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* AntiFrustrationFeatures: The Autopilot pickup will delay its deactivation if your craft is taking a hard turn as it expires, holding out for up to three seconds longer.

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* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
The Autopilot pickup will delay its deactivation if your craft is taking a hard turn as it expires, holding out for up to three seconds longer.longer.
** The Shield pickup will automatically activate if you take damage from enemy fire.
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Moving to Trivia per TRS


* DummiedOut: The "[[NostalgiaLevel Vault]]" and "Extra" tracks obviously were removed in later updates, due to not meeting the standards of the 0.9 and 1.0 track updates. However, most of the current tracks's earlier iterations, as well as removed beta tracks, have been made available for download through the Steam Workshop.

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* SpaceZone: Luna, a racetrack located on the Moon.
** Pretty much every track in the Outer Reaches expansion qualifies in some way or another, but Kuiper Overturn takes the cake as it is a full zero-gravity course snaking around the Kuiper Belt.

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* SpaceZone: SpaceZone:
**
Luna, a racetrack located on the Moon.
** Pretty much every track Many tracks in the Outer Reaches expansion qualifies in some way or another, but Kuiper Overturn takes the cake as it is a full zero-gravity course snaking around the Kuiper Belt.
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** The Kuiper Overturn track in the Outer Reaches DLC is literaly a space zone thanks to being a fully zero gravity course.

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** The Kuiper Overturn Pretty much every track in the Outer Reaches DLC expansion qualifies in some way or another, but Kuiper Overturn takes the cake as it is literaly a space zone thanks to being a fully zero gravity course.full zero-gravity course snaking around the Kuiper Belt.
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* SuperTitle64Advance: The Switch version of the game, which has been subtitled ''NX Edition''.
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''[=BallisticNG=]'' is an anti-gravity {{racing game}} for UsefulNotes/{{Windows|Games}}, UsefulNotes/MacOS, and [[UsefulNotes/{{UNIX}} Linux]] created by the three-man outfit of ''Neognosis''. It is largely inspired by the ''[[{{VideoGame/Wipeout}} WipEout]]'' game series, in particular ''2097'' and ''3'', aiming to emulate the latter's gameplay, physics and [[UsefulNotes/PlayStation PlayStation]]-era graphical quirks while providing [[{{GameMod}} a creative sandbox]]. Player races high-speed anti-gravity ships, using speed, skill, and weapons to gain the upper hand. It comes with multiplayer and full-fledged arcade style single-player campaign.

First released on May 30, 2016, it passed [[{{UsefulNotes/Steam}} Steam's]] Greenlight program and entered Early Access for a while. Originally a completely free-to-play game with donation options available through Neognosis' Patreon up until its closure, the developers has since transitioned the game into a [[http://steamcommunity.com/games/473770/announcements/detail/1439318968088458913 commercial title]] on September 21, 2017. It left Early Access as a complete game on December 15, 2018. A free expansion pack titled ''Neon Nights'' was released on July 26, 2019, with 6 new tracks, a new set of campaign stages, and new unlockable liveries, alongside the announcement of more expansions to come, both free and commercial. Another expansion, ''Outer Reaches'', released on July 20, 2020, adds another set of 6 new tracks and liveries, and a new campaign for $2.99.

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''[=BallisticNG=]'' is an anti-gravity {{racing game}} for UsefulNotes/{{Windows|Games}}, UsefulNotes/MacOS, and [[UsefulNotes/{{UNIX}} Linux]] created by the three-man outfit of ''Neognosis''.''Neognosis'', with a port for UsefulNotes/NintendoSwitch currently in the works. It is largely inspired by the ''[[{{VideoGame/Wipeout}} WipEout]]'' game series, in particular ''2097'' and ''3'', aiming to emulate the latter's gameplay, physics and [[UsefulNotes/PlayStation PlayStation]]-era graphical quirks while providing [[{{GameMod}} a creative sandbox]]. Player races high-speed anti-gravity ships, using speed, skill, and weapons to gain the upper hand. It comes with multiplayer and full-fledged arcade style single-player campaign.

First released on May 30, 2016, it passed [[{{UsefulNotes/Steam}} Steam's]] Greenlight program and entered Early Access for a while. Originally a completely free-to-play game with donation options available through Neognosis' Patreon up until its closure, the developers has since transitioned the game into a [[http://steamcommunity.com/games/473770/announcements/detail/1439318968088458913 commercial title]] on September 21, 2017. It left Early Access as a complete game on December 15, 2018. A free expansion pack titled ''Neon Nights'' was released on July 26, 2019, with 6 new tracks, a new set of campaign stages, and new unlockable liveries, alongside the announcement of more expansions to come, both free and commercial. Another expansion, ''Outer Reaches'', released on July 20, 2020, adds another set of 6 new tracks and liveries, and a new campaign for $2.99.
99. A third expansion, ''Maceno Island'', was announced on March 10, 2021, the same day of the Switch port announcement, with a release date to yet be determined.

