Follow TV Tropes

Following

History VideoGame / AllodsOnline

Go To

OR

Is there an issue? Send a MessageReason:
TRS has turned Gainaxing into a definition only page. Removing examples.


* {{Gainaxing}}

Added: 170

Removed: 167

Is there an issue? Send a MessageReason:
Not So Different has been renamed, and it needs to be dewicked/moved


* MirroringFactions: Quests concerning League-Empire War bluntly show that both sides have virtually the same goals and are keen to use identical methods to achieve them.



* NotSoDifferent: Quests concerning League-Empire War bluntly show that both sides have virtually the same goals and are keen to use identical methods to achieve them.
Is there an issue? Send a MessageReason:
None


The game features six races split into [[GoodRepublicEvilEmpire two factions]] waging a ForeverWar on each other: Humans of Kania, [[OurElvesAreDifferent Elves]], and [[RidiculouslyCuteCritter Gibberlings]] for the League; Humans of Xadagan, [[OurOrcsAreDifferent Orcs]], and [[OurZombiesAreDifferent Arisen]] for the Empire. The visual style of the League resembles UsefulNotes/KievanRus (or, to be exact, a ThemeParkVersion thereof) while the Empire is [[UsefulNotes/SovietRussiaUkraineandSoOn Soviet Union]] , which gives the setting some flavor of the Russian Civil War. These styles, however, run [[CanonDiscontinuity against the previous games of the series]], where Kania was a [[MedievalEuropeanFantasy Medieval European Fantasyland]] and Xadagan's style was ArabianNightsDays.

to:

The game features six races split into [[GoodRepublicEvilEmpire two factions]] waging a ForeverWar on each other: Humans of Kania, [[OurElvesAreDifferent Elves]], and [[RidiculouslyCuteCritter Gibberlings]] for the League; Humans of Xadagan, [[OurOrcsAreDifferent Orcs]], and [[OurZombiesAreDifferent Arisen]] for the Empire. The visual style of the League resembles UsefulNotes/KievanRus (or, to be exact, a ThemeParkVersion thereof) while the Empire is [[UsefulNotes/SovietRussiaUkraineandSoOn Soviet Union]] , Union]], which gives the setting some flavor of the Russian Civil War. These styles, however, run [[CanonDiscontinuity against the previous games of the series]], where Kania was a [[MedievalEuropeanFantasy Medieval European Fantasyland]] and Xadagan's style was ArabianNightsDays.
Is there an issue? Send a MessageReason:
None

Changed: 186

Removed: 91

Is there an issue? Send a MessageReason:
Our Elves Are Better has been cut and renamed Our Elves Are Different. Hid some ZCEs, cut irrelevant information.


The game features six races split into [[GoodRepublicEvilEmpire two factions]] waging a ForeverWar on each other: Humans of Kania, [[OurElvesAreBetter Elves]], and [[RidiculouslyCuteCritter Gibberlings]] for the League; Humans of Xadagan, [[OurOrcsAreDifferent Orcs]], and [[OurZombiesAreDifferent Arisen]] for the Empire. The visual style of the League resembles UsefulNotes/KievanRus (or, to be exact, a ThemeParkVersion thereof) while the Empire is [[UsefulNotes/SovietRussiaUkraineandSoOn Soviet Union]] , which gives the setting some flavor of the Russian Civil War. These styles, however, run [[CanonDiscontinuity against the previous games of the series]], where Kania was a [[MedievalEuropeanFantasy Medieval European Fantasyland]] and Xadagan's style was ArabianNightsDays.

to:

The game features six races split into [[GoodRepublicEvilEmpire two factions]] waging a ForeverWar on each other: Humans of Kania, [[OurElvesAreBetter [[OurElvesAreDifferent Elves]], and [[RidiculouslyCuteCritter Gibberlings]] for the League; Humans of Xadagan, [[OurOrcsAreDifferent Orcs]], and [[OurZombiesAreDifferent Arisen]] for the Empire. The visual style of the League resembles UsefulNotes/KievanRus (or, to be exact, a ThemeParkVersion thereof) while the Empire is [[UsefulNotes/SovietRussiaUkraineandSoOn Soviet Union]] , which gives the setting some flavor of the Russian Civil War. These styles, however, run [[CanonDiscontinuity against the previous games of the series]], where Kania was a [[MedievalEuropeanFantasy Medieval European Fantasyland]] and Xadagan's style was ArabianNightsDays.



