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** After 5 years of having no on screen physical presence, his ''hands'' finally makes an appearance in the game in 2022 in Taihou's animated school girl skin. [[https://www.youtube.com/watch?v=kF_exMCI4uA&ab_channel=HurricaneStudios While taken in first person like]] other skins are assumed to be, this one outright confirms it's his perspective as we can see the Commander's hands scroll through his phone before he runs into the classroom to greet Taihou.
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** One of the ships in the fifth PR wave, Harbin, is called ''Bijiang'' (滨江) on the Chinese server. This refers to one of the towns that was annexed into Harbin city proper.
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* BroadStrokes:
** Many of the European-centric events do have something of a basis in real history, while the Pacific ones more tend towards complete works of fiction. Even in the former case, the protagonists and circumstances are often changed, partially due to not every ship involved being a playable character at the time of release, and at the same time to promote the newly released characters. One can infer that the following major in-game events roughly equate to the following real world events: -
*** Crimson Echoes - The Great Kanto Earthquake and the Washington Naval Treaty
*** Winter's Crown Pt 1 - Battle Of The North Cape
*** Winter's Crown Pt 2 - Operation Catechism
*** Empyrean Tragicomedy - Battle of Calabria, Battle of Taranto, and Battle of Cape Matapan.
*** Scherzo Of Iron & Blood - Hunt for the Bismarck
*** Iris Of Light & Dark Pt 1 - Operation Catapult
*** Iris Of Light & Dark Pt 2 - Naval Battle Of Casablanca and the Scuttling of the Vichy Fleet at Toulon.
*** Skybound Oratorio - The Battle of Madagascar (very loosely)
** Even so, the main playable story does focus on the Pacific and also has a basis in real History, including Pearl Harbor, Midway, Guadalcanal, and so on.

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** [=USS=] ''St. Louis'', and [=MN=] ''[[VideoGame/WorldOfWarships Saint-Louis]]''. In the Chinese version, in order to prevent a name conflict, the French paper ship is, as her name in Chinese, named after the in-game ship's namesake historical figure, [[https://en.wikipedia.org/wiki/Louis_IX Louis IX]] (路易九世), the real Saint Louis.[[note]]Indirectly, this is also the namesake of the American ship; the city of St. Louis, Missouri was founded by Frenchmen and named after King Louis IX.[[/note]] This is of course will not be necessary in the upcoming English version (You can clearly see a different spelling), and is unnecessary in the Japanese version due to different pronunciations of the same historical figure for each ship. Notably, the French ship uses the ''French'' pronunciation of her namesake's title (Sant-Luis).

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** [=USS=] ''St. Louis'', and [=MN=] ''[[VideoGame/WorldOfWarships Saint-Louis]]''. In the Chinese version, in order to prevent a name conflict, the French paper ship is, as her name in Chinese, named after the in-game ship's namesake historical figure, [[https://en.wikipedia.org/wiki/Louis_IX Louis IX]] (路易九世), the real Saint Louis.[[note]]Indirectly, this is also the namesake of the American ship; the city of St. Louis, Missouri was founded by Frenchmen and named after King Louis IX.[[/note]] This is of course will not be necessary in the upcoming English version (You can clearly see a different spelling), and is unnecessary in either the English version, due to different spelling, or the Japanese version due to different pronunciations of the same historical figure for each ship. Notably, the French ship uses the ''French'' pronunciation of her namesake's title (Sant-Luis).


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** The ''Angel of Iris'' event in June 2022 includes the ''Emerald''-light cruiser HMS ''Enterprise'' as one of the new additions. She is distinguished from USS ''Enterprise'' by being listed in-game as "Enterprise (Royal Navy)".
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* EvilKnockoff: In "Ashen Simulacrum", the Sirens deploy copies of Eagle Union shipgirls against the originals.