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* MegaCity: All the tracks in the ''Neon Nights'' DLC are set in the gigantic Vega City. InUniverse, the arrival of the AGL sparked a mixed reaction: fan reception was highly positive, but the city's residents weren't quite as pleased.



* PalmtreePanic: Cassandra and Marina Rush, respectively located in the coastlines of Barcelona and Venice.

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* PalmtreePanic: Cassandra and Marina Rush, respectively located in the coastlines of Barcelona and Venice.Sao Paulo.
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** Certain ships are rewarding once you get the hang of them.
*** The ''Nexus'' ship as of its 0.6 iteration; blistering top speed but comes with absolutely sluggish handling and abysmal grip.
*** [[FragileSpeedster The NX2000]]. Very similar to the [=NX1000=] craft from VideoGame/WipEout 2048, thanks to it's very high top speed, but it's also the most fragile ship in the game. A very good choice for those [[SuicidalOverconfidence with a death wish]]. Even if they can handle enough punishment from the other crafts.
*** All of Barracuda's ships are this. [[spoiler:All 10 stats across the board, just without being able to use weapons. The problem is, can you handle it?]]
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* BlingBlingBang: Those that donated at least $5 towards the Neognosis' Patreon prior to its closure and the game transitioning to a commercial title on Steam received a special set of liveries that gives ships a shiny gold color, along with their Steam user name given a golden color. The v1.2.2 update later introduced the Bling Pack DLC, which give players that missed the Patreon liveries set not only golden liveries, but also platinum (as well as iredescent and psychedelic) liveries for $2 and granted to the developer's past Patreon donors free of charge.

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* BlingBlingBang: Those that donated at least $5 towards the Neognosis' Patreon prior to its closure and the game transitioning to a commercial title on Steam received a special set of liveries that gives ships a shiny gold color, along with their Steam user name given a golden color. The v1.2.2 update later introduced the Bling Pack DLC, which give players that missed the Patreon liveries set not only the golden liveries, but also platinum (as well as iredescent and psychedelic) liveries for $2 and granted to the developer's past Patreon donors free of charge.
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** As of the current update, the vaporwave mode can be activated by typing "vaporng" in the main menu.
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**Part of the reason why ''BNG'' is hard for players new to Wipeout-esque racing sub-genre is because some single-player events force you to fly certain craft. The player ended up having to re-learn muscle memory for new track/craft combination again. How the game heavily punish collisions does not help matters at all if you're shooting for platinum medals.

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** The cannon pickup.

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** The cannon Cannon pickup.



** The Barracuda is this to the Piranha ship in ''2097''. Best top speed, acceleration and handling in the game, but no weapons.

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** The Barracuda Model A is this to the Piranha ship in ''2097''. Best top speed, acceleration and handling in the game, but no weapons.



* HouseRules: The Custom Race mode, which allows you to tweak various options and rules of the game's various modes, such the speed class, whether or not {{collision damage}} applies, enable or disable weapons, number of laps possible for certain modes.

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* HouseRules: The Custom Race mode, which allows you to tweak various options and rules of the game's various modes, such the speed class, whether or not {{collision damage}} applies, enable or disable weapons, number of laps possible for certain modes.modes, et cetera.
* HypocriticalHumor: There's an achievement for taking down a G-Tek ship with a Tenrai ship called "Impurity", referring to the latter team contradicting their own protest against weapons in AGL and their own motto due to their heated rivalry with the former.



* MultinationalTeam: Nexus.

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* MultinationalTeam: Nexus.Nexus, an Austrian team with some key people hailing from Europe and Japan.



* {{Nerf}}: The plasma pickup, in the official release.

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* {{Nerf}}: The plasma Plasma pickup, in the official release.



* OneHitKill: The plasma pickup, as stated above.

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* OneHitKill: The plasma pickup, Plasma pickup in earlier versions, as stated above.



* RubberBandAI: The higher difficulty settings all play this trope straight, but special mention goes to Hardcore difficulty, where every single AI-controlled opponent will boost ahead of you once you pass them, and they only slow down in the final lap to give you a chance to win.

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* RubberBandAI: The higher difficulty settings all play this trope straight, but special mention goes to Hardcore difficulty, where every single AI-controlled opponent will boost ahead of you once you pass them, and they only slow down in the final lap to give you a chance to win. The v1.2.2 update however added the ability to turn AI rubber-banding off, but it is on by default.
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* BlingBlingBang: Those that donated at least $5 towards the Neognosis' Patreon prior to its closure and the game transitioning to a commercial title on Steam, they receive a special set of liveries that gives ships a shiny gold color.

