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* BigBeautifulWomen: Played straight with Gracie, Nameless, and Faye, but averted with Sekhmet.

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* BigBeautifulWomen: BigBeautifulWoman: Played straight with Gracie, Nameless, and Faye, but averted with Sekhmet.
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* VilerNewVillain: Thoth and Sekhmet are easily the most dangerous villains ever created by Zed_Technician so far. While Jeremiah Vermander from [[VideoGame/MidnightMaidNight was particularly vile]], even he wasn't an OmnicidalManiac.

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* VilerNewVillain: Thoth and Sekhmet are easily the most dangerous villains ever created by Zed_Technician so far. While Jeremiah Vermander from [[VideoGame/MidnightMaidNight the previous game]] was particularly vile]], vile, even he wasn't an OmnicidalManiac.
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* VilerNewVillain: Thoth and Sekhmet are easily the most dangerous villains ever created by Zed_Technician so far. While Jeremiah Vermander from [[VideoGame/MidnightMaidNight was particularly vile]], even he wasn't an OmnicidalManiac.

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* VilerNewVillain: Thoth and Sekhmet are easily the most dangerous villains ever created by Zed_Technician so far. While Jeremiah Vermander from [[VideoGame/MidnightMaidNight was particularly vile]], even he wasn't an OmnicidalManiac.OmnicidalManiac.
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* ThePasswordIsAlwaysSwordfish: {{Exaggerated|Trope}}. Faye points out how the security system will accept whatever gibberish Gracie puts in as a password.

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* ThePasswordIsAlwaysSwordfish: {{Exaggerated|Trope}}. Faye points out how the security system will accept whatever gibberish Gracie puts in as a password.password.
* VilerNewVillain: Thoth and Sekhmet are easily the most dangerous villains ever created by Zed_Technician so far. While Jeremiah Vermander from [[VideoGame/MidnightMaidNight was particularly vile]], even he wasn't an OmnicidalManiac.
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* BenevolentBoss: The Stahl brothers may not be the most moral individuals (Faye points out how they deal in things "nobody else wants to deal with" and run a moonshine racket on weekends), but they care for their workers, and one of the bad endings mentions them hunting down the people who gave them the stolen artifacts and endangered their employees.

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* BenevolentBoss: The Stahl brothers may not be the most moral individuals (Faye points out how they deal in things "nobody else wants to deal with" and run a moonshine racket on weekends), but they care for their workers, and one of the bad endings mentions them hunting [[spoiler:hunting down the people who gave them the stolen artifacts and endangered their employees.]]
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* BigBadDuumvirate: Thoth and Sekhmet are the deities who are the most determined to bring the end of humankind, and the ones directly attempting to stop the protagonists.
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** [[DownerEnding If time runs out]], [[spoiler:the army of the ancients is unleashed, bringing the end of the world.]]

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** [[DownerEnding If everyone dies or time runs out]], [[spoiler:the army of the ancients is unleashed, bringing the end of the world.]]
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** [[DownerEnding If time runs out]], [[spoiler:the army of the ancients is unleashed, bringing the end of the world.]]
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[[caption-width-right:350:some caption text]]

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[[caption-width-right:350:some caption text]]
[[caption-width-right:350:]]

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''Artifacts and Antiquity'' is a short first person horror game created by Creator/ZedTechnician

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/hbrswu.png]]
[[caption-width-right:350:some caption text]]

''Artifacts and Antiquity'' is a short first person first-person horror game created by Creator/ZedTechnician



* TimedMission: The trio only has until dawn to return the artifacts before the gods send their army to destroy humanity. This is exacerbated by Thoth, who set eye traps that elapse some time in the warehouse containers that don't contain an artifact and will eventually slip into your office to directly manipulate the hourglass himself.

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* TimedMission: The trio only has until dawn to return the artifacts before the gods send their army to destroy humanity. This is exacerbated by Thoth, who set eye traps that elapse some a little time in the warehouse containers that don't contain an artifact and will eventually slip into your office to directly manipulate the hourglass himself.
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I mixed up Morton and Eda. Whoops!


* BigBeautifulWomen: Played straight with Gracie, Nameless, Faye, and Nurse Morton, but averted with Sekhmet.

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* BigBeautifulWomen: Played straight with Gracie, Nameless, and Faye, and Nurse Morton, but averted with Sekhmet.
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Syntax. Also, I forgot to mention adding Big Beautiful Women to the list.


[[spoiler: ==> '''Thoth:''' Why, indeed! What a silly question! The sooner we bring about the end of mankind, the sooner we get to remake it! Have you ever created anything? It's quite fun.]]