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* EvilKnockoff: In "Ashen Simulacrum", the Sirens deploy copies of Eagle Union shipgirls against the originals. In fact, expect most events that take place in the Mirror Sea to have knockoffs of other ships, regardless of faction.
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** [[spoiler:Later events show this to largely be happening in-universe as well, as several characters thought to be sunk have been reappearing. Hood was shown in Operation Siren, and Bismarck was confirmed to be alive in “Rondo at Rainbow’s End”.

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** [[spoiler:Later events show this to largely be happening in-universe as well, as several characters thought to be sunk have been reappearing. Hood was shown in Operation Siren, and Bismarck was confirmed to be alive in “Rondo at Rainbow’s End”.]]
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** The ''Capitani Romani''-class scout cruiser ''Pompeo Magno'' is incorrectly depicted as a [[https://twitter.com/AzurLane_EN/status/1504880311464833035 destroyer]]. While two of the 4 ships of this class (''Pompeo Magno'' and ''Giulio Germanico'') would be refitted after [=WWII=] and redesignated as destroyers (Germanico was in fact completed in DD form, never entering service in her original form, due to the Italians completing her post-war after the ship had been scuttled by the Germans during the war while still under construction), the redesignation has a seperate name (''[[https://en.wikipedia.org/wiki/San_Giorgio-class_destroyer San Giorgio]]''-class destroyer), with Pompeo herself being rechristened as the nameship of this new class. The decision to incorrectly depict her original scout cruiser guise as a destroyer may have been inspired by the appearance of two of the incomplete ships, ''Paulo Emilio'' (Premium) and ''Attilio Regolo'' (Tech Tree), as Tier 10 destroyers in ''VideoGame/WorldOfWarships''.

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** The ''Capitani Romani''-class scout cruiser ''Pompeo Magno'' is incorrectly depicted as a [[https://twitter.com/AzurLane_EN/status/1504880311464833035 destroyer]]. While two of the 4 ships of this class (''Pompeo Magno'' and ''Giulio Germanico'') would be refitted after [=WWII=] and redesignated as destroyers (Germanico was in fact completed in DD form, never entering service in her original form, due to the Italians completing her post-war after the ship had been scuttled by the Germans during the war while still under construction), the redesignation has a seperate name (''[[https://en.wikipedia.org/wiki/San_Giorgio-class_destroyer San Giorgio]]''-class destroyer), with Pompeo herself being rechristened as the nameship of this new class. The decision to incorrectly depict her original scout cruiser guise as a destroyer may have been inspired by the appearance of two ships of this class, the incomplete ships, ''Paulo Emilio'' (Premium) and the complete ''Attilio Regolo'' Regolo''[[note]]Ceded to the French Navy after [=WWII=] as part of war reperations, rechristened as ''Châteaurenault''[[/note]] (Tech Tree), as Tier 10 destroyers in ''VideoGame/WorldOfWarships''.
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Death Is A Slap On The Wrist new story occurrences

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** [[spoiler:Later events show this to largely be happening in-universe as well, as several characters thought to be sunk have been reappearing. Hood was shown in Operation Siren, and Bismarck was confirmed to be alive in “Rondo at Rainbow’s End”.

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Added the existence of META ships to Alternate Self


** This can lead to some hilariously peculiar moments, depending on how your drops or gacha rolls go. For example, the final boss of Chapter 3 is Hiryuu (the chapter being Midway). The previous mission (3-3), however, features Hiryuu as a drop. It is, therefore, entirely possible to obtain Hiryuu as a drop, put her in a fleet, and then have her kill "herself".

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** *** This can lead to some hilariously peculiar moments, depending on how your drops or gacha rolls go. For example, the final boss of Chapter 3 is Hiryuu (the chapter being Midway). The previous mission (3-3), however, features Hiryuu as a drop. It is, therefore, entirely possible to obtain Hiryuu as a drop, put her in a fleet, and then have her kill "herself"."herself".
** Also used with the “Ashes” or “META” ships, alternate versions of ship girls that come from timelines where the Sirens take over and wipe the world clean of nearly everyone.
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Updated to reflect addition of Pan-Asian cruiser tech tree.