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* BlingBlingBang: Those that donated at least $5 towards the Neognosis' Patreon prior to its closure and the game transitioning to a commercial title on Steam, they receive Steam received a special set of liveries that gives ships a shiny gold color.color, along with their Steam user name given a golden color. The v1.2.2 update later introduced the Bling Pack DLC, which give players that missed the Patreon liveries set not only golden liveries, but also platinum (as well as iredescent and psychedelic) liveries for $2 and granted to the developer's past Patreon donors free of charge.
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** The Kuiper Overturn track in the Outer Reaches DLC is literaly a space zone thanks to being a fully zero gravity course.
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* AttractMode: If you wait at the Title Screen for a moment, the game will play a demo of a race with varying camera perspectives between ships.
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* BlingBlingBang: Those that donated at least $5 towards the Neognosis' Patreon prior to its closure and the game transitioning to a commercial title on Steam, they receive a special set of liveries that gives ships a shiny gold color.

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Correction.


* PatrioticFervor: The Neon Nights livery for Omnicom is modeled after the flag of the United States of America.



* RankInflation: The Campaign's events are graded based on your performance. From lowest to highest: Bronze, Silver, Gold, and Platinum.



* PatrioticFervor: The Neon Nights livery for Omnicom is modeled after the flag of the United States of America.
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** [[UptoEleven Hyper Zen]] (greater than Super-Phantom)

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** [[UptoEleven Hyper Zen]] (greater than Super-Phantom)Super-Phantom, exclusive to Survival courses)

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** [[UptoEleven Hyper Zen]] (greater than Super-Phantom)



* LevelInReverse: A recent update allows you to race on any official track in reverse.

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* LevelInReverse: A recent An update allows you for the game added the ability to race on any official track in reverse.



* PaletteSwap: The unlockable liveries (i.e. skins) for the ships feature unique texture designs, of which includes Alt (an alternative team design), Clean (a simple white color scheme), Stealth (a black variant of Clean), and Neon (''Film/{{TRON}}''-esque neon design) for the base game, as well as liveries for the Neon Nights and Outer Reaches (featuring unique designs for the expansions). There was also a special golden livery for donors that contributed at least $5 USD to the developer's Patreon prior to becoming commercially released through Steam.



* PatrioticFervor: The Neon Nights livery for Omnicom is modeled after the flag of the United States of America.



** There are a handful of skins to be unlocked for each ship.

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** There are a handful of skins to be unlocked for each ship.ship through raising your rank in the Campaign and clearing the expansions (when available).
* SelfDamagingAttackBackfire: It's possible to activate the Hunter and have it home in on you if you accidentally move up to 1st place while the Hunter is in mid-flight.
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* ShoutOut: If you play the Utah Project track, you'll find [[https://steamuserimages-a.akamaihd.net/ugc/857228082460704735/9DA76FC58B76B97FA66EB3FAFEDF338C56F5387D/ a billboard]] that says "[[Music/UtahSaints Utah Project Saints]]", while accompanied by a heavily modified version of the background featured in the cover art of ''[=WipEout=] 2097''. There was also a piece of older promotional artwork ''[=BallisticNG=]'' that also mimics that game's cover art.

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* ShoutOut: If you play the Utah Project track, you'll find [[https://steamuserimages-a.akamaihd.net/ugc/857228082460704735/9DA76FC58B76B97FA66EB3FAFEDF338C56F5387D/ a billboard]] that says "[[Music/UtahSaints Utah Project Saints]]", while accompanied by a heavily modified version of the background featured in the cover art of ''[=WipEout=] 2097''. There was also a piece of older promotional artwork of ''[=BallisticNG=]'' that also mimics that game's cover art.

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* OneHundredPercentCompletion: The game's campaign has a percentage counter for each league events and the overall completion rate of the game's campaign. Each event however requires completing them with a platinum medal for 100% completion, which requires playing through each one in Expert mode.

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* OneHundredPercentCompletion: The game's campaign has a percentage counter for each league events and the overall completion rate of the game's campaign. Each event however event, however, requires completing them with a platinum medal for 100% completion, which requires playing through each one in Expert mode.



* HouseRules: The Custom Race mode, which allows you to tweak various options and rules of the game's various modes, such the speed class, whether or not {{collision damage}} applies, enable or disable weapons, number of laps possible for certain modes.



* {{Retraux}}: Players can make the game look as modern as possible with its advanced lighting and visual effects, or they can those tune settings down or disable them entirely and add a few extra retro-styled effects settings such as draw distance clipping, lower vertices, and color dithering to make the game look like the [=PlayStation=]-era ''[=WipEout=]'' games it alludes to.

