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Trope was cut/disambiguated due to cleanup


* CoolGuns: The iconic [=M41A=] Pulse Rifle is lovingly recreated as the cabinet's light gun.
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* {{Unperson}}: The players are implied to have had this happen to them in the ending.

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* {{Unperson}}: UnPerson: The players are implied to have had this happen to them in the ending.



* VulnerableCivilians: The prisoners of the penal colony during the prison evacuation level can be killed if they get in your way as you're shooting enemy aliens. While you get rewarded for assisting the prisoners escape (by boosting your health), you ''can'' also [[VideoGameCrueltyPotential gun down unarmed prisoners for shits and giggles]], and suffer NO penalty for it (well, apart from being denied a health boost).

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* VulnerableCivilians: The prisoners of the penal colony during the prison evacuation level can be killed if they get in your way as you're shooting enemy aliens. While you get rewarded for assisting the prisoners prisoners' escape (by boosting your health), you ''can'' also [[VideoGameCrueltyPotential gun down unarmed prisoners for shits and giggles]], and suffer NO penalty for it (well, apart from being denied a health boost).
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* GiantSpaceFleaFromNowhere: An Inverted example: After spending the whole game fighting xenomorphs, facehuggers, hostile robots and the like and defeating the insanely tough Dragon alien, you then brace yourself for a FinalBoss battle... against a human agent sent by Weyland-Yutani. Huh?

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* GiantSpaceFleaFromNowhere: An Inverted example: After spending the whole game fighting xenomorphs, facehuggers, hostile robots and the like and defeating the insanely tough Dragon alien, you then brace yourself for a FinalBoss battle... against a human agent sent by Weyland-Yutani. Huh?Presumably, it's supposed to be the Bishop who appears at the end of the film.
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* GrenadeLauncher: The Pulse Rifle, like its movie counterpart, can launch grenades with a button on the foregrip. Said grenades are limited in number, but will wipe out everything on the screen.
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The franchise would receive two more arcade shooters, ''VideoGame/AliensExtermination'' (2006) and ''VideoGame/AliensArmageddon'' (2014), forming a ThematicSeries of sorts.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/alien_3_the_gun.png]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/alien_3_the_gun.png]] org/pmwiki/pub/images/a3tg_marquee.jpg]]
%%[[caption-width-right:350:some caption text]]




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** Should you opt not to continue after running out of health, you'll be treated to a [[BlatantLies lovely scene]] of a monochrome Xenomorph lunging at you, complete with a scream.

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** Should you opt not to continue after running out of health, you'll be treated to a [[BlatantLies lovely scene]] of a monochrome Xenomorph violently lunging at you, complete with a scream.scream. It then cuts to static, implying that the Xenomorph has killed you.
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** Should you opt not to continue after running out of health, you'll be treated to the [[BlatantLies lovely scene of]] a monochrome Xenomorph lunging at you, complete with a scream.

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** Should you opt not to continue after running out of health, you'll be treated to the a [[BlatantLies lovely scene of]] scene]] of a monochrome Xenomorph lunging at you, complete with a scream.
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Readers that are delicate and tender shouldn't click this link and that it might scare them into the next life.


** Should you opt not to continue after running out of health, you'll be treated to the [[BlatantLies lovely scene of]] [[https://www.youtube.com/watch?v=hL-6KLSJWJA&feature=youtu.be&t=319 a monochrome Xenomorph lunging at you, complete with a scream.]]

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** Should you opt not to continue after running out of health, you'll be treated to the [[BlatantLies lovely scene of]] [[https://www.youtube.com/watch?v=hL-6KLSJWJA&feature=youtu.be&t=319 a monochrome Xenomorph lunging at you, complete with a scream.]]
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Instead of following the plot of the [[Film/Alien3 third alien movie]], the game instead takes place in a different continuity; assuming the roles of two unnamed Space Marines, players are sent to the ''USS Sulaco'' to investigate an alien outbreak, only to discover the ship's crew has been massacred and the entire ship is infested with all sorts of aliens. Crashing the ''Sulaco'' on the penal colony of Fiorina-161, players will need to survive against hordes and hordes of alien enemies as well as malfunctioning security robots on Fiorina programmed to eliminate everything on sight in multiple action-packed levels. Unbeknownst to the players, however, their mission is compromised by their higher-ups in Weyland-Yutani.

