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* NintendoHard: Very much so in the first game, but there's very little FakeDifficulty. It really makes you work for it.
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Given how much of a horrible scumbag Edgar is, Aero comes across as more of a Beware The Nice Ones character in this regard!


* BatOutOfHell: Played with. Aero, the protagonist, is a bat, and he is pretty heroic overall. However, he is still a MascotWithAttitude, and he does a rather morally questionable thing at the end of the first game. The BigBad, Edgar Ektor, is left teetering at the edge of a building, and Aero [[spoiler:[[DisneyVillainDeath pushes him over instead of saving him]]. [[SubvertedTrope Edgar survives]], but only because his sidekick, Zero, catches him before he hits the ground.]]

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* BatOutOfHell: Played with. BewareTheNiceOnes: Aero, the protagonist, is a bat, and he is pretty heroic overall. However, he is still a MascotWithAttitude, and he does a rather morally questionable thing at not take kindly to especially nasty and coldhearted bad guys who endanger innocents. At the end of the first game. game, The BigBad, Edgar Ektor, is left teetering at the edge of a building, and Aero [[spoiler:[[DisneyVillainDeath pushes him over instead of saving him]]. [[SubvertedTrope Edgar survives]], but only because his sidekick, Zero, catches him before he hits the ground.]] While this would be seen as a morally questionable act, [[AssholeVictim Edgar Ektor more than deserved it for being a heartless scumbag who endangered the lives of the circus spectators and Aero's girlfriend Ariel and, if the GBA Port is any indication, even went as far as to remorselessly endanger a lion and orchestrate his own parents' deaths as a youth in the opening cutscene!]]
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** For bonus points? This is the last game in the series, meaning that it was ultimately none other than Aero's rival and Ektor's right-hand man who put down Ektor for good.
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Shes Got Legs is not longer a trope


** Batasha in the second game is this as well, she is similarly curvy and her suit [[ShesGotLegs shows off her shapely legs]]. Though her strangely drawn face may make her more of a ButterFace to many.

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** Batasha in the second game is this as well, she is similarly curvy and her suit [[ShesGotLegs [[LegFocus shows off her shapely legs]]. Though her strangely drawn face may make her more of a ButterFace to many.
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* TookALevelInBadass: In the first game Ektor fought you from the comfort of his flying machine, but in the sequel you actually have to throw hands with him. [[spoiler: By the spinoff he's ''learnt how to throw hadoukens.'']]


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* TheGhost: Amy tells Zero that Le Sheets kidnapped her father. You never see him.[[note]][[spoiler: A cutscene exclusive to the Genesis version reveals that Amy was captured while trying to rescue her father, but you only rescue her at the end of the game, while her father is nowhere to be seen.]][[/note]]
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* TheDogBitesBack: Overarching theme of the game; Zero initially leaves Edgar Ektor in order to help out his homeland that's being torn down by an evil lumberjack, and he finally turns completely against his former boss when it turns out that he and the lumberjack were working together.
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removed an Up To Eleven wick


* MonsterClown: [[UpToEleven Nearly every enemy in both games is some sort of evil clown]]. The most monstrous of all though is Edgar Ektor, the BigBad of the series. And just to hammer it home, the guy looks like a skull with clown makeup!

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* MonsterClown: [[UpToEleven [[ExaggeratedTrope Nearly every enemy in both games is some sort of evil clown]]. The most monstrous of all though is Edgar Ektor, the BigBad of the series. And just to hammer it home, the guy looks like a skull with clown makeup!
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** Aero has an A (with little bat wings) plastered on his chest. This becomes a common theme in the sequel and the spinoff, in which The Flying Pepperonis (three other acrobats like Aero named Ace, Flappy and Shade) and [[spoiler:Ektor himself]] also bear their respective initials on their chests.