* JustTheFirstCitizen: the Imperial leader and archmage Yasker notably doesn't style himself "Emperor".

to:

* JustTheFirstCitizen: the The Imperial leader and archmage Yasker notably doesn't style himself "Emperor".



* LowerClassLout: a stereotypical Orc.

to:

* %%* LowerClassLout: a A stereotypical Orc.



* MindRape: The modus operandi of the Psionicist.
* MonochromaticEyes: Most elves.

to:

* %%* MindRape: The modus operandi of the Psionicist.
* %%* MonochromaticEyes: Most elves.



* OurElvesAreBetter: They look more like over-grown fairies than anything else, with their wings. The game also loves playing with how vain and concerned with their looks they are.
** In that sense, you could consider them an AffectionateParody of elves from other mythos.

to:

* OurElvesAreBetter: OurElvesAreDifferent: They look more like over-grown fairies than anything else, with their wings. The game also loves playing with how vain and concerned with their looks they are.
**
are. In that sense, you could consider them an AffectionateParody of elves from other mythos.



* PatronSaint: every character has a patron Martyr and can pray to them for healing and buffs. The Martyrs grant more powerful abilities as the characters level up. In addition, during a festival in honor of a particular Martyr, a character with this Martyr as patron can spend "Jubilee Coins" to get gifts.

to:

* PatronSaint: every Every character has a patron Martyr and can pray to them for healing and buffs. The Martyrs grant more powerful abilities as the characters level up. In addition, during a festival in honor of a particular Martyr, a character with this Martyr as patron can spend "Jubilee Coins" to get gifts.



* PsychicPowers: Psionicists specialize in this.
* RidiculouslyCuteCritter: Gibberlings, who always appear in threes. Yes, even when you play them.

to:

* %%* PsychicPowers: Psionicists specialize in this.
* %%* RidiculouslyCuteCritter: Gibberlings, who always appear in threes. Yes, even when you play them.Gibberlings.
Is there an issue? Send a MessageReason:
None


* GoodRepublicEvilEmpire: The League is democratic and generally seen as the good guys. The Empire, however, isn't always painted as evil, so this can be seen as a case of WhiteAndGrayMorality.

to:

* GoodRepublicEvilEmpire: The League is democratic and generally seen as the good guys. The Empire, however, isn't always painted as evil, so this can be seen as a case of WhiteAndGrayMorality.WhiteAndGreyMorality.
Is there an issue? Send a MessageReason:
None


However, during the [[UsefulNotes/BetaTest Open Beta]] of ''Allods Online'' in 2009, Astrum Nival was sold to "mail.ru", a large provider of Internet services infamous for its CorruptCorporateExecutive tactics. Driven by the goal to yield as much profit from the game as possible, the new owners subjected the project to heavy ExecutiveMeddling. As a result, the free-to-play model quickly passed the AllegedlyFreeGame terrain right into the realm of BribingYourWayToVictory, which is especially blatant in PvP battles. The prices for items were sometimes ridiculously high, with a set of [[AmplifierArtifact runes]] being as expensive as $50,000. Just to scale: the average wage in Russia is about $670 per month. As a reminder, this all happened during the [[UsefulNotes/BetaTest Open Beta]]. The release of the game in 2010... [[FromBadToWorse didn't quite improve it]].

to:

However, during the [[UsefulNotes/BetaTest Open Beta]] of ''Allods Online'' in 2009, Astrum Nival was sold to "mail.ru", a large provider of Internet services infamous for its CorruptCorporateExecutive tactics. Driven by the goal to yield as much profit from the game as possible, the new owners subjected the project to heavy ExecutiveMeddling. As a result, the free-to-play model quickly passed the AllegedlyFreeGame terrain right into the realm of BribingYourWayToVictory, which is especially blatant in PvP [[PlayerVersusPlayer PvP]] battles. The prices for items were sometimes ridiculously high, with a set of [[AmplifierArtifact runes]] being as expensive as $50,000. Just to scale: the average wage in Russia is about $670 per month. As a reminder, this all happened during the [[UsefulNotes/BetaTest Open Beta]]. The release of the game in 2010... [[FromBadToWorse didn't quite improve it]].
Is there an issue? Send a MessageReason:
None


