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* HardModePerks: Playing on Hardcore mode in ''Battle Arena'' gives more EXP and Pixels. Additional difficulty modifiers like Worst Moon or Apocalypse increase the chance of Epic Monsters appearing, which give even more EXP, Pixels and loot drops.

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* HardModePerks: Playing on Hardcore mode in ''Battle Arena'' gives more EXP and Pixels. Additional difficulty modifiers like Worst Moon or Apocalypse increase the chance of Epic Monsters appearing, which give even more EXP, Pixels and loot drops. Some raids will give you a chance at better bonuses or a longer time limit (to get those better bonuses) if you enter them with Hardcore, Worst Moon, or Apocalypse enabled. Including [[BreadEggsBreadedEggs Hardcore Apocalypse]]. Some raids have Mega or Giga versions that can be accessed ''only'' by playing in Hardcore Apocalypse mode.
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* QuestioningTitle:
** Some of the enemies in the Prehistoric Mission have question marks at the end of their names, such as the "Red Raptor?"
** There are harder PaletteSwap versions of the Fairytale Fight-Off areas that have question marks at the end of their names.
** If you activate Worst Moon mode before entering the Corruption raid, you instead enter an area called "The Corruption?" with the subtitle "[[OhCrap ...wait, what?]]" Cue [[BonusBoss Corrupted Giant Treeman]].
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** ''Battle Arena'' on the surface has two difficulty levels: Casual and Hardcore. However, by equipping a certain accessory or a certain Invisible Ally, you can trigger Worst Moon versions of these difficulties, in which your stats are reduced in exchange for higher drop rates and chances to face rare and epic versions of monsters that drop better loot. Equipping ''both'' the accessory and Invisible Ally activates Apocalypse mode, which further reduces stats and also causes thunder to zap you every few seconds. Hardcore Apocalypse in particular is required for several raids and high-tier raid rewards.
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* BoldInflation: A few boss names in ''BattleArena'' are spelled this way, most notably THE MEGABOSS and Chaos's OneWingedAngel form, CHAOS (yes, the only difference is the capitalization).

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* BoldInflation: A few boss names in ''BattleArena'' ''Battle Arena'' are spelled this way, most notably THE MEGABOSS and Chaos's OneWingedAngel form, CHAOS (yes, the only difference is the capitalization).
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* BoldInflation: A few boss names in ''BattleArena'' are spelled this way, most notably THE MEGABOSS and Chaos's OneWingedAngel form, CHAOS (yes, the only difference is the capitalization).
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* ButtonMashing: The Button Machine. You click on the button to get rewards; the closer to the center of the button you click, the better. The button also moves back and forth on a track, and occasionally breaks, but can be fixed with Yellow Coins.

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* ButtonMashing: The Button Machine. You click on the button to get rewards; the closer to the center of the button you click, the better. The button also moves back and forth on a track, and occasionally breaks, but can be fixed with Yellow Coins. You can hold down the Shift key to rapid-click the button without actually physically clicking each time, but doing so handicaps your multiplier.

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* TheArtifact: The "Max Combo" secret achievement. [[spoiler:Originally, once you hit 10,000 combo in ''Battle Arena'', the combo counter would stop increasing and the game would display "MAX Combo" instead. The combo cap has since been raised, but you still get the achievement at 10,000 combo.]]

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* TheArtifact: TheArtifact:
**
The "Max Combo" secret achievement. [[spoiler:Originally, once you hit 10,000 combo in ''Battle Arena'', the combo counter would stop increasing and the game would display "MAX Combo" instead. The combo cap has since been raised, but you still get the achievement at 10,000 combo.]]]]
** The "Whack-A-Greg" minigame in ''Arcade'' has you clicking on Gregs, or the "G" in the Kongregate logo, even after the game was made available for download on a non-Kongregate website.
** Similarly, the RunningGag of rating the game 1/5 or 0/5 refers to Kongregate's rating system for hosted games, even though the offline version does not connect to Kongregate at all.



* InstantAwesomeJustAddDragons: The Dragon of Wisdom. Feed him Coins and he'll give you advice. Feed him more and you can get Dragon Boosts, which add to your Boost gauge capacity.

