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''Ace Combat 6'' was the first console game in the series to be released for a non-Sony system. It was released exclusively for the Xbox 360 in 2007 and became the best-selling game on that system in Japan. The game became backward compatible for the UsefulNotes/XboxOne upon the release of ''VideoGame/AceCombat7SkiesUnknown'' in January 2019.

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''Ace Combat 6'' was the first console game in the series to be released for a non-Sony system. It was released exclusively for the Xbox 360 in 2007 and became the best-selling game on that system in Japan. The game became backward compatible for the UsefulNotes/XboxOne Platform/XboxOne upon the release of ''VideoGame/AceCombat7SkiesUnknown'' in January 2019.
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* {{Foreshadowing}}: When you pick your wingman Shamrock's plane and weapon for mission 14 - 'Gracemeria Patrol', he doesn't talk to you at all, unlike previous missions where he always asks you which plane and weapon he should pick, hinting something is wrong. [[spoiler:Later in the mission, you learn from Shamrock that his wife and daughter died in the invasion of Gracemeria. He only finds out after the liberation of Gracemeria. Shamrock, whose main reason to fight and liberate Gracemeria is to reunite with his family, is devastated and wants to quit the Air Force. However, after the mission, seeing his country is still under attack, he decides not to resign until his last dance]].
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Not to be confused with the other AC6, VideoGame/ArmoredCoreVIFiresOfRubicon.

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Not to be confused with the other AC6, ''[=AC6=]'', VideoGame/ArmoredCoreVIFiresOfRubicon.
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Not to be confused with the other AC6, VideoGame/ArmoredCoreVIFiresOfRubicon.
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* GreaterScopeVillain: The "Generals", the military junta that appear to be in charge of Estovakia are this. We never see any of them in the flesh or even learn any of their names (outside of, if you care enough to look at the Assault Records, Gustav Dvornik, who is implied to be the leader of the Generals as a whole), but they have the miserable, starving and desparate Estovakian population under their thumb until they're [[OffscreenMomentOfAwesome overthrown off-screen]] in a Coup D'etat.

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* GreaterScopeVillain: The "Generals", the military junta that appear to be in charge of Estovakia are this. We never see any of them in the flesh or even learn any of their names (outside of, if you care enough to look at the Assault Records, Gustav Dvornik, who is implied to be the leader of the Generals as a whole), but they have the miserable, starving and desparate Estovakian population under their thumb until they're [[OffscreenMomentOfAwesome overthrown off-screen]] in a Coup D'etat.D'etat (aside from Dvornik, who you personally shoot out of the sky during the Chandelier raid as he tries to escape if you're playing on Hard).
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* WeaponOfChoice: Talisman is shown on the boxart using the F-15E Strike Eagle, while Shamrock uses the F-16C Fighting Falcon. Appropriate, given they're [[JackOfAllStats multirole aircraft]], and the game focuses on doing several operations at once.
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* FireworksOfVictory: In the mission "Gracemeria Patrol", the people of Emmeria celebrate the liberation of their capital with fireworks above the city. [[spoiler:However, the celebrations end up being premature, as the Estovakians [[SuperWeaponSurprise start firing the Chandelier]] at Gracemeria to deny the Emmerians their victory.]]
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* {{Expy}}: Estovakia is somewhat similar to [[VideoGame/AceCombat04ShatteredSkies the Federal Republic of Erusea]], in that both are militaristic nations who begin an invasion of their neighbors after being struck by the Ulysses 1994XF04 asteroid. This also extends to the main antagonists: Strigon Team and Yellow Squadron, a squadron of [[TheDreaded greatly-feared]] enemy aces in Sukhoi Flanker derivatives led by a NobleDemon who views the protagonist as a WorthyOpponent.
** Gracemeria in real life, is clearly based on New York City; the central peninsula is a copy of Manhattan, and the areas east of it are based on Brooklyn and Queens. The Kings Bridge that is the centerpiece of Gracemeria is based on the Golden Gate Bridge in San Francisco.
** San Loma is based on satellite photos of San Diego, California and the airport is based on NAS North Island.
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* StupidSacrifice: [[spoiler:Shamrock's performance in the last mission]] is half this and half DeathSeeker, as he's [[spoiler:suicidal over his perceived failure to protect his family]]. The stupid part is that he had nothing to do with [[spoiler:his family's death]] except in the most general sense of being a member of the military that was driven out of Gracemeria.

