diana and Manaical Mariko.

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* ActionGirl: Doctor Diana and Manaical Maniacal Mariko.



* BaldOfEvil: Buffed Bachmed, boss of Nuevo Vegas. He's not really evil so much as a JerkAss, like most of the bosses.

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* BaldOfEvil: BaldHeadOfToughness: Buffed Bachmed, boss of Nuevo Vegas. He's not really evil so much Vegas, is as a JerkAss, like most of the bosses.bald as he is muscular. And his machine's no slouch, either.
-->'''Buffed Bachmed:''' If you think I'm buffed, I.D. my ride.



* DegradedBoss: Expect to see bosses you've defeated make a reappearance as fellow contenders in Cross Country events. Usually, much like the actual boss races, only one of your former rivals will be present--and unkillable--while the rest will be nameless {{Mooks}}. Thankfully, in Cross Country you don't have to beat them to any finish line--they're more like annoying obstacles compared to the enemies you ''can'' destroy for cash.

to:

* DegradedBoss: Expect to see bosses you've defeated make a reappearance as fellow contenders in Cross Country events. Usually, much like the actual boss races, only one of your former rivals will be present--and unkillable--while the rest will be nameless {{Mooks}}. Thankfully, in Cross Country you don't have to beat them to any finish line--they're you're racing the clock, not your rivals, so they're more like annoying invulnerable obstacles compared to the enemies you ''can'' destroy for cash.



* KillSat: Those purple flying contraptions that appear toward the end of Cross Country events are what remains of the Peace-Net system meant to seek out and destroy anything or anyone perceived as committing hostile acts. (The manual makes a point of saying that this did not stop WorldWarIII from happening.) Battle Cars count as aggression, which is why they come after while you're driving in Cross Country. And apparently, in Battle Cars "cowboys" ''love'' Peace-Net because they figure anyone who gets taken out by the system isn't someone who was worth racing against anyway.
* LadyOfWar: They might call her "Maniacal Mariko," but she seems rather composed. Brandishing a sword and speaking of Bushido in her first encounter with you, the ending also has her gladly accepting a chance to regain her honor at your expense in a rematch.



* WeWillSpendCreditsInTheFuture: However, we'll also spend "cash". They're separate in that credits are earned for finishing the TimeTrial in a timely manner and are spent on upgrading weapons, while cash is earned from killing {{Mooks}} and spent on car upgrades. (Curiously, the manual likens credits to corporate sponsorships.) Both are earned only in the TimeTrial.

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* WeWillSpendCreditsInTheFuture: However, we'll also spend "cash". They're separate You'll earn both cash and credit in that credits are earned for finishing the Cross Country TimeTrial in a timely manner and are spent on upgrading weapons, while events. The manual says the IBCA awards you with cash is earned from with every {{Mook|s}}'s car you destroy--though killing {{Mooks}} and spent on car upgrades. (Curiously, the manual likens Peace-Net satellites that appear near the end of the event also count--while it's the {{Mega Corp}}s that award you credits to corporate sponsorships.) Both are earned only in for how fast you complete the TimeTrial.event. The manual explains that while you use cash to upgrade your car, "Only the big corporations have weapons anymore ... So be nice to the suits or else."

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* [[ArrogantKungFuGuy Arrogant Battle Cars Cowboy]]: Medfly Max might not be the only JerkAss in the IBCA, but when you face him he proudly tells you that he's undefeated and you'll fail like all the rest. Unlike others of the trope, though, it seems Max is more interested in hocking his fame and gaining status rather than fighting and racing, as he constantly talks of sponsorships and regards defeating contenders as a waste of time.



* {{Cyborg}}: [[MeaningfulName Metalhead]] Mike, boss of New Troit and the first named driver you face. [[ThisIsADrill He has a drill in place of one arm,]] [[FridgeBrilliance which may be why he's the easiest boss.]]
* DeathMountain: Katmandu.

