Follow TV Tropes

Following

History VideoGame / AeroFighters

Go To

OR

Is there an issue? Send a MessageReason:
None


** In ''Assault'', Volk says "[[{{Scarface}} Say hello to my little friend!]]" when using his special.

to:

** In ''Assault'', Volk says "[[{{Scarface}} "[[Film/{{Scarface 1983}} Say hello to my little friend!]]" when using his special.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BattleshipRaid: A number of bosses follow this trope, even being or true battleships or massive land-based moving fortresses.
Is there an issue? Send a MessageReason:
None


* Expy: ''Assault'' has a few levels where you encounter a group of four enemy pilots that have the same powers as you and your wingmen. Each one will antagonize either you or one of your wingmen, forcing you to rescue them periodically. If you've played ''Starfox 64'', this probably sounds very familiar.

to:

* Expy: {{Expy}}: ''Assault'' has a few levels where you encounter a group of four enemy pilots that have the same powers as you and your wingmen. Each one will antagonize either you or one of your wingmen, forcing you to rescue them periodically. If you've played ''Starfox 64'', this probably sounds very familiar.

Changed: 56

Removed: 33

Is there an issue? Send a MessageReason:
None


%% Character sheet coming soon...



* [[spoiler:EverythingsBetterWithPenguins There's a secret ending in Aero Fighters 2 and 3 where a special final boss shows up. Regardless of whether or not you beat it, you get an ending with a penguin saying "Heh heh!"]]

to:

* [[spoiler:EverythingsBetterWithPenguins There's EverythingsBetterWithPenguins: [[spoiler:There's a secret ending in Aero Fighters 2 and 3 where a special final boss shows up. Regardless of whether or not you beat it, you get an ending with a penguin saying "Heh heh!"]]



* HeroicDolphin meets SapientCetacean: There is a dolphin ''fighter jet pilot'' able to communicate in human languages makes.

to:

* HeroicDolphin meets SapientCetacean: HeroicDolphin: There is a dolphin ''fighter jet pilot'' able to communicate in human languages makes.languages.



* {{Video Game 3D Leap}}: ''Assault''

to:

* {{Video Game 3D Leap}}: VideoGame3DLeap: ''Assault''

Added: 188

Changed: 203

Is there an issue? Send a MessageReason:
None


** ''Assault'' only came out four months after ''Starfox 64''. It's possible the similarities are coincidental, but the two game have ''a lot'' of similarities for it to be a coincidence.

to:

** You also have three wingmen that you ''frequently'' have to save from danger.
** ''Assault'' only came out four months after ''Starfox 64''. It's possible the similarities are coincidental, but the two game games have ''a lot'' of similarities for it to be a coincidence.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''Assault'' only came out four months after ''Starfox 64''. It's possible the similarities are coincidental, but the two game have ''a lot'' of similarities for it to be a coincidence.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Expy: ''Assault'' has a few levels where you encounter a group of four enemy pilots that have the same powers as you and your wingmen. Each one will antagonize either you or one of your wingmen, forcing you to rescue them periodically. If you've played ''Starfox 64'', this probably sounds very familiar.
Is there an issue? Send a MessageReason:
None


* FollowtheLeader: The final level of ''Assault'' bears a ''very'' strong resemblance to the Venom 2 level of ''Starfox64''. You even fight four enemy planes with abilities mirroring those of you and your wingmen before the final level, just like the final showdown with the Star Wolf Team in Venom 2.

to:

* FollowtheLeader: FollowTheLeader: The final level of ''Assault'' bears a ''very'' strong resemblance to the Venom 2 level of ''Starfox64''.''Starfox 64''. You even fight four enemy planes with abilities mirroring those of you and your wingmen before the final level, just like the final showdown with the Star Wolf Team in Venom 2.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FollowtheLeader: The final level of ''Assault'' bears a ''very'' strong resemblance to the Venom 2 level of ''Starfox64''. You even fight four enemy planes with abilities mirroring those of you and your wingmen before the final level, just like the final showdown with the Star Wolf Team in Venom 2.
Is there an issue? Send a MessageReason:
None


* WeaponizedLandmark - Running out of time on Mission 1 of ''Aerofighters Assault'' will not result in a game over. Instead, the Tokyo Towers will turn into a pair of laser cannons that will instantly destroy the boss [[BreatherLevel and let you go to the next mission.