** The Pallada-class cruiser ''Aurora'' is listed in English as ''Avrora'', directly from the Cyrillic for her name, to avoid a name conflict with the Arethusa-class light cruiser HMS ''Aurora''. This is carried over for [[http://puu.sh/DBmjr.jpg her entry]] for the Azur Lane collection in ''VideoGame/WorldOfWarships'', even though [[http://puu.sh/DBmkc.jpg the ship itself]] is listed in-game as ''Aurora'', and while HMS ''Aurora'' is also in that game, she appears in her PLAN ''[[http://puu.sh/DBmkS.jpg Huang He]]'' guise.

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** The Pallada-class cruiser ''Aurora'' is listed in English as ''Avrora'', directly from the Cyrillic for her name, to avoid a name conflict with the Arethusa-class light cruiser HMS ''Aurora''. This is carried over for [[http://puu.sh/DBmjr.jpg her entry]] for the Azur Lane collection in ''VideoGame/WorldOfWarships'', even though [[http://puu.sh/DBmkc.jpg the ship itself]] is listed in-game as ''Aurora'', and while HMS ''Aurora'' is also in that game, she appears in her PLAN ''[[http://puu.sh/DBmkS.jpg Huang He]]'' guise.He]]'', and ROCS ''Chung King'' guises.
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Turns out that the Italian destroyer tech tree in WOWS also has a Capitani Romani-class CL in it.


** The ''Capitani Romani''-class scout cruiser ''Pompeo Magno'' is incorrectly depicted as a [[https://twitter.com/AzurLane_EN/status/1504880311464833035 destroyer]]. While two of the 4 ships of this class (''Pompeo Magno'' and ''Giulio Germanico'') would be refitted after [=WWII=] and redesignated as destroyers (Germanico was in fact completed in DD form, never entering service in her original form, due to the Italians completing her post-war after the ship had been scuttled by the Germans during the war while still under construction), the redesignation has a seperate name (''[[https://en.wikipedia.org/wiki/San_Giorgio-class_destroyer San Giorgio]]''-class destroyer), with Pompeo herself being rechristened as the nameship of this new class. The decision to incorrectly depict her original scout cruiser guise as a destroyer may have been inspired by the appearance of one of the incomplete ships, ''Paulo Emilio'', as a Tier 10 destroyer in ''VideoGame/WorldOfWarships''.

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** The ''Capitani Romani''-class scout cruiser ''Pompeo Magno'' is incorrectly depicted as a [[https://twitter.com/AzurLane_EN/status/1504880311464833035 destroyer]]. While two of the 4 ships of this class (''Pompeo Magno'' and ''Giulio Germanico'') would be refitted after [=WWII=] and redesignated as destroyers (Germanico was in fact completed in DD form, never entering service in her original form, due to the Italians completing her post-war after the ship had been scuttled by the Germans during the war while still under construction), the redesignation has a seperate name (''[[https://en.wikipedia.org/wiki/San_Giorgio-class_destroyer San Giorgio]]''-class destroyer), with Pompeo herself being rechristened as the nameship of this new class. The decision to incorrectly depict her original scout cruiser guise as a destroyer may have been inspired by the appearance of one two of the incomplete ships, ''Paulo Emilio'', Emilio'' (Premium) and ''Attilio Regolo'' (Tech Tree), as a Tier 10 destroyer destroyers in ''VideoGame/WorldOfWarships''.
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add to Scunthorpe Problem

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** Censoring the "Jap"[[note]]A racial slur used to address a Japanese person[[/note]] in "Japan"... in a game heavily influenced by Japanese culture with a boatload of Japanese ships and voiced only in Japanese.


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** What seem to be obscure Malay or Indonesian profanities are censored, including the "peli" in "zeppelin", "kimak" in "dakimakura", and "ewe" in "newer". Considering ''only'' the offending substring is replaced with asterisks (*), calling someone "newer" is... [[NWordPrivileges ill-advised]].