The game is well-received by video-game critics and was actually the most-successful upright arcade unit in 1993, according to Japan's ''Game Machine'' magazine. Compare ''VideoGame/{{Aliens}}'', based on the second movie.


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Instead of Rather than following the plot of the [[Film/Alien3 third alien movie]], the game instead takes place in a different continuity; assuming the roles of two unnamed Space Marines, players are sent to the ''USS Sulaco'' to investigate an alien outbreak, only to discover the ship's crew has been massacred and the entire ship is infested with all sorts of aliens. Crashing the ''Sulaco'' on the penal colony of Fiorina-161, players will need to survive against hordes and hordes of alien enemies as well as malfunctioning security robots on Fiorina programmed to eliminate everything on sight in multiple action-packed levels. Unbeknownst to the players, however, their mission is compromised by their higher-ups in Weyland-Yutani.

The game is well-received by video-game critics and was actually the most-successful upright arcade unit in 1993, according to Japan's ''Game Machine'' magazine.

Compare ''VideoGame/{{Aliens}}'', based on the second movie.




* AIISACrapshoot: The second level onwards presents robotic soldiers, who's programmed to eliminate everything in sight... including humans like you.

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* AIISACrapshoot: AIIsACrapshoot: The second level onwards presents robotic soldiers, who's programmed to eliminate everything in sight... including humans like you.

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NeedsWikiMagicLove.

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NeedsWikiMagicLove.
Instead of following the plot of the [[Film/Alien3 third alien movie]], the game instead takes place in a different continuity; assuming the roles of two unnamed Space Marines, players are sent to the ''USS Sulaco'' to investigate an alien outbreak, only to discover the ship's crew has been massacred and the entire ship is infested with all sorts of aliens. Crashing the ''Sulaco'' on the penal colony of Fiorina-161, players will need to survive against hordes and hordes of alien enemies as well as malfunctioning security robots on Fiorina programmed to eliminate everything on sight in multiple action-packed levels. Unbeknownst to the players, however, their mission is compromised by their higher-ups in Weyland-Yutani.

The game is well-received by video-game critics and was actually the most-successful upright arcade unit in 1993, according to Japan's ''Game Machine'' magazine. Compare ''VideoGame/{{Aliens}}'', based on the second movie.



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* HeKnowsTooMuch: This is the implied reason why the Weyland-Yutani enforcer tries to kill you the moment you defeat the Dragon.


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* OpenTheDoorAndSeeAllThePeople: The game loves to do this in the later levels. You're going through an alien-infested penal colony, down a suspiciously-empty corridor ending with a closed door. You punch a console on the door, causing it to open, and are promptly greeted by six xenos, multiple facehuggers and chestbursters on the other side.


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* ZergRush: Much like the series' second movie, ''Aliens'', the Xenos in this game frequently employ this tactic as well.
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* AIISACrapshoot: The second level onwards presents robotic soldiers, who's programmed to eliminate everything in sight... including humans like you.


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* KingMook: Some of the bosses, for instance the first one being called a "Super Facehugger" that is larger and stronger than the average facehugger. The "Super Alien" and "Super Dogburster" also applies.


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* OneManArmy: The players rack up a ''massive'' kill-tally of xenomorphs, facehuggers, and robots at the end of each level.


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* UniqueEnemy: During the prison rampage you come across a cluster of three turrets, looking like those turrets from ''Aliens'', which you can easily destroy. You don't see this type of obstacle anywhere else in the game.


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* VulnerableCivilians: The prisoners of the penal colony during the prison evacuation level can be killed if they get in your way as you're shooting enemy aliens. While you get rewarded for assisting the prisoners escape (by boosting your health), you ''can'' also [[VideoGameCrueltyPotential gun down unarmed prisoners for shits and giggles]], and suffer NO penalty for it (well, apart from being denied a health boost).
* WakeUpCallBoss: The "Super Dogburster" is faster than the previous alien bosses, and can sic globs and globs of acidic projectiles at you. It's also shown to be [[ItCanThink smarter and capable of thinking strategies]] when attacking you unlike the other xenos, such as launching acidic blobs while taking cover behind barricades and trying to sneak up on you from the corner of the screen.
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* BadassLongcoat: The Weyland-Yutani enforcer in the final level wears a long brown coat.