to:

* WeaponizedLandmark - Running out of time on Mission 1 of ''Aerofighters Assault'' will not result in a game over. Instead, the Tokyo Towers will turn into a pair of laser cannons that will instantly destroy the boss [[BreatherLevel and let you go to the next mission.mission]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WeaponizedLandmark - Running out of time on Mission 1 of ''Aerofighters Assault'' will not result in a game over. Instead, the Tokyo Towers will turn into a pair of laser cannons that will instantly destroy the boss [[BreatherLevel and let you go to the next mission.
Is there an issue? Send a MessageReason:
None


* GuestFighter: The ships from ''Rabio Lepius'' and ''Turbo Force'' appear as secret characters in most games. And in Aero Fighters special, it gives up a few more such as some of heroes from ''Karate Blazer ending up flying a plane with its owner, whom they're introduced to after beating the first level.

to:

* GuestFighter: The ships Ships from ''Rabio Lepius'' ''VideoGame/RabioLepus'' and ''Turbo Force'' appear as secret characters in most several games. And in Aero ''Aero Fighters special, Special'', it gives up a few more such as some of heroes from ''Karate Blazer ending up flying a plane with its owner, whom they're introduced to after beating the first level.
Is there an issue? Send a MessageReason:
None


The series spans six games, the first being on dedicated arcade hardware and the latter two being on the NeoGeo arcade platform. ''Aero Fighters 1'' and ''2'' utilize modern fighter jets, but ''3'' has the cast using WorldWarII-era planes instead. The next game, ''Sonic Wings Limited'' stayed exclusive to the Zinc arcade board, while ''Sonic Wings Special'' was released for the SegaSaturn and the Playstation. The last installment, ''Aero Fighters Assault'', was exclusive to the Nintendo64 and [[OddballInTheSeries strayed from the formula]], being an halfway realistic 3D flight simulation (developed by Creator/ParadigmEntertainment) instead of a vertical shoot'em up.

to:

The series spans six games, the first being on dedicated arcade hardware and the latter two being on the NeoGeo arcade platform. ''Aero Fighters 1'' and ''2'' utilize modern fighter jets, but ''3'' has the cast using WorldWarII-era UsefulNotes/WorldWarII-era planes instead. The next game, ''Sonic Wings Limited'' stayed exclusive to the Zinc arcade board, while ''Sonic Wings Special'' was released for the SegaSaturn and the Playstation. The last installment, ''Aero Fighters Assault'', was exclusive to the Nintendo64 and [[OddballInTheSeries strayed from the formula]], being an halfway realistic 3D flight simulation (developed by Creator/ParadigmEntertainment) instead of a vertical shoot'em up.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DeathIsASlapOnTheWrist: Crashing your plane in ''Aerofighters Assault'' will only subtract a bit of your health.
Is there an issue? Send a MessageReason:
Typo


The series spans six games, the first being on dedicated arcade hardware and the latter two being on the NeoGeo arcade platform. ''Aero Fighters 1'' and ''2'' utilize modern fighter jets, but ''3'' has the cast using WorldWarII-era planes instead. The next game, ''Sonic Wings Limited'' stayed exclusive to the Zinc arcade board, while ''Sonic Wings Special'' was released for the SegaSaturn and the Playstation. The last installment, ''Aero Fighters Assault'', was exclusive to the Nintendo64 and [[OddballInTheSeries strayed from the formula]], being an halfway realistic 3D flight simulation (developed by Creator/ParadigmEntertaiment) instead of a vertical shoot'em up.

to:

The series spans six games, the first being on dedicated arcade hardware and the latter two being on the NeoGeo arcade platform. ''Aero Fighters 1'' and ''2'' utilize modern fighter jets, but ''3'' has the cast using WorldWarII-era planes instead. The next game, ''Sonic Wings Limited'' stayed exclusive to the Zinc arcade board, while ''Sonic Wings Special'' was released for the SegaSaturn and the Playstation. The last installment, ''Aero Fighters Assault'', was exclusive to the Nintendo64 and [[OddballInTheSeries strayed from the formula]], being an halfway realistic 3D flight simulation (developed by Creator/ParadigmEntertaiment) Creator/ParadigmEntertainment) instead of a vertical shoot'em up.
Is there an issue? Send a MessageReason:
None