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** Aero has an A (with little bat wings) plastered on his chest. This becomes a common theme in the sequel and the spinoff, in which The Flying Pepperonis (three other acrobats like Aero named Ace, Flappy and Shade) and [[spoiler:Ektor himself]] also bear their respective initials on their chests. Boris the Beast, the boss of Fort Redstar, wears a belt with a "B" on the buckle.
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* DarkerAndEdgier: In spite of the above, the first game being set at the World of Amusement Circus and Funpark along with the adjoining forest gives it a relatively upbeat mood. This abruptly changes in Ektor's Museum of Horrors and continues straight into the second game, which has a much darker and more melancholy tone and features concepts such as Batasha being Boris the Beast's slave and Dr. Dis creating a hideous mutant clone of Aero. The unsettling factory setting of Dr. Dis Industries followed by the hellish Performer's Dungeon and the revelation that Plan B is Ektor's plot to imprison all circus performers in the world puts the ribbon on it.
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** It's even worse in Performer's Dungeon, where the fake walls return with a notable difference. Not only are the Bonus Pickup (in Performer's Dungeon Act 2) and the stars and food items necessary to get 100% completion hidden behind them, their entrances are now only one tile high and thus require Aero's slide move to get inside. This means that, unlike those in Bell Castle, just pressing against the wall will '''not''' reveal the hidden passage. There is virtually no way to know the openings are there without being told in advance.

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* GuideDangIt: The Bonus Pickups, which allow the player access to the current world's Bonus Act, are in both games. They are generally hidden in some very out of the way places, but special mention goes to the one in Bell Castle Act 3 of ''Aero the Acro-Bat 2''. The entire Bell Castle world consistently features fake walls hiding passages to side rooms, but the one where the Bonus Pickup is sits partway up an otherwise empty shaft navigated by having Aero bounce on a springy bed at the bottom with absolutely no hint it is there, so the only way you will ever find it is by randomly pressing into the wall as you fall back down.




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* WhatHappenedToTheMouse: The second game takes place immediately after the first, and Aero rescuing Aeriel was a prominent motivation for him at the beginning of the first, so what happened to her that she isn't mentioned at all in the second and Aero is seemingly pursuing Batasha instead?

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** Batasha in the second game is this as well, she is simply curvy and her suit [[ShesGotLegs shows off her shapely legs]]. Though her strangely drawn face may make her more of a ButterFace to many.

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** Batasha in the second game is this as well, she is simply similarly curvy and her suit [[ShesGotLegs shows off her shapely legs]]. Though her strangely drawn face may make her more of a ButterFace to many.


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* PunchClockVillain: Zero. He makes a lot of machines for Ektor and even saves him, but overall he seems more interested in a paycheck than actually being loyal. His own game shows he won’t hesitate to fight his employer if his home and girlfriend are on the line.
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* BatOutOfHell: Played with. Aero, the protagonist, is a bat, and he is pretty heroic overall. However, he is still a MascotWithAttitude, and he does a rather morally questionable thing at the end of the first game by [[spoiler:pushing the BigBad, Edgar, [[DisneyVillainDeath off a building and waiting to hear him crash]]. The only reason Edgar survives is because his sidekick intervenes.]]

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* BatOutOfHell: Played with. Aero, the protagonist, is a bat, and he is pretty heroic overall. However, he is still a MascotWithAttitude, and he does a rather morally questionable thing at the end of the first game by [[spoiler:pushing the game. The BigBad, Edgar, [[DisneyVillainDeath off a building and waiting to hear him crash]]. The only reason Edgar survives Ektor, is left teetering at the edge of a building, and Aero [[spoiler:[[DisneyVillainDeath pushes him over instead of saving him]]. [[SubvertedTrope Edgar survives]], but only because his sidekick intervenes.sidekick, Zero, catches him before he hits the ground.]]
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* BatOutOfHell: Averted. Aero is a completely heroic bat.

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* BatOutOfHell: Averted. Aero Played with. Aero, the protagonist, is a completely bat, and he is pretty heroic bat.overall. However, he is still a MascotWithAttitude, and he does a rather morally questionable thing at the end of the first game by [[spoiler:pushing the BigBad, Edgar, [[DisneyVillainDeath off a building and waiting to hear him crash]]. The only reason Edgar survives is because his sidekick intervenes.]]

