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* RealityEnsues: [[spoiler:In a post-apocalyptic wasteland, humanity would be even more helpless against a cosmic phenomena, such as an asteroid striking the planet, causing untold destruction beyond atomic bombs.]]

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* RealityEnsues: SurprisinglyRealisticOutcome:
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[[spoiler:In a post-apocalyptic wasteland, humanity would be even more helpless against a cosmic phenomena, such as an asteroid striking the planet, causing untold destruction beyond atomic bombs.]]



** A large part of your ability to interact with people is affected by your player's Personality (Charisma) stat. Of course, most people in the wastes are mistrustful of strangers, and unless that stranger makes a really good impression when they approach, chances are you're not going to want to talk to them.
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* CoolCar: The [=GAZ-20-SG1=] Pobeda from a garage in the Old Scrapyard which is drivable yet has its parts in disrepair. You must have a sufficiently high level of Technology skills to get it back into working condition, otherwise [[spoiler:attempting to start up its engine too many times without the proper number of Technology skills can cause the car to explode in your face and kill you instantly]]. It is guarded by a large band of unfriendly mutants who are not willing to converse with regular humans. There are two ways to obtain the car: either pay the leader of the mutants a very hefty fee of 120,000 rubles or attack him and his gang for the free rights to ownership. Doing the latter is rather difficult since they're armed with pretty dangerous weaponry and sport some pretty decent armor. It is recommended that you bring a good and sufficiently leveled up party to deal with them if you want to get the car for free. And after you finally get your car, [[RealityEnsues you must constantly fill it up with bottles of Gasoline every time you use it on the map and stocks of Gasoline are at a premium since they usually can only be bought from random caravaneers.]]

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* CoolCar: The [=GAZ-20-SG1=] Pobeda from a garage in the Old Scrapyard which is drivable yet has its parts in disrepair. You must have a sufficiently high level of Technology skills to get it back into working condition, otherwise [[spoiler:attempting to start up its engine too many times without the proper number of Technology skills can cause the car to explode in your face and kill you instantly]]. It is guarded by a large band of unfriendly mutants who are not willing to converse with regular humans. There are two ways to obtain the car: either pay the leader of the mutants a very hefty fee of 120,000 rubles or attack him and his gang for the free rights to ownership. Doing the latter is rather difficult since they're armed with pretty dangerous weaponry and sport some pretty decent armor. It is recommended that you You will have to bring a good and sufficiently leveled up high-leveled party or wait for a quest that will provide ample backup to deal with them if you want to get the car for free. And after you finally get your car, [[RealityEnsues you must constantly fill it up with bottles of Gasoline every time you use it on the map and stocks of Gasoline are at a premium since they usually can only be bought from random caravaneers.]]
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** There are many references to other classic role-playing games. For example, the Cadet can meet a crazy bum who claims to be [[VideoGame/BaldursGate a wizard named "Minister"]].

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** The Rat Ke'eng (himself a reference to ''VideoGame/Fallout2'') drops in some subtle, yet clearly recognizable, references to (of all things) Polish viral video series ''WebOriginal/MushroomLand''.



* WretchedHive: Peregon and Krasnozamenny are the big takers in the game. Peregon is a trading town to the North comprised of merchants and former pirates turned mercenaries with an anarcho-capitalist flair to it, and everyone is on the brink of civil war from the bickering between the merchants and mercenaries. Meanwhile, Krasnozamenny is a walled-up, well-defended city with a corrupt police militia, bureaucrats and conspiracies all over.

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* WretchedHive: Peregon and Krasnozamenny Krasnoznamenny are the big takers in the game. Peregon is a trading town to the North comprised of merchants and former pirates turned mercenaries with an anarcho-capitalist flair to it, and everyone is on the brink of civil war from the bickering between the merchants and mercenaries. Meanwhile, Krasnozamenny Krasnoznamenny is a walled-up, well-defended city with a corrupt police militia, bureaucrats and conspiracies all over.
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* {{BFG}}: There are several toned-down, but prominent examples in the game: The [[SniperRifle PTRD, VVE]], RPD, FN Minimi, and the Kalashnikov. Almost all of these are end-game weapons.

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* {{BFG}}: There are several toned-down, but prominent examples in the game: The [[SniperRifle PTRD, VVE]], RPD, FN Minimi, and the Kalashnikov.Pulemyot Kalashnikova (PK). Almost all of these are end-game weapons.