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* {{Retraux}}: Players can make the game look as modern as possible with its advanced lighting and visual effects, or they can those tune settings down or disable them entirely and add a few extra retro-styled effects settings such as draw distance clipping, lower vertices, and color dithering to make the game look like the [=PlayStation=]-era ''[=WipEout=]'' games it alludes to. The v1.2 update even adds a set of CRT scanline effect options and affine texture warping.



* ShoutOut: If you play the Utah Project track, you'll find [[https://steamuserimages-a.akamaihd.net/ugc/857228082460704735/9DA76FC58B76B97FA66EB3FAFEDF338C56F5387D/ a billboard]] that says "[[Music/UtahSaints Utah Project Saints]]", while accompanied by a heavily modified version of the background featured in the cover art of ''[=WipEout=] 2097''.

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* ShoutOut: If you play the Utah Project track, you'll find [[https://steamuserimages-a.akamaihd.net/ugc/857228082460704735/9DA76FC58B76B97FA66EB3FAFEDF338C56F5387D/ a billboard]] that says "[[Music/UtahSaints Utah Project Saints]]", while accompanied by a heavily modified version of the background featured in the cover art of ''[=WipEout=] 2097''. There was also a piece of older promotional artwork ''[=BallisticNG=]'' that also mimics that game's cover art.

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* ExpansionPack: The ''Neon Nights'' and ''Outer Reaches'' DLC adds their own set of unique new tracks (normal and reversed), a new campaign, and unlockable liveries relating to their respective expansions.



* ExpansionPack: The ''Neon Nights'' and ''Outer Reaches'' DLC adds their own set of unique new tracks (normal and reversed), a new campaign, and unlockable liveries relating to their respective expansions.

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* OneHundredPercentCompletion: The game's campaign has a percentage counter for each league events and the overall completion rate of the game's campaign. Each event however requires completing them with a platinum medal for 100% completion, which requires playing through each one in Expert mode.



* GameMod: One of Neognosis' goals is to allow this. The game supports the Steam Workshop since launch, and scripting support first became available on 10 August 2017.

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* GameMod: One of Neognosis' goals is to allow this. The game supports the Steam Workshop since launch, and scripting support first became available on 10 August 10, 2017.



** From 0.8, using the Barracuda Model A will give the other pilots [[PurposelyOverpowered the same craft]] in order to prevent you from [[NoFairCheating cheating the campaign mode]].

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** From 0.v0.8, using the Barracuda Model A will give the other pilots [[PurposelyOverpowered the same craft]] in order to prevent you from [[NoFairCheating cheating the campaign mode]].

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First released on May 30, 2016, it passed [[{{UsefulNotes/Steam}} Steam's]] Greenlight program and entered Early Access for a while. Originally a completely free-to-play game with donation options available through Neognosis' Patreon up until its closure, the developers has since transitioned the game into a [[http://steamcommunity.com/games/473770/announcements/detail/1439318968088458913 commercial title]] on September 21, 2017. It left Early Access as a complete game on December 15, 2018. A free expansion pack titled ''Neon Nights'' was released on July 26, 2019, with 6 new tracks, a new set of career mode events, and new unlockable liveries, alongside the announcement of more expansions to come, both free and commercial. Another expansion, ''Outer Reaches'', slated for July 20, 2020, adds another set of 6 new tracks and liveries, and a new campaign for $2.99.

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First released on May 30, 2016, it passed [[{{UsefulNotes/Steam}} Steam's]] Greenlight program and entered Early Access for a while. Originally a completely free-to-play game with donation options available through Neognosis' Patreon up until its closure, the developers has since transitioned the game into a [[http://steamcommunity.com/games/473770/announcements/detail/1439318968088458913 commercial title]] on September 21, 2017. It left Early Access as a complete game on December 15, 2018. A free expansion pack titled ''Neon Nights'' was released on July 26, 2019, with 6 new tracks, a new set of career mode events, campaign stages, and new unlockable liveries, alongside the announcement of more expansions to come, both free and commercial. Another expansion, ''Outer Reaches'', slated for released on July 20, 2020, adds another set of 6 new tracks and liveries, and a new campaign for $2.99.


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* ExpansionPack: The ''Neon Nights'' and ''Outer Reaches'' DLC adds their own set of unique new tracks (normal and reversed), a new campaign, and unlockable liveries relating to their respective expansions.
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* CopyProtection: Averted. Despite the game being released on Steam, Neognosis has gone on record to support ''[=BallisticNG=]'' as a DRM-free PC game, even after the game transitioned from free-to-play to a commercial game, however, players won't be able to access Steam Workshop or Steamworks features without a Steam log-in.

