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* RuthlessRooftops: The second section relocates Batman to the rooftops of Gotham, as the hero has to grapple and swing from one building to the other to reach Commissioner Gordon's office in the police building. The area is clear of any {{mook}}, but, according to ''WebVideo/{{Rerez}}'', the camera angles and the lack of momentum in Batman's jump mechanics are the ''real'' enemies of the stage.
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* XanatosGambit: Ra's Al Ghul's plan to flood the world ends with him coming out on top no matter what. As shown in the MultipleEndings, he either succeeds in flooding the world, kills Batman, or both, and even in the GoldenEnding where he dies and his plan fails, he is immediately revived in a Lazarus Pit by Talia and Ubu to start a new scheme.
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Per TRS, Feelies is now Trivia.


* {{Feelies}}: The game comes with a limited edition comic book.

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* AllThereInTheManual: To get the True Ending, you must disarm Ra's Al Ghul's signal device using the Universal Tool, a gadget that is only used as a lockpick earlier in the game. The pause menu describes the Universal Tool as being able to hack computers; without reading the description you have zero chance of figuring this out.

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* AllThereInTheManual: To get the True Ending, you must disarm Ra's Al Ghul's signal device using the Universal Tool, a gadget that is only used as a lockpick earlier in the game. The pause menu describes the Universal Tool as being able to hack computers; computers, but without reading the description description, you have zero chance of figuring this out.



* CanonDiscontinuity: Two tie-in comics were released for Dark Tomorrow; the second has Batman fight Killer Croc. During the fight, Croc gets his arm caught in a print roller, resulting in several bones in his arm being broken before Batman saves him. (It's not clear what injuries Croc sustained, but he's confined to a hospital bed by the end of the comic and Croc acknowledges Batman just saved his life.) This event is not mentioned in the game, and Croc's arm is perfectly fine when you fight him.

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* CanonDiscontinuity: Two tie-in comics were released for Dark Tomorrow; the second has Batman fight Killer Croc. During the fight, Croc gets his arm caught in a print roller, resulting in several bones in his arm being broken before Batman saves him. (It's (it's not clear what injuries Croc sustained, but he's confined to a hospital bed by the end of the comic and Croc acknowledges Batman just saved his life.) This event is not mentioned in the game, and Croc's arm is perfectly fine when you fight him.



* MultipleEndings: The game has four endings depending on what you do at the end of the game; only one is good and you're not told how to get it. Playing the game like normal will net you one of the bad ones.

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* MultipleEndings: The game has four endings depending on what you do at the end of the game; only one is good and you're not told how to get it. Playing the game like normal will net you one of the bad ones. The endings relate to whether or not Batman disables the signal device and wins the fight against Ra's:
** [[DownerEnding Bad Ending 1]] (Batman does not disable the device and loses the fight against Ra's): Batman is stabbed and [[DiedInYourArmsTonight dies in Talia's arms]] as Ra's detonates the bombs, flooding the world.
** [[DownerEnding Bad Ending 2]] (Batman disables the device but loses the fight against Ra's): Batman dies, but takes solace in the fact he disabled Ra's' device... only for Ra's to learn the device will be back online in a few hours, meaning Batman died for nothing.
** [[DownerEnding Bad Ending 3]] (Batman does not disable the device but wins the fight against Ra's): Batman defeats Ra's, but Ra's simply detonates the bombs and floods the world. Cue BigNo from Batman.
** GoldenEnding (Batman disables the device and wins the fight against Ra's): Batman wins the swordfight against Ra's. Ra's attempts to detonate the bombs, but fails because Batman disabled them. [[TheDragon Ubu]] then tries to kill Batman, only to miss and accidentally kill Ra's instead. As Ra's temple self-destructs, Batman returns to Gotham victorious, while Talia and Ubu take Ra's to a Lazarus Pit and [[BackFromTheDead resurrect him]].
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* Feelies: The game comes with a limited edition comic book.