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* TheEvilsOfFreeWill: [[spoiler:This is the primary thing the [[HiveMind Mushroom Mind]] wants to stop, as it believes this is what keeps humanity from re-developing itself at the speed necessary to be able to deal with the Hesperus Star.]]



* TheExtremistWasRight: [[spoiler:Dan is a borderline tyrant, but endings in which he's dead reveal his gang was indeed integral to protecting settlements like Otradnoye from being overrun by psychopaths.]]



* TheFreakshow: The Circus is a fine example of this, and ''then some''! The most tame person there, apart from the WastelandElder leading the show, is both a [[GirlsWithMoustaches Bearded Lady]] ''and'' a FortuneTeller. The guards are clowns - one whom is TheGrotesque [[spoiler:who has a mouth on his stomach]] - a {{Contortionist}} who has a voice in her spleen that shouts lewd things, a man with a beak, and a woman who can lay actual, fertilized human eggs!



* TheManBehindTheMan: ATOM is a more benign example of this. They scatter agents across the wastes to work covertly in restoring civilization, be it by founding settlements or reintroducing technologies lost to the world. It's implied they more or less founded Krasnoznamenny.



* TheEvilsOfFreeWill: [[spoiler:This is the primary thing the [[HiveMind Mushroom Mind]] wants to stop, as it believes this is what keeps humanity from re-developing itself at the speed necessary to be able to deal with the Hesperus Star.]]
* TheExtremistWasRight: [[spoiler:Dan is a borderline tyrant, but endings in which he's dead reveal his gang was indeed integral to protecting settlements like Otradnoye from being overrun by psychopaths.]]
* TheFreakshow: The Circus is a fine example of this, and ''then some''! The most tame person there, apart from the WastelandElder leading the show, is both a [[GirlsWithMoustaches Bearded Lady]] ''and'' a FortuneTeller. The guards are clowns - one whom is TheGrotesque [[spoiler:who has a mouth on his stomach]] - a {{Contortionist}} who has a voice in her spleen that shouts lewd things, a man with a beak, and a woman who can lay actual, fertilized human eggs!
* TheManBehindTheMan: ATOM is a more benign example of this. They scatter agents across the wastes to work covertly in restoring civilization, be it by founding settlements or reintroducing technologies lost to the world. It's implied they more or less founded Krasnoznamenny.
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** If you ask the barman in Otradnoye about rumors, there are parody retellings of [[VideoGame/Fallout2]] and [[VideoGame/FalloutNewVegas]] among his possible answers.

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** If you ask the barman in Otradnoye about rumors, there are parody retellings of [[VideoGame/Fallout2]] ''VideoGame/Fallout2'' and [[VideoGame/FalloutNewVegas]] ''VideoGame/FalloutNewVegas'' among his possible answers.
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** Shadows in the Dead City are Feral Ghouls: FragileSpeedsters on their own, but form zombie-like packs and rush parties of people.

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** Shadows in the Dead City are Feral Ghouls: FragileSpeedsters {{Fragile Speedster}}s on their own, but form zombie-like packs and rush parties of people.
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** Sergey Maslov, the fake Berlin Wall conflict veteran, shares his name with a fake Red Army veteran who actually fought for the Nazis during WWII.
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** If you ask the barman in Otradnoye about rumors, there are parody retellings of [[VideoGame/Fallout2]] and [[VideoGame/FalloutNewVegas]] among his possible answers.


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** There are numerous references to Russian pop culture in the original Russian version of the game.

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* AllForNothing: Kovalev's [[spoiler:project to rebuild a car quickly bursts into flames when the man you sought help from in getting the parts for it orders a hit on the good comrade for [[BestServedCold bad blood]]. You lose your shot at a car after several quests for it, and Kovalev dies.]]



* AllForNothing: Kovalev's [[spoiler:project to rebuild a car quickly bursts into flames when the man you sought help from in getting the parts for it orders a hit on the good comrade for [[BestServedCold bad blood]]. You lose your shot at a car after several quests for it, and Kovalev dies.]]

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ATOM RPG is an indie, survival-horror RPG set in an AlternateTimeline, post-apocalyptic Soviet Russia. The game was released on December 19th, 2018 and is available for purchase [[https://store.steampowered.com/app/552620/ATOM_RPG_Postapocalyptic_indie_game/ here]]. Unlike in our world, the Cold War ended up turning hot in 1986, drowning the world in atomic fire. Civilization collapsed almost entirely, outside of a few small pockets, with the vast majority of humanity falling into amoral infighting.