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* DifficultyByRegion: In the Chinese version of the game, ships can be leveled up to 100 without limit breaking, while in the Japanese and English versions, limit breaks are needed to remove the caps at 70, 80, and 90. The Japanese and English versions also require approximately 12% more experience for ships to reach level 100.



* DoubleUnlock: Priority ships require the players to meet certain milestones in ship collection or faction tech in order to begin research, then a large investment in accumulated EXP and consumables to actually construct.

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* DoubleUnlock: Priority ships require the players to meet certain milestones in ship collection or faction tech in order to begin research, then a large investment in accumulated EXP and consumables to actually construct. Finally, for PR ships to be at full potential rather than doing barely a third of their maximum damage output and missing essential skills, the player needs to collect 343 strengthening blueprints (''513'' for Decisive or "Rainbow" ships) which can take several months.

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* WhamEpisode: ''Khorovod of Dawn's Rime'' is really the first true breakthrough in the overarching plot of Azur Lane. It's the first episode to treat the commander as an actual character that is actively participating in conversations. It also sees them and an the North Union [[spoiler:access a long forgotten facility with ties to the Sirens, but more importantly the faction that the Ashes seem to have once been affiliated with. It establishes the commander as someone [[TheChosenOne genuinely special]] not only as the person with the single highest affinity for Wisdom Cubes and all associated technology on Earth, but as someone who the Sirens cannot figure out even with all their overwhelming knowledge. technology, and continuous testing. It even ends on an ominous note revealing that even after all of that the North Union still has one massive secret they've kept from the commander and few of the North Union members furious that Soyuz approved their return to New York with Azur Lane.]]

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* WhamEpisode: WhamEpisode:
**
''Khorovod of Dawn's Rime'' is really the first true breakthrough in the overarching plot of Azur Lane. It's the first episode to treat the commander as an actual character that is actively participating in conversations. It also sees them and an the North Union [[spoiler:access a long forgotten facility with ties to the Sirens, but more importantly the faction that the Ashes seem to have once been affiliated with. It establishes the commander as someone [[TheChosenOne genuinely special]] not only as the person with the single highest affinity for Wisdom Cubes and all associated technology on Earth, but as someone who the Sirens cannot figure out even with all their overwhelming knowledge. technology, and continuous testing. It even ends on an ominous note revealing that even after all of that the North Union still has one massive secret they've kept from the commander and few of the North Union members furious that Soyuz approved their return to New York with Azur Lane.]]]]
** ''Rondo at the Rainbow’s End'' blows the the previous example out of the water. Where to begin? The shipgirls [[TheFourthWallWillNotProtectYou learning]] the AwfulTruth of the fate their RealLife counterparts, and how the same thing would have happened to all of them [[spoiler:had the Sirens not intervened]]? The [[ShesBack glorious, three-years-in-the-making return]] of [[spoiler:Bismarck]]? The fact that the first thing she does upon returning is to [[spoiler:''dissolve the Crimson Axis'' and reunite Iron Blood with Azur Lane]], officially ending one of the biggest plot points in the entire series, and doing it with all the epicness that such a moment deserves? Or how about the fact that, for the first time, [[spoiler:an Elite Siren is KilledOffForReal, and in a [[AlasPoorVillain rather sad way]]]]? One thing is certain: This game’s story will ''never'' be the same after this event.
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** The final fight against "Compiler" during ''Rondo at Rainbow's End'' features a similar mechanic as the fight listed above, with fleets constantly rotating as you whittle down "Compiler"'s HP.
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** "Rondo at Rainbow's End" makes it clear that most shipgirls do ''not'' in fact know their historical fates - the High Seas Fleet was unaware of their historical scuttling, Zuikaku of meeting her end at the hands of the Eagle Union, and numerous others including Saratoga of their fate as nuclear test subjects in Operation Crossroads. Akagi and Kaga ''are'' however aware of their demise at Midway.
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* AmericanEagle: A few of the Eagle Union aircraft carriers, particularly Enterprise, Yorktown, and Hornet, have bald eagles as pets, and these are often featured alongside their owners in official art, merchandise, and related material.