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* CelebrityEndorsement: Medfly Max is the in-universe epitome of this--the manual compares the popularity of the best Battle Cars "cowboys" to pop stars and artists of past centuries (and the credits you earn as corporate sponsorship) but Max is the only racer you face who is explicitly "corporate" with his fame. When you face him, he regards you as a waste of time and wants to get back to signing contracts and endorsements. After you beat the game, he begs ''you'' to sponsor ''his'' team in the Galactic League.
* {{Cyborg}}: [[MeaningfulName Metalhead]] Mike, boss of New Troit Newtroit and the first named driver you face. [[ThisIsADrill He has a drill in place of one arm,]] [[FridgeBrilliance which may be why he's the easiest boss.]]
* DeathMountain: Katmandu. It seems to be what [[https://en.wikipedia.org/wiki/Kathmandu_Valley Kathmandu Valley]] in Nepal becomes by the 22nd century.
* DefeatMeansFriendship: Most obvious with Nomad Nathalmu, who goes from boasting that he will end you to seeking to take tea with you. Doctor Diana, while nowhere near as menacing, is also much friendlier with you after her defeat. Medfly Max also goes from treating you like a waste of time to calling you "buddy" and begging for your sponsorship in the Galactic League, but unlike Diana and Nathalmu, Max clearly just wants to use your status for his own gain.
* DegradedBoss: Expect to see bosses you've defeated make a reappearance as fellow contenders in Cross Country events. Usually, much like the actual boss races, only one of your former rivals will be present--and unkillable--while the rest will be nameless {{Mooks}}. Thankfully, in Cross Country you don't have to beat them to any finish line--they're more like annoying obstacles compared to the enemies you ''can'' destroy for cash.



* FictionalSport

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* FictionalSportFictionalSport: As awesome as it is to see futuristic roadsters battle each other--and avoid DeathFromAbove by defense satellites--one hopes that Battle Cars doesn't someday become TruthInTelevision.



* NewNeoCity: Several of the city-states bear this trope. Newtroit seems to be Detroit--which would be fitting for this game given Detroit was once known as Motor City--and Nuevo Vegas is Las Vegas. There's also New Atlantis, the final location in the game, but given that's on another planet entirely it's more of a {{Planetville}}.



* {{Planetville}}: It's not made explicit whether New Atlantis refers to the ''city'' in which you race the FinalBoss, or if that's also the name of the whole planet. It also raises other questions as to what, if any, relation New Atlantis has to ''the'' {{Atlantis}}.



* VehicularCombat

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* VehicularCombatVehicularCombat: Naturally. The "Battle" in "Battle Cars" doesn't come a competition of pure racing skill.
* VivaLasVegas: Though it isn't explicitly said, Nuevo Vegas--Buffed Bachmed's domain--seems to be Sin City in the 22nd century.



* WeaponizedCar

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* WeaponizedCarWeaponizedCar: Every single car has weapons in this game. Yours, the {{Mooks}}, the bosses.



* WretchedHive: New Troit, and most other cities if the BackStory is anything to go on.
* {{Wutai}}: Manaical Mariko's home region of Fuji looks to be a quiet temple retreat, in stark contrast to the other areas.

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* WretchedHive: New Troit, Newtroit, and most other cities if the BackStory is anything to go on.
* {{Wutai}}: Manaical Mariko's home region of Fuji looks to be a quiet temple retreat, retreat near the eponymous [[https://en.wikipedia.org/wiki/Mount_Fuji Mount Fuji]] in stark contrast to the other areas.areas. (Who knows, it might even incorporate whatever remained of [[https://en.wikipedia.org/wiki/Fuji_Speedway Fuji Speedway]] by the 22nd century.)

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* BeginnersLuck: In the ending sequence, Foxwharmpit accuses you of this before challenging you to a rematch.