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* InstantAwesomeJustAddDragons: The Dragon of Wisdom. Feed him Coins and he'll give you advice.advice...or SurrealHumor dialogue. Feed him more and you can get Dragon Boosts, which add to your Boost gauge capacity. However, he doesn't do much else.



* SinisterGeometry: Triangles. Triangles appear in the Battle Arena in Triangle Land, the final area of the main path, and are the toughest enemies along said path. They also appear in Triangle Hideout as an endless line of high-reward, high-difficulty boss monsters. They're also responsible for an event in 2011 that, among other things, [[spoiler:destroyed the player's House, which hasn't come back since despite being promised in a future update for the past nine years.]] Additionally, the FinalBoss, the Ascendant, is a triangle too.

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* SinisterGeometry: Triangles. Triangles appear in the Battle Arena in Triangle Land, the final area of the main path, and are the toughest enemies along said path. They also appear in Triangle Hideout as an endless line of high-reward, high-difficulty boss monsters. They're also responsible for an event in 2011 that, among other things, [[spoiler:destroyed the player's House, which hasn't come back since despite being promised in a future update for the past nine years.since 2012.]] Additionally, the FinalBoss, the Ascendant, is a triangle too.

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* DifficultyLevels: The current iteration of ''Arcade'' has three difficulty levels for most games: Normal, Expert, and [[HarderThanHard Legend]].



* HarderThanHard: Completing enough Medium Ascensions will unlock Hard Ascensions, which will strip out a lot of NewGamePlus bonuses and make some elements of the game more difficult. Beyond ''that'' are Impossible Ascensions.

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* HarderThanHard: HarderThanHard:
**
Completing enough Medium Ascensions will unlock Hard Ascensions, which will strip out a lot of NewGamePlus bonuses and make some elements of the game more difficult. Beyond ''that'' are Impossible Ascensions.Ascensions.
** Subverted with ''Arcade'', where most of the minigames have Legend difficulty over Expert. However, Expert is the ''default'' difficulty, and was the only difficulty until additional difficulty levels were introduced.

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* EasyModeMockery: Turning on Unranked mode in ''Arcade'' allows you to use buffs that make the games easier. Originally, the penalty for playing in Unranked was that you could not upload your high scores to Kongregate. However, this penalty is pretty much meaningless for anyone who doesn't pursue the leaderboards, and making the game playable offline makes this penalty entirely obsolete, so version 1833 (August 19, 2020) introduces the Rating system, in which achieving high scores in Ranked mode (and not Unranked) will increase your Rating, giving you better rewards as it improves.

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* EasyModeMockery: Turning on Unranked mode in ''Arcade'' allows you to use buffs that make the games easier.easier, thus allowing you to score more points for higher-ranked medals (bronze, silver, gold) and more 100k Medals. Originally, the penalty for playing in Unranked was that you could not upload your high scores to Kongregate. However, this penalty is pretty much meaningless for anyone who doesn't pursue the leaderboards, and making the game playable offline makes this penalty entirely obsolete, so version 1833 (August 19, 2020) introduces the Rating system, system (which also replaces the tiered medal system), in which achieving high scores in Ranked mode (and not Unranked) will increase your Rating, giving you better rewards as it improves.


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** ''Arcade'' has 100k Medals
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* CastFromMoney: Downplayed with Battle Arena skill "Pixel Throw", which costs exactly 1 Pixel (Battle Arena's main currency).

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* CastFromMoney: Downplayed with Battle Arena the retired ''Battle Arena'' skill "Pixel Throw", which costs exactly 1 Pixel (Battle Arena's (''Battle Arena''[='=]s main currency).currency). It was later removed and replaced with a different ability.

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* TheArtifact: The "Max Combo" secret achievement. [[spoiler:Originally, once you hit 10,000 combo in ''Battle Arena'', the combo counter would stop increasing and the game would display "MAX Combo" instead. The combo cap has since been raised, but you still get the achievement at 10,000 combo.]]