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ATOM RPG ''ATOM RPG'' is an indie, survival-horror RPG set in an AlternateTimeline, post-apocalyptic Soviet Russia. The game was released on December 19th, 2018 and is available for purchase [[https://store.steampowered.com/app/552620/ATOM_RPG_Postapocalyptic_indie_game/ here]]. Unlike in our world, the Cold War ended up turning hot in 1986, drowning the world in atomic fire. Civilization collapsed almost entirely, outside of a few small pockets, with the vast majority of humanity falling into amoral infighting.







!!ATOM RPG contains examples of these tropes:

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\n!!ATOM RPG !!''ATOM RPG'' contains examples of these tropes:



* WretchedHive: Peregon and Krasnozamenny are the big takers in the game. Peregon is a trading town to the North comprised of merchants and former pirates turned mercenaries with an anarcho-capitalist flair to it, and everyone is on the brink of civil war from the bickering between the merchants and mercenaries. Meanwhile, Krasnozamenny is a walled-up, well-defended city with a CorruptPolice militia, bureaucrats and conspiracies all over.

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* WretchedHive: Peregon and Krasnozamenny are the big takers in the game. Peregon is a trading town to the North comprised of merchants and former pirates turned mercenaries with an anarcho-capitalist flair to it, and everyone is on the brink of civil war from the bickering between the merchants and mercenaries. Meanwhile, Krasnozamenny is a walled-up, well-defended city with a CorruptPolice corrupt police militia, bureaucrats and conspiracies all over.over.
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** Among Automatic Firearms, the [=AKS-74U=]. Unlike the other guns of its class, the 74U has the lowest AP cost of any Automatic Firearm in the game, costing only 3 AP for single shot fire, 4 AP for aimed shots, 5 AP for burst fire, and 3 AP for reloading. It utilizes 5.45mm ammo, which is relatively common in the game if you have the rubles to spend for them. Hence, the 74U could be the only viable gun of the Automatic Firearms class to use in combat.

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** Among Automatic Firearms, the [=AKS-74U=]. Unlike the other guns of its class, the 74U only requires a Strength Attribute requirement of 4 and has the lowest AP cost of any Automatic Firearm in the game, costing only 3 AP for single shot fire, 4 AP for aimed shots, 5 AP for burst fire, and 3 AP for reloading. It utilizes 5.45mm ammo, which is relatively common in the game if you have the rubles to spend for them. Hence, the 74U could be the only viable gun of the Automatic Firearms class to use in combat.
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** Among Automatic Firearms, the [=AKS-74U=]. Unlike the other guns of its class, the 74U has the lowest AP cost of any Automatic Firearm in the game, costing only 3 AP for single shot fire, 4 AP for aimed shots, 5 AP for burst fire, and 2 AP for reloading. It utilizes 5.45mm ammo, which is relatively common in the game if you have the rubles to spend for them. Hence, the 74U could be the only viable gun of the Automatic Firearms class to use in combat.

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** Among Automatic Firearms, the [=AKS-74U=]. Unlike the other guns of its class, the 74U has the lowest AP cost of any Automatic Firearm in the game, costing only 3 AP for single shot fire, 4 AP for aimed shots, 5 AP for burst fire, and 2 3 AP for reloading. It utilizes 5.45mm ammo, which is relatively common in the game if you have the rubles to spend for them. Hence, the 74U could be the only viable gun of the Automatic Firearms class to use in combat.
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* InfinityMinusOneSword:
** The Stechkin Automatic Pistol and the Skorpion [=SMG=]. They both utilize relatively common 9mm ammo and have relatively low AP costs for semi-auto (for the former), aimed shots, and burst fire as well as reloading. Since the Pistol/[=SMG=] skill is perhaps the most useful weapon skill in the game, chances are, when you do come across either of those two guns, they will be your most used firearms in the game.
** Among Automatic Firearms, the [=AKS-74U=]. Unlike the other guns of its class, the 74U has the lowest AP cost of any Automatic Firearm in the game, costing only 3 AP for single shot fire, 4 AP for aimed shots, 5 AP for burst fire, and 2 AP for reloading. It utilizes 5.45mm ammo, which is relatively common in the game if you have the rubles to spend for them. Hence, the 74U could be the only viable gun of the Automatic Firearms class to use in combat.