* GiantSpaceFleaFromNowhere: The game's manual leads you to believe that Battle Cars is sport humans invented. Both the manual and box art refer to an IBCA (International Battle Cars Association) governing the sport. For most of the game, your opponents are other humans. Once you best Medfly Max, however, you find yourself whisked away from Earth to a curiously orange planet--Centauri IV, where Fourarm Foxtherm warns you "No terrestrial has made it out of the Galactic League alive." Which might explain why he and Foxwharmpit come seemingly out of nowhere ...

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* GiantSpaceFleaFromNowhere: The game's manual leads you to believe that Battle Cars is a sport that humans invented. Both the manual and box art refer to an IBCA (International Battle Cars Association) governing the sport. For most of the game, your opponents are other humans. Once you best Medfly Max, however, you find yourself whisked away from Earth to a curiously orange planet--Centauri IV, where Fourarm Foxtherm warns you "No terrestrial has made it out of the Galactic League alive." Which might explain why he and Foxwharmpit come seemingly out of nowhere ...nowhere ...
* GracefulLoser: Dirty Knuckle Ned, Doctor Diana, and Nomad Nathalmu seem the most magnanimous of all the racers in the ending sequence--Doctor Diana congratulating you and saying it would be a pleasure to race with you again (where before she gloated she'd leave you in the dust) while Nomad Nathalmu bids you take tea with him before racing again in a complete 180 from when he first gloats he'll grind you under his ride's treads.



* WeWillSpendCreditsInTheFuture: However, we'll also spend "cash". They're separate in that credits are earned for finishing the TimeTrial in a timely manner and are spent on upgrading weapons, while cash is earned from killing {{Mooks}} and spent on car upgrades. Both are earned only in the TimeTrial.

to:

* WeWillSpendCreditsInTheFuture: However, we'll also spend "cash". They're separate in that credits are earned for finishing the TimeTrial in a timely manner and are spent on upgrading weapons, while cash is earned from killing {{Mooks}} and spent on car upgrades. (Curiously, the manual likens credits to corporate sponsorships.) Both are earned only in the TimeTrial.
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Added DiffLines:

* BloodSport: [[AllThereInTheManual According to the manual]], Battle Cars reflects the war-torn jadedness of those surviving the upheaval of the 21st century, and was largely influenced by those same events in the same way UsefulNotes/{{NASCAR}} grew out of moonshiners outrunning police during [[TheRoaring20s Prohibition in America]]. The whole Cross County event preceding each race against the boss is actually you and other challengers attempting to ''reach'' the boss--who is the champion of the local city-state--while being "weeded out" by both fellow challengers and the local fragment of the Peace-Net defense system under control of aforementioned city-state.


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* GiantSpaceFleaFromNowhere: The game's manual leads you to believe that Battle Cars is sport humans invented. Both the manual and box art refer to an IBCA (International Battle Cars Association) governing the sport. For most of the game, your opponents are other humans. Once you best Medfly Max, however, you find yourself whisked away from Earth to a curiously orange planet--Centauri IV, where Fourarm Foxtherm warns you "No terrestrial has made it out of the Galactic League alive." Which might explain why he and Foxwharmpit come seemingly out of nowhere ...
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Now YMMV.


* NintendoHard: Due to a combination of RubberBandAI and TheComputerIsACheatingBastard.
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removed an Up To Eleven wick


* NewGamePlus: All right, you won! Now play the game again, [[UpToEleven only harder.]]

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* NewGamePlus: All right, you won! Now play the game again, [[UpToEleven only harder.]]
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Dewicking


->"Welcome. [[SpotOfTea Shall we have tea]] before we race?" - [[AlliterativeName Nomad Nathalmu]]

to:

->"Welcome. [[SpotOfTea Shall we have tea]] tea before we race?" - [[AlliterativeName Nomad Nathalmu]]



* AWinnerIsYou: [[AvertedTrope Averted, interestingly enough.]] While the credits roll, you're treated to some new dialogue from all the bosses. Nomad Nathalmu, for example, invites you for a SpotOfTea and a [[TheRival friendly rematch.]] On the other hand, the [[PunyEarthlings the aliens want you dead and can't comprehend how you beat them.]] [[TheComputerIsACheatingBastard To be fair, their incredulity is justified.]]