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* GiantSpaceFleaFromNowhere: An Inverted example: After spending the whole game fighting xenomorphs, facehuggers, hostile robots and the like and defeating the insanely tough Dragon alien, you then brace yourself for a FinalBoss battle... against a human agent sent by Weyland-Yutani. Huh?


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* MadeOfIron: While it's expected for the bosses to have higher-than average life bars and plenty of health, the game's FinalBoss is a human agent sent by Weyland-Yutani who can inexplicably soak up hundreds of rounds and multiple grenade hits, while firing projectiles at you. See WMG for a plausible analysis.
* MechaMooks: Robotic mooks are a reoccurring enemy type from stage 2 onwards. After crashing on Fiorina, you run into a prison colony whose secruity robots are activated to destroy everything in sight... including ''you''.
* MeleeATrois: Upon crashing on Fiorina, you discover the prison planet's security system have activated, releasing hordes and hordes of robotic soldiers programmed to destroy everything, humans and aliens alike, and you are the third party in a robot-vs-alien war.
* NoNameGiven: The Weyland-Yutani Enforcer's name is... "An Unidentified Man".


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* VideoGameFlamethrowersSuck: Averted; the flamethrower weapon you obtain early in the game comes in ''extremely handy'' in leaving behind piles and piles of crispy aliens and facehuggers.
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* {{Overheating}}: The game's Pulse Rifles have BottomlessMagazines, but will be temporarily disabled if they overheat.
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* SmartBomb: You start with three Bombs, which are used to clear the screen of enemies or deal major damage to bosses. More of them can be picked up by shooting power-ups.

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* SmartBomb: You start with three Bombs, which are used to clear the screen of enemies or deal major damage to bosses. More of them can be picked up by shooting power-ups. The button for triggering the bomb is located where the grenade launcher is.
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* {{Unperson}}: The players are implied to have had this happen to them in the ending.
Is there an issue? Send a MessageReason:
None

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* CoolGuns: The iconic [=M41A=] Pulse Rifle is lovingly recreated as the cabinet's light gun.
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None

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* BaitAndSwitchBoss: The last level begins with you facing off against the penultimate boss again very briefly before you take on the nameless Weyland-Yutani enforcer that demands the samples and then faces you down as the final boss.
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* BlindIdiotTranslation: The grammar of the game script appears to be quite...''imperfect''.
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* OhCrap: The final stage begins with one of the player Marines uttering the s-word upon seeing the defeated Alien from the previous stage coming back out of the furnace.
* RingOutBoss: The penultimate boss fight against the Xenomorph has a false health bar that you can't deplete. The only way to defeat it is to unload a steady stream of bullets right into it until it is pushed into a furnace pit - and it is immune to bombs as well.
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* AlternateContinuity: This game doesn't even feature Ripley with the protagonist role instead going to a pair of marines. Interestingly, the first level doesn't even take place of Fury, instead taking place on board the Sulaco. It seems likely that Ripley, Newt, and Hicks died aboard the Sulaco and the Xenomorphs made their way down to Fury instead.

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* AlternateContinuity: This game doesn't even feature Ripley with the protagonist role instead going to a pair of marines. Interestingly, the first level doesn't even take place of on Fury, instead taking place on board the Sulaco. It seems likely that Ripley, Newt, and Hicks died aboard the Sulaco and the Xenomorphs made their way down to Fury instead.
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* AlternateContinuity: This game doesn't even feature Ripley with the protagonist role instead going to a pair of marines. Interestingly, the first level doesn't even take place of Fury, instead taking place on board the Sulaco. It seems likely that Ripley, Newt, and Hicks died aboard the Sulaco and the Xenomorphs made their way down to Fury instead.

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The LightGunGame made by Creator/{{Sega}}, based on the film, ''Film/Alien3''. Not to be confused with any of the other ''VideoGame/Alien3'' games.

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The [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/alien_3_the_gun.png]]
A 1993
LightGunGame made by Creator/{{Sega}}, based on the film, ''Film/Alien3''. [[SimilarlyNamedWorks Not to be confused confused]] with any of the other ''VideoGame/Alien3'' games.
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I made a mistake the first time I edited this page - I only had a longplay of the game to go on, and I thought the water being sprayed on the Dragon was more molten lead.