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* AmericanEagle: A few of the Eagle Union aircraft carriers, particularly Enterprise, Yorktown, and Hornet, have bald eagles as pets, and these are often featured alongside their owners in official art, merchandise, and related material. And of course, more broadly, the faction representing the USA is the ''Eagle'' Union.
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** VichyaDominion: Similar to above, but DarkIsNotEvil and BlackKnight.
* Sardegna Empire: The AristocratTeam, TheFashionista, IneffectualSympatheticVillain, and BadassCape (with DramaticWind).

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** VichyaDominion: Vichya Dominion: Similar to above, but DarkIsNotEvil and BlackKnight.
* ** Sardegna Empire: The AristocratTeam, TheFashionista, IneffectualSympatheticVillain, and BadassCape (with DramaticWind).
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* NationalStereotypes:
** Eagle Union: Kind of {{Averted|Trope}}, the Eagle Union has a wide mixture of designs.
** Royal Navy: OfficerAndAGentleman, RoyalsWhoActuallyDoSomething, EnglishRose, BattleButler and NiceGirl (though BewareTheNiceOnes still applies).
** Ironblood: CuteMonsterGirl, RedAndBlackAndEvilAllOver ([[AntiVillain but not always]]), BloodKnight, {{Tsundere}}.
** Sakura Empire: YamatoNadeshiko. Also LittleBitBeastly and HornedHumanoid, to reflect the {{Youkai}} and other creatures of Myth/JapaneseMythology.
** Dragon Empery: AnimeChineseGirl. [[PandaingToTheAudience Pandas]] as an AnimalMotif. Largely OutOfFocus.
** Northern Parliament: TheBaroness, SensualSlavs, sometimes VodkaDrunkenski. [[PhenotypeStereotype Pale skin and white hair to match]]. At best, ChummyCommies; at worst, the TokenEvilTeammate of Azur Lane.
** Iris Libre: LightIsGood, ChurchMilitant, JeanneDArchetype and KnightInShiningArmor.
** VichyaDominion: Similar to above, but DarkIsNotEvil and BlackKnight.
* Sardegna Empire: The AristocratTeam, TheFashionista, IneffectualSympatheticVillain, and BadassCape (with DramaticWind).
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** The ''Capitani Romani''-class scout cruiser ''Pompeo Magno'' is incorrectly depicted as a [[https://twitter.com/AzurLane_EN/status/1504880311464833035 destroyer]]. While two of the 4 ships of this class (''Pompeo Mago'' and ''Giulio Germanico'') would be refitted after [=WWII=] and redesignated as destroyers (Germanico was in fact completed in DD form, never entering service in her original form, due to the Italians completing her post-war after the ship had been scuttled by the Germans during the war while still under construction), the redesignation has a seperate name (''[[https://en.wikipedia.org/wiki/San_Giorgio-class_destroyer San Giorgio]]''-class destroyer), with Pompeo herself being rechristened as the nameship of this new class. The decision to incorrectly depict her original scout cruiser guise as a destroyer may have been inspired by the appearance of one of the incomplete ships, ''Paulo Emilio'', as a Tier 10 destroyer in ''VideoGame/WorldOfWarships''.