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* BandLand: Disco Fever in the second game. There are killer cymbals, xylophones and amplifiers, musical notes that either harm you or serve as moving platforms, DiscoDan enemies and a SimonSaysMiniGame involving a piano at the end of each act.



* BandLand: Disco Fever in the second game. There are killer cymbals, xylophones and amplifiers, musical notes that either harm you or serve as moving platforms, DiscoDan enemies and a SimonSaysMiniGame involving a piano at the end of each act.
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* BatOutOfHell: Averted. Aero is a completely heroic bat.
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* PsychopathicManchild: The GBA port of the first game reveals that Edgar's motivation is to destroy the circus as revenge for banning him from coming there when he was a kid (because of a near DeadlyPrank that was entirely Edgar's fault.) The fact that he starts dressing up as a clown and declares "vengeance on the world of amusements" shows that even after 20 years, he hasn't changed a bit from the insufferable brat he was before.


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* SelfMadeOrphan: The GBA version implies that Edgar orchestrated his own parents' deaths in order to take over their company. We see a car burning and plummeting off a cliff, and the narration says that Edgar's family had a "strange disappearance."


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* StartOfDarkness: The GBA port adds an intro cutscene that explains Edgar Ektor's backstory. He was a spoiled rich kid who loved attending the circus, yet also loved pulling pranks. One day, he pulled a prank at the circus involving a falling weight... but it almost killed the circus' lion, so the ringmaster banned Edgar from returning to the circus. Edgar was so enraged by this that he plotted for 20 years to destroy the circus as revenge.

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** Aero has an A (with little bat wings) plastered on his chest.

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** Aero has an A (with little bat wings) plastered on his chest. This becomes a common theme in the sequel and the spinoff, in which The Flying Pepperonis (three other acrobats like Aero named Ace, Flappy and Shade) and [[spoiler:Ektor himself]] also bear their respective initials on their chests.


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* GadgeteerGenius: Zero the Kamikaze Squirrel in both games, and Dr. Dis in the second. Zero supplies Ektor with a number of weapons, including Mr. Bubbles, the flying machine from the first game's final boss battle, and [[spoiler:the Ektor Engine]] in the second. Dr. Dis, meanwhile, has an entire army of mechanical creations guarding his laboratory, directly battles Aero with one of his inventions at the end of all three acts in Dr. Dis Industries, and even has a "genetic engineering device" that creates Alter Aero with, as he puts it, "a flick of the switch and the press of a button."


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* {{Retcon}}: In the first game's instruction manual, Edgar Ektor is described as a disgruntled former clown seeking revenge on the World of Amusement Circus and Funpark. This is replaced in the second game by a new background in which he is an evil industrialist, and his original origin story is never mentioned again. The industrialist backstory is retained in the Game Boy Advance remake of the first game and expanded upon with additional context.
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The title character is an acrobatic bat who works in a circus and has to defend it from an evil clown. The game was successful enough to get a 1994 sequel,
''Aero the Acro-Bat 2'', and a 1994 SpinOff focusing on one of the antagonists, ''Zero the Kamikaze Squirrel''.

!! Tropes present:

to:

The title character is an acrobatic bat who works in a circus and has to defend it from an evil clown. The game was successful enough to get a 1994 sequel,
sequel, ''Aero the Acro-Bat 2'', and a 1994 SpinOff focusing on one of the antagonists, ''Zero the Kamikaze Squirrel''.

!! Tropes !!Tropes present:



* TimedMission: There's a countdown clock, but no penalty beyond missing a time bonus.
* VideoGameFlight: When you collect a certain powerup, you get to hover in place or fly in any direction for a few seconds. Without it, there's only the diagonal spin for an attack.

