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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aero_fighters_2.png]]



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* MoodDissonance: On one hand, the gameplay looks like a run-of-the-mill vertical shooter of the 90's. On the other hand, you have [[BunnyEarsLawyer eccentric pilots of all stripes]] such as ninjas, dolphins, and babies exchanging silly one-liners between stages.

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* DynamicDifficulty: Enemy bullets move faster at least in the first game once you've all power-ups.



--> STOP THE TAKEOVER CAUSED BY THE MILITARY[[note]]Russian stage. Very likely a reference to the RealLife [https://en.wikipedia.org/wiki/August_coup 1991 August coup] [[/note]]

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--> STOP THE TAKEOVER CAUSED BY THE MILITARY[[note]]Russian stage. Very likely a reference to the RealLife [https://en.[[https://en.wikipedia.org/wiki/August_coup 1991 August coup] coup]] [[/note]]
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--> STOP THE TAKEOVER CAUSED BY THE MILITARY[[note]]Russian stage. Very likely a reference to the RealLife 1991 August Coup: [https://en.wikipedia.org/wiki/August_coup][[/note]]

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--> STOP THE TAKEOVER CAUSED BY THE MILITARY[[note]]Russian stage. Very likely a reference to the RealLife 1991 August Coup: [https://en.wikipedia.org/wiki/August_coup][[/note]]org/wiki/August_coup 1991 August coup] [[/note]]
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--> STOP THE TAKEOVER CAUSED BY THE MILITARY[[note]]Russian stage. Very likely a reference to the 1991 August Coup: [https://en.wikipedia.org/wiki/1991_Soviet_coup_d'etat_attempt][[/note]]

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--> STOP THE TAKEOVER CAUSED BY THE MILITARY[[note]]Russian stage. Very likely a reference to the RealLife 1991 August Coup: [https://en.wikipedia.org/wiki/1991_Soviet_coup_d'etat_attempt][[/note]]org/wiki/August_coup][[/note]]



* TimeStandsStill: Mao-Mao's bomb.

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* TimeStandsStill: Mao-Mao's smart bomb.
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* DeathFromAbove: Among others the bomb of the Harrier (AV-8) in ''Aero Fighters'', that brings several Vulcan bombers to carpet-down the screen.

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* DeathFromAbove: Among others the smart bomb of the Harrier (AV-8) in ''Aero Fighters'', that brings several Vulcan bombers to carpet-down carpet bomb the screen.



* MacrossMissileMassacre: the bomb of the F-14 in ''Aero Fighters'' consists in a salvo of Tomahawk cruise missiles

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* MacrossMissileMassacre: the The smart bomb of the F-14 in ''Aero Fighters'' consists in a salvo of Tomahawk cruise missiles



--> STOP THE TAKEOVER CAUSED BY THE MILITARY[[note]]Russian stage. Very likely a reference to the 1991 August Coup: [https://en.wikipedia.org/wiki/1991_Soviet_coup_d%27état_attempt][[/note]]

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--> STOP THE TAKEOVER CAUSED BY THE MILITARY[[note]]Russian stage. Very likely a reference to the 1991 August Coup: [https://en.wikipedia.org/wiki/1991_Soviet_coup_d%27état_attempt][[/note]]org/wiki/1991_Soviet_coup_d'etat_attempt][[/note]]
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!!The ''Aero Fighters'' / ''Sonic Wings'' series provides examples of:

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!!The ''Aero Fighters'' / ''Sonic Wings'' series provides !!I never thought I'd be reading trope examples of:over a jungle:



-> '''Spanky:''' I never thought I'd be browsing TV Tropes over a jungle.

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-> '''Spanky:''' I never thought I'd Hey, you idiot! Make a move, or you will be browsing TV Tropes over a jungle.finished! Show me what you've ''[[https://www.youtube.com/watch?v=f8toaCZbnz0 gooooooooootttttttttttttttt!!]]''
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** Also Keaton and Keith, the former being more straight and serious than the latter.

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* DeathFromAbove: Among others the bomb of the Harrier (AV-8) in ''Aero Fighters'', that causes several Vulcan bombers to carpet-down the sceen.

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* DeathFromAbove: Among others the bomb of the Harrier (AV-8) in ''Aero Fighters'', that causes brings several Vulcan bombers to carpet-down the sceen.screen.