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* CopyProtection: Averted. Despite the game being released on Steam, Neognosis has gone on record to support ''[=BallisticNG=]'' as a DRM-free PC game, even after the game transitioned from free-to-play to a commercial game, commercial, however, players won't be able to access Steam Workshop content (unless imported locally to the game's custom ship/campaign/tracks/music folders) or Steamworks features without a Steam log-in.
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First released on May 30, 2016, it passed [[{{UsefulNotes/Steam}} Steam's]] Greenlight program and entered Early Access for a while. Originally a completely free-to-play game with donation options available through Neognosis' Patreon up until its closure, the developers has since transitioned the game into a [[http://steamcommunity.com/games/473770/announcements/detail/1439318968088458913 commercial title]] on September 21, 2017. It left Early Access and was [[http://store.steampowered.com/app/473770/ released]] on December 15, 2018. A free expansion pack titled ''Neon Nights'' was released on July 26, 2019, with 6 new tracks, a new set of career mode events, and new unlockable liveries, alongside the announcement of more expansions to come, both free and commercial. Another expansion, ''Outer Reaches'', slated for July 20, 2020, adds another set of 6 new tracks and liveries, and a new campaign for $2.99.

You can visit the game's official website [[https://neognosis.games/ here]], Facebook page [[https://www.facebook.com/BallisticNG/ here]], and twitter page [[https://twitter.com/BallisticNG here]].

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First released on May 30, 2016, it passed [[{{UsefulNotes/Steam}} Steam's]] Greenlight program and entered Early Access for a while. Originally a completely free-to-play game with donation options available through Neognosis' Patreon up until its closure, the developers has since transitioned the game into a [[http://steamcommunity.com/games/473770/announcements/detail/1439318968088458913 commercial title]] on September 21, 2017. It left Early Access and was [[http://store.steampowered.com/app/473770/ released]] as a complete game on December 15, 2018. A free expansion pack titled ''Neon Nights'' was released on July 26, 2019, with 6 new tracks, a new set of career mode events, and new unlockable liveries, alongside the announcement of more expansions to come, both free and commercial. Another expansion, ''Outer Reaches'', slated for July 20, 2020, adds another set of 6 new tracks and liveries, and a new campaign for $2.99.

The game can be found on Steam [[http://store.steampowered.com/app/473770/ here]]. You can also visit the game's official website [[https://neognosis.games/ here]], Facebook page [[https://www.facebook.com/BallisticNG/ here]], and twitter page [[https://twitter.com/BallisticNG here]].



** The first circuit, [[PalmtreePanic Cassandra]], is far shorter and easier than the others, and its pit area also doubles as a shortcut. Recently, it recieved a massive overhaul and a longer layout.

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** The first circuit, [[PalmtreePanic Cassandra]], is far shorter and easier than the others, and its pit area also doubles as a shortcut. Recently, Later updates gave it recieved a massive overhaul and a longer layout.



* VehicularCombat: Akin to the ''[=WipEout=]'' series, which you can collect various weapons by running through a trackpad and using them to try and eliminate your competition.

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* VehicularCombat: Akin to the ''[=WipEout=]'' series, which you can collect various weapons by running through a trackpad that gives weapons and using use them to try and eliminate your competition.
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''[[http://store.steampowered.com/app/473770/ BallisticNG]]'' is an anti-gravity {{racing game}} created by the three-man outfit of ''Neognosis''. It is largely inspired by the ''[[{{VideoGame/Wipeout}} WipEout]]'' game series, in particular ''2097'' and ''3'', aiming to emulate the latter's gameplay, physics and [[UsefulNotes/PlayStation PlayStation]]-era graphical quirks while providing [[{{GameMod}} a creative sandbox]]. Player races high-speed anti-gravity ships, using speed, skill, and weapons to gain the upper hand. It comes with multiplayer and full-fledged arcade style single-player campaign.

First released on May 30, 2016, it passed [[{{UsefulNotes/Steam}} Steam]]'s Greenlight program and entered Early Access for a while. Originally a completely free-to-play game with donation options available through Neognosis' Patreon up until its closure, the developers has since transitioned the game into a [[http://steamcommunity.com/games/473770/announcements/detail/1439318968088458913 commercial title]] on September 21, 2017. It left Early Access and was released on December 15, 2018. A free expansion pack titled ''Neon Nights'' was released on July 26, 2019, with 6 new tracks, a new set of career mode events, and new unlockable liveries, alongside the announcement of more expansions to come, both free and commercial. Another expansion, ''Outer Reaches'', slated for July 20, 2020, adds another set of 6 new tracks and liveries, and a new campaign for $2.99.

to:

''[[http://store.steampowered.com/app/473770/ BallisticNG]]'' ''[=BallisticNG=]'' is an anti-gravity {{racing game}} for UsefulNotes/{{Windows|Games}}, UsefulNotes/MacOS, and [[UsefulNotes/{{UNIX}} Linux]] created by the three-man outfit of ''Neognosis''. It is largely inspired by the ''[[{{VideoGame/Wipeout}} WipEout]]'' game series, in particular ''2097'' and ''3'', aiming to emulate the latter's gameplay, physics and [[UsefulNotes/PlayStation PlayStation]]-era graphical quirks while providing [[{{GameMod}} a creative sandbox]]. Player races high-speed anti-gravity ships, using speed, skill, and weapons to gain the upper hand. It comes with multiplayer and full-fledged arcade style single-player campaign.