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[[spoiler: ==> --> '''Thoth:''' Why, indeed! What a silly question! [[spoiler: The sooner we bring about the end of mankind, the sooner we get to remake it! Have you ever created anything? It's quite fun.]]
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[[spoiler: ===> '''Thoth:''' Why, indeed! What a silly question! The sooner we bring about the end of mankind, the sooner we get to remake it! Have you ever created anything? It's quite fun.]]

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[[spoiler: ===> ==> '''Thoth:''' Why, indeed! What a silly question! The sooner we bring about the end of mankind, the sooner we get to remake it! Have you ever created anything? It's quite fun.]]
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===> [[spoiler: '''Thoth:''' Why, indeed! What a silly question! The sooner we bring about the end of mankind, the sooner we get to remake it! Have you ever created anything? It's quite fun.]]

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===> [[spoiler: ===> '''Thoth:''' Why, indeed! What a silly question! The sooner we bring about the end of mankind, the sooner we get to remake it! Have you ever created anything? It's quite fun.]]
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Syntax.


==> [[spoiler: '''Thoth:''' Why, indeed! What a silly question! The sooner we bring about the end of mankind, the sooner we get to remake it! Have you ever created anything? It's quite fun.]]

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==> ===> [[spoiler: '''Thoth:''' Why, indeed! What a silly question! The sooner we bring about the end of mankind, the sooner we get to remake it! Have you ever created anything? It's quite fun.]]
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Thoth and Sekhmet's motive. I put it under Disproprtionate Retribution, but considered just putting Restart The World as a trope entry of its own.

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* BigBeautifulWomen: Played straight with Gracie, Nameless, Faye, and Nurse Morton, but averted with Sekhmet.


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** If nobody dies, Thoth tells Gracie his and Sekhmet's motive: [[spoiler: pushing up the schedule on [[RestartTheWorld creating a new world.]] They've done it quite a few times, apparently.]]
==> [[spoiler: '''Thoth:''' Why, indeed! What a silly question! The sooner we bring about the end of mankind, the sooner we get to remake it! Have you ever created anything? It's quite fun.]]

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I decided to place Thoth and his traps under Timed Mission, due to their nature of wasting your time. Sekhmet went under Interface Screw for her role when searching for the last artifact.


* InterfaceScrew: In-universe. When Sekhmet enters the warehouse, she'll interfere with your camera feed, necessitating the Ankh to restore the signal.



* TimedMission: The trio only has until dawn to return the artifacts before the gods send their army to destroy humanity.

to:

* TimedMission: The trio only has until dawn to return the artifacts before the gods send their army to destroy humanity. This is exacerbated by Thoth, who set eye traps that elapse some time in the warehouse containers that don't contain an artifact and will eventually slip into your office to directly manipulate the hourglass himself.
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None

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* EasyModeMockery: [[spoiler: If you lose both Faye and Mike, you get to play as Nameless, who has unique abilities that remove some of the game's challenge.]] The problem is that if you reached this point, your only possible ending is the worst one.
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* OneManArmy: [[spoiler:The Protector can one-shot The Sentinel, The Assassin, and The Priest. Even Thoth and Sekhmet, gods, KnowWhenToFoldEm from his presence.]]
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* DisproportionateRetribution: {{Discussed|Trope}}. Multiple characters (including the narrator if time runs out) point out how it seems like an overreaction to destroy all of humanity over the theft, and its the reason Nameless decides to help the workers.

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* DisproportionateRetribution: {{Discussed|Trope}}. Multiple characters (including the narrator if time runs out) point out how it seems like an overreaction to destroy all of humanity over the theft, and its the reason Nameless decides to help the workers.workers because she agrees with this line of thinking.
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* StupidEvil: The gods other than [[OnlySaneMan Nameless]]. Rather than just punish the ones who stole from them, they want to do it to the world (which will leave them without worshippers). And rather than help the protagonists find the artifacts (again, like Nameless), or leave them alone while they do it, they try to stop them.
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* StupidEvil: The gods other than [[OnlySaneMan Nameless]]. Rather than just punish the few mortals who actually stole from them, they want to do it to the whole world (which will leave them without worshippers). And rather than help the protagonists find the artifacts (again, like Nameless), or just leave them alone while they do it, they actively try to stop them.

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* StupidEvil: The gods other than [[OnlySaneMan Nameless]]. Rather than just punish the few mortals ones who actually stole from them, they want to do it to the whole world (which will leave them without worshippers). And rather than help the protagonists find the artifacts (again, like Nameless), or just leave them alone while they do it, they actively try to stop them.
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None

Added DiffLines:

* StupidEvil: The gods other than [[OnlySaneMan Nameless]]. Rather than just punish the few mortals who actually stole from them, they want to do it to the whole world (which will leave them without worshippers). And rather than help the protagonists find the artifacts (again, like Nameless), or just leave them alone while they do it, they actively try to stop them.

