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* ActionGirl: Ramaya, the woman in the playable roster, is as much of a fighter as the men in the group.


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* MsFanservice: Ramaya wears a short blouse that exposes her [[BareMidriffsAreFeminine midriff]] and cleavage, and wears a loincloth that shows off her legs.
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** The first three bosses - El-bou the burly mercenary, Captain Shoul-der of the slave galley, and the fire-breather from the market level - returns, all three at a time, as a WolfpackBoss right before you fight Sazabiss.

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** The first three bosses - El-bou El-bow the burly mercenary, Captain Shoul-der of the slave galley, and the fire-breather from the market level - returns, all three at a time, as a WolfpackBoss right before you fight Sazabiss.



* PunnyName: The first boss is El-bou, the mercenary leader. And the second is Captain Shoul-der, who leads the slavers. Elbow and shoulder, get it?

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* PunnyName: The first boss is El-bou, El-bow, the mercenary leader. And the second is Captain Shoul-der, who leads the slavers. Elbow and shoulder, get it?

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[[caption-width-right:350:OG Flyier featuring Ramaya, Sinbat and Goldor]]

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[[caption-width-right:350:OG Flyier Flyer featuring Ramaya, Sinbat and Goldor]]


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* BigBad: The EvilWizard Sazabiss who abducted Princess Lurana for a HumanSacrifice ritual, and uses his magic to summon monsters, create sandstorms, and revive legions of undead in the tombs to hinder your progress.


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* PunnyName: The first boss is El-bou, the mercenary leader. And the second is Captain Shoul-der, who leads the slavers. Elbow and shoulder, get it?

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* BreakoutCharacter: The ''only'' character in this game which is still remembered is Ramaya, due to her being the resident MsFanservice. Sega seems aware of it, too, giving Ramaya a spot in their Sega Gals Collection and a guest appearance in Sega Ages as score card girl. As well as her own [[https://static.wikia.nocookie.net/sega/images/c/c1/PA.05821.0012.jpg/revision/latest/scale-to-width-down/598?cb=20190310124133 plastic minifigure]] alongside other Sega chicks.



* DeadlyDustStorm: The desert stage have a desert storm occuring just as you're in the middle of fighting various enemies, including two bosses, one at a time, with most of the difficulty coming from the storm obscuring the screen.

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* DeadlyDustStorm: The desert stage have a desert storm occuring occurring just as you're in the middle of fighting various enemies, including two bosses, one at a time, with most of the difficulty coming from the storm obscuring the screen.
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[[caption-width-right:350:OG Flyier featuring Ramaya, SInbat and Goldor]]

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[[caption-width-right:350:OG Flyier featuring Ramaya, SInbat Sinbat and Goldor]]



--> Sinbat added to his bounty are treasures captured during the journey. Thereafter, his soldier of fortune life continued and a book describing it under the title of "Arabian Fight: Sinbat's Adventures" was published, and is said to have become a best seller.


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--> ---> Sinbat added to his bounty are treasures captured during the journey. Thereafter, his soldier of fortune life continued and a book describing it under the title of "Arabian Fight: Sinbat's Adventures" was published, and is said to have become a best seller. \n\n



* LivingShadow: In the final stage, there's a chamber where the shadows of your character(s) get animated by Sazabiss' magic and starts attacking you. Unlike most other examples of this trope, you ''can'' actually defeat the animate dshadows by punching and kicking.

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* LivingShadow: In the final stage, there's a chamber where the shadows of your character(s) get animated by Sazabiss' magic and starts attacking you. Unlike most other examples of this trope, you ''can'' actually defeat the animate dshadows animated shadows by punching and kicking.



* SpinAttack: The player heroes all have a special spinning move that knocks enemies aroudn them off their feet, with varying range.

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* SpinAttack: The player heroes all have a special spinning move that knocks enemies aroudn around them off their feet, with varying range.



** Sinbat continues his journey as a sailor, his reputation bolstered by the fame he attained from rescuing the Princess. After spending an unknown amount of time on the seas, he returns home and wrote his adventures in abook titled, "[[TitleDrop Arabian Fight]]: Sinbat's Adventures"...

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** Sinbat continues his journey as a sailor, his reputation bolstered by the fame he attained from rescuing the Princess. After spending an unknown amount of time on the seas, he returns home and wrote his adventures in abook a book titled, "[[TitleDrop Arabian Fight]]: Sinbat's Adventures"...



** Datta continues his journey WalkingTheEarth and '''[[DIstantFinale 40 years later]]''', is the head of his own temple where he teaches martial arts to the public.

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** Datta continues his journey WalkingTheEarth and '''[[DIstantFinale '''[[DistantFinale 40 years later]]''', is the head of his own temple where he teaches martial arts to the public.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/854864832e824484482247fcf6ae374f_arabfgt.png]]
[[caption-width-right:350:OG Flyier featuring Ramaya, SInbat and Goldor]]

''Arabian Fight'' is a 1992 BeatEmUp ArabianNightsDays-themed arcade game developed by Creator/{{Sega}}.