** The Dragon manages to survive being dunked in a pool of molten lead, and slowly crawls towards you after emerging from it. Only when it is sprayed with more molten lead does it succumb and perish.

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** The Dragon manages to survive being dunked in a pool of molten lead, and slowly crawls towards you after emerging from it. Only when it is sprayed with more molten lead water does it succumb and perish.finally meet its end.

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It's game over for the incredibly short version of this page, man. Game over!


The LightGunGame made by UsefulNotes/{{Sega}}, based on the film, ''Film/Alien3''. Not to be confused with any of the other ''VideoGame/Alien3'' games.

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The LightGunGame made by UsefulNotes/{{Sega}}, Creator/{{Sega}}, based on the film, ''Film/Alien3''. Not to be confused with any of the other ''VideoGame/Alien3'' games.



* BolivianArmyEnding: A Weyland-Yutani enforcer is the final boss, sent to kill the space marines (the players) [[spoiler:after they destroyed all of their "samples". After his death, a group of Weyland-Yutani soldiers greet the players. With a final "Let's go!", the soldiers charge forward as the screen fades to white. The text epilogue states that the marines' names were stricken from the [=USCM=]'s records, and that no one knows if they are alive or dead]].

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* BolivianArmyEnding: A Weyland-Yutani enforcer (who is given the [[SarcasmMode incredibly helpful name]] of "An Unidentified Man") is the final boss, sent to kill the space marines (the players) (I.E you) [[spoiler:after they destroyed all of their "samples". After his death, a group of Weyland-Yutani soldiers greet the players. With a final "Let's go!", the soldiers charge forward as the screen fades to white. The text epilogue states that the marines' names were stricken from the [=USCM=]'s records, and that no one knows if they are alive or dead]].dead]].
* BossOnlyLevel: The final level only features finishing off the Dragon by activating jets of molten lead on it and the battle with the Weyland-Yutani enforcer.
* {{Determinator}}: Hoo boy. Blow off an Xenomorph's arms or legs? It doesn't matter, the bastards will still try to kill you. A general rule of thumb is that if you shoot one down, it's not dead until its corpse turns grey.
** The Dragon manages to survive being dunked in a pool of molten lead, and slowly crawls towards you after emerging from it. Only when it is sprayed with more molten lead does it succumb and perish.
* GameplayGrading: As you continues to amass points, you'll get a rank at the end of every level, starting at "Private" at the end of the first level and culminating in a rank of "General" at the end of the [[spoiler: second-to]] last level if you play especially well.
* HalfTheManHeUsedToBe: When it [[{{Determinator}} (finally)]] dies, the Dragon's upper half disintegrates, leaving its legs to collapse onto the floor.
* JumpScare: The game is quite fond of having Xenomorphs pop up right in front of your vision.
** Should you opt not to continue after running out of health, you'll be treated to the [[BlatantLies lovely scene of]] [[https://www.youtube.com/watch?v=hL-6KLSJWJA&feature=youtu.be&t=319 a monochrome Xenomorph lunging at you, complete with a scream.]]



* SmartBomb: You have a limited amount of Bombs, and are used to clear the screen of enemies.

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* SmartBomb: You have a limited amount of start with three Bombs, and which are used to clear the screen of enemies.enemies or deal major damage to bosses. More of them can be picked up by shooting power-ups.
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NeedsWikiMagicLove.
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The LightGunGame made by UsefulNotes/{{Sega}}, based on the film, ''Film/Alien3''. Not to be confused with any of the other ''VideoGame/Alien3'' games.

!!This game provides examples of:

* BolivianArmyEnding: A Weyland-Yutani enforcer is the final boss, sent to kill the space marines (the players) [[spoiler:after they destroyed all of their "samples". After his death, a group of Weyland-Yutani soldiers greet the players. With a final "Let's go!", the soldiers charge forward as the screen fades to white. The text epilogue states that the marines' names were stricken from the [=USCM=]'s records, and that no one knows if they are alive or dead]].
* LifeMeter: It's on the bottom left, and it's a green bar, separated into 10 sections, decreasing from right to left, as you take damage.
* SmartBomb: You have a limited amount of Bombs, and are used to clear the screen of enemies.
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