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* MacrossMissileMassacre: the bomb of the F-14 in ''Aero Fighters'' consists in a salvo of Tomahawk cruise missiles
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--> STOP THE TAKEOVER CAUSED BY THE MILITARY[[note]]Russian stage. Very likely a reference to the [https://en.wikipedia.org/wiki/1991_Soviet_coup_d%27%C3%A9tat_attempt 1991 August Coup][[/note]]

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--> STOP THE TAKEOVER CAUSED BY THE MILITARY[[note]]Russian stage. Very likely a reference to the 1991 August Coup: [https://en.wikipedia.org/wiki/1991_Soviet_coup_d%27%C3%A9tat_attempt 1991 August Coup][[/note]]org/wiki/1991_Soviet_coup_d%27état_attempt][[/note]]
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--> STOP THE TAKEOVER CAUSED BY THE MILITARY[[note]]Russian stage. Very likely a reference to the [https://en.wikipedia.org/wiki/1991_Soviet_coup_d'etat_attempt 1991 August Coup][[/note]]

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--> STOP THE TAKEOVER CAUSED BY THE MILITARY[[note]]Russian stage. Very likely a reference to the [https://en.wikipedia.org/wiki/1991_Soviet_coup_d'etat_attempt org/wiki/1991_Soviet_coup_d%27%C3%A9tat_attempt 1991 August Coup][[/note]]
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* SapientShip: Rabio, a secret character in the SNES ''Aero Fighters'' alongside Lepus, as well as ''Aero Fighters 3'' and ''Special'' (Where he's "piloted" by Kotomi). Of course, this would be completely lost on anyone who didn't play his home series, since he has no lines in any ''Aero Fighters'' appearance.

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* SapientShip: Rabio, a secret character in the SNES ''Aero Fighters'' alongside Lepus, as well as ''Aero Fighters 3'' and ''Special'' (Where (where he's "piloted" by Kotomi). Of course, this would be completely lost on anyone who didn't play his home series, since he has no lines in any ''Aero Fighters'' appearance.

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The series spans six games, the first being on dedicated arcade hardware and the latter two being on the UsefulNotes/NeoGeo arcade platform. ''Aero Fighters 1'' and ''2'' utilize modern fighter jets, but ''3'' has the cast using UsefulNotes/WorldWarII-era planes instead. The next game, ''Sonic Wings Limited'' stayed exclusive to the Zinc arcade board, while ''Sonic Wings Special'' was released for the UsefulNotes/SegaSaturn and the Playstation. The last installment, ''Aero Fighters Assault'', was exclusive to the UsefulNotes/Nintendo64 and [[OddballInTheSeries strayed from the formula]], being a halfway realistic 3D flight simulation (developed by Creator/ParadigmEntertainment) instead of a vertical shoot'em up.

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The series spans six games, the first being on games:
* ''Aero Fighters 1'',
dedicated arcade hardware and the latter two being on the hardware.
* ''Aero Fighters 2'',
UsefulNotes/NeoGeo arcade platform. platform.
*
''Aero Fighters 1'' and ''2'' utilize modern fighter jets, but ''3'' has the cast using 3'', Neo Geo. UsefulNotes/WorldWarII-era planes instead. The next game, planes, instead of modern fighter jets like the others.
*
''Sonic Wings Limited'' stayed Limited'', exclusive to the Zinc arcade board, while board.
*
''Sonic Wings Special'' was Special'', released for the UsefulNotes/SegaSaturn and the Playstation. The last installment, Playstation.
*
''Aero Fighters Assault'', was exclusive to the UsefulNotes/Nintendo64 and UsefulNotes/Nintendo64. [[OddballInTheSeries strayed Strayed from the formula]], being a halfway realistic 3D flight simulation (developed by Creator/ParadigmEntertainment) instead of a vertical shoot'em up.



* BreakOutTheMuseumPiece: Sonic Wings 3 beginning starts with a surprise attack that destroys the modern jet fighters, which is why the players piloting WWII era aircraft.

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* BreakOutTheMuseumPiece: Sonic Wings 3 beginning starts with a surprise attack that destroys the modern jet fighters, which is why the players are piloting WWII era aircraft.
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* EldritchAbomination: The final bosses "Pandora" (a floating golden skull with a spinal cord body), and "Lar" (a giant black eyeball).
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* ShaggyDogStory: Some of the endings including the flight crew can't find the girl they're supposed to rescue, and a boy and his cat, after crashing their plane, has the boy being locked up by his parents for crashing the plane.