** Most Arcade games last for as long as you can survive.

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** Most Arcade games last for as long as you can survive. ''Mute Mute Revolution'' is notable in that it used to have "songs" of finite length, but its sequel, ''MMR X'', instead keeps going until you run out of life.
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You can play the game [[http://www.kongregate.com/games/Tukkun/anti-idle-the-game here]]. To this day, Anti-Idle has over ''15 million'' plays and several thousand favorites, and continues to be updated regularly. [[https://www.kongregate.com/forums/60-anti-idle-the-game/topics/869549-anti-idle-is-now-downloadable-1-1 A downloadable offline version]] was released in August 2020 to accomodate the termination of in-browser Adobe Flash support.

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You can play the game [[http://www.kongregate.com/games/Tukkun/anti-idle-the-game here]]. To this day, Anti-Idle has over ''15 million'' plays and several thousand favorites, and continues to be updated regularly. [[https://www.kongregate.com/forums/60-anti-idle-the-game/topics/869549-anti-idle-is-now-downloadable-1-1 A downloadable offline version]] was released in August 2020 to accomodate the termination of in-browser Adobe Flash support. And the game ''still'' gets actively updated.
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* EasyModeMockery: Turning on Unranked mode in ''Arcade'' allows you to use buffs that make the games easier, but prevents you from submitting scores to Kongregate.

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* EasyModeMockery: Turning on Unranked mode in ''Arcade'' allows you to use buffs that make the games easier, but prevents easier. Originally, the penalty for playing in Unranked was that you from submitting could not upload your high scores to Kongregate.Kongregate. However, this penalty is pretty much meaningless for anyone who doesn't pursue the leaderboards, and making the game playable offline makes this penalty entirely obsolete, so version 1833 (August 19, 2020) introduces the Rating system, in which achieving high scores in Ranked mode (and not Unranked) will increase your Rating, giving you better rewards as it improves.
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You can play the game [[http://www.kongregate.com/games/Tukkun/anti-idle-the-game here]]. To this day, Anti-Idle has over ''15 million'' plays and several thousand favorites, and continues to be updated regularly. [[https://www.kongregate.com/forums/60-anti-idle-the-game/topics/869549-anti-idle-is-now-downloadable-1-1 A downloadable offline version]] was released in July 2020 to accomodate the termination of in-browser Adobe Flash support.

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You can play the game [[http://www.kongregate.com/games/Tukkun/anti-idle-the-game here]]. To this day, Anti-Idle has over ''15 million'' plays and several thousand favorites, and continues to be updated regularly. [[https://www.kongregate.com/forums/60-anti-idle-the-game/topics/869549-anti-idle-is-now-downloadable-1-1 A downloadable offline version]] was released in July August 2020 to accomodate the termination of in-browser Adobe Flash support.
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You can play the game [[http://www.kongregate.com/games/Tukkun/anti-idle-the-game here]]. To this day, Anti-Idle has over ''15 million'' plays and several thousand favorites, and continues to be updated regularly. A downloadable offline version was released in July 2020 to accomodate the termination of Adobe Flash support.

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You can play the game [[http://www.kongregate.com/games/Tukkun/anti-idle-the-game here]]. To this day, Anti-Idle has over ''15 million'' plays and several thousand favorites, and continues to be updated regularly. [[https://www.kongregate.com/forums/60-anti-idle-the-game/topics/869549-anti-idle-is-now-downloadable-1-1 A downloadable offline version version]] was released in July 2020 to accomodate the termination of in-browser Adobe Flash support.
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You can play the game [[http://www.kongregate.com/games/Tukkun/anti-idle-the-game here]]. To this day, Anti-Idle has over ''15 million'' plays and several thousand favorites, and continues to be updated regularly. A downloadable version was released in July 2020 to accomodate the termination of Adobe Flash support.

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You can play the game [[http://www.kongregate.com/games/Tukkun/anti-idle-the-game here]]. To this day, Anti-Idle has over ''15 million'' plays and several thousand favorites, and continues to be updated regularly. A downloadable offline version was released in July 2020 to accomodate the termination of Adobe Flash support.