The series spans six games, the first being on dedicated arcade hardware and the latter two being on the NeoGeo arcade platform. ''Aero Fighters 1'' and ''2'' utilize modern fighter jets, but ''3'' has the cast using WorldWarII-era planes instead. The next game, ''Sonic Wings Limited'' stayed exclusive to the Zinc arcade board, while ''Sonic Wings Special'' was released for the SegaSaturn and the Playstation. The last installment, ''Aero Fighters Assault'', was exclusive to the Nintendo64 and [[OddballInTheSeries strayed from the formula]], being an halfway realistic 3D flight simulation (developed by Paradigm Entertaiment, who also developed ''VideoGame/{{Pilotwings}} 64'') instead of a vertical shoot'em up.

to:

The series spans six games, the first being on dedicated arcade hardware and the latter two being on the NeoGeo arcade platform. ''Aero Fighters 1'' and ''2'' utilize modern fighter jets, but ''3'' has the cast using WorldWarII-era planes instead. The next game, ''Sonic Wings Limited'' stayed exclusive to the Zinc arcade board, while ''Sonic Wings Special'' was released for the SegaSaturn and the Playstation. The last installment, ''Aero Fighters Assault'', was exclusive to the Nintendo64 and [[OddballInTheSeries strayed from the formula]], being an halfway realistic 3D flight simulation (developed by Paradigm Entertaiment, who also developed ''VideoGame/{{Pilotwings}} 64'') Creator/ParadigmEntertaiment) instead of a vertical shoot'em up.
Is there an issue? Send a MessageReason:
None


The squared-off font used in the logo led to it being [[IReadThatAs misread]] by Creator/JohnGreen as [[FanCommunityNickname Nerd Fighters]].

to:

The squared-off font used in the logo led to it being was famously [[IReadThatAs misread]] by Creator/JohnGreen as [[FanCommunityNickname Nerd Fighters]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

The squared-off font used in the logo led to it being [[IReadThatAs misread]] by Creator/JohnGreen as [[FanCommunityNickname Nerd Fighters]].
Is there an issue? Send a MessageReason:
None


* GuestFighter: The ships from ''Rabio Lepius'' and ''Turbo Force'' appear as secret characters in most games.

to:

* GuestFighter: The ships from ''Rabio Lepius'' and ''Turbo Force'' appear as secret characters in most games. And in Aero Fighters special, it gives up a few more such as some of heroes from ''Karate Blazer ending up flying a plane with its owner, whom they're introduced to after beating the first level.

Added: 119

Changed: 2

Is there an issue? Send a MessageReason:
None


** Mao-Mao and Hien can also fit, with Mao-Mao being young and enthusiastic while Hien is much more stoic and reserved.



* TimeStandsStill: Mao(-Mao)'s bomb.

to:

* TimeStandsStill: Mao(-Mao)'s Mao-Mao's bomb.
Is there an issue? Send a MessageReason:
None


* RedOniBlueOni: Chaika and Pooshika, the Russian twins in the third game of the series.

to:

* RedOniBlueOni: Chaika and Pooshika, the Russian twins in the third game of the series. Chaika is the blue one.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RedOniBlueOni: Chaika and Pooshika, the Russian twins in the third game of the series.
Is there an issue? Send a MessageReason:
None


A top-down scrolling ShootEmUp series by Video System, known as ''Sonic Wings'' in Japan (and sometimes in the rest of the world) (Not to be confused with SonicTheHedgehog). Known for having a variety of characters, ranging from stock nationality clichés to [[HeroicDolphin a dolphin]] and an infant.

to:

A top-down scrolling ShootEmUp series by Video System, known as ''Sonic Wings'' in Japan (and sometimes in the rest of the world) (Not to be confused with SonicTheHedgehog).Franchise/SonicTheHedgehog). Known for having a variety of characters, ranging from stock nationality clichés to [[HeroicDolphin a dolphin]] and an infant.
Is there an issue? Send a MessageReason:
None


--> WELCOME TO MARS. [[{{Darius}} WARNING! A HUGE BATTLESHIP "SOH-TAKEKO" IS APPROACHING FAST.]]

to:

--> WELCOME TO MARS. [[{{Darius}} [[VideoGame/{{Darius}} WARNING! A HUGE BATTLESHIP "SOH-TAKEKO" IS APPROACHING FAST.]]
Is there an issue? Send a MessageReason:
None


The series spans six games, the first being on dedicated arcade hardware and the latter two being on the NeoGeo arcade platform. ''Aero Fighters 1'' and ''2'' utilize modern fighter jets, but ''3'' has the cast using WorldWarII-era planes instead. The next game, ''Sonic Wings Limited'' stayed exclusive to the Zinc arcade board, while ''Sonic Wings Special'' was released for the SegaSaturn and the Playstation. The last installment, ''Aero Fighters Assault'', was exclusive to the Nintendo64 and [[OddballInTheSeries strayed from the formula]], being an halfway realistic 3D flight simulation instead of a vertical shoot'em up,

to:

The series spans six games, the first being on dedicated arcade hardware and the latter two being on the NeoGeo arcade platform. ''Aero Fighters 1'' and ''2'' utilize modern fighter jets, but ''3'' has the cast using WorldWarII-era planes instead. The next game, ''Sonic Wings Limited'' stayed exclusive to the Zinc arcade board, while ''Sonic Wings Special'' was released for the SegaSaturn and the Playstation. The last installment, ''Aero Fighters Assault'', was exclusive to the Nintendo64 and [[OddballInTheSeries strayed from the formula]], being an halfway realistic 3D flight simulation (developed by Paradigm Entertaiment, who also developed ''VideoGame/{{Pilotwings}} 64'') instead of a vertical shoot'em up,
up.
Is there an issue? Send a MessageReason:


* BossGame: The third game, arguably, as well as ''Assault''.

to:

* BossGame: The third game, arguably, game as well as ''Assault''.

Removed: 357

Is there an issue? Send a MessageReason:
None


* GameBreaker: The [[WaveMotionGun Ninja Beam]] in ''Assault''. It does insane amounts of damage, in a BossGame where one of these will leave most bosses half-dead, or damn near OneHitKill it. The ''other'' GameBreaker in the game is Spanky's plane's main gun, the "Beam Sabre", which is essentially a weaker Ninja Beam with infinite ammo and shorter range.

Added: 357

Changed: 25

Is there an issue? Send a MessageReason:
None


* BossGame: The third game, arguably.

to:

* BossGame: The third game, arguably. arguably, as well as ''Assault''.


Added DiffLines:

* GameBreaker: The [[WaveMotionGun Ninja Beam]] in ''Assault''. It does insane amounts of damage, in a BossGame where one of these will leave most bosses half-dead, or damn near OneHitKill it. The ''other'' GameBreaker in the game is Spanky's plane's main gun, the "Beam Sabre", which is essentially a weaker Ninja Beam with infinite ammo and shorter range.

Added: 132

Removed: 134

Is there an issue? Send a MessageReason:
None


* EarlyInstallmentWeirdness: The first game was a little more serious compared to the later games, despite having moments of comedy.



* {{Narm}}: The bad guys organization in ''Assault'' have the less than threatening name ''Phutta Morgana''.
** ''...BilingualBonus?!''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

A top-down scrolling ShootEmUp series by Video System, known as ''Sonic Wings'' in Japan (and sometimes in the rest of the world) (Not to be confused with SonicTheHedgehog). Known for having a variety of characters, ranging from stock nationality clichés to [[HeroicDolphin a dolphin]] and an infant.

The series spans six games, the first being on dedicated arcade hardware and the latter two being on the NeoGeo arcade platform. ''Aero Fighters 1'' and ''2'' utilize modern fighter jets, but ''3'' has the cast using WorldWarII-era planes instead. The next game, ''Sonic Wings Limited'' stayed exclusive to the Zinc arcade board, while ''Sonic Wings Special'' was released for the SegaSaturn and the Playstation. The last installment, ''Aero Fighters Assault'', was exclusive to the Nintendo64 and [[OddballInTheSeries strayed from the formula]], being an halfway realistic 3D flight simulation instead of a vertical shoot'em up,