* GoodBadTranslation: [[http://zanyvgquotes.com/aerofighters/index.html Lots]] [[http://zanyvgquotes.com/aerofighters2/index.html of]] [[http://zanyvgquotes.com/aerofighters3/index.html them]].
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* EarlyInstallmentWeirdness: The first game is a little more serious compared to the later games, despite having moments of comedy. It's also the only game to use a vertical monitor, as opposed to the later games that use horizontal ones.

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* EarlyInstallmentWeirdness: The first game is a little more serious compared to the later games, despite having moments of comedy. It's It also the only game to use uses a vertical monitor, as opposed to monitor unlike the later games that use horizontal ones.better-known Neo Geo games, although ''Special'' and ''Limited'' would return to a vertical orientation.
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* EarlyInstallmentWeirdness: The first game was a little more serious compared to the later games, despite having moments of comedy.

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* EarlyInstallmentWeirdness: The first game was is a little more serious compared to the later games, despite having moments of comedy.comedy. It's also the only game to use a vertical monitor, as opposed to the later games that use horizontal ones.

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the supposed similarities the generic enemies in Assault have to Star Wolf is very overstated.


* {{Expy}}: ''Assault'' has a few levels where you encounter a group of four enemy pilots that have the same powers as you and your wingmen. Each one will antagonize either you or one of your wingmen, forcing you to rescue them periodically. If you've played ''Starfox 64'', this probably sounds very familiar.



** The final level of ''Assault'' bears a ''very'' strong resemblance to the Venom 2 level of ''Starfox 64''. You even fight four enemy planes with abilities mirroring those of you and your wingmen before the final level, just like the final showdown with the Star Wolf Team in Venom 2. Throughout the rest of the game you have three wingmen that you ''frequently'' have to save from danger.
*** ''Assault'' only came out four months after ''Starfox 64''. It's possible the similarities are coincidental, but the two games have ''a lot'' of similarities for it to be a coincidence.



** ''VideoGame/SengokuAce'' and ''Gunbird'' are this to the first game. Both are made by a different company (Creator/{{Psikyo}} instead of Video System) but share a very similar engine and have the same director (Shin Nakamura).

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** After the first game was released, its director Shin Nakamura left Video System over CreativeDifferences (Nakamura wanted to keep making vertical shmups in the traditional 3:4 aspect ratio, while Video System wanted to focus on the Neo Geo which only supported a standard 4:3 aspect ratio) and founded Creator/{{Psikyo}}, which used ''Aero Fighters'' as the blueprint for the many vertically-scrolling shmups it would release until its bankruptcy in 2001 . Psikyo's first two games, ''VideoGame/SengokuAce'' and ''Gunbird'' are this to the first game. Both are made by a different company (Creator/{{Psikyo}} instead of Video System) but share a very were especially similar engine and have to ''Aero Fighters'' as they retained the same director (Shin Nakamura).mechanic of the highest power-up level having limited ammo.
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literally none of those are neo geo games.


* DifficultyByRegion: For some reason, ''Aero Fighters 3'' is a lot more difficult with the European BIOS than either the American mode or the Japanese original. Enemies are a lot more aggressive early on and bullets are faster.

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* DifficultyByRegion: For some reason, ''Aero Fighters 3'' is a lot more difficult with locked to the hardest difficulty level when played on the European BIOS than either the American mode or the Japanese original. Enemies are a lot more aggressive early on and bullets are faster.BIOS.



* SharedUniverse: ''Aero Fighters'' acts a "Hub" franchise for a number of other Neo-Geo games, including ''Rabio Lepus'', ''Lethal Crash Race'', ''Tao Taido'', ''Karate Blazers'', ''Spinal Breakers'', and ''Turbo Force''.

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* SharedUniverse: ''Aero Fighters'' acts a "Hub" franchise for a number of other Neo-Geo Video System games, including ''Rabio Lepus'', ''Lethal Crash Race'', ''Tao Taido'', ''Karate Blazers'', ''Spinal Breakers'', and ''Turbo Force''.
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** The first boss of ''Aero Fighters 2'' is heavily based on the gigantic spider tank from ''{{Raiden}} 2'', down to the way it explodes.