First released on May 30, 2016, it passed [[{{UsefulNotes/Steam}} Steam]]'s Steam's]] Greenlight program and entered Early Access for a while. Originally a completely free-to-play game with donation options available through Neognosis' Patreon up until its closure, the developers has since transitioned the game into a [[http://steamcommunity.com/games/473770/announcements/detail/1439318968088458913 commercial title]] on September 21, 2017. It left Early Access and was released [[http://store.steampowered.com/app/473770/ released]] on December 15, 2018. A free expansion pack titled ''Neon Nights'' was released on July 26, 2019, with 6 new tracks, a new set of career mode events, and new unlockable liveries, alongside the announcement of more expansions to come, both free and commercial. Another expansion, ''Outer Reaches'', slated for July 20, 2020, adds another set of 6 new tracks and liveries, and a new campaign for $2.99.



** Also, you can even download a mod that adds the soundpack including the announcer from ''3''. You can even play music from your favorite ''[=WipEout=]'' games through the custom music player option.

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** Also, you can Some users have even download a mod created soundpacks that adds the soundpack including the announcer features sound effects from ''3''. You can even play music from your favorite the ''[=WipEout=]'' games through and the custom announcer from ''[=WipEout=] 3'', and you can also import you own music player option.to play the game with.



* {{Retraux}}: Players can make the game look as modern as possible with advanced lighting and visual effects, or they can those settings down or off and add a few extra Retro Effects settings such draw distance clipping, lower vertices, and color dithering to make the game look like the [=PlayStation=] era ''[=WipEout=]'' games it alludes to.

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* {{Retraux}}: Players can make the game look as modern as possible with its advanced lighting and visual effects, or they can those tune settings down or off disable them entirely and add a few extra Retro Effects retro-styled effects settings such as draw distance clipping, lower vertices, and color dithering to make the game look like the [=PlayStation=] era [=PlayStation=]-era ''[=WipEout=]'' games it alludes to.
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** The recently added [[HomingProjectile Hunter]] pickup is very similar to the [[VideoGame/MarioKart Blue Shell]], but it's actually based on a weapon from ''[=WipEout=] Fusion''.

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** The recently added [[HomingProjectile Hunter]] pickup is very similar to the [[VideoGame/MarioKart Blue Shell]], but it's actually based on a weapon from ''[=WipEout=] Fusion''.

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Updating the article and removing the YMMV entries.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/capture_8.jpg]]
[[caption-width-right:350:Back to basics.]]

''[[http://store.steampowered.com/app/473770/ BallisticNG]]'' is a [[UsefulNotes/IBMPersonalComputer PC]] RacingGame created by three-man outfit ''Neognosis''. It is largely inspired by the ''[[{{VideoGame/Wipeout}} WipEout]]'' game series (in particular ''2097'' and ''3''), aiming to emulate the latter's gameplay, physics and [[UsefulNotes/PlayStation Playstation One]]-era graphical quirks while adding [[{{GameMod}} moddability]]. Player races high speed anti-gravity ships, using speed, skill, and weapons to gain the upper hand. It comes with multiplayer and full-fledged arcade style single-player campaign.

First released on May 30, 2016, it passed [[{{UsefulNotes/Steam}} Steam]]'s Greenlight program and entered Early Access for a while. Originally a completely free-to-play game with donation options available through [[https://www.patreon.com/Neognosis Patreon]], the developers [[http://steamcommunity.com/games/473770/announcements/detail/1439318968088458913 made the transition into paid game]] at 21st September 2017. It was released on December 15, 2018. A free expansion pack titled ''Neon Nights'' was released on 26th July 2019, with 6 new tracks and a new set of career mode events, alongside the announcement of more expansions to come, both free and paid.

You can visit the game's Facebook page [[https://www.facebook.com/BallisticNG/ here]].

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[[caption-width-right:350:Back
org/pmwiki/pub/images/ballisticng_banner_320px.png]]
[[caption-width-right:320:Back
to basics.]]

