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* SupportingProtagonist: The first pair of characters, the ones initially highlighted upon game start-up. The box art for the UsefulNotes/Xbox360 port features the second pair of characters.

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* SupportingProtagonist: The first pair of characters, the ones initially highlighted upon game start-up. The box art for the UsefulNotes/Xbox360 Platform/Xbox360 port features the second pair of characters.
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* ''Akai Katana Shin'' (JP) / ''Akai Katana'' (NA/EU) (UsefulNotes/Xbox360 - 2011 in Japan, 2012 in North America and Europe), developed by CAVE[[labelnote:Publishers]]CAVE in Japan, Rising Star Games in the West[[/labelnote]] -- An UpdatedRerelease of the game featuring two new modes, Climax (Zetsu in JP ver.) and Slash (Shin in JP ver.), and an arrange soundtrack. The Japanese version has a free 2-stage trial version.

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* ''Akai Katana Shin'' (JP) / ''Akai Katana'' (NA/EU) (UsefulNotes/Xbox360 (Platform/Xbox360 - 2011 in Japan, 2012 in North America and Europe), developed by CAVE[[labelnote:Publishers]]CAVE in Japan, Rising Star Games in the West[[/labelnote]] -- An UpdatedRerelease of the game featuring two new modes, Climax (Zetsu in JP ver.) and Slash (Shin in JP ver.), and an arrange soundtrack. The Japanese version has a free 2-stage trial version.



* ''Akai Katana Shin'' (Windows PC / Steam Deck via UsefulNotes/{{Steam}}, UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, and UsefulNotes/XboxOne -- December 15, 2022 for Steam and Japanese consoles; June 29, 2023 for Western consoles), published and developed by Creator/{{City Connection|Developer}}[[note]]Development by their TAKE×OFF division (the same team that worked on the ''VideoGame/{{Deathsmiles}} I・II'' release for the same platforms)[[/note]] -- A port of the Xbox 360 version with a new arrange soundtrack and a few extra tweaks.

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* ''Akai Katana Shin'' (Windows PC / Steam Deck via UsefulNotes/{{Steam}}, UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, Platform/{{Steam}}, Platform/NintendoSwitch, Platform/PlayStation4, and UsefulNotes/XboxOne Platform/XboxOne -- December 15, 2022 for Steam and Japanese consoles; June 29, 2023 for Western consoles), published and developed by Creator/{{City Connection|Developer}}[[note]]Development by their TAKE×OFF division (the same team that worked on the ''VideoGame/{{Deathsmiles}} I・II'' release for the same platforms)[[/note]] -- A port of the Xbox 360 version with a new arrange soundtrack and a few extra tweaks.
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* SummonMagic: The bosses use this to summon ''mundane'' things like battleships, aircraft carriers, hordes of fighter planes, and so on.

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* SummonMagic: The bosses use this to summon ''mundane'' things like battleships, aircraft carriers, hordes of fighter planes, and so on. Nazuna in Stage 4 of non-Origin modes is a grand example, being able to summon massive submarines that are much wider than the screen!
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* SharedLifeMeter:
** If a boss character summons a vehicle, shooting the vehicle will also inflict damage to the boss as if you hit them directly, if it is not a vehicle that can be destroyed by itself.
** Ran and Ayame share a lifebar in their Stage 5 (6 in non-Origin modes) DualBoss fight; hitting either, or the large tank in their second phase, will take health out of the same meter.

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