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** The ''Capitani Romani''-class scout cruiser ''Pompeo Magno'' is incorrectly depicted as a [[https://twitter.com/AzurLane_EN/status/1504880311464833035 destroyer]]. While two of the 4 ships of this class (''Pompeo Mago'' Magno'' and ''Giulio Germanico'') would be refitted after [=WWII=] and redesignated as destroyers (Germanico was in fact completed in DD form, never entering service in her original form, due to the Italians completing her post-war after the ship had been scuttled by the Germans during the war while still under construction), the redesignation has a seperate name (''[[https://en.wikipedia.org/wiki/San_Giorgio-class_destroyer San Giorgio]]''-class destroyer), with Pompeo herself being rechristened as the nameship of this new class. The decision to incorrectly depict her original scout cruiser guise as a destroyer may have been inspired by the appearance of one of the incomplete ships, ''Paulo Emilio'', as a Tier 10 destroyer in ''VideoGame/WorldOfWarships''.
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** The ''Capitani Romani''-class scout cruiser ''Pompeo Magno'' is incorrectly depicted as a [[https://twitter.com/AzurLane_EN/status/1504880311464833035 destroyer]]. While two of the 4 ships of this class (''Pompeo Mago'' and ''Giulio Germanico'') would be refitted after [=WWII=] and redesignated as destroyers (Germanico was in fact completed in DD form, never entering service in her original form, due to the Italians completing her post-war after the ship had been scuttled by the Germans during the war while still under construction), the redesignation has a seperate name (''San Girgio''-class destroyer), with Pompeo herself being rechristened as the nameship of this new class. The decision to incorrectly depict her original scout cruiser guise as a destroyer may have been inspired by the appearance of one of the incomplete ships, ''Paulo Emilio'', as a Tier 10 destroyer in ''VideoGame/WorldOfWarships''.

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** The ''Capitani Romani''-class scout cruiser ''Pompeo Magno'' is incorrectly depicted as a [[https://twitter.com/AzurLane_EN/status/1504880311464833035 destroyer]]. While two of the 4 ships of this class (''Pompeo Mago'' and ''Giulio Germanico'') would be refitted after [=WWII=] and redesignated as destroyers (Germanico was in fact completed in DD form, never entering service in her original form, due to the Italians completing her post-war after the ship had been scuttled by the Germans during the war while still under construction), the redesignation has a seperate name (''San Girgio''-class (''[[https://en.wikipedia.org/wiki/San_Giorgio-class_destroyer San Giorgio]]''-class destroyer), with Pompeo herself being rechristened as the nameship of this new class. The decision to incorrectly depict her original scout cruiser guise as a destroyer may have been inspired by the appearance of one of the incomplete ships, ''Paulo Emilio'', as a Tier 10 destroyer in ''VideoGame/WorldOfWarships''.
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** The ''Capitani Romani''-class scout cruiser ''Pompeo Magno'' is incorrectly depicted as a [[https://twitter.com/AzurLane_EN/status/1504880311464833035 destroyer]]. While two of the 4 ships of this class (''Pompeo Mago'' and ''Giulio Germanico'') would be refitted after [=WWII=] and redesignated as destroyers (Germanico was in fact completed in DD form, never entering service in her original form, due to the Italians completing her post-war after the ship had been scuttled by the Germans during the war while still under construction), the redesignation has a seperate name (''San Girgio''-class destroyer), with Pompeo herself being rechristened as the nameship of this new class.

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** The ''Capitani Romani''-class scout cruiser ''Pompeo Magno'' is incorrectly depicted as a [[https://twitter.com/AzurLane_EN/status/1504880311464833035 destroyer]]. While two of the 4 ships of this class (''Pompeo Mago'' and ''Giulio Germanico'') would be refitted after [=WWII=] and redesignated as destroyers (Germanico was in fact completed in DD form, never entering service in her original form, due to the Italians completing her post-war after the ship had been scuttled by the Germans during the war while still under construction), the redesignation has a seperate name (''San Girgio''-class destroyer), with Pompeo herself being rechristened as the nameship of this new class. The decision to incorrectly depict her original scout cruiser guise as a destroyer may have been inspired by the appearance of one of the incomplete ships, ''Paulo Emilio'', as a Tier 10 destroyer in ''VideoGame/WorldOfWarships''.
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** The ''Capitani Romani''-class scout cruiser ''Pompeo Magno'' is incorrectly depicted as a [[https://twitter.com/AzurLane_EN/status/1504880311464833035 destroyer]]. While two of the 4 ships of this class (''Pompeo Mago'' and ''Giulio Germanico'') would be refitted after [=WWII=] and redesignated as destroyers (Germanico was in fact completed in DD form, never entering service in her original form, due to the Italians completing her post-war after the ship had been scuttled by the Germans during the war while still under construction), the redesignation has a seperate name (''San Girgio''-class destroyer), with Pompeo herself being rechristened as the nameship of this new class.
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* RandomNumberGod: World 14. Between the spotlights, flares, overpowered bomb ships, shots on your backliners, ''and'' submarines, you are just as likely to lose ships instantly as you are to come out with 100% health, especially when playing on auto.