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* Feelies: {{Feelies}}: The game comes with a limited edition comic book.
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* OffModel: The tail of the logo on Batman's chest changes lengths throughout the cutscenes.
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* Feelies: The game comes with a limited edition comic book.
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* ObviousBeta:
** One of the game's early maps is incomplete and contains paths that lead to nowhere. Offscreen enemies fire hails of bullets that are impossible to survive if you attempt to go down these paths.
** The game gives you a maze-like map of the Gotham Sewer system for the sewer level... and then the sewer is structured with absolutely zero branching paths and is completely linear. Seems they didn't have time to build the rest of the map they had in mind...
** The function of the night vision goggles is to spot and avoid infrared lasers. There are no such lasers anywhere in the entire game.
** Two items -- Weapons Crate 1 and Weapons Crate 3 -- appear to have absolutely zero use in the game, and no player has ever found a Weapons Crate 2.
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* AccidentalAimingSkills: Should Batman ultimately beat Ra's Al Ghul, he tosses his sword aside. [[TheDragon Ubu]] later enters the scene and takes advantage of a distracted Batman by throwing his discarded sword at him. However, Batman dodges it and Ra's Al Ghul is hit instead.
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Batman characters appearing in a Batman video game is not something that would be considered a Mythology Gag.


** Detectives Bullock and Montoya appear in one of the game's cutscenes.
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Absolute Cleavage was renamed Navel Deep Neckline. Removing examples that don't fit the trope.


* AbsoluteCleavage: ComicBook/PoisonIvy's outfit has very low cut cleavage.
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Removed entry that is not about the work itself, but rather its development.


* {{Irony}}: When Microsoft became involved in the game's development, they said they would make much needed changes to fix the game's combat. Considering how the game's combat is widely considered to be broken on every conceivable level, one shudders to think how bad it was before Microsoft "fixed" it.
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* AbsoluteCleavage: ComicBook/PoisonIvy outfit has very low cut cleavage.

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* AbsoluteCleavage: ComicBook/PoisonIvy ComicBook/PoisonIvy's outfit has very low cut cleavage.



* BossRush: At the end of the game you must fight two Elite Guards, Ubu, and Ra's Al Ghul all in a row. Losing to Ra's Al Ghul once allows you to respawn with refilled gadgets -- as you do every other time you die. Losing twice to Ra's Al Ghul lands you a bad ending.

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* BossRush: At the end of the game game, you must fight two Elite Guards, Ubu, and Ra's Al Ghul all in a row. Losing to Ra's Al Ghul once allows you to respawn with refilled gadgets -- as you do every other time you die. Losing twice to Ra's Al Ghul lands you a bad ending.



* CanonDiscontinuity: Two tie-in comics were released for Dark Tomorrow; the second has Batman fight Killer Croc. During the fight Croc gets his arm caught in a print roller, resulting in several bones in his arm being broken before Batman saves him. (It's not clear what injuries Croc sustained, but he's confined to a hospital bed by the end of the comic and Croc acknowledges Batman just saved his life.) This event is not mentioned in the game, and Croc's arm is perfectly fine when you fight him.

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* CanonDiscontinuity: Two tie-in comics were released for Dark Tomorrow; the second has Batman fight Killer Croc. During the fight fight, Croc gets his arm caught in a print roller, resulting in several bones in his arm being broken before Batman saves him. (It's not clear what injuries Croc sustained, but he's confined to a hospital bed by the end of the comic and Croc acknowledges Batman just saved his life.) This event is not mentioned in the game, and Croc's arm is perfectly fine when you fight him.



** To Batgirl and Robin, after incapacitating Scarface's gang

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** To Batgirl and Robin, after incapacitating Scarface's ganggang:



** To Robin, when instructed to come to arrest Ratcatcher

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** To Robin, when instructed to come to arrest RatcatcherRatcatcher:



* DownerEnding: Three to pick from. To get the game's good ending, you must win the Ra's Al Ghul boss fight and disarm the signal device controlling Ra's bombs. Failing to do one or both results in a bad ending. There are three bad endings: Either Batman dies, the world is flooded, or both. Of course if the machine is disarmed and Batman dies the world is still flooded off-screen, since it's stated the machine can be repaired. Particularly infuriating, since the game at no point tells you that you need to disarm the signal device to get the proper ending.
* TheDragon: Ubu is Ra's Al Ghul top officer and the one who fights Batman before he confronts Ra's Al Ghul.