''[[http://store.steampowered.com/app/473770/ BallisticNG]]'' is a [[UsefulNotes/IBMPersonalComputer PC]] RacingGame an anti-gravity {{racing game}} created by the three-man outfit of ''Neognosis''. It is largely inspired by the ''[[{{VideoGame/Wipeout}} WipEout]]'' game series (in series, in particular ''2097'' and ''3''), ''3'', aiming to emulate the latter's gameplay, physics and [[UsefulNotes/PlayStation Playstation One]]-era PlayStation]]-era graphical quirks while adding providing [[{{GameMod}} moddability]]. a creative sandbox]]. Player races high speed high-speed anti-gravity ships, using speed, skill, and weapons to gain the upper hand. It comes with multiplayer and full-fledged arcade style single-player campaign.

First released on May 30, 2016, it passed [[{{UsefulNotes/Steam}} Steam]]'s Greenlight program and entered Early Access for a while. Originally a completely free-to-play game with donation options available through [[https://www.patreon.com/Neognosis Patreon]], Neognosis' Patreon up until its closure, the developers has since transitioned the game into a [[http://steamcommunity.com/games/473770/announcements/detail/1439318968088458913 made the transition into paid game]] at 21st commercial title]] on September 21, 2017. It left Early Access and was released on December 15, 2018. A free expansion pack titled ''Neon Nights'' was released on 26th July 26, 2019, with 6 new tracks and tracks, a new set of career mode events, and new unlockable liveries, alongside the announcement of more expansions to come, both free and paid.

commercial. Another expansion, ''Outer Reaches'', slated for July 20, 2020, adds another set of 6 new tracks and liveries, and a new campaign for $2.99.

You can visit the game's official website [[https://neognosis.games/ here]], Facebook page [[https://www.facebook.com/BallisticNG/ here]], and twitter page [[https://twitter.com/BallisticNG here]].



* AprilFoolsDay: In 2017, the game had an update that applied a '[[{{Vaporwave}} Vaporwave Aesthetic]]' graphic filter and soundtracks to the game, alongside a ''[=Ballistic64=]'' cheat code which makes every ship handle like those in Wipeout 64.

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* AprilFoolsDay: In 2017, the game had an update that applied a '[[{{Vaporwave}} Vaporwave Aesthetic]]' graphic filter and soundtracks to the game, alongside a ''[=Ballistic64=]'' cheat code which makes every ship handle like those in Wipeout 64.''[=WipEout=] 64''.



* BloodSport: Wouldn't be a ''VideoGame/WipEout'' homage without it.

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* BloodSport: Wouldn't be a ''VideoGame/WipEout'' ''[=WipEout=]'' homage without it.



* CastFromHitPoints: Hyperthrust, which can give your craft a boost of speed at the cost of your health, not unlike that of ''VideoGame/FZero'''s or the original ''VideoGame/{{Wipeout}}'' games.

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* CastFromHitPoints: Hyperthrust, which can give your craft a boost of speed at the cost of your health, not unlike that of ''VideoGame/FZero'''s or the original ''VideoGame/{{Wipeout}}'' ''[=WipEout=]'' games.



* CopyProtection: Averted. Despite the game being released on Steam, Neognosis has gone on record to support ''[=BallisticNG=]'' as a DRM-free PC game, even after the game transitioned from free-to-play to a commercial game, however, players won't be able to access Steam Workshop or Steamworks features without a Steam log-in.



* DifficultyLevels: Outside of the AI difficulty, the game also separates races into several speed classes, which are also inspired by the Wipeout games:

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* DifficultyLevels: Outside of the AI difficulty, the game also separates races into several speed classes, which are also inspired by the Wipeout ''[=WipEout=]'' games:



* DifficultySpike: Before the campaign rework in late 2017, the "Hurt Me Plenty" event in the Introduction Grid. Same race event as the previous one, but [[spoiler:in Zen class]]. At least the track itself is extremely easy.



* EasterEgg: [[spoiler: [[https://www.youtube.com/watch?v=eZLy7bHQ1rE There's a hidden Morse code message on the Luna track]], which translates to "[[VideoGame/WipeOut WIPEOUT]] FOREVER".]]

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* EasterEgg: [[spoiler: [[https://www.youtube.com/watch?v=eZLy7bHQ1rE There's a hidden Morse code message on the Luna track]], which translates to "[[VideoGame/WipeOut WIPEOUT]] "WIPEOUT FOREVER".]]



** Several teams are similar to the ones from the ''VideoGame/{{WipEout}}'' series, such as G-Tek (AG-Systems), Omnicom (Auricom), Diavolt (Qirex), Wyvern (Icaras), Nexus (Feisar), Hyperion (EG-X or Xios), Scorpio (Goteki 45) and Tenrai (Van-Uber).

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** Several teams are similar to the ones from the ''VideoGame/{{WipEout}}'' ''[=WipEout=]'' series, such as G-Tek (AG-Systems), Omnicom (Auricom), Diavolt (Qirex), Wyvern (Icaras), Nexus (Feisar), Hyperion (EG-X or Xios), Scorpio (Goteki 45) and Tenrai (Van-Uber).