to:

* AWinnerIsYou: [[AvertedTrope Averted, interestingly enough.]] While the credits roll, you're treated to some new dialogue from all the bosses. Nomad Nathalmu, for example, invites you for a SpotOfTea cup of tea and a [[TheRival friendly rematch.]] On the other hand, the [[PunyEarthlings the aliens want you dead and can't comprehend how you beat them.]] [[TheComputerIsACheatingBastard To be fair, their incredulity is justified.]]
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More accurate.


->"Welcome. [[SpotOfTea Shall we have tea]] before we race?" - [[AddedAlliterativeAppeal Nomad Nathalmu]]

to:

->"Welcome. [[SpotOfTea Shall we have tea]] before we race?" - [[AddedAlliterativeAppeal [[AlliterativeName Nomad Nathalmu]]



* AddedAlliterativeAppeal: All but a few of the bosses' names.

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* AddedAlliterativeAppeal: AlliterativeName: All but a few of the bosses' names.
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''Battle Cars'' is a VehicularCombat racing game developed by [[Creator/BandaiNamcoEntertainment Namco]] and released on the SuperNintendoEntertainmentSystem. It uses the same graphical setup of Mode-7 rendered levels and sprite-based cars as VideoGame/FZero, released two years earlier. It's almost as fast-paced as VideoGame/FZero, with the added bonus/challenge of [[WeaponizedCar Weaponized Cars.]]

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''Battle Cars'' is a VehicularCombat racing game developed by [[Creator/BandaiNamcoEntertainment Namco]] and released on the SuperNintendoEntertainmentSystem.UsefulNotes/SuperNintendoEntertainmentSystem. It uses the same graphical setup of Mode-7 rendered levels and sprite-based cars as VideoGame/FZero, released two years earlier. It's almost as fast-paced as VideoGame/FZero, with the added bonus/challenge of [[WeaponizedCar Weaponized Cars.]]
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* TheFaceless: Metalhead Mike, due to [[MaskPower his mask,]] and Nomad Nathalmu thanks to [[InTheHood his hood.]]

to:

* TheFaceless: Metalhead Mike, due to [[MaskPower [[CoolMask his mask,]] and Nomad Nathalmu thanks to [[InTheHood his hood.]]
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''Battle Cars'' is a VehicularCombat racing game developed by [[Creator/BandaiNamcoEntertainment Namco]] and released on the SuperNintendoEntertainmentSystem. It uses the same graphical setup of Mode-7 rendered levels and sprite-based cars as VideoGame/{{F-Zero}}, released two years earlier. It's almost as fast-paced as VideoGame/{{F-Zero}}, with the added bonus/challenge of [[WeaponizedCar Weaponized Cars.]]

to:

''Battle Cars'' is a VehicularCombat racing game developed by [[Creator/BandaiNamcoEntertainment Namco]] and released on the SuperNintendoEntertainmentSystem. It uses the same graphical setup of Mode-7 rendered levels and sprite-based cars as VideoGame/{{F-Zero}}, VideoGame/FZero, released two years earlier. It's almost as fast-paced as VideoGame/{{F-Zero}}, VideoGame/FZero, with the added bonus/challenge of [[WeaponizedCar Weaponized Cars.]]



