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** Dialing JennysNumber plays a snippet of the ''Music/TommyTutone'' song.

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** Dialing JennysNumber plays a snippet of the ''Music/TommyTutone'' song.song.
* TimedMission: Subverted: Every entry has a timer counting up for how long you take to finish, but there's no threat for taking too long except for the fifth episode. Episode 2.5 has a broken timer, and its ticking sound can be muted from the third game onward.
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* MediumBlending: ''Escape the Bathroom'' includes a live-action [[https://www.newgrounds.com/portal/view/495054 video prologue]], featuring developer Shawn Tanner being trapped in a real bathroom with the game's timer and cursor overtop, along with similar arbitrary puzzles. At one point, the cursor ''drags Shawn by the hand'' before he punches it out of frame.

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* MediumBlending: ''Escape the Bathroom'' includes a live-action [[https://www.newgrounds.com/portal/view/495054 video prologue]], featuring developer Shawn Tanner being trapped in a real bathroom with the game's timer and cursor overtop, along with similar arbitrary puzzles. At one point, the cursor ''drags Shawn by the hand'' before he punches it out of frame. [[spoiler: The ending reveals the whole thing to be [[AllJustADream a dream]] Shawn had at his desk, which inspires him to use it for the game's title.]]
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Page was movedfrom Videogame.Afro-Ninja Escape to VideoGame.Afro Ninja Escape. Null edit to update page.
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-> ''No Plot. No Story. No Motive. Escape your Confinement.'' - Tagline

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-> ''No Plot. No Story. No Motive. Escape your Confinement. Do it Fast.'' - Tagline
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* MediumBlending: ''Escape the Bathroom'' includes a [[https://www.newgrounds.com/portal/view/495054 video prologue]], featuring developer Shawn Tanner being trapped in a real bathroom with the game's timer and cursor overtop, along with similar arbitrary puzzles. At one point, the cursor ''drags Shawn by the hand'' before he punches it out of frame.

to:

* MediumBlending: ''Escape the Bathroom'' includes a live-action [[https://www.newgrounds.com/portal/view/495054 video prologue]], featuring developer Shawn Tanner being trapped in a real bathroom with the game's timer and cursor overtop, along with similar arbitrary puzzles. At one point, the cursor ''drags Shawn by the hand'' before he punches it out of frame.
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* 1. [https://www.newgrounds.com/portal/view/361594 Escape the Car]] (including an [[https://www.newgrounds.com/portal/view/669485 HD remake]])

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* 1. [https://www.[[https://www.newgrounds.com/portal/view/361594 Escape the Car]] (including an [[https://www.newgrounds.com/portal/view/669485 HD remake]])

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Changed: 5

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* HintSystem: In the Phone Booth, dialing [[spoiler: CALLME4HELP]] grants access to the "Afro-Ninja Escape Hotline", which gives you a hint for this game as well as the two before it.

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* HintSystem: In the Phone Booth, dialing [[spoiler: CALLME4HELP]] [=CALLME4HELP=] ]] grants access to the "Afro-Ninja Escape Hotline", which gives you a hint for this game as well as the two before it.



* OnceAnEpisode: Starting from the second game, a cryptic poem serves as a clue for at least one puzzle in every game onwards.

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* OnceAnEpisode: Starting from the second game, a cryptic poem serves as a clue for at least one puzzle in every game onwards.onwards.
* ShoutOut: Two in the Phone Booth.
** One of the phone book numbers leads to the deathly croaking sound from ''Film/TheGrudge''.
** Dialing JennysNumber plays a snippet of the ''Music/TommyTutone'' song.

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Changed: 37

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* 2.5 [[https://afro-ninja.com/game/44 OMG! Scary Room!]] (self-parody)

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* 2.5 [[https://afro-ninja.com/game/44 [[https://www.newgrounds.com/portal/view/371279 OMG! Scary Room!]] (self-parody)


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* GameWithinAGame: Letter Drop in the third game, and an elevator game in the seventh.


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* LockedInAFreezer: In the fifth game, hence the title. It's also the only entry that is a true TimedMission, as hypothermia is setting in and your body heat is being tracked.

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Added example(s)


* 1. Escape the Car (including an HD remake)
* 2. Escape the Closet
* 2.5 OMG! Scary Room! (self-parody)
* 3. Escape the Phone Booth
* 4. Escape the Bathroom
* 5. Escape the Freezer
* 6. Escape the Shack
* 7. Escape the Office

to:

* 1. [https://www.newgrounds.com/portal/view/361594 Escape the Car Car]] (including an [[https://www.newgrounds.com/portal/view/669485 HD remake)
remake]])
* 2. [[https://www.newgrounds.com/portal/view/368803 Escape the Closet
Closet]]
* 2.5 [[https://afro-ninja.com/game/44 OMG! Scary Room! (self-parody)
Room!]] (self-parody)
* 3. [[https://www.newgrounds.com/portal/view/411079 Escape the Phone Booth
Booth]]
* 4. [[https://www.newgrounds.com/portal/view/498324 Escape the Bathroom
Bathroom]]
* 5. [[https://www.newgrounds.com/portal/view/539622 Escape the Freezer
Freezer]]
* 6. [[https://www.newgrounds.com/portal/view/594393 Escape the Shack
Shack]]
* 7. [[https://www.newgrounds.com/portal/view/632561 Escape the Office
Office]]


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* MediumBlending: ''Escape the Bathroom'' includes a [[https://www.newgrounds.com/portal/view/495054 video prologue]], featuring developer Shawn Tanner being trapped in a real bathroom with the game's timer and cursor overtop, along with similar arbitrary puzzles. At one point, the cursor ''drags Shawn by the hand'' before he punches it out of frame.
Is there an issue? Send a MessageReason:
None


* HintSystem: In the Phone Booth, dialing [[CALLME4HELP]] grants access to the "Afro-Ninja Escape Hotline", which gives you a hint for this game as well as the two before it.

to:

* HintSystem: In the Phone Booth, dialing [[CALLME4HELP]] [[spoiler: CALLME4HELP]] grants access to the "Afro-Ninja Escape Hotline", which gives you a hint for this game as well as the two before it.
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First entries, will link, date and index later

Added DiffLines:

-> ''No Plot. No Story. No Motive. Escape your Confinement.'' - Tagline

The Afro-Ninja Escape games are a RoomEscapeGame series, in which you are trapped in a strange location and must escape as fast as possible.

* 1. Escape the Car (including an HD remake)
* 2. Escape the Closet
* 2.5 OMG! Scary Room! (self-parody)
* 3. Escape the Phone Booth
* 4. Escape the Bathroom
* 5. Escape the Freezer
* 6. Escape the Shack
* 7. Escape the Office

!! The Afro-Ninja Escape games include:
* EveryoneKnowsMorse: In ''Escape the Shack'', a lighthouse is flashing SOS in Morse, and the player must decode a response to transmit using a telegraph.
* HintSystem: In the Phone Booth, dialing [[CALLME4HELP]] grants access to the "Afro-Ninja Escape Hotline", which gives you a hint for this game as well as the two before it.
* NoPlotNoProblem: Spelled out by the opening text, although there is the occasional background fluff pertaining to where you are.
* OnceAnEpisode: Starting from the second game, a cryptic poem serves as a clue for at least one puzzle in every game onwards.

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