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* StupidSacrifice: [[DownplayedTrope Downplayed]] but still present with [[spoiler:Shamrock's performance in the last mission]] mission. His sacrifice wasn't ''completely'' stupid, as he managed to get valuable telemetry data on Chandelier's core, but sacrificing his plane to do so proved to be somewhat redundant when Talisman runs the ''exact same'' gauntlet that he did in order to destroy the core (following it up with a run down the ''barrel'' of Chandelier itself) without getting fatally damaged. His behavior, however, is half this and half DeathSeeker, as he's [[spoiler:suicidal somewhat understandable given that Shamrock was still in grief over his perceived failure to protect his family]]. The stupid part is family and likely [[DeathSeeker felt that he had nothing to do with [[spoiler:his family's death]] except in the most general sense of being a member of the military that was driven out of Gracemeria.least to lose anyways.]]]].
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** The random Emmerian tankers who enter Gracemeria via tunnels hidden in the forest in order to rob a bank [[spoiler: and wind up liberating the Golden King (and presumably the trapped kids who'd "acquired" him)]] are straight out of ''Film/KellysHeroes''.

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** The random Emmerian tankers who enter Gracemeria via tunnels hidden in the forest in order to rob subplot of [=McKnight=] and his crew pulling a behind-enemy-lines bank heist with their tank [[spoiler: and wind ending up liberating the Golden King (and presumably the trapped kids who'd "acquired" him)]] are is straight out of ''Film/KellysHeroes''.''Film/KellysHeroes'', complete with using a tank cannon to breach [[spoiler: what they initially believe to be]] the bank vault.
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* UnknownRival: Pasternak to Garuda Team, and Talisman in particular. He enters the plot specifically on a mission to hunt down and kill Garuda 1 after the latter shot down the ''Aigaion''. However, he then spends the rest of the game very pointedly ''not'' trying to kill Talisman, and the first and only time he squares off against Garuda Team, during the Liberation of Gracemeria, he is handily defeated and dies when his CFA-44 Nosferatu explodes over Gracemeria Bay. To the point where his TheWarHasJustBegun speech to Garuda Team is even interrupted by Shamrock practically going "Wait, ''who'' are you supposed to be?"
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* CuteAsABouncingBetty: Throughout several missions you have to aid your country's navy. The flagship of the fleet is "Marigold"... a ''[[https://en.wikipedia.org/wiki/Kirov-class_battlecruiser Kirov-class battlecruiser]]''. Marigold proves to be a tough old girl, and becomes a frustrating thorn in Estovakia's navy, surviving multiple naval engagements against incredibly stacked odds (even if Garuda doesn't support her and her escorts). This is TruthInTelevision as well; Kirovs are notorious for being tough and heavily armed vessels, essentially the equivalent of battleships (substituting the large guns for cruise missiles and point defenses systems) and second only in size to aircraft carriers in sheer mass; their firepower is such that when the United States learned of the existence of these ships, they immediately recommissioned the ''Iowa''-class battleships.

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* CuteAsABouncingBetty: Throughout several missions you have to aid your country's navy. The flagship of the fleet is "Marigold"... a ''[[https://en.wikipedia.org/wiki/Kirov-class_battlecruiser Kirov-class battlecruiser]]''. Marigold proves to be a tough old girl, and becomes a frustrating thorn in Estovakia's navy, surviving multiple naval engagements against incredibly stacked odds (even if Garuda doesn't support her and her escorts). This is TruthInTelevision as well; Kirovs are notorious for being tough and heavily armed vessels, essentially the equivalent of battleships (substituting the large guns for cruise missiles and point defenses defense systems) and second only in size to aircraft carriers in sheer mass; their firepower is such that when the United States learned of the existence of these ships, they immediately recommissioned the ''Iowa''-class battleships.battleships.
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* CuteAsABouncingBetty: Throughout several missions you have to aid your country's navy. The flagship of the fleet is "Marigold"... a ''[[https://en.wikipedia.org/wiki/Kirov-class_battlecruiser Kirov-class battlecruiser]]''. Marigold proves to be a tough old girl, and becomes a frustrating thorn in Estovakia's navy, surviving multiple naval engagements against incredibly stacked odds (even if Garuda doesn't support her and her escorts). This is TruthInTelevision as well; Kirovs are notorious for being tough and heavily armed vessels, essentially the equivalent battleships and second only in size to aircraft carriers; their firepower is that when the United States learned of the existence of these ships, they immediately recommissioned the ''Iowa''-class battleships.