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* ArtisticLicenseMilitary: The ranks in [[PlayerVersusPlayer Exercise Mode]] are a weird mix and match between between proper naval ranks (Ensign, Commander, X Admiral) and army ranks (Private, Sergeant, Major) thrown in together.
* ArtisticLicenseShips:

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* ArtisticLicenseMilitary: The ranks in [[PlayerVersusPlayer Exercise Mode]] are a weird mix and match between between proper naval ranks (Ensign, Commander, X Admiral) and army ranks (Private, Sergeant, Major) thrown in together.
together. This has been fixed in later patches.
* ArtisticLicenseShips:ArtisticLicenseShips



** Some equipment in-game also takes some differences from their real life performance. An example would be [=SB2C=] Helldiver bomber. Its maximum takeoff weight is around 2,000 lbs, yet it carries a 2,000 lbs bomb and two 500 lbs bombs, which far outweight its capacity by almost 1,000 lbs.

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** Some equipment in-game also takes some differences from their real life performance. An example would be [=SB2C=] Helldiver dive bomber. Its maximum takeoff weight optimum combat capability is around 2,000 lbs, 1,000 lbs of bomb load, yet it carries a 2,000 lbs bomb and two 500 lbs bombs, which far outweight is its maximum theoretical payload (which accounts both its internal bay and underwing hardpoint capacity by almost 1,000 lbs.at full load. It's possible to fly it in that condition, but it would greatly decrease its combat range in real life).
*** JustPlaneWrong: While this has been largely averted thanks to the [[ShownTheirWork accuracy of the carrier-based aircraft]] in the game, some of the planes included are not listed in their historical (or in the case of "prototypes", intended) role in addition to their operational condition and ordnance. Glaring examples are the two planes included in season 4 research ships, the [[https://en.wikipedia.org/wiki/Nakajima_J5N Nakajima J5N "Tenrai"]], whose intended role was a fighter-interceptor rather than [=AP=]-bomb-carrying dive bombers in the game (not helping with the fact that historical Tenrai was only designed to carry a single 500 lb bomb compared to the Helldiver mentioned above at the ''same weight class''), and [[https://en.wikipedia.org/wiki/Messerschmitt_Bf_109#Specifications_(Bf_109G-6) the ''BR-21'' rocket launcher modification of the Messerschmitt Bf-109G]], which were primarily ''land-based'' fighters of the Luftwaffe. Granted, their inclusion in the game is part of the collaboration with ''VideoGame/WorldOfWarships'', as such they pretty much can be treated as Wargaming's invention.
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** Even outside of the newer Ultra Rare category, generally ships have gotten more powerful and have greater numbers of more sophisticated skills

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** Even outside of the newer Ultra Rare category, generally ships have gotten more powerful and have greater numbers of more sophisticated skillsskills and newer battleships, battlecruisers, and heavy cruisers completely eclipse those that were present at release. That said, carriers have proven comparatively resistant to power creep, with Enterprise remaining one of the most powerful carriers in the entire game even without getting a retrofit and other release-date carriers like Illustrious, Shouhou, and Unicorn remaining hihgly relevant for their powerful defensive skills.

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** There's a marked difference between the Neptunia collaboration event (the ships are collectable at best, the developers at the time didn't want them overshadowing regular ships) and the SSSS Gridman/Dynazenon event (the ships are quite strong so fans of those who start playing during the event have a decent base to start with).