** The game's Steam Workshop allows players to add custom tracks and ships, including AG crafts ported from VideoGame/WipEout, or [[ComicallyMissingThePoint things]] like [[ForWantOfANail real-world cars]]...
** Also, you can even download a mod that adds the soundpack including the announcer from ''3''. You can even play music from your favorite VideoGame/{{WipEout}} games through the custom music player option.

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** The game's Steam Workshop allows players to add custom tracks and ships, including AG crafts ported from VideoGame/WipEout, ''[=WipEout=]'', or [[ComicallyMissingThePoint things]] like [[ForWantOfANail real-world cars]]...
** Also, you can even download a mod that adds the soundpack including the announcer from ''3''. You can even play music from your favorite VideoGame/{{WipEout}} ''[=WipEout=]'' games through the custom music player option.



* {{Homage}}: To the ''[=WipEout=]'' series, especially the [=PlayStation=]-era trilogy's later installments.



* MegaCorp: It's a ''Wipeout'' homage, so of course they'd have a presence here.

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* MegaCorp: It's a ''Wipeout'' ''[=WipEout=]'' homage, so of course they'd have a presence here.



* NintendoHard: Naturally, given that the game takes clues from the early installments of ''Wipeout''.
* NitroBoost: The Afterburner system, based on ''Wipeout 3''[='=]s Hyperthrust, allows you to drain your own health to gain more speed by holding down a button. There's also the more traditional boost pads and turbo pickups.

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* NintendoHard: Naturally, given that the game takes clues from the early installments of ''Wipeout''.
''[=WipEout=]''.
* NitroBoost: The Afterburner system, based on ''Wipeout ''[=WipEout=] 3''[='=]s Hyperthrust, allows you to drain your own health to gain more speed by holding down a button. There's also the more traditional boost pads and turbo pickups.



** From 0.8, using the [[GameBreaker Barracuda Model A]] will give the other pilots [[PurposelyOverpowered the same craft]] in order to prevent you from [[NoFairCheating cheating the campaign mode]].

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** From 0.8, using the [[GameBreaker Barracuda Model A]] A will give the other pilots [[PurposelyOverpowered the same craft]] in order to prevent you from [[NoFairCheating cheating the campaign mode]].



* {{Retraux}}: Players can make the game look as modern as possible with advanced lighting and visual effects, or they can those settings down or off and add a few extra Retro Effects settings such draw distance clipping, lower vertices, and color dithering to make the game look like the [=PlayStation=] era ''[=WipEout=]'' games it alludes to.



* ShoutOut: If you play the Utah Project track, you'll find [[https://steamuserimages-a.akamaihd.net/ugc/857228082460704735/9DA76FC58B76B97FA66EB3FAFEDF338C56F5387D/ a billboard]] that says "[[Music/UtahSaints Utah Project Saints]]", while accompained by a heavily modified version of the background featured in the cover art of ''[=WipEout=] 2097''.

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* ShoutOut: If you play the Utah Project track, you'll find [[https://steamuserimages-a.akamaihd.net/ugc/857228082460704735/9DA76FC58B76B97FA66EB3FAFEDF338C56F5387D/ a billboard]] that says "[[Music/UtahSaints Utah Project Saints]]", while accompained accompanied by a heavily modified version of the background featured in the cover art of ''[=WipEout=] 2097''.



* VehicularCombat: Pretty obvious, really.

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* VehicularCombat: Pretty obvious, really.Akin to the ''[=WipEout=]'' series, which you can collect various weapons by running through a trackpad and using them to try and eliminate your competition.



** [[PortTown Omega Harbour]], the (formerly) final track, is the longest track in the game and features all kinds of corners, from spirals to broken roads. Oh, and it also has [[EpilepticFlashingLights lightning strikes]]!
** Recent updates have dethroned Omega Harbour (and Marina Rush) with ''two'' new [[HarderThanHard Expert League]] tracks: [[UnderTheSea Hydrome Bed]] and [[LethalLavaLand Arrivon Peak]]. Both courses make Silverstream from ''VideoGame/{{Wipeout}}'' look like a Sunday drive by comparison!

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** [[PortTown Omega Harbour]], the (formerly) final track, is the longest track in the game and features all kinds of corners, from spirals to broken roads. Oh, and it also has [[EpilepticFlashingLights lightning strikes]]!
** Recent updates
strikes]]! Later updates, however, have dethroned Omega Harbour (and Marina Rush) with ''two'' new [[HarderThanHard Expert League]] tracks: [[UnderTheSea Hydrome Bed]] and [[LethalLavaLand Arrivon Peak]]. Both courses make Silverstream from ''VideoGame/{{Wipeout}}'' ''[=WipEout=]'' look like a Sunday drive by comparison!

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