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* AKA47: [[AvertedTrope Averted]]! Every gun is specifically named and detailed on in it's description.



* ArchaeologicalArmsRace: ATOM [[spoiler: and Mycelium]] both seek and try to control and impose on Soviet advanced technologies pre-nuclear war, to become stronger and more powerful and to dominate what remains of the Soviet Union after the atomic conflict.



* AKA47: [[AvertedTrope Averted]]! Every gun is specifically named and detailed on in it's description.



* ArchaeologicalArmsRace: ATOM [[spoiler: and Mycelium]] both seek and try to control and impose on Soviet advanced technologies pre-nuclear war, to become stronger and more powerful and to dominate what remains of the Soviet Union after the atomic conflict.



* FailureIsTheOnlyOption: You get [[PostApocalypticDog Dzhulbars]] as a companion during a random encounter; a man and his dog are attacked by bandits, and you have to intervene. To get him as a companion the man needs to die. If you intervene too quickly and save him, Dzhulbars is [[PermanentlyMissableContent locked out of your party]].



* FamedInStory: You become this if you give spread out your name to people when talking to them. Or you can avert this by giving fake, often outrageous names.



* FailureIsTheOnlyOption: You get [[PostApocalypticDog Dzhulbars]] as a companion during a random encounter; a man and his dog are attacked by bandits, and you have to intervene. To get him as a companion the man needs to die. If you intervene too quickly and save him, Dzhulbars is [[PermanentlyMissableContent locked out of your party]].
* FamedInStory: You become this if you give spread out your name to people when talking to them. Or you can avert this by giving fake, often outrageous names.



* GloriousMotherRussia: Post-apocalyptic version of USSR of TheEighties.



* GloriousMotherRussia: Post-apocalyptic version of USSR of TheEighties.



* SovietSuperscience: The advanced Soviet technologies of the pre-nuclear war world ended up dispersed after the nuclear war, locked up or confined to research laboratories, Naukograd, and underground military bunkers, all of which are sought after by both ATOM [[spoiler: and Mycelium]].


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* SovietSuperscience: The advanced Soviet technologies of the pre-nuclear war world ended up dispersed after the nuclear war, locked up or confined to research laboratories, Naukograd, and underground military bunkers, all of which are sought after by both ATOM [[spoiler: and Mycelium]].
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* BadassGrandpa: There are several throughout the game, but a few to note:
** Hexogen. This old man survived in the gulag, and went on to become a successful author. If you give him a good rifle, he'll pick off virtually anything in the game for you from afar!
** Comrade Kovalev was a detective before the war, and even after managed to band together with a village to create a small settlement to survive in.
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* CoolCar: The [=GAZ-20-SG1=] from a garage in the Old Scrapyard which is drivable yet has its parts in disrepair. You must have a sufficiently high level of Technology skills to get it back into working condition, otherwise [[spoiler:attempting to start up its engine too many times without the proper number of Technology skills can cause the car to explode in your face and kill you instantly]]. It is guarded by a large band of unfriendly mutants who are not willing to converse with regular humans. There are two ways to obtain the car: either pay the leader of the mutants a very hefty fee of 120,000 rubles or attack him and his gang for the free rights to ownership. Doing the latter is rather difficult since they're armed with pretty dangerous weaponry and sport some pretty decent armor. It is recommended that you bring a good and sufficiently leveled up party to deal with them if you want to get the car for free. And after you finally get your car, [[RealityEnsues you must constantly fill it up with bottles of Gasoline every time you use it on the map and stocks of Gasoline are at a premium since they usually can only be bought from random caravaneers.]]

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* CoolCar: The [=GAZ-20-SG1=] Pobeda from a garage in the Old Scrapyard which is drivable yet has its parts in disrepair. You must have a sufficiently high level of Technology skills to get it back into working condition, otherwise [[spoiler:attempting to start up its engine too many times without the proper number of Technology skills can cause the car to explode in your face and kill you instantly]]. It is guarded by a large band of unfriendly mutants who are not willing to converse with regular humans. There are two ways to obtain the car: either pay the leader of the mutants a very hefty fee of 120,000 rubles or attack him and his gang for the free rights to ownership. Doing the latter is rather difficult since they're armed with pretty dangerous weaponry and sport some pretty decent armor. It is recommended that you bring a good and sufficiently leveled up party to deal with them if you want to get the car for free. And after you finally get your car, [[RealityEnsues you must constantly fill it up with bottles of Gasoline every time you use it on the map and stocks of Gasoline are at a premium since they usually can only be bought from random caravaneers.]]