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** The first boss of ''Aero Fighters 2'' is heavily based on the gigantic spider tank from ''{{Raiden}} 2'', ''VideoGame/RaidenII'', down to the way it explodes.
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The squared-off font used in the logo was famously [[IReadThatAs misread]] by Creator/JohnGreen as [[FanCommunityNickname Nerd Fighters]].

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The squared-off font used in the logo was famously [[IReadThatAs [[JustForFun/IReadThatAs misread]] by Creator/JohnGreen as [[FanCommunityNickname Nerd Fighters]].
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** ''Samurai Aces'' and ''Gunbird'' are this to the first game. Both are made by a different company (Creator/{{Psikyo}} instead of Video System) but share a very similar engine and have the same director (Shin Nakamura).

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** ''Samurai Aces'' ''VideoGame/SengokuAce'' and ''Gunbird'' are this to the first game. Both are made by a different company (Creator/{{Psikyo}} instead of Video System) but share a very similar engine and have the same director (Shin Nakamura).
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* BreakOutTheMuseumPiece: Sonic Wings 3 beginning starts with a surprise attack that destroys the modern jet fighters, which is why the players piloting WWII era aircraft.
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* TokyoTower: In ''3'', it's been either transformed into an assault mecha or replaced by a mecha impostor. On the second loop, said Tokyo Tower mecha falls backwards into a lake.
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-> '''Spanky:''' I never thought I'd be browsing TV Tropes over a jungle.
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* ExcusePlot: A terrorist organization called Fata Morgana ([[InconsistentDub Or was it]] ''Phutta'' Morgana?) is trying to TakeOverTheWorld with the help of some otherworldly creatures known as the Hildride ([[InconsistentDub or are they]] Hil''droids'')? The protagonists are part of an international peacekeeping force called "Project Blue" trying to stop them. Project Blue and the terrorists were only mentioned in the manuals for ''Special'' and ''Assault'', whereas the Hildride are mentioned a grand total of ''once'' during "The Man"'s solo ending in ''Aerofighters 3''. The first two games? No plot ''at all''.

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* ExcusePlot: A terrorist organization called Fata Morgana ([[InconsistentDub Or or was it]] ''Phutta'' Morgana?) is trying to TakeOverTheWorld with the help of some otherworldly creatures known as the Hildride ([[InconsistentDub or are they]] Hil''droids'')? The protagonists are part of an international peacekeeping force called "Project Blue" trying to stop them. Project Blue and the terrorists were only mentioned in the manuals for ''Special'' and ''Assault'', whereas the Hildride are mentioned a grand total of ''once'' during "The Man"'s solo ending in ''Aerofighters 3''. The first two games? No plot ''at all''.
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* ExcusePlot: Something to do with an alien organization called Fata Morgana trying to TakeOverTheWorld and a international peace force called Project Blue trying to stop them.

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* ExcusePlot: Something to do with an alien A terrorist organization called Fata Morgana ([[InconsistentDub Or was it]] ''Phutta'' Morgana?) is trying to TakeOverTheWorld and a with the help of some otherworldly creatures known as the Hildride ([[InconsistentDub or are they]] Hil''droids'')? The protagonists are part of an international peace peacekeeping force called Project Blue "Project Blue" trying to stop them.them. Project Blue and the terrorists were only mentioned in the manuals for ''Special'' and ''Assault'', whereas the Hildride are mentioned a grand total of ''once'' during "The Man"'s solo ending in ''Aerofighters 3''. The first two games? No plot ''at all''.



* HeroicDolphin: There is a dolphin ''fighter jet pilot'' able to communicate in human languages.

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* HeroicDolphin: There is Spanky, a dolphin ''fighter jet pilot'' able to communicate in human languages.
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* ExcusePlot: Something to do with an alien organization called Fata Morgana trying to TakeOverTheWorld and a international peace force called Project Blue trying to stop them.
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* SharedUniverse: ''Aero Fighters'' acts a "Hub" franchise for a number of other Neo-Geo games, including ''Rabio Lepus'', ''Lethal Crash Race'', ''Tao Taido'', ''Karate Blazers", ''Spinal Breakers'', and ''Turbo Force''.

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* SharedUniverse: ''Aero Fighters'' acts a "Hub" franchise for a number of other Neo-Geo games, including ''Rabio Lepus'', ''Lethal Crash Race'', ''Tao Taido'', ''Karate Blazers", Blazers'', ''Spinal Breakers'', and ''Turbo Force''.

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