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You can play the game [[http://www.kongregate.com/games/Tukkun/anti-idle-the-game here]]. To this day, Anti-Idle has over ''15 million'' plays and several thousand favorites, and continues to be updated regularly.

Tukkun has said that a sequel is planned.

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You can play the game [[http://www.kongregate.com/games/Tukkun/anti-idle-the-game here]]. To this day, Anti-Idle has over ''15 million'' plays and several thousand favorites, and continues to be updated regularly.

Tukkun has said that a sequel is planned.
regularly. A downloadable version was released in July 2020 to accomodate the termination of Adobe Flash support.

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Difficulty Spike is now YMMV


* AbsurdlyHighLevelCap: The level cap is 9002. IT'S OVER 9001!!!! Also, [[DifficultySpike the distance between level 9001 and level 9002 is HUGE]]. You can probably reach level 9001 in a month, whereas level 9002 takes YEARS.

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* AbsurdlyHighLevelCap: The level cap is 9002. IT'S OVER 9001!!!! Also, [[DifficultySpike the distance between level 9001 and level 9002 is HUGE]].HUGE. You can probably reach level 9001 in a month, whereas level 9002 takes YEARS.



* DifficultySpike:
** At first, raising Dragon Boost by 1% only requires feeding the Dragon 5 times. However, at 250%, you will start needing to feed him ''250 times'' to increase your Boost.
** Career levels 101 to 200 require a LOT more EXP than the first 100 levels. The same can be said about Simulation Cyborg and Pet.

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* HolidayMode: ''Awesome Adventures'' has the Cakeland area, which is only accessible in December and January. It has a number of unique events, such as opening presents in hopes of rewards, cakes that can be eaten for random effects or fed to your pet, and an offer of 10,000,000 Yellow Coins or 10,000,000 Green Coins.

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* HolidayMode: ''Awesome Adventures'' has the Cakeland area, which is only accessible in December and January. January, as well as the 24th of every other month. It has a number of unique events, such as opening presents in hopes of rewards, cakes that can be eaten for random effects or fed to your pet, and an offer of 10,000,000 Yellow Coins or 10,000,000 Green Coins.Coins.
* KnowNothingKnowItAll: Downplayed. The Dragon of Wisdom does offer some helpful advice, but it also tends to spout nonsense or lament that it isn't actually as smart as it thinks it is.



* LootBoxes: The various crates are a non-paid version of this trope.
* ManaPotion: Pressing the 'W' key in the arena will refill your mana bar. For a price, that is.

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* LootBoxes: The various crates are a non-paid version of this trope.
trope. Notably, with almost every crate, you are guaranteed to get ''something'', except for the Gambler's Crate, which has a 90% chance of offering nothing.
* ManaPotion: Pressing the 'W' key in the arena will refill your mana bar. For a price, that is. (Said price is pixels.)



* ShoutOut: [[ShoutOut/AntiIdleTheGame Has its own page]].
* SinisterGeometry: Triangles appear in the Battle Arena in Triangle Land, the final area of the main path, and are the toughest enemies along said path. They also appear in Triangle Hideout as an endless line of high-reward, high-difficulty boss monsters. They're also responsible for an event in 2011 that, among other things, [[spoiler:destroyed the player's House, which hasn't come back since despite being promised in a future udpate for the past five years.]] Additionally, the FinalBoss, the Ascendant, is a triangle too.

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* ShoutOut: [[ShoutOut/AntiIdleTheGame Has its own page]].
page]]. Of ''course'' a game that takes early 2010s Internet humor as a motif would have a lot!
* SinisterGeometry: Triangles. Triangles appear in the Battle Arena in Triangle Land, the final area of the main path, and are the toughest enemies along said path. They also appear in Triangle Hideout as an endless line of high-reward, high-difficulty boss monsters. They're also responsible for an event in 2011 that, among other things, [[spoiler:destroyed the player's House, which hasn't come back since despite being promised in a future udpate update for the past five nine years.]] Additionally, the FinalBoss, the Ascendant, is a triangle too.



* SuperOCD: Pretty much the whole game. [[spoiler:In fact, there's a perk you can unlock much later on, which costs a lot and does absolutely nothing.]]