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* DownerEnding: Three to pick from. To get the game's good ending, you must win the Ra's Al Ghul boss fight and disarm the signal device controlling Ra's bombs. Failing to do one or both results in a bad ending. There are three bad endings: Either Batman dies, the world is flooded, or both. Of course course, if the machine is disarmed and Batman dies dies, the world is still flooded off-screen, since it's stated the machine can be repaired. Particularly infuriating, since the game at no point tells you that you need to disarm the signal device to get the proper ending.
* TheDragon: Ubu is Ra's Al Ghul Ghul's top officer and the one who fights Batman before he confronts Ra's Al Ghul.



** You have to disarm the signal device controlling Ra's Al Ghul's bombs to get the good ending. To disarm the device you need to use the Universal Tool, a gadget that is only used as a lock pick up to that point.
** You HAVE to disarm the signal device BEFORE you go to fight Ra's Al Ghul. If you go to the final boss before disarming the signal device and you save (which many players do so as to not have to go back in the game) it becomes impossible to get the true ending without starting the entire game over, unless you have a different save file that is not saved at the final boss.

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** You have to disarm the signal device controlling Ra's Al Ghul's bombs to get the good ending. To disarm the device device, you need to use the Universal Tool, a gadget that is only used as a lock pick lockpick up to that point.
** You HAVE ''have'' to disarm the signal device BEFORE ''before'' you go to fight Ra's Al Ghul. If you go to the final boss before disarming the signal device and you save (which many players do so as to not have to go back in the game) game), it becomes impossible to get the true ending without starting the entire game over, unless you have a different save file that is not saved at the final boss.



* HealingFactor: Batman has a medical kit that -- when used -- will refill Batman's health until the kit is empty. The kit will even refill your health automatically if your health hits zero while equipped. When the kit is used the animation suggests that Batman is simply injecting himself with something; he is doing no surgery of any kind. This implies Batman has invented a serum that immediately heals any and all injuries within seconds with absolutely no lasting damage from gunshot wounds and etcetera.

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* HealingFactor: Batman has a medical kit that -- when used -- will refill Batman's health until the kit is empty. The kit will even refill your health automatically if your health hits zero while equipped. When the kit is used used, the animation suggests that Batman is simply injecting himself with something; he is doing no surgery of any kind. This implies that Batman has invented a serum that immediately heals any and all injuries within seconds with absolutely no lasting damage from gunshot wounds and etcetera.



* LethalKlutz: In the True Ending, [[spoiler: Ra's Al Ghul's Dragon Ubu throws a sword at Batman. It misses, and impales Ra's instead.]]

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* LethalKlutz: In the True Ending, [[spoiler: Ra's [[spoiler:Ra's Al Ghul's Dragon Ubu throws a sword at Batman. It misses, and impales Ra's instead.]]instead]].



* NeutralFemale: Talia attempts to be neutral in Batman's conflict with her father. She manipulates Ra's Al Ghul's security system to help Batman get to Ra's undetected... For a while. But when all is said and done, Talia still leaves with Ra's in the Good Ending. [[spoiler: Ra's being dead and needing a resurrection at the time might have been a contributing factor.]]

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* NeutralFemale: Talia attempts to be neutral in Batman's conflict with her father. She manipulates Ra's Al Ghul's security system to help Batman get to Ra's undetected... For a while. But when all is said and done, Talia still leaves with Ra's in the Good Ending. [[spoiler: Ra's [[spoiler:Ra's being dead and needing a resurrection at the time might have been a contributing factor.]]



* ThrowingYourSwordAlwaysWorks: Ubu attempts to throw his sword at Batman in the game's good ending. [[spoiler: Inverted when it impales ''Ra's'' instead.]]

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* ThrowingYourSwordAlwaysWorks: Ubu attempts to throw his sword at Batman in the game's good ending. [[spoiler: Inverted [[spoiler:Inverted when it impales ''Ra's'' instead.]]
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* DyingMomentOfAwesome: Subverted in the ending where Batman disables the signal device but loses to Ra's Al Ghul: as he lays dying from a stab wound, Batman smugly reveals he's disabled the device and stopped his evil plan. Ra's promptly finds out the device would only take around 17 hours to repair, meaning Batman only bought the world a few more hours of freedom and essentially died for nothing.