* {{Expy}}: The gameplay is nearly identical to VideoGame/{{F-Zero}}, with the key difference being [[WeaponizedCar weapons.]]

to:

* {{Expy}}: The gameplay is nearly identical to VideoGame/{{F-Zero}}, VideoGame/FZero, with the key difference being [[WeaponizedCar weapons.]]
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''Battle Cars'' is a VehicularCombat racing game developed by {{Namco}} and released on the SuperNintendoEntertainmentSystem. It uses the same graphical setup of Mode-7 rendered levels and sprite-based cars as VideoGame/{{F-Zero}}, released two years earlier. It's almost as fast-paced as VideoGame/{{F-Zero}}, with the added bonus/challenge of [[WeaponizedCar Weaponized Cars.]]

to:

''Battle Cars'' is a VehicularCombat racing game developed by {{Namco}} [[Creator/BandaiNamcoEntertainment Namco]] and released on the SuperNintendoEntertainmentSystem. It uses the same graphical setup of Mode-7 rendered levels and sprite-based cars as VideoGame/{{F-Zero}}, released two years earlier. It's almost as fast-paced as VideoGame/{{F-Zero}}, with the added bonus/challenge of [[WeaponizedCar Weaponized Cars.]]
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cleaning Captain Obvious trope sinkhole use, project thread here


* WeaponizedCar: [[CaptainObvious Duh.]]

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* WeaponizedCar: [[CaptainObvious Duh.]]WeaponizedCar
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* VivaLasVegas: Nuevo Vegas.
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Added DiffLines:

* FictionalSport
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Page move

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the namespace, yo - also, sorted a bit


''Battle Cars'' is a VehicularCombat racing game developed by {{Namco}} and released on the SuperNintendoEntertainmentSystem. It uses the same graphical setup of Mode-7 rendered levels and sprite-based cars as FZero, released two years earlier. It's almost as fast-paced as FZero, with the added bonus/challenge of [[WeaponizedCar Weaponized Cars.]]

to:

''Battle Cars'' is a VehicularCombat racing game developed by {{Namco}} and released on the SuperNintendoEntertainmentSystem. It uses the same graphical setup of Mode-7 rendered levels and sprite-based cars as FZero, VideoGame/{{F-Zero}}, released two years earlier. It's almost as fast-paced as FZero, VideoGame/{{F-Zero}}, with the added bonus/challenge of [[WeaponizedCar Weaponized Cars.]]
]]



* AWinnerIsYou: [[AvertedTrope Averted, interestingly enough.]] While the credits roll, you're treated to some new dialogue from all the bosses. Nomad Nathalmu, for example, invites you for a SpotOfTea and a [[TheRival friendly rematch.]] On the other hand, the [[PunyEarthlings the aliens want you dead and can't comprehend how you beat them.]] [[TheComputerIsACheatingBastard To be fair, their incredulity is justified.]]

to:

* AWinnerIsYou: [[AvertedTrope Averted, interestingly enough.]] While the credits roll, you're treated to some new dialogue from all BadAssDriver: The player character and the bosses. Nomad Nathalmu, for example, invites you for a SpotOfTea and a [[TheRival friendly rematch.]] On the [[{{Mooks}} The other hand, drivers don't really count.]]
* BaldOfEvil: Buffed Bachmed, boss of Nuevo Vegas. He's not really evil so much as a JerkAss, like most of
the [[PunyEarthlings the aliens want you dead and can't comprehend how you beat them.]] [[TheComputerIsACheatingBastard To be fair, their incredulity is justified.]]bosses.



* DifficultButAwesome: The grenade weapon lobs spiked bombs a set distance in front of your vehicle. If you can manage to hit anything with it, it'll destroy the {{Mooks}} in one shot, unlike the missiles or discs that take three.



* BadAssDriver: The player character and the bosses. [[{{Mooks}} The other drivers don't really count.]]
* BaldOfEvil: Buffed Bachmed, boss of Nuevo Vegas. He's not really evil so much as a JerkAss, like most of the bosses.



* DifficultButAwesome: The grenade weapon lobs spiked bombs a set distance in front of your vehicle. If you can manage to hit anything with it, it'll destroy the {{Mooks}} in one shot, unlike the missiles or discs that take three.



* {{Expy}}: The gameplay is nearly identical to FZero, with the key difference being [[WeaponizedCar weapons.]]

to:

* {{Expy}}: The gameplay is nearly identical to FZero, VideoGame/{{F-Zero}}, with the key difference being [[WeaponizedCar weapons.]]