** The [[CoolCar GAZ-20-SG1]] is the game's version of the Highwayman from ''VideoGame/Fallout2'', only it requires regular gasoline instead of energy cells.

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** The [[CoolCar GAZ-20-SG1]] GAZ-20-SG1 Pobeda]] is the game's version of the Highwayman from ''VideoGame/Fallout2'', only it requires regular gasoline instead of energy cells.
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* CoolCar: The [=GAZ-20-SG1=] from a garage in the Old Scrapyard which is drivable yet has its parts in disrepair. You must have a sufficiently high level of Technology skills to get it back into working condition, otherwise [[spoiler:attempting to start up its engine too many times without the proper number of Technology skills can cause the car to explode in your face and kill you instantly.]]. It is guarded by a large band of unfriendly mutants who are not willing to converse with regular humans. There are two ways to obtain the car: either pay the leader of the mutants a very hefty fee of 120,000 rubles or attack him and his gang for the free rights to ownership. Doing the latter is rather difficult since they're armed with pretty dangerous weaponry and sport some pretty decent armor. It is recommended that you bring a good and sufficiently leveled up party to deal with them if you want to get the car for free. And after you finally get your car, [[RealityEnsues you must constantly fill it up with bottles of Gasoline every time you use it on the map and stocks of Gasoline are at a premium since they usually can only be bought from random caravaneers.]]

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* CoolCar: The [=GAZ-20-SG1=] from a garage in the Old Scrapyard which is drivable yet has its parts in disrepair. You must have a sufficiently high level of Technology skills to get it back into working condition, otherwise [[spoiler:attempting to start up its engine too many times without the proper number of Technology skills can cause the car to explode in your face and kill you instantly.]].instantly]]. It is guarded by a large band of unfriendly mutants who are not willing to converse with regular humans. There are two ways to obtain the car: either pay the leader of the mutants a very hefty fee of 120,000 rubles or attack him and his gang for the free rights to ownership. Doing the latter is rather difficult since they're armed with pretty dangerous weaponry and sport some pretty decent armor. It is recommended that you bring a good and sufficiently leveled up party to deal with them if you want to get the car for free. And after you finally get your car, [[RealityEnsues you must constantly fill it up with bottles of Gasoline every time you use it on the map and stocks of Gasoline are at a premium since they usually can only be bought from random caravaneers.]]
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** After finally getting the only drivable car in the Soviet wastelands after fending off a band of unfriendly mutants, you soon learn that since it is a pre-War vehicle, it has its parts in disrepair and you need the proper skills to get it back in working condition again. Then after it's been finally restored to drive like it was fresh out of a legitimate car dealership, you learn once more that it requires gasoline to keep the engine running and bottles of gasoline are a rarity in the wasteland since they usually can only be bought from random traveling caravans and some caravans aren't likely to share...
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* DevelopersForesight: During the Coal Shipments quest, on your way to Krasnoznamenny with the coal supply truck, you'll be ambushed by the same band of robbers who extorted you from the very beginning of the game. However, if you manage to kill them at the beginning without dying to them, they will be replaced by a generic faceless band of bandits without special dialogue upon meeting you.

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* CrapsackWorld: The Wastelands of the USSR are a variety of arid, dry, toxic or otherwise hostile places, occupied by many-a fanatical people. Mutated animals and humans rampage around in tandem with marauders, there's an avid and active slave trade, and even though there are several settlements which are safe to live in, the larger ones are a WretchedHive in some form or another and the smaller ones are left to struggle against the thugs and marauders. And all this is happening in a region that is considered more or less ''prosperous''. In other regions, [[UpToEleven things are much worse]].