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* DyingMomentOfAwesome: Subverted in the ending where Batman disables the signal device but loses to Ra's Al Ghul: as he lays dying from a stab wound, Batman smugly reveals he's disabled the device and stopped his evil plan. Ra's promptly finds out is informed by one of his men (via radio) that the weapons system has been sabotaged, which Batman follows up with a smug "surprise" (which he also gives in the GoldenEnding). Ra's isn't particularly fazed by this, and merely tells Batman to bask in his glory while it lasts, and asks the guy on the other end how long it'll take to reverse the damage, who informs him that the device would only take around 17 hours to repair, meaning Batman only bought the world a few more hours of freedom and essentially died for nothing.
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cut trope


* MoralDissonance: Batman decapitates Scarface. Sure he's a puppet, but still...
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A video game developed and published by Kemco for the Gamecube in March 2003 based on the Creator/DCComics character ''{{Franchise/Batman}}'', and later ported to the Xbox by [=HotGen=].

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A video game developed and published by Kemco for the Gamecube in March 2003 based on the Creator/DCComics character ''{{Franchise/Batman}}'', and later ported to the Xbox by [=HotGen=].
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A video game developed by Hotgen and published by Kemco in March 2003 based on the Creator/DCComics character ''{{Franchise/Batman}}.''

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A video game developed by Hotgen and published by Kemco for the Gamecube in March 2003 based on the Creator/DCComics character ''{{Franchise/Batman}}.''
''{{Franchise/Batman}}'', and later ported to the Xbox by [=HotGen=].
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* CutsceneBoss: The Joker. You fight mooks that attempt to kill Comissioner Gordon under The Joker's command, but the Joker himself is incapacitated in a cutscene.

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* CutsceneBoss: The Joker. You fight mooks that attempt to kill Comissioner Commissioner Gordon under The Joker's command, but the Joker himself is incapacitated in a cutscene.



** Batman holds it when he decides to ''jump out of the batwing'' to han glide ''through the Himalayas'' to Ra's Al Ghul's base.

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** Batman holds it when he decides to ''jump out of the batwing'' to han hang glide ''through the Himalayas'' to Ra's Al Ghul's base.



* KickThemWhileTheyAreDown: Mooks have no problem attacking Batman while he is sprawled on the ground. They will continuously kick/punch Batman unless the player manually instructs him to stand up (he is not even trying to defend nor fight back. And Batman CANNOT do this to his enemies.

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* KickThemWhileTheyAreDown: Mooks have no problem attacking Batman while he is sprawled on the ground. They will continuously kick/punch Batman unless the player manually instructs him to stand up (he is not even trying to defend nor fight back.back). And Batman CANNOT do this to his enemies.



** Detectives Bullock and Montoya appear in one of the game's cutcenes.

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** Detectives Bullock and Montoya appear in one of the game's cutcenes.cutscenes.
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Examples Are Not Arguable, and it's not clear how this fits the trope.


* AdaptationDistillation: Arguable. The Joker tying Commissioner Gordon to a chair and sending thugs to go beat him up while Batman protects him is VERY tame compared to The Joker's usual plans. (This may have been intentional: See For the Evulz below).
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* ShaveAndAHaircut: After subduing a group of Arkham inmates, Batman hears someone playing an organ tune, and goes to investigate. The camera pans over to the organ and reveals it's Joker, who ends his session with a contrasting Shave and a Haircut snippet.

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* ShaveAndAHaircut: After subduing a group of Arkham inmates, Batman hears someone playing an organ tune, and goes to investigate. The camera pans over to the organ and reveals it's Joker, who ends his session with a contrasting Shave "Shave and a Haircut Haircut" snippet.
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* ShaveAndAHaircut: After subduing a group of Arkham inmates, Batman hears someone playing an organ tune, and goes to investigate. The camera pans over to the organ and reveals it's Joker, who ends his session with a contrasting Shave and a Haircut snippet.

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* BossRush:
** At the end of the game you must fight two Elite Guards, Ubu, and Ra's Al Ghul all in a row.
** Losing to Ra's Al Ghul once allows you to respawn with refilled gadgets -- as you do every other time you die. Losing twice to Ra's Al Ghul lands you a bad ending.

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* BossRush:
**
BossRush: At the end of the game you must fight two Elite Guards, Ubu, and Ra's Al Ghul all in a row.
**
row. Losing to Ra's Al Ghul once allows you to respawn with refilled gadgets -- as you do every other time you die. Losing twice to Ra's Al Ghul lands you a bad ending.



