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History VideoGame / AtelierLydieAndSuelleTheAlchemistsAndTheMysteriousPaintings

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** Subverted with an area of effect item that has Consume Soul, One-Hit Kill, and potentially Bargain reducing costs to refill them. (A single trait, the critical combination trait, and Low Price combination trait respectively) A single run of basic enemies on the highest difficulty nets ton of Cole. Limited to enemies around your level, but extremely effective. Adding on Lucky Coins for your party boosts this even further. [[spoiler:This makes Suelle's Money Ending trivial. Anything that isn't a major boss is vulnerable, even Dragons.]] Though at that point only the bosses are a threat.

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** Subverted with an area of effect item that has Consume Soul, One-Hit Kill, and potentially Bargain reducing costs to refill them. (A single trait, the critical combination trait, and Low Price combination trait respectively) A single run of basic enemies on the highest difficulty nets ton of Cole. Limited to enemies around your level, but extremely effective. Adding on Lucky Coins for your party boosts this even further. [[spoiler:This makes Suelle's Money Ending trivial. Anything that isn't a major boss is vulnerable, even Dragons.]] Though at that point only the bosses are a threat.]]
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** Subverted with an area of effect item that has Consume Soul, One-Hit Kill, and potentially Bargain reducing costs to refill them. (A single trait, the critical combination trait, and Low Price combination trait respectively) A single run of basic enemies on the highest difficulty nets ton of Cole. Limited to enemies around your level, but extremely effective. Adding on Lucky Coins for your party boosts this even further. [[This makes Suelle's Money Ending trivial. Anything that isn't a major boss is vulnerable, even Dragons.]] Though at that point only the bosses are a threat.

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** Subverted with an area of effect item that has Consume Soul, One-Hit Kill, and potentially Bargain reducing costs to refill them. (A single trait, the critical combination trait, and Low Price combination trait respectively) A single run of basic enemies on the highest difficulty nets ton of Cole. Limited to enemies around your level, but extremely effective. Adding on Lucky Coins for your party boosts this even further. [[This [[spoiler:This makes Suelle's Money Ending trivial. Anything that isn't a major boss is vulnerable, even Dragons.]] Though at that point only the bosses are a threat.
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Awesome but Impractical isn't. Money is easy to collect late game.

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**Subverted with an area of effect item that has Consume Soul, One-Hit Kill, and potentially Bargain reducing costs to refill them. (A single trait, the critical combination trait, and Low Price combination trait respectively) A single run of basic enemies on the highest difficulty nets ton of Cole. Limited to enemies around your level, but extremely effective. Adding on Lucky Coins for your party boosts this even further. [[This makes Suelle's Money Ending trivial. Anything that isn't a major boss is vulnerable, even Dragons.]] Though at that point only the bosses are a threat.

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