* CrapsackWorld: The Wastelands of the USSR are a variety of arid, dry, toxic or otherwise hostile places, occupied by many-a fanatical people. Mutated animals and humans rampage around in tandem with marauders, there's an avid and active slave trade, and even though there are several settlements which are safe to live in, the larger ones are a WretchedHive in some form or another and the smaller ones are left to struggle against the thugs and marauders. And all this is happening in a region that is considered more or less ''prosperous''. In other regions, [[UpToEleven things are much worse]].
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* CoolCar: The [=GAZ-20-SG1=] from a garage in the Old Scrapyard which is drivable yet has its parts in disrepair. You must have a sufficiently high level of Technology skills to get it back into working condition, otherwise [[spoiler:attempting to start up its engine too many times without the proper number of Technology skills can cause the car to explode in your face and kill you instantly.]]. It is guarded by a large band of unfriendly mutants who are not willing to converse with regular humans. There are two ways to obtain the car: either pay the leader of the mutants a very hefty fee of 120000 rubles or attack him and his gang for the free rights to ownership. Doing the latter is rather difficult since they're armed with pretty dangerous weaponry and sport some pretty decent armor. It is recommended that you bring a good and sufficiently leveled up party to deal with them if you want to get the car for free. And after you finally get your car, [[RealityEnsues you must constantly fill it up with bottles of Gasoline every time you use it on the map and stocks of Gasoline are at a premium since they usually can only be bought from random caravaneers.]]

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* CoolCar: The [=GAZ-20-SG1=] from a garage in the Old Scrapyard which is drivable yet has its parts in disrepair. You must have a sufficiently high level of Technology skills to get it back into working condition, otherwise [[spoiler:attempting to start up its engine too many times without the proper number of Technology skills can cause the car to explode in your face and kill you instantly.]]. It is guarded by a large band of unfriendly mutants who are not willing to converse with regular humans. There are two ways to obtain the car: either pay the leader of the mutants a very hefty fee of 120000 120,000 rubles or attack him and his gang for the free rights to ownership. Doing the latter is rather difficult since they're armed with pretty dangerous weaponry and sport some pretty decent armor. It is recommended that you bring a good and sufficiently leveled up party to deal with them if you want to get the car for free. And after you finally get your car, [[RealityEnsues you must constantly fill it up with bottles of Gasoline every time you use it on the map and stocks of Gasoline are at a premium since they usually can only be bought from random caravaneers.]]
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** The [[CoolCar GAZ-20-SG1]] is the game's version of the Highwayman from ''VideoGame/Fallout2'', only it requires regular gasoline instead of energy cells.
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* CoolCar: The GAZ-20-SG1 from a garage in the Old Scrapyard which is drivable yet has its parts in disrepair. You must have a sufficiently high level of Technology skills to get it back into working condition, otherwise [[spoiler:attempting to start up its engine too many times without the proper number of Technology skills can cause the car to explode in your face and kill you instantly.]]. It is guarded by a large band of unfriendly mutants who are not willing to converse with regular humans. There are two ways to obtain the car: either pay the leader of the mutants a very hefty fee of 120000 rubles or attack him and his gang for the free rights to ownership. Doing the latter is rather difficult since they're armed with pretty dangerous weaponry and sport some pretty decent armor. It is recommended that you bring a good and sufficiently leveled up party to deal with them if you want to get the car for free. And after you finally get your car, [[RealityEnsues you must constantly fill it up with bottles of Gasoline every time you use it on the map and stocks of Gasoline are at a premium since they usually can only be bought from random caravaneers.]]

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* CoolCar: The GAZ-20-SG1 [=GAZ-20-SG1=] from a garage in the Old Scrapyard which is drivable yet has its parts in disrepair. You must have a sufficiently high level of Technology skills to get it back into working condition, otherwise [[spoiler:attempting to start up its engine too many times without the proper number of Technology skills can cause the car to explode in your face and kill you instantly.]]. It is guarded by a large band of unfriendly mutants who are not willing to converse with regular humans. There are two ways to obtain the car: either pay the leader of the mutants a very hefty fee of 120000 rubles or attack him and his gang for the free rights to ownership. Doing the latter is rather difficult since they're armed with pretty dangerous weaponry and sport some pretty decent armor. It is recommended that you bring a good and sufficiently leveled up party to deal with them if you want to get the car for free. And after you finally get your car, [[RealityEnsues you must constantly fill it up with bottles of Gasoline every time you use it on the map and stocks of Gasoline are at a premium since they usually can only be bought from random caravaneers.]]