In an unnamed Middle-Eastern medieval kingdom, the princess, Lurana, has been kidnapped by an EvilWizard named Sazabiss, and four heroes are sent on a quest to save her:

* Sinbat (yes, that's how it's spelled), a young sailor seeking adventure, intending to rescue the princess for the fame and glory that follows;
* Ramaya, a warrior priestess who had a secret backstory with the princess and her own personal reasons for joining the quest;
* Goldor, a retainer from the Sultan's guards assigned to the task;
* Datta, a Shaolin-esque monk who somehow ended up in the Middle East.
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The game is often compared with Taito's ''VideoGame/ArabianMagic'', another Middle-Eastern-themed arcade actioner released in 1992. Both games actually shared a lot, ''a lot'' of overlapping tropes, as you can see in the list below...
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!! ''Arabian Fight'' contain examples of:
* AirborneMook: The winged lizard-people and mooks riding on flying carpets during the carpet chase stage, who will pursue you in an attempt to knock you to your death.
* AllMonksKnowKungFu: Datta the kung-fu fighting monk certainly does.
* BarbarousBarbaryBandits: The stage on a slave galley have you facing Middle Eastern slavers, culminating in a boss battle against their captain, Shoul-der.
* BedlahBabe: Ramaya the priestess is dressed like one, and unsurprisingly she's the one character most remembered from this game.
* BlindIdiotTranslation: The English translation of the game is ''way'' off in this one, especially in the WhereAreTheyNowEpilogue scene after the FinalBoss. To the point where it's migraine-inducing..
--> Sinbat added to his bounty are treasures captured during the journey. Thereafter, his soldier of fortune life continued and a book describing it under the title of "Arabian Fight: Sinbat's Adventures" was published, and is said to have become a best seller.


* BonusStage: There are stages between levels which contains ''no'' enemies, with areas filled with crates, barrels, objects and assorted stuff you can destroy for points within 30 seconds. On multiplayer mode one can challenge their friends to destroy the most amount of objects for scores.
* BoozeFlamethrower: The fire-breather boss from the market, who will occasionally grab his liquor bottle, take a swig, and breathe a stream of flames that does higher damage than kicking or punching.
* CollapsingLair: In the final stage, after Sazabiss is defeated, his fortress then begins collapsing, followed by a cutscene of the four heroes - and Princess Lurana - fleeing from the area as everything crashes, followed by a brief clip of the five of them watching from a safe distance.
* DamselInDistress: Princess Lurana, who gets kidnapped by Sazabiss in the backstory, kicking off the game's events.
* DeadlyDustStorm: The desert stage have a desert storm occuring just as you're in the middle of fighting various enemies, including two bosses, one at a time, with most of the difficulty coming from the storm obscuring the screen.
* DegradedBoss:
** The first three bosses - El-bou the burly mercenary, Captain Shoul-der of the slave galley, and the fire-breather from the market level - returns, all three at a time, as a WolfpackBoss right before you fight Sazabiss.
** Also, the fire-breather boss comes back in later stages as an EliteMook enemy, with slightly slower firing rate and a fraction of the health.
** The Lizard-man and Snake-woman boss from the desert encounter comes back in the final stage as minor enemies summoned by Sazabiss.
* DemBones: Skeletons shows up in the desert, the derelict ship and the crypts as a recurring foe.
* DualWield: One of the recurring mook varieties wield twin scimitars in combat, and can perform rapid slashes with both blades if left idle for a while.
* InterfaceScrew: The game does this in multiple instances. One stage have you crossing a desert and being caught in a dust storm, and to simulate that effect the screen immediately becomes cluttered with pixelated sand. There's also the fight in the palace where dark magic at work makes the entire screen go cloudy and obscuring your vision, and when the fire-breather decide to spam his flames... covering the foreground preventing you from even seeing your player.
* LivingDrawing: While exploring the pyramid stage, the hieroglyphs in the background can come to life and attack you.
* LivingShadow: In the final stage, there's a chamber where the shadows of your character(s) get animated by Sazabiss' magic and starts attacking you. Unlike most other examples of this trope, you ''can'' actually defeat the animate dshadows by punching and kicking.
* LizardFolk: A Lizard-Man (who crawls on all fours, unlike other examples of this trope) is the first boss encountered in the desert. Later on there are winged lizard-men attacking during the flying carpet chase, and degraded copies of the lizard-man boss in the last stage.
* MagicCarpet: There's a few stages where you get on a flying carpet, only to be attacked by mooks on similar carpets in an aerial chase.
* MultiArmedAndDangerous: There are animated Hindu statues with four limbs in the temples, each of them armed with multiple scimitars to attack your characters.
* {{Mummy}}: Another enemy in the desert and tomb stages, revived by Sazabiss to deal with your heroes.
* SnakePeople: While crossing the desert, one of the bosses you need to fight is a giant snake-woman who slithers all over the place and attempt to shoot you with poisoned arrows. Later on degraded copies of the snake-woman reappear as minor enemies in the final stage.
* SpinAttack: The player heroes all have a special spinning move that knocks enemies aroudn them off their feet, with varying range.
* StorybookOpening: The game's opening cinematics is depicted as an unfolding Quran, before segueing into the game's title screen.
* WhereAreTheyNowEpilogue: After the FinalBoss, Sazabiss, is defeated, and the heroes have returned the Princess back to the Sultan, the game then throws an animated clip detailing what happened to the four heroes years after:
** Sinbat continues his journey as a sailor, his reputation bolstered by the fame he attained from rescuing the Princess. After spending an unknown amount of time on the seas, he returns home and wrote his adventures in abook titled, "[[TitleDrop Arabian Fight]]: Sinbat's Adventures"...
** Ramaya, revealed to be the Princess' sister, married into royalty three years later, dominating the land as a wise queen;
** Goldor was promoted by the Sultan from a mere retainer in the army to the Captain. But as he couldn't stop bragging over his escapades, [[ShaggyDogStory he was ultimately demoted back to a retainer]] (you know, the rank he was at ''the start of the game''?); and...
** Datta continues his journey WalkingTheEarth and '''[[DIstantFinale 40 years later]]''', is the head of his own temple where he teaches martial arts to the public.
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