* WeaponizedCar: [[CaptainObvious Duh.]]
* WeWillSpendCreditsInTheFuture: However, we'll also spend "cash". They're separate in that credits are earned for finishing the TimeTrial in a timely manner and are spent on upgrading weapons, while cash is earned from killing {{Mooks}} and spent on car upgrades. Both are earned only in the TimeTrial.



* {{Wutai}}: Manaical Mariko's home region of Fuji looks to be a quiet temple retreat, in stark contrast to the other areas.
* WeaponizedCar: [[CaptainObvious Duh.]]
* WeWillSpendCreditsInTheFuture: However, we'll also spend "cash". They're separate in that credits are earned for finishing the TimeTrial in a timely manner and are spent on upgrading weapons, while cash is earned from killing {{Mooks}} and spent on car upgrades. Both are earned only in the TimeTrial.

to:

* {{Wutai}}: Manaical Mariko's home region of Fuji looks AWinnerIsYou: [[AvertedTrope Averted, interestingly enough.]] While the credits roll, you're treated to be some new dialogue from all the bosses. Nomad Nathalmu, for example, invites you for a quiet temple retreat, in stark contrast to SpotOfTea and a [[TheRival friendly rematch.]] On the other areas.
* WeaponizedCar: [[CaptainObvious Duh.]]
* WeWillSpendCreditsInTheFuture: However, we'll also spend "cash". They're separate in that credits are earned for finishing
hand, the TimeTrial in a timely manner [[PunyEarthlings the aliens want you dead and are spent on upgrading weapons, while cash can't comprehend how you beat them.]] [[TheComputerIsACheatingBastard To be fair, their incredulity is earned from killing {{Mooks}} and spent on car upgrades. Both are earned only in the TimeTrial.justified.]]


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* {{Wutai}}: Manaical Mariko's home region of Fuji looks to be a quiet temple retreat, in stark contrast to the other areas.
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* PowerupLetdown: So you've finally worked out the trick to using Grenades, and wow! They kill the [[Mooks]] in one shot! So you upgrade them, hoping to fully exploit your newfound power. Now they fly further, and you've just hit the tracks with shorter straights. Yay!

to:

* PowerupLetdown: So you've finally worked out the trick to using Grenades, and wow! They kill the [[Mooks]] {{Mooks}} in one shot! So you upgrade them, hoping to fully exploit your newfound power. Now they fly further, and you've just hit the tracks with shorter straights. Yay!
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None


* TheFaceless: Metalhead Mike, due to his mask, and Nomad Nathalmu thanks to his hood.

to:

* TheFaceless: Metalhead Mike, due to [[MaskPower his mask, mask,]] and Nomad Nathalmu thanks to [[InTheHood his hood.]]
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* NewGamePlus: All right, you won! Now play the game again, [[BeyondTheImpossible only harder.]]

to:

* NewGamePlus: All right, you won! Now play the game again, [[BeyondTheImpossible [[UpToEleven only harder.]]
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Relocated YMMV trope to the YMMV section.


* CrowningMusicOfAwesome: A few, but the title theme/New Troit theme takes the cake.
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Removing Understatement sinkhole


* PunyEarthlings: The last two bosses, aliens Fourarm Foxtherm and Foxwharmpit, [[{{Understatement}} don't much like humans.]]

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* PunyEarthlings: The last two bosses, aliens Fourarm Foxtherm and Foxwharmpit, [[{{Understatement}} don't much like humans.]]
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Added DiffLines:

* PowerupLetdown: So you've finally worked out the trick to using Grenades, and wow! They kill the [[Mooks]] in one shot! So you upgrade them, hoping to fully exploit your newfound power. Now they fly further, and you've just hit the tracks with shorter straights. Yay!
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added the cover art.

Added DiffLines:

[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/200px-Battle_Cars_Coverart_139.png]]

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