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* SuperOCD: Pretty much the whole game. [[spoiler:In fact, there's a perk you can unlock much later on, which costs a lot and does absolutely nothing.nothing... [[CheckovsGun It is necessary to unlock higher ranked perks]], though, so you should still take it.]]



* TechTree: Permanent Ascension perks.

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* TechTree: The Permanent Ascension perks.perks are laid out like this; albeit less of a tech ''tree'', and more of a tech [[RunningGag triangle]].



* TooAwesomeToUse: In a previous version of the game, everyone was given a Relic enhancer, which added 175 Attack to a weapon. However, many people ended up not using it because you could only get one of these, ever. And it was from an event, so you couldn't even get another by restarting.

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* TooAwesomeToUse: In a previous version of the game, everyone was given a Relic enhancer, which added 175 Attack to a weapon. However, many people ended up not using it because you could only get one of these, ever. And it was from an event, so you couldn't even get another by restarting. When Tukkun added the Museum to the Battle Arena, one of the 0 Collection Point items was the Relic, giving it a place to rest for those who have been encumbered by the need to hoard theirs.



* VirtualPaperDoll: You can change how your ''Battle Arena'' avatar looks by equipping armor. Outfit items will override the appearance of armor items without compromising their functionality, and you can convert any armor item into an Outfit item, so if that armor set you want to dress up in ends up being AwesomeButImpractical, you can wear it as an Outfit over more practical armor. The Drawing Board update allows you to draw over your avatar, becoming a DifficultButAwesome form of Outfits, and you can unlock an Advanced Drawing Board that gives you full color and transparency options, but you need an absurd amount of Battle Points to unlock it.

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* VirtualPaperDoll: You can change how your ''Battle Arena'' avatar looks by equipping armor. Outfit items will override the appearance of armor items without compromising their functionality, and you can convert any armor item into an Outfit item, so if that armor set you want to dress up in ends up being AwesomeButImpractical, you can wear it as an Outfit over more practical armor. The Drawing Board update allows you to draw over your avatar, becoming a DifficultButAwesome form of Outfits, and you can unlock an Advanced Drawing Board that gives you full color and transparency options, but you need options--this formerly needed an absurd amount of Battle Points to unlock it.it, but it's since become available from the start.



** For the other way around, Go to the Dark Portal and sit there for ten seconds. Oh, and don't press any buttons. Your rings will go bye-bye.

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** For the other way around, Go to the Dark Portal and sit there for ten seconds. Oh, and don't press any buttons. Your rings will go bye-bye.bye-bye... unless you yourself are already hilariously overpowered.
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* {{Tilesweeper}}: Mindsweeper, a minigame available in the arcade. The game says that most of the fun comes from figuring out how to play, which is why it doesn't provide instructions. If you're curious, though - [[spoiler:The goal is clicking on the blue orb which is the exit and provides 2 extra turns for the next round. You may find XP or White Coin squares which don't help with the minigame, but give those resources in the main game. An arrow points to the general direction to the goal. A red number tells you how far the goal is from the square, both vertically and horizontally (so a 6 may mean it's 5 squares above and 1 square to the left). A normal number indicates how many boxes surrounding the square are not normal numbers, as in any other tile type mentioned above.]] You have 10 minutes and 50 turns to beat one board with a few turns being restored every time you do so, which also increases your score multiplier by 1.
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Anti-Idle: The Game is an IdleGame created by Tukkun and playable exclusively on Kongregate, first released in 2009. The game follows standard idle game rules but also incorporates several elements from other types of games into one game. It actually lets you toggle whether you are idle or not - if you aren't idle, not only will you get the rewards from playing whatever part of the active game you're playing, you'll also get more rewards than if you just left it on idle.