* TheHeroDies: Batman is killed by Ra's Al Ghul in two of the bad endings. The main difference between said endings depends on whether he's disabled the signal device.



* ObviousBeta: One of the game's early maps is incomplete and contains paths that lead to nowhere. Offscreen enemies fire hails of bullets that are impossible to survive if you attempt to go down these paths.
** The game gives you a maze like map of the Gotham Sewer system for the sewer level... And then the sewer is structured with absolutely zero branching paths and is completely linear. Seems they didn't have time to build the rest of the map they had in mind...

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* ObviousBeta: ObviousBeta:
**
One of the game's early maps is incomplete and contains paths that lead to nowhere. Offscreen enemies fire hails of bullets that are impossible to survive if you attempt to go down these paths.
** The game gives you a maze like maze-like map of the Gotham Sewer system for the sewer level... And and then the sewer is structured with absolutely zero branching paths and is completely linear. Seems they didn't have time to build the rest of the map they had in mind...



* UselessUsefulStealth: The game tries to be a stealth game; emphasis on "tries." You have the option of taking down most groups of enemies with stealth instead of combat, but since enemies have very good peripheral vision, there is often little cover, so many of the levels are built entirely out of corridors, Batman's stealth walk is unbearably slow, his stealth attacks only connect sporadically, and many enemies travel in groups where somebody is looking in all directions, resorting to stealth is often unfeasible.
** There is one encounter in Ra's Al Ghul's castle that seems to force you to use stealth, as there are far too many mooks to take in combat. However, if you handcuff a few enemies, leave the room, save, and then re-enter, taken down enemies will remain taken down. Abusing this exploit removes the need for stealth.

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* UselessUsefulStealth: The game tries to be a stealth game; emphasis on "tries." You have the option of taking down most groups of enemies with stealth instead of combat, but since enemies have very good peripheral vision, there is often little cover, so many of the levels are built entirely out of corridors, Batman's stealth walk is unbearably slow, his stealth attacks only connect sporadically, and many enemies travel in groups where somebody is looking in all directions, resorting to stealth is often unfeasible.
**
unfeasible. There is one encounter in Ra's Al Ghul's castle that seems to force you to use stealth, as there are far too many mooks to take in combat. However, if you handcuff a few enemies, leave the room, save, and then re-enter, taken down enemies will remain taken down. Abusing this exploit removes the need for stealth.



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A video game developed by Hotgen and published by Kemco in March 2003 based on the DC Comics character ''{{Franchise/Batman}}.''

While working to end a gang war between Scarface and Black Mask, Batman learns that Commissioner Gordon has been abducted by The Joker and taken to Arkham Asylum. As Batman fights his way through the Asylum, he learns that one villain has a much more dire scheme afoot; a scheme that could change the world and bring about... ''[[TitleDrop A Dark Tomorrow...]]''

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A video game developed by Hotgen and published by Kemco in March 2003 based on the DC Comics Creator/DCComics character ''{{Franchise/Batman}}.''

While working to end a gang war between Scarface and Black Mask, Batman learns that Commissioner Gordon has been abducted by The Joker ComicBook/TheJoker and taken to Arkham Asylum. As Batman fights his way through the Asylum, he learns that one villain has a much more dire scheme afoot; a scheme that could change the world and bring about... ''[[TitleDrop A Dark Tomorrow...]]''



* AbsoluteCleavage: Poison Ivy and Talia.

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* AbsoluteCleavage: Poison Ivy and Talia.ComicBook/PoisonIvy outfit has very low cut cleavage.



* ActionGirl: Averted. Usually either Batgirl or Talia (or both) would fill this trope, but the former appears in only one cutscene (where she does nothing except swing on a line and arrest an already incapacitated henchman) and the latter does nothing except try and tempt Batman into doing a FaceHeelTurn.



* BareYourMidriff: Talia.

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* BareYourMidriff: Talia.BigBad: ComicBook/RasAlGhul is the game's primary antagonist, and is planning to create a huge tidal wave that will depopulate Earth. He even arranged for the other villains to provide "distractions" for Batman, so he wouldn't interfere with his plans.