%% Character sheet coming soon...
----
!!The ''Aero Fighters'' / ''Sonic Wings'' series provides examples of:
* AmbiguousGender: Angela, full bore. For starters, the character's called ''Steve'' in Aero Fighters 2. Everywhere else (Sonic Wings 2 included), they're called Angela. All you have to do is figure out why the translators felt justified in that. Making matters more difficult is that different ending pictures depict them as male ''or'' female. ''And'', in Sonic Wings, Angela uses [[{{Bokukko}} male pronouns]]. The best example of the situation is to compare their endings with Hien and Ellen. Pay close attention to how [[GodivaHair their hair is falling in each one]]...
* BossGame: The third game, arguably.
* BlindIdiotTranslation: If it weren't for this and the zany cast of characters, most people would be dismissing this game as yet another generic vertical shooter.
* CutAndPasteTranslation: The European version of ''Special'' removes most of the between-stage dialogues and the endings and there is no saving, making it impossible impossible to save high-scores and unlocked planes.
* DifficultyByRegion: For some reason, ''Aero Fighters 3'' is a lot more difficult with the European BIOS than either the American mode or the Japanese original. Enemies are a lot more aggressive early on and bullets are faster.
* EverythingsBetterWithMonkeys: The joke final boss in the first game was a monkey, which has since appeared in other games combined or attacking with last stage's mid boss.
* [[spoiler:EverythingsBetterWithPenguins There's a secret ending in Aero Fighters 2 and 3 where a special final boss shows up. Regardless of whether or not you beat it, you get an ending with a penguin saying "Heh heh!"]]
* FlatCharacter: William Sid Pride in the first game.
* FlyingCar: The guest character from ''[[http://www.arcadeflyers.com/flyers_video/vsystem/151480201.jpg Turbo Force]]'' is a jet-propelled sport car.
* GiantSpaceFleaFromNowhere: The alternate final bosses, eg the monkey in 1, and the BedsheetGhost in 2.
* GoodBadTranslation: [[http://zanyvgquotes.com/aerofighters/index.html Lots]] [[http://zanyvgquotes.com/aerofighters2/index.html of]] [[http://zanyvgquotes.com/aerofighters3/index.html them]].
* GuestFighter: The ships from ''Rabio Lepius'' and ''Turbo Force'' appear as secret characters in most games.
* HeroicDolphin meets SapientCetacean: There is a dolphin ''fighter jet pilot'' able to communicate in human languages makes.
* InstantAwesomeJustAddNinja: Hien.
* MultipleEndings: All pilots have them, regardless of whether you're flying solo or with someone else, and whether or not you successfully defeat the final boss. In the rest of the series except for ''Assault'', [[TheDevTeamThinksOfEverything there's even endings for each possible pair of characters.]]
* {{Narm}}: The bad guys organization in ''Assault'' have the less than threatening name ''Phutta Morgana''.
** ''...BilingualBonus?!''
* NintendoHard
* SapientCetaceans: Spanky is a dolphin who pilots a frickin' [[http://en.wikipedia.org/wiki/Northrop_YF-23 YF-23 fighter jet]]. He [[MemeticMutation fries over jungles]].
* ShoutOut:
** The first boss of ''Aero Fighters 2'' is heavily based on the gigantic spider tank from ''{{Raiden}} 2'', down to the way it explodes.
** The BonusBoss of ''Sonic Wings 3''[='=]s final stage is preceded with a black ball that displays the following text:
--> WELCOME TO MARS. [[{{Darius}} WARNING! A HUGE BATTLESHIP "SOH-TAKEKO" IS APPROACHING FAST.]]
** In ''Assault'', Volk says "[[{{Scarface}} Say hello to my little friend!]]" when using his special.
* SpiritualSuccessor: The first Sonic Wings was one to ''Turbo Force''.
** ''Samurai Aces'' and ''Gunbird'' are this to the first game. Both are made by a different company (Psikyo instead of Video System) but share a very similar engine and have the same director (Shin Nakamura).
* TimeStandsStill: Mao(-Mao)'s bomb.
* {{Video Game 3D Leap}}: ''Assault''
* TheWallsHaveEyes: Lar is a giant, disembodied, floating eye.
* WidgetSeries: Mainly because of the huge contrast. The characters and some of the final bosses are wacky, but the rest of the game looks like any other generic millitary shoot'em up.
----
<<|ShootEmUp|>>

Top