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Anti-Idle: ''Anti-Idle: The Game Game'' is an IdleGame created by Tukkun and playable exclusively on Kongregate, first released in 2009. The game follows standard idle game rules but also incorporates several elements from other types of games into one game. It actually lets you toggle whether you are idle or not - if you aren't idle, not only will you get the rewards from playing whatever part of the active game you're playing, you'll also get more rewards than if you just left it on idle.
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* InvisibleMonsters: The Invisible X, which is a late-game enemy (though not a very strong one) and, as the name suggests, completely invisible aside for its health bar.
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* DarthWiki/MostAnnoyingSound: InUniverse; in ''Awesome Adventures'' there is the vending machine event. One of its outcomes causes the machine to--as the game narrates--play a strange sound effect that is so annoying that you lose 1 Energy.
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* MostAnnoyingSound: InUniverse; in ''Awesome Adventures'' there is the vending machine event. One of its outcomes causes the machine to--as the game narrates--play a strange sound effect that is so annoying that you lose 1 Energy.

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* MostAnnoyingSound: DarthWiki/MostAnnoyingSound: InUniverse; in ''Awesome Adventures'' there is the vending machine event. One of its outcomes causes the machine to--as the game narrates--play a strange sound effect that is so annoying that you lose 1 Energy.
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* CastFromMoney: Downplayed with Battle Arena skill "Pixel Throw", which costs exactly 1 Pixel (Battle Arena's main currency).
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Just for Fun, and not a trope


* RickRoll: Appears as a [[GuideDangIt Secret Achievement]]. [[spoiler:You unlock it by getting 250,000 points or more in ''Mute Mute Revolution'' song 1, the notes of which follow the infamous "Never Gonna Give You Up".]]
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* TurnsRed: Some monsters on Casual mode and all monsters on Hardcore mode in ''Battle Arena'' enter the Rampage state when their HP is low enough. Once that happens, their movement speed goes up 20% and all other stats by 50%.
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** Poison: Deals damage every few seconds.

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** Poison: Deals damage every few seconds.half second.

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* BorderPatrol: If you stay in the [[spoiler:Dark Portal]] area in the Battle Arena for 10 seconds before moving to another area, [[spoiler: The Guardian]] will spawn. It can instantly kill low level players.

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* BorderPatrol: If you stay in the [[spoiler:Dark Portal]] area in the Battle Arena for 10 seconds before moving to another area, [[spoiler: The [[spoiler:The Guardian]] will spawn. It can instantly kill low level players.



** In ''Battle Arena'', if you die, you lose some EXP and all your rings. To prevent this, wear the Ring of Protection or raise the Protection skill.



* PowerUpMagnet: If the player isn't idling in the battle arena, then they can activate a large, golden magnet in the pub that will automatically pull in random drops to the player. If you wanna magnetize loot on anti-idle, then you gotta craft a Loot Magnet.

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* PowerUpMagnet: If the player isn't idling in the battle arena, then they can activate a large, golden magnet in the pub that will automatically pull in random drops to the player. If you wanna magnetize loot on anti-idle, idle, then you gotta craft a Loot Magnet.


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* StandardStatusEffects: The Battle Arena features some of these.
** Poison: Deals damage every few seconds.
** Blind: Reduces Accuracy and Evasion.
** Weaken: Reduces Attack and Defense.
** Stun: Can't do any actions.
** Slow: Actions take longer.
** Zombified: Can't heal, trying to heal deals damage.

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[[quoteright:235:https://static.tvtropes.org/pmwiki/pub/images/antiidlelogo.png]]
[[caption-width-right:235:Awesome!]]



You can play the game [[http://www.kongregate.com/games/Tukkun/anti-idle-the-game here]]. To this day, Anti-Idle has over ''14.5 million'' plays and several thousand favorites, and continues to be updated regularly.

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You can play the game [[http://www.kongregate.com/games/Tukkun/anti-idle-the-game here]]. To this day, Anti-Idle has over ''14.5 ''15 million'' plays and several thousand favorites, and continues to be updated regularly.




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* BossRush: Special Arena has you fight a bunch of the previous bosses now called Arena Mobs before facing off against the Megaboss.



* FinalBoss: In order to ascend and therefore complete one loop of the game, you must go to ''Battle Arena'' and defeat the Ascendant, who is summoned by feeding the Dragon enough times to obtain the Sword of Ascendant and then going to [[WhereItAllBegan Ye Olde Pub]]. Although he can be summoned at as low as Rank 200, you can't actually damage him until you reach level 9,000.