-->(To Batgirl and Robin, after incapacitating Scarface's gang)
-->Make sure none of them are in need of ''immediate'' medical assistance.
-->''(To Robin, when instructed to come arrest Ratcatcher)''
-->Make sure your rabies shots are up to date.
-->(To The Joker, when he reveals Commissioner Gordon tied to a chair)
-->Batman: Commissioner!
-->Joker: On the nosey! Say; you're good at this!
-->Batman: You're not.

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-->(To ** To Batgirl and Robin, after incapacitating Scarface's gang)
-->Make
gang
-->'''Batman:''' Make
sure none of them are in need of ''immediate'' medical assistance.
-->''(To ** To Robin, when instructed to come to arrest Ratcatcher)''
-->Make
Ratcatcher
-->'''Batman:''' Make
sure your rabies shots are up to date.
-->(To ** To The Joker, when he reveals Commissioner Gordon tied to a chair)
-->Batman: Commissioner!
-->Joker:
chair:
-->'''Batman:''' Commissioner!\\
'''Joker:'''
On the nosey! Say; you're good at this!
-->Batman:
this!\\
'''Batman:'''
You're not.



* DownerEnding: Three to pick from. To get the game's good ending, you must win the Ra's Al Ghul boss fight and disarm the signal device controlling Ra's bombs. Failing to do one or both results in a bad ending. There are three bad endings: Either Batman dies, the world is flooded, or both. Of course if the machine is disarmed and Batman dies the world is still flooded off screen, since it's stated the machine can be repaired. Particularly infuriating, since the game at no point tells you that you need to disarm the signal device to get the proper ending.
* TheDragon: Ubu, to Ra's Al Ghul.

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* DownerEnding: Three to pick from. To get the game's good ending, you must win the Ra's Al Ghul boss fight and disarm the signal device controlling Ra's bombs. Failing to do one or both results in a bad ending. There are three bad endings: Either Batman dies, the world is flooded, or both. Of course if the machine is disarmed and Batman dies the world is still flooded off screen, off-screen, since it's stated the machine can be repaired. Particularly infuriating, since the game at no point tells you that you need to disarm the signal device to get the proper ending.
* TheDragon: Ubu, to Ubu is Ra's Al Ghul top officer and the one who fights Batman before he confronts Ra's Al Ghul.



* FauxActionGirl: Usually, either ComicBook/{{Batgirl}} or ComicBook/TaliaAlGhul (or both) would be an ActionGirl and DarkActionGirl respectively, but the former appears in only one cutscene (where she does nothing except swing on a line and arrest an already incapacitated henchman) and the latter does nothing except try and tempt Batman into doing a FaceHeelTurn.



* HeelFaceTurn: Talia manipulates Ra's Al Ghul's security system to help Batman get to Ra's undetected... For a while.
** FaceHeelTurn: When all is said and done, Talia still leaves with Ra's in the Good Ending. [[spoiler: Ra's being dead and needing a resurrection at the time might have been a contributing factor.]]
* HoistByHisOwnPetard: Mr. Freeze directly quotes this trope when he is frozen by his own equipment. Though he's frozen off screen, so it's not clear exactly how this happened.

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* HeelFaceTurn: Talia manipulates Ra's Al Ghul's security system to help Batman get to Ra's undetected... For a while.
HoistByHisOwnPetard:
** FaceHeelTurn: When all is said and done, Talia still leaves with Ra's in the Good Ending. [[spoiler: Ra's being dead and needing a resurrection at the time might have been a contributing factor.]]
* HoistByHisOwnPetard: Mr. Freeze
ComicBook/MrFreeze directly quotes this trope when he is frozen by his own equipment. Though he's frozen off screen, off-screen, so it's not clear exactly how this happened.



* IdiotBall: Ra's is holding it when he decides to invent distractions to keep Batman away from his master plan... Which Batman would not have found out about if Ra's had not invented the distractions in the first place.

to:

* IdiotBall: IdiotBall:
**
Ra's is holding it when he decides to invent distractions to keep Batman away from his master plan... Which Batman would not have found out about if Ra's had not invented the distractions in the first place.