!! Tropes present in the Zero the Kamikaze Squirrel spin-off:

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* TimedMission: There's TimeTrial: In the first game, you can gain bonus points for beating the act within a countdown clock, but no penalty beyond missing a time bonus.
set time. More points for doing it quickly.
* VideoGameFlight: When you collect a certain powerup, you get to hover in place or fly in any direction for a few seconds. Without it, there's only the diagonal spin for an attack.

!! Tropes
attack.

!!Tropes
present in the Zero the Kamikaze Squirrel spin-off:
spin-off:
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Added release dates.


A platformer game for the UsefulNotes/SuperNintendoEntertainmentSystem and UsefulNotes/SegaGenesis (later ported to the UsefulNotes/GameBoyAdvance), created by Iguana Entertainment and published by Sunsoft (who adopted the character as mascot for a while). The title character is an acrobatic bat who works in a circus and has to defend it from an evil clown. The franchise spawned two games and a SpinOff focusing on one of the antagonists, ''Zero the Kamikaze Squirrel''.

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A platformer game for ''Aero the UsefulNotes/SuperNintendoEntertainmentSystem and UsefulNotes/SegaGenesis (later ported to the UsefulNotes/GameBoyAdvance), Acro-Bat'' is a 1993 PlatformGame, created by Iguana Entertainment and published by Sunsoft (who adopted the character as mascot for a while). It was released on the UsefulNotes/SuperNintendoEntertainmentSystem and UsefulNotes/SegaGenesis, and was later ported to the UsefulNotes/GameBoyAdvance.

The title character is an acrobatic bat who works in a circus and has to defend it from an evil clown. The franchise spawned two games game was successful enough to get a 1994 sequel,
''Aero the Acro-Bat 2'',
and a 1994 SpinOff focusing on one of the antagonists, ''Zero the Kamikaze Squirrel''.



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None


A platformer game for the UsefulNotes/SuperNintendoEntertainmentSystem and UsefulNotes/SegaGenesis (later ported to the UsefulNotes/GameBoyAdvance), created by Iguana Entertainment and published by Sunsoft (who adopted the character as mascot for a while). The title character is an acrobatic bat who works in a circus and has to defend it from an evil clown. The franchise spawned two games and a SpinOff focusing on one of the antagonists, Zero the Kamikaze Squirrel.

to:

A platformer game for the UsefulNotes/SuperNintendoEntertainmentSystem and UsefulNotes/SegaGenesis (later ported to the UsefulNotes/GameBoyAdvance), created by Iguana Entertainment and published by Sunsoft (who adopted the character as mascot for a while). The title character is an acrobatic bat who works in a circus and has to defend it from an evil clown. The franchise spawned two games and a SpinOff focusing on one of the antagonists, Zero ''Zero the Kamikaze Squirrel.
Squirrel''.
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* MonsterClown: Edgar Ektor, the BigBad of the series. And just to hammer it home, the guy looks like a skull with clown makeup!

to:

* MonsterClown: [[UpToEleven Nearly every enemy in both games is some sort of evil clown]]. The most monstrous of all though is Edgar Ektor, the BigBad of the series. And just to hammer it home, the guy looks like a skull with clown makeup!



** Batasha in the second game is this as well, though not quite as endowed as Ariel she is still curvy and her outfit [[ShesGotLegs shows off her legs]].

to:

** Batasha in the second game is this as well, though not quite as endowed as Ariel she is still simply curvy and her outfit suit [[ShesGotLegs shows off her legs]].shapely legs]]. Though her strangely drawn face may make her more of a ButterFace to many.

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* MascotWithAttitude: Far less blatant than most; for one, Aero didn't get any "hip" dialogue.
* MonsterClown: Edgar Ektor, the BigBad of the series. And just to hammer it home, the guy looks like a skull with clown makeup.

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* MascotWithAttitude: Far less blatant than most; for one, Aero didn't get any "hip" dialogue.
dialogue. This has probably contributed to why he is more fondly remembered than other anthropomorphic mascots of the time.
* MonsterClown: Edgar Ektor, the BigBad of the series. And just to hammer it home, the guy looks like a skull with clown makeup.makeup!
* MsFanservice:
** Ariel, Aero’s girlfriend whom you save in the second stage of the first game, is [[NonMammalMammaries exceedingly voluptuous]] and wears colorful SensualSpandex.
** Batasha in the second game is this as well, though not quite as endowed as Ariel she is still curvy and her outfit [[ShesGotLegs shows off her legs]].