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* ALizardNamedLiz: Faye the fae.



* InvisibleToNormals: The Priest cannot be seen by Gracie without the help of Nameless's ankh.



* InvisibleToNormals: The Priest cannot be seen by Gracie without the help of Nameless's ankh.

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* CallBack: Gracie receives a call from [[VideoGame/TheVermanderCurse Nurse Morton]] about a computer her company made while holding a mug from Bartleby's Bakery, where [[VideoGame/TheManFromTheWindow Mama Rabbit]] works.

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* CallBack: CallBack:
** At the start of the game,
Gracie receives a call from [[VideoGame/TheVermanderCurse Nurse Morton]] about a computer her company made while holding a mug from Bartleby's Bakery, where [[VideoGame/TheManFromTheWindow Mama Rabbit]] works.works.
** Mike is a [[VideoGame/BewareTheShadowCatcher shadowman]] and the narration on his death references the shadow people's immigration that caused that game's conflict.
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* ThePasswordIsAlwaysSwordfish: {{Exaggrated|Trope}}. Faye points out how the security system will accept whatever gibberish Gracie puts in as a password.

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* ThePasswordIsAlwaysSwordfish: {{Exaggrated|Trope}}.{{Exaggerated|Trope}}. Faye points out how the security system will accept whatever gibberish Gracie puts in as a password.
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Added DiffLines:

''Artifacts and Antiquity'' is a short first person horror game created by Creator/ZedTechnician

Gracie has not had the best of luck lately. The computer company she worked for went under after it turned out they used extremely volatile materials for their products. However, after 38 rejections from various jobs, she was hired at Stahl & Co. Shipping Company, and things finally seemed to be looking up...

...at least until an Egyptian goddess came out of one of the artifacts warning Gracie and her co-workers, the fairy Faye and the shadowman Mike, that several important artifacts they received were stolen from her fellow deities, and they were angry.

Now, the trio need the goddess, who introduces herself as Nameless, to find the stolen artifacts and return them to the gods before the mortal world is destroyed by their wrath. To accomplish this task, Gracie will need to receive visions from Nameless to find the artifacts while using the cameras to guide Faye and Mike to their locations, dodging the servants of the gods and avoiding divine traps.

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!!This game contains examples of:
* AndNowForSomeoneCompletelyDifferent: [[spoiler: If Faye and Mike both die, the POV changes to Nameless while Gracie handles artifact collection.]]
* BenevolentBoss: The Stahl brothers may not be the most moral individuals (Faye points out how they deal in things "nobody else wants to deal with" and run a moonshine racket on weekends), but they care for their workers, and one of the bad endings mentions them hunting down the people who gave them the stolen artifacts and endangered their employees.
* CallBack: Gracie receives a call from [[VideoGame/TheVermanderCurse Nurse Morton]] about a computer her company made while holding a mug from Bartleby's Bakery, where [[VideoGame/TheManFromTheWindow Mama Rabbit]] works.
* DisproportionateRetribution: {{Discussed|Trope}}. Multiple characters (including the narrator if time runs out) point out how it seems like an overreaction to destroy all of humanity over the theft, and its the reason Nameless decides to help the workers.
* GameplayAndStoryIntegration: [[spoiler: While controlling Nameless, her power to detect the artifacts will cause the camera they're on to sparkle, and she will be able to see the Priest without using the ankh.]]
* MultipleEndings: What happens when all seven artifacts are collected depends on who is alive at the time.
** [[GoldenEnding If everyone is alive]], [[spoiler: Sekhmet attempts one last attack, but Nameless combines the artifacts to create The Protector, who easily defeats Sekhmet's servants. Thoth and Sekhmet appear to taunt the workers, but ultimately withdraw from the conflict. Nameless and The Protector hang around, becoming VitriolicBestBuds and the company's top security guard respectively.]]
** [[BittersweetEnding If anyone dies]], [[spoiler: Nameless simply returns the artifacts to the gods, appeasing them and preventing humanity's destruction before leaving, while the survivors mourn the losses caused by the ordeal.]]
* InvisibleToNormals: The Priest cannot be seen by Gracie without the help of Nameless's ankh.
* TimedMission: The trio only has until dawn to return the artifacts before the gods send their army to destroy humanity.
* ThePasswordIsAlwaysSwordfish: {{Exaggrated|Trope}}. Faye points out how the security system will accept whatever gibberish Gracie puts in as a password.

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