*** A possible -- though arguable -- further example in that Batman does not bring backup of any kind to Ra's Al Ghul's base, even though he knows Ra's is about to enact a plan on a global scale. He justifies the decision by saying he never knows whether or not he'll survive an encounter with Ra's, even though that'd be ''all the more reason'' to bring backup.

to:

*** A possible -- though arguable -- further example in that ** Batman does not bring backup of any kind to Ra's Al Ghul's base, even though he knows Ra's is about to enact a plan on a global scale. He justifies the decision by saying he never knows whether or not he'll survive an encounter with Ra's, even though that'd be ''all the more reason'' to bring backup.



* MostCommonSuperpower: Batgirl, Poison Ivy, and Talia; as per tradition in Batman.
** Especially noticeable with Batgirl, who ([[DependingOnTheArtist usually]]) does not fit this trope in the comics.

to:

* MostCommonSuperpower: Batgirl, Poison Ivy, and Talia; as per tradition in Batman.
**
Batman. Especially noticeable with Batgirl, who ([[DependingOnTheArtist usually]]) does not fit this trope in the comics.comics.
* MsFanservice: Talia is a HeadTurningBeauty who wears an outfit with both CleavageWindow and NavelWindow and her entire role in the game is to [[TheVamp try to seduce Batman]] into pulling a FaceHeelTurn.



* MythologyGag: Julian Fletcher, Batman's voice actor, appears to be doing a Creator/KevinConroy impression.
** Talia's stripperific outfit bears more than a slight resemblance to her outfit from the WesternAnimation/BatmanTheAnimatedSeries episode "The Demon's Quest, Part 2."
** Poison Ivy's look is pretty much identical to her original Batman TAS design, before the Season 4 ArtShift.

to:

* MythologyGag: Julian Fletcher, MythologyGag:
** Creator/JulianFletcher,
Batman's voice actor, appears to be doing a Creator/KevinConroy impression.
** Talia's stripperific {{stripperific}} outfit bears more than a slight resemblance to her outfit from the WesternAnimation/BatmanTheAnimatedSeries episode "The Demon's Quest, Part 2."
** Poison Ivy's look is pretty much identical to her original Batman TAS ''WesternAnimation/BatmanTheAnimatedSeries'' design, before the Season 4 ArtShift.



* NeckLift: Batman does this to Bullock when interrogating him.
* NeutralFemale: Talia attempts to be neutral in Batman's conflict with her father. She manipulates Ra's Al Ghul's security system to help Batman get to Ra's undetected... For a while. But when all is said and done, Talia still leaves with Ra's in the Good Ending. [[spoiler: Ra's being dead and needing a resurrection at the time might have been a contributing factor.]]



* TheCameo: Detectives Bullock and Montoya -- well known from Batman: The Animated Series -- appear in one of the game's cutscenes.

to:

* TheCameo: TheCameo:
**
Detectives Bullock and Montoya -- well known from Batman: ''Batman: The Animated Series Series'' -- appear in one of the game's cutscenes.



-->'''Batman:''' The death and destruction you speak of will only bring about a Dark Tomorrow.



** The night vision goggles and fingerlight have no use in the game unless the player's television is too dark to make out what is going on. Although some players choose to use the night vision goggles so that they can play with a first person perspective and get around the game's fixed cameras.

to:

** The night vision goggles and fingerlight have no use in the game unless the player's television is too dark to make out what is going on. Although some players choose to use the night vision goggles so that they can play with a first person first-person perspective and get around the game's fixed cameras.



-->'''Talia''': ''He'' will try to stop you, will he not?
-->'''Ra's''': I have already anticipated ''his'' involvement.

to:

-->'''Talia''': ''He'' will try to stop you, will he not?
-->'''Ra's''':
not?\\
'''Ra's''':
I have already anticipated ''his'' involvement.

Added: 401

Changed: 131

Removed: 133

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None


* DownerEnding: Three to pick from. To get the game's good ending, you must win the Ra's Al Ghul boss fight and disarm the signal device controlling Ra's bombs. Failing to do one or both results in a bad ending. There are three bad endings: Either Batman dies, the world is flooded, or both. Of course if the machine is disarmed and Batman dies the world is still flooded off screen, since it's stated the machine can be repaired.
** Particularly infuriating, since the game at no point tells you that you need to disarm the signal device to get the proper ending.

to:

* DownerEnding: Three to pick from. To get the game's good ending, you must win the Ra's Al Ghul boss fight and disarm the signal device controlling Ra's bombs. Failing to do one or both results in a bad ending. There are three bad endings: Either Batman dies, the world is flooded, or both. Of course if the machine is disarmed and Batman dies the world is still flooded off screen, since it's stated the machine can be repaired.
**
repaired. Particularly infuriating, since the game at no point tells you that you need to disarm the signal device to get the proper ending.