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* BroughtToYouByTheLetterS: Aero has an A (with little bat wings) plastered on his chest.

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* BroughtToYouByTheLetterS: BroughtToYouByTheLetterS:
**
Aero has an A (with little bat wings) plastered on his chest.
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* DecoyDamsel: [[spoiler:Batasha from the second game. She pretends to be a DamselInDistress, and is revealed to be working for Edgar Ektor. Her job was to lure Aero through plenty various dangerous locations, with the final one being Ektor's Engine.]]

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* DecoyDamsel: [[spoiler:Batasha from the second game. She pretends to be a DamselInDistress, and is revealed to be working for Edgar Ektor. Her job was to lure Aero through plenty various dangerous locations, with the final one being Ektor's Engine.]]
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* EvilSoundsDeep: Edgar Ektor, if the BonusStage in the second game is any indication.

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* EvilSoundsDeep: Edgar Ektor, if the end of level BonusStage in the second game is any indication.

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Giving this series a bit of wiki magic love.


%% commenting out as Administrivia/ZeroContextExample * BandLand: Disco Fever in the second game.

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%% commenting out as Administrivia/ZeroContextExample * AutoScrollingLevel: Boardin' Zone and [[spoiler:Ektor's Engine]] from the second game.
* BandLand: Disco Fever in the second game.game. There are killer cymbals, xylophones and amplifiers, musical notes that either harm you or serve as moving platforms, DiscoDan enemies and a SimonSaysMiniGame involving a piano at the end of each act.
* BossBonanza: Dr. Dis Industries in the second game, is the only zone in the game to feature a boss at the end of each act, aside from having its own boss act.
* BossOnlyLevel: The majority of the bosses are fought in their own level act.



** [[spoiler:Ektor's Engine has a giant E plastered on its locomotive.]]
* CoolTrain: [[spoiler:Ektor's Engine, the final level from the second game. A massive train full of SpikesOfDoom, cannons and a giant skull on its front.]]



* DecoyDamsel: [[spoiler:Batasha from the second game. She pretends to be a DamselInDistress, and is revealed to be working for Edgar Ektor. Her job was to lure Aero through plenty various dangerous locations, with the final one being Ektor's Engine.]]



* EvilDoppelganger: [[MirrorBoss Alter Aero]], the main boss of Dr. Dis Industries. He's a bigger, stronger clone of Aero who wears red shades.
* EvilSoundsDeep: Edgar Ektor, if the BonusStage in the second game is any indication.
* HeelFaceTurn: [[spoiler: Batasha. The ending claims that after Edgar Ektor was defeated for the second time, she stopped working for him and decided to open up her own alternative circus.]]
* HitboxDissonance: Enemies and collectibles in both games have some pretty wonky collision from time to time.



%% commenting out as Administrivia/ZeroContextExample * PunnyName

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%% commenting out * PunnyName: Aero, who's a bat, works in a circus as Administrivia/ZeroContextExample * PunnyNamean acro''bat''.



* SpikesOfDoom: Spikes instantly kill Aero, while enemies hits remove one of his health icons.

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* SpellingBonus: In the second game, collecting the letters "A", "E", "R" and "O", which are scattered across the levels, sends you to a bonus stage upon finishing the current act.
* SpikesOfDoom: Spikes instantly kill Aero, Aero (at least in the first game), while enemies hits remove one of his health icons.



* TemporaryPlatform: In the first level, you need to find seven star platforms. You need to jump on them and make them disappear before you finish the level.

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* TemporaryPlatform: In Plenty of levels in the first level, game involve you need to find seven searching for star platforms. You need to jump on them and make them disappear before you can finish the level.said levels.

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