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** Even outside of the newer Ultra Rare category, generally ships have gotten more powerful and have greater numbers of more sophisticated skills
** There's a marked difference between the Neptunia ''Neptunia'' and ''Kizuna AI'' collaboration event events (the ships are collectable at best, the developers at the time didn't want them overshadowing regular ships) and the SSSS Gridman/Dynazenon event ''Dead or Alive'', ''Idolmaster'', and ''SSSS Gridman/Dynazenon'' events (the ships are quite strong so fans of those who start playing during the event have a decent base to start with).
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* PowerCreep: To keep the playbase interested and playing, newer ships are generally stronger than existing ships.
** The developers have publicly stated that their goal is to have four ''Ultra''-rare events a year. These ships are so strong that things like faction synergy (excepting Nagato) have for the most part fallen by the wayside and the best fleet is as many of these as you can shoehorn in.
** There's a marked difference between the Neptunia collaboration event (the ships are collectable at best, the developers at the time didn't want them overshadowing regular ships) and the SSSS Gridman/Dynazenon event (the ships are quite strong so fans of those who start playing during the event have a decent base to start with).
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** Anshan and Chang Chun received retrofits in time for Chinese New Year of 2022 reflecting their steel hull counterparts' being equipped with missile launchers armed with anti-ship missiles. In-game, however, they are listed as ''guided''-missile destroyers with the requisite DDG hull code, even though, as per UsefulNotes/TypesOfNavalShips, their lack of any sort of surface-to-air missile, much less one with a max range of ten or more nautical miles, should actually disqualify them from having a G on their hull code.

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** Anshan and Chang Chun received retrofits in time for Chinese New Year of 2022 reflecting their steel hull counterparts' being equipped with Cold War-era missile launchers armed with anti-ship missiles.destroyer modernizations. In-game, however, they are listed as ''guided''-missile destroyers with the requisite DDG hull code, even though, as per UsefulNotes/TypesOfNavalShips, their lack of any sort of surface-to-air missile, much less one with a max range of ten or more nautical miles, should actually disqualify them from having a G on their hull code.
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* OnlySaneMan: While plenty of ships in can count as this for their faction, the Commander in general is the biggest contender for this trope. As the story progresses, the ship girls note the Commander's competence and being adjusted enough for them to confide in him in their questlines. Justified out of universe given the Commander needs to be a blank slate for the player and thus can't have any major quirks and in-universe given that commanding a variety of powerful ship girls with a wild variety of personality traits requires someone to keep them cohesive. Also a pretty a literal example with both uses of the word "man", given the Commander is implied to be the only regular human around, with the incidental use of male pronouns and depiction in the Comic Anthology making him ThatOneGuy, and a rather tired normal guy surrounded by powerful ship girls at that.

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* OnlySaneMan: While plenty of ships in can count as this for their faction, the Commander in general is the biggest contender for this trope. As the story progresses, the ship girls note the Commander's competence and being adjusted enough for them to confide in him in their questlines. Justified out of universe given the Commander needs to be a blank slate for the player and thus can't have any major quirks and in-universe given that commanding a variety of powerful ship girls with a wild variety of personality traits requires someone to keep them cohesive. Also a pretty a literal example with both uses of the word "man", given the Commander is implied to be the only regular human around, with the incidental use of male pronouns and depiction in the Comic Anthology making him ThatOneGuy, TheOneGuy, and a rather tired normal guy surrounded by powerful ship girls at that.



* ThatOneGuy: While the Commander is supposed to be a blank slate due to being a representation of the Player, multiple instances of in game dialogue refer to said Commander with male pronouns, inadvertently making him this even the person playing is a woman. Played more straight in the Anthology Comics where he's the only male to show up, albeit has generally blank features aside from black hair that's long enough to cover his eyes.

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* ThatOneGuy: TheOneGuy: While the Commander is supposed to be a blank slate due to being a representation of the Player, multiple instances of in game dialogue refer to said Commander with male pronouns, inadvertently making him this even the person playing is a woman. Played more straight in the Anthology Comics where he's the only male to show up, albeit has generally blank features aside from black hair that's long enough to cover his eyes.

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