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* CloudCuckooLand: The wastes are full of nutjobs, ranging from Doomsday Cults, to [[TalkativeLoon Talkative Loons]] whose brains are rotting from mutation, to a circus full of mutants using their mutations to gain money! But Krasnoznamenny truly takes the cake. Citizens in the city, when not cranky, corrupt or otherwise preoccupied, are generally spouting complete nonsense!
** CloudCuckooLander: Hexogen. Good lord, Hexogen. You meet the guy holed up inside an abandoned house, sniping at giant spiders. When you finally get his barricades down to talk to him, he goes on a continuous tirade about the glory of Communism, referring to your character as his son/daughter.
* CoolCar: The GAZ-20-SG1 from a garage in the Old Scrapyard which is drivable yet has its parts in disrepair. You must have a sufficiently high level of Technology skills to get it back into working condition, otherwise [[spoiler:attempting to start up its engine too many times without the proper number of Technology skills can cause the car to explode in your face and kill you instantly.]]. It is guarded by a large band of unfriendly mutants who are not willing to converse with regular humans. There are two ways to obtain the car: either pay the leader of the mutants a very hefty fee of 120000 rubles or attack him and his gang for the free rights to ownership. Doing the latter is rather difficult since they're armed with pretty dangerous weaponry and sport some pretty decent armor. It is recommended that you bring a good and sufficiently leveled up party to deal with them if you want to get the car for free. And after you finally get your car, [[RealityEnsues you must constantly fill it up with bottles of Gasoline every time you use it on the map and stocks of Gasoline are at a premium since they usually can only be bought from random caravaneers.]]
* CoolOldGuy: Comrade Kovalev, the head of Otradnoye.



* CloudCuckooLand: The wastes are full of nutjobs, ranging from Doomsday Cults, to [[TalkativeLoon Talkative Loons]] whose brains are rotting from mutation, to a circus full of mutants using their mutations to gain money! But Krasnoznamenny truly takes the cake. Citizens in the city, when not cranky, corrupt or otherwise preoccupied, are generally spouting complete nonsense!
** CloudCuckooLander: Hexogen. Good lord, Hexogen. You meet the guy holed up inside an abandoned house, sniping at giant spiders. When you finally get his barricades down to talk to him, he goes on a continuous tirade about the glory of Communism, referring to your character as his son/daughter.
* CoolOldGuy: Comrade Kovalev, the head of Otradnoye.
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* FantasticDrug: the Black Lotus, a powerful and deadly drug, which has become widely sold and consumed in the Wastelands, causing a spread of drug addiction and numerous deaths, becoming a plague in the Wastelands,the Black Lotus is similar to the Lotus, but a worse and more aggressive version of the lotus...

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* ScavengerWorld: To be expected, given it's [[AfterTheEnd setting]]. People live and survive by scavenging and refurbishing pre-war Soviet technology, when not turning to agriculture.


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* ScavengerWorld: To be expected, given it's [[AfterTheEnd setting]]. People live and survive by scavenging and refurbishing pre-war Soviet technology, when not turning to agriculture.

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Grammatical cleanup and reorganization of tropes. Good lord, what a mess.


* CannibalLarder: [[spoiler: in Peregon, hidden under the seller of the Barbeque, a "slaughterhouse" of human flesh can be found, reached by a container with stairs inside, since the meat sold by the Barbeque seller is actually human flesh that the seller of the Barbeque, who turns out to be a cannibal, bought from Slave-Sellers Wastelands ...]]
** [[spoiler: and in the Wastelands, the consumption of human meat has become common and widespread after the nuclear war, with slave traders, who sell abducted and enslaved humans specifically to eat their meat...]]
* CassetteFuturism: the few and scarce technologies left in the Wastelands and the graphic and aesthetic style, are based on the 1980s Retro-Futurism and on 1970-1980 technologies, such as for example VHS and Cathode-ray tube TV's, LCD Display and Floppy Disk, since the 1986 nuclear war stopped technological development, at the technological levels of 1970-1980 ...