However, during the [[UsefulNotes/BetaTest Open Beta]] of ''Allods Online'' in 2009, Astrum Nival was sold to "mail.ru", a large provider of Internet services infamous for its CorruptCorporateExecutive tactics. Driven by the goal to yield as much profit from the game as possible, the new owners subjected the project to heavy ExecutiveMeddling. As a result, the free-to-play model quickly passed the AllegedlyFreeGame terrain right into the realm of BribingYourWayToVictory, which is especially blatant in PvP battles. The prices for items were sometimes ridiculously high, with a set of [[AmplifierArtifact runes]] being as expensive as $50.000. Just to scale: the average wage in Russia is about $670 per month. As a reminder, this all happened during the [[UsefulNotes/BetaTest Open Beta]]. The release of the game in 2010... [[FromBadToWorse didn't quite improve it]].

to:

However, during the [[UsefulNotes/BetaTest Open Beta]] of ''Allods Online'' in 2009, Astrum Nival was sold to "mail.ru", a large provider of Internet services infamous for its CorruptCorporateExecutive tactics. Driven by the goal to yield as much profit from the game as possible, the new owners subjected the project to heavy ExecutiveMeddling. As a result, the free-to-play model quickly passed the AllegedlyFreeGame terrain right into the realm of BribingYourWayToVictory, which is especially blatant in PvP battles. The prices for items were sometimes ridiculously high, with a set of [[AmplifierArtifact runes]] being as expensive as $50.000.$50,000. Just to scale: the average wage in Russia is about $670 per month. As a reminder, this all happened during the [[UsefulNotes/BetaTest Open Beta]]. The release of the game in 2010... [[FromBadToWorse didn't quite improve it]].
Is there an issue? Send a MessageReason:
More accurate.


The game features six races split into [[GoodRepublicEvilEmpire two factions]] waging a ForeverWar on each other: Humans of Kania, [[OurElvesAreBetter Elves]], and [[RidiculouslyCuteCritter Gibberlings]] for the League; Humans of Xadagan, [[OurOrcsAreDifferent Orcs]], and [[OurZombiesAreDifferent Arisen]] for the Empire. The visual style of the League resembles UsefulNotes/KievanRus (or, to be exact, a ThemeParkVersion thereof) while the Empire is [[UsefulNotes/SovietRussiaUkraineandSoOn Soviet Union]] , which gives the setting some flavor of the Russian Civil War. These styles, however, run [[CanonDiscontinuity against the previous games of the series]], where Kania was a [[MedievalEuropeanFantasy Medieval European Fantasyland]] and Xadagan's style was ArabianNights.

to:

The game features six races split into [[GoodRepublicEvilEmpire two factions]] waging a ForeverWar on each other: Humans of Kania, [[OurElvesAreBetter Elves]], and [[RidiculouslyCuteCritter Gibberlings]] for the League; Humans of Xadagan, [[OurOrcsAreDifferent Orcs]], and [[OurZombiesAreDifferent Arisen]] for the Empire. The visual style of the League resembles UsefulNotes/KievanRus (or, to be exact, a ThemeParkVersion thereof) while the Empire is [[UsefulNotes/SovietRussiaUkraineandSoOn Soviet Union]] , which gives the setting some flavor of the Russian Civil War. These styles, however, run [[CanonDiscontinuity against the previous games of the series]], where Kania was a [[MedievalEuropeanFantasy Medieval European Fantasyland]] and Xadagan's style was ArabianNights.
ArabianNightsDays.
Is there an issue? Send a MessageReason:
None


* TheFanservice.

to:

* TheFanservice.{{Fanservice}}
Is there an issue? Send a MessageReason:
None


* Fanservice.

to:

* Fanservice.TheFanservice.

Top