Added DiffLines:

* DyingMomentOfAwesome: Subverted in the ending where Batman disables the signal device but loses to Ra's Al Ghul: as he lays dying from a stab wound, Batman smugly reveals he's disabled the device and stopped his evil plan. Ra's promptly finds out the device would only take around 17 hours to repair, meaning Batman only bought the world a few more hours of freedom and essentially died for nothing.
Is there an issue? Send a MessageReason:
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* UselessUsefulStealth: The game tries to be a stealth game; emphasis on "tries." You have the option of taking down most groups of enemies with stealth instead of combat, but since enemies have very good peripheral vision, there is often little cover, so many of the levels are built entirely out of corridors, Batman's stealth walk is unbearably slow, and many enemies travel in groups where somebody is looking in all directions, resorting to stealth is often infeasible.

to:

* UselessUsefulStealth: The game tries to be a stealth game; emphasis on "tries." You have the option of taking down most groups of enemies with stealth instead of combat, but since enemies have very good peripheral vision, there is often little cover, so many of the levels are built entirely out of corridors, Batman's stealth walk is unbearably slow, his stealth attacks only connect sporadically, and many enemies travel in groups where somebody is looking in all directions, resorting to stealth is often infeasible.unfeasible.



-->'''Talia''': "''He'' will try to stop you, will he not?"
-->'''Ra's''': "I have already anticipated ''his'' involvement."

to:

-->'''Talia''': "''He'' ''He'' will try to stop you, will he not?"
not?
-->'''Ra's''': "I I have already anticipated ''his'' involvement."
Is there an issue? Send a MessageReason:
None


* UselessUsefulStealth: The game tries to be a stealth game; emphasis on "tries." You have the option of taking down most groups of enemies with stealth instead of combat, but since enemies have very good peripheral vision, there is often little cover, so many of the levels are built entirely out of corridors, Batman's stealth walk is unbearably slow, and many enemies travel in groups where somebody is looking in all directions, resorting to stealth is often infeasible.

to:

* UselessUsefulStealth: The game tries to be a stealth game; emphasis on "tries." You have the option of taking down most groups of enemies with stealth instead of combat, but since enemies have very good peripheral vision, there is often little cover, so many of the levels are built entirely out of corridors, Batman's stealth walk is unbearably slow, his stealth attacks only connect sporadically, and many enemies travel in groups where somebody is looking in all directions, resorting to stealth is often infeasible.unfeasible.



-->'''Talia''': "''He'' will try to stop you, will he not?"
-->'''Ra's''': "I have already anticipated ''his'' involvement."

to:

-->'''Talia''': "''He'' ''He'' will try to stop you, will he not?"
not?
-->'''Ra's''': "I I have already anticipated ''his'' involvement."

Changed: 372

Removed: 190

Is there an issue? Send a MessageReason:
That's a Trivia trope. Moving to the new Trivia sub-page.


* WhatMightHaveBeen: WordOfGod has it that Batman: Dark Tomorrow was originally going to be an open world game, similar to the movie licensed ''Spider-Man 2'' game. The game underwent massive delays when Microsoft expressed interest in releasing the game for the X-Box and became involved in the game's development. The final product is anything but an open world sandbox.
** Microsoft said they would make needed changes to the game, including fixing the game's broken combat system. Pretty much everybody agrees that the game's combat is hideously broken as is.

to:

* WhatMightHaveBeen: WordOfGod has it that Batman: Dark Tomorrow was originally going to be an open world game, similar to the movie licensed ''Spider-Man 2'' game. The game underwent massive delays when Microsoft expressed interest in releasing the game for the X-Box and became involved in the game's development. The final product is anything but an open world sandbox.
** Microsoft said they would make needed changes to the game, including fixing the game's broken combat system. Pretty much everybody agrees that the game's combat is hideously broken as is.

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