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* CannibalLarder: [[spoiler: in [[spoiler:In Peregon, hidden under the seller of the Barbeque, a "slaughterhouse" of human flesh can be found, reached by a shipping container with stairs inside, since inside. It leads down to a small cave with multiple rooms; one small sleeping quarter area, a shooting range for crossbows with crucifixes, and a meeting room with a projector showing off Communist propaganda, with a restraining chair at the meat sold by the Barbeque seller is actually human flesh that the seller far end of the Barbeque, who turns out to be table facing it. In the middle of all of this is a cannibal, bought from Slave-Sellers Wastelands ...central room with a [[MurderByCremation Brazen Bull]] in the middle.]]
** [[spoiler: and [[spoiler:And in the Wastelands, the consumption of human meat has become common and widespread after the nuclear war, widespread, with slave traders, who sell traders selling abducted and enslaved humans specifically to eat their meat...]]
* CassetteFuturism: the The few and scarce technologies left in the Wastelands and the graphic and aesthetic style, are based on the 1980s Retro-Futurism and on 1970-1980 technologies, such as for example with things like VHS and Cathode-ray tube TV's, LCD Display Displays, and Floppy Disk, since the 1986 nuclear war stopped technological development, at the technological levels of 1970-1980 ...Disks.



* {{Eagleland}}: Both Type.In the game you can meet two surviving American saboteurs, whose detachment carried out a subversive mission shortly before the war. The first American simply reconciled to the fact that the old world is destroyed and simply wants to live an ordinary life, being dissolved among the local population. [[RightWingMilitiaFanatic The second American]] went crazy and, being all alone, continues his senseless war against the communists.

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* {{Eagleland}}: Both Type. In the game you can meet two surviving American saboteurs, whose detachment carried out a subversive mission shortly before the war. The first American simply reconciled to the fact that the old world is destroyed and simply wants to live an ordinary life, being dissolved among assimilated into the local population. [[RightWingMilitiaFanatic The second American]] went crazy and, being all alone, continues his senseless war against the communists.



* TheHorde: the Army of Barzhukan, a horde of barbarous and brutal peoples, coming from the Wastelands and led by Barzhukhan, a religious and warrior leader, who created a religious cult around his figure and placed himself at the head of a horde of fanatical barbarians who are devastating the Wastelands, Barzhukhan has created his own sacred text, read and studied by his followers, the Horde of Bardukhan and similar in some ways, to a religious sect

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* TheHorde: the The Army of Barzhukan, a horde of barbarous and brutal peoples, people coming from the Wastelands and are led by Barzhukhan, a religious and warrior leader, who martial leader. He created a religious cult around CultOfPersonality to control his figure and placed himself at the head of a vast horde of fanatical barbarians who are devastating the Wastelands, Barzhukhan Wastelands; his mythos even has created his it's own sacred text, text that's read and studied by his followers, the Horde of Bardukhan and similar in some ways, to a religious sectfollowers prudently.



* In-GameNovel: the science fiction novel "the Adventures of Dick Popov", written by Gubtsov, a resident of the city of Krasnozamenny
* LostTechnology: Soviet advanced technologies prior to the 1986 nuclear war

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* In-GameNovel: the InGameNovel: The science fiction novel "the Adventures of Dick Popov", written by Gubtsov, a resident of the city of Krasnozamenny
Krasnozamenny. There's a quest by the man to get this story published by the local Krasnoznamenny
* LostTechnology: Soviet advanced technologies prior to the 1986 nuclear warwar are highly valuable and prized treasures for Stalkers to seek out,



* ModernStasis: The nuclear war of 1986 has completely blocked and paralyzed the scientific-technological progress of civilization, causing social stagnation. The most advanced technologies are all from prior to 1986.
* NiceGuy: Fidel is one of the most polite, kindhearted and altruistic characters in the game.



** There's scavengers known as Stalkers, and places like the Dead City [[VideoGame/STALKER are almost exclusively occupied by them]].

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** There's scavengers known as Stalkers, and places like the Dead City [[VideoGame/STALKER [[VideoGame/{{STALKER}} are almost exclusively occupied by them]].



* ModernStasis: The nuclear war of 1986, has completely blocked and paralyzed the scientific-technological progress, causing a social stagnation. In fact, the technologies of the Wastelands, they remained firm 1970-1980, the most advanced technologies are all prior to 1986, before the nuclear war of 1986.Because of that,the society of the Wastelands in stagnation,which caused they remained firm at the epoch of the Soviet Union and maintaining the Soviet conceptions and institutions.
* NiceGuy:Fidel is one most polite,kindheart and altruistic character in game.
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* RandomEncounter: When you are traveling around the world and when you are traveling around the Wastelands, where there are random encounters of all kinds, both peaceful encounters and hostile encounters: from packs of ferocious wolves to bandits, to caravans of merchants or Stalkers with whom you can trade or do business

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