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* FinalBoss: FinalBoss:
**
In order to ascend and therefore complete one loop of the game, you must go to ''Battle Arena'' and defeat the Ascendant, who is summoned by feeding the Dragon enough times to obtain the Sword of Ascendant and then going to [[WhereItAllBegan Ye Olde Pub]]. Although he can be summoned at as low as Rank 200, you can't actually damage him until you reach level 9,000.9,000.
** Two challenges revolve around beating a certain boss, rather than the Ascendant: The Megaboss in #1 and Corrupted Giant Treeman in #2.



* HardModePerks: Playing on Hardcore mode in ''Battle Arena'' gives more EXP and Pixels. Additional difficulty modifiers like Worst Moon or Apocalypse increase the chance of Epic Monsters appearing, which give even more EXP, Pixels and loot drops.



* JokeItem: [[spoiler: Elixir of Greatness]].

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* JokeItem: [[spoiler: Elixir [[spoiler:Elixir of Greatness]].



%%* LevelGrinding: And how!

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%%* * LevelGrinding: And how!The game revolves around reaching very high levels. Besides the main level, there's ''Battle Arena'''s Rank, ''Stadium'' level, ''[=TukkunFCG=]'' level, Career level, Pet level… and more.



* LevelScaling: The Corruption.

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* LevelScaling: The Corruption.Corruption makes mosters stronger the better you perform.



* MetalSlime: In the [[spoiler: Mystic Path]] area.

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* MetalSlime: In the [[spoiler: The Mystic Path]] area.Path area has very defensive gems as enemies. They're a bit tough to kill, but they drop nice rewards.



* PixelHunt: [[spoiler: The Random Quest to obtain the Pirate Sword involves finding invisible treasure chests.]]

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* PixelHunt: [[spoiler: The [[spoiler:The Random Quest to obtain the Pirate Sword involves finding invisible treasure chests.]]



* ShoutOut: Plenty of them. Especially in the Battle Arena.
** Grinning Colossus comes from the game VideoGame/YouHaveToBurnTheRope.
** The 'potion [PROFANITY] 1/5' skill is a reference to the VideoGame/{{MARDEK}} series.
** Many Battle Arena monsters, especially ones in earlier zones, look like monsters in VideoGame/MapleStory.
** [[Franchise/{{Pokemon}} Pokayman]] City, anyone?
** The Corruption is based off VideoGame/{{Terraria}}.
** Secret Dungeon area is inspired by TabletopGame/DungeonsAndDragons.
** Worst Moon difficulty in the Battle Arena is a reference to the Bad Moon difficulty in [[VideoGame/{{KingdomOfLoathing}} Kingdom of Loathing]].
** The Dragon of Wisdom is very obviously based on the Tree of Wisdom from ''VideoGame/PlantsVsZombies''.

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* ShoutOut: Plenty of them. Especially in the Battle Arena.
** Grinning Colossus comes from the game VideoGame/YouHaveToBurnTheRope.
** The 'potion [PROFANITY] 1/5' skill is a reference to the VideoGame/{{MARDEK}} series.
** Many Battle Arena monsters, especially ones in earlier zones, look like monsters in VideoGame/MapleStory.
** [[Franchise/{{Pokemon}} Pokayman]] City, anyone?
** The Corruption is based off VideoGame/{{Terraria}}.
** Secret Dungeon area is inspired by TabletopGame/DungeonsAndDragons.
** Worst Moon difficulty in the Battle Arena is a reference to the Bad Moon difficulty in [[VideoGame/{{KingdomOfLoathing}} Kingdom of Loathing]].
** The Dragon of Wisdom is very obviously based on the Tree of Wisdom from ''VideoGame/PlantsVsZombies''.
[[ShoutOut/AntiIdleTheGame Has its own page]].



* VideoGameCrueltyPunishment: You can laugh at noobs in ''Awesome Adventures'', which deducts 1 Reputation.

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* VideoGameCrueltyPunishment: You can laugh at noobs in ''Awesome Adventures'', which deducts 1 Reputation. You can also steal from them, which also deducts Reputation and may result in backfiring.

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