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* CuteAsABouncingBetty: Throughout several missions you have to aid your country's navy. The flagship of the fleet is "Marigold"... a ''[[https://en.wikipedia.org/wiki/Kirov-class_battlecruiser Kirov-class battlecruiser]]''. Marigold proves to be a tough old girl, and becomes a frustrating thorn in Estovakia's navy, surviving multiple naval engagements against incredibly stacked odds (even if Garuda doesn't support her and her escorts). This is TruthInTelevision as well; Kirovs are notorious for being tough and heavily armed vessels, essentially the equivalent of battleships (substituting the large guns for cruise missiles and point defenses systems) and second only in size to aircraft carriers; carriers in sheer mass; their firepower is such that when the United States learned of the existence of these ships, they immediately recommissioned the ''Iowa''-class battleships.
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* CuteAsABouncingBetty: Throughout several missions you have to aid your country's navy. The flagship of the fleet is "Marigold"... a ''[[https://en.wikipedia.org/wiki/Kirov-class_battlecruiser Kirov-class battlecruiser]]''. Marigold proves to be a tough old girl, and becomes a thorn in Estovakian's navy, surviving multiple naval engagements against incredibly stacked odds (even if Garuda doesn't support her and her escorts).

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* CuteAsABouncingBetty: Throughout several missions you have to aid your country's navy. The flagship of the fleet is "Marigold"... a ''[[https://en.wikipedia.org/wiki/Kirov-class_battlecruiser Kirov-class battlecruiser]]''. Marigold proves to be a tough old girl, and becomes a frustrating thorn in Estovakian's Estovakia's navy, surviving multiple naval engagements against incredibly stacked odds (even if Garuda doesn't support her and her escorts).escorts). This is TruthInTelevision as well; Kirovs are notorious for being tough and heavily armed vessels, essentially the equivalent battleships and second only in size to aircraft carriers; their firepower is that when the United States learned of the existence of these ships, they immediately recommissioned the ''Iowa''-class battleships.
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* AllThereInTheManual: Background materials from the game's website indicate that the conflict between Emmeria and Estovakia isn't quite as [[BlackAndWhiteMorality black and white]] as it seems in the game. An [[https://acecombat.fandom.com/wiki/Estovakian_Civil_War_Recurrence%3F in-universe newspaper article]] indicates that Emmeria was providing monetary assistance to Estovakia to recover from the Ulysses asteroid impacts it suffered from. Much of the money was going to the Lyes United Front, a political faction that was responsible for starving almost 200,000 civilians who refuse to accept their rule in 2007, and this was the event that triggered the start of the Estovakian Civil War when 4 other factions rose up in outrage. In spite of this, the Emmerians continued to fund the LUF for another 3 years, only suspending aid in 2010... and then planning to restart the funding to the LUF only 1 year later, which led to the Eastern Faction blaming Emmeria for prolonging the civil war. In the end, the LUF was defeated and the Eastern Faction won the war in 2013. In light of this, it's not so surprising the Estovakians under Eastern Faction rule were able to rally popular support for an invasion of Emmeria two years later.
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** And even in-universe, the CFA-44 is addressed with this trope. Background materials indicate that while it was in the development stage, the Estovakian mass media repeatedly lampooned its existence and the billions that were being poured into its production. In fact, the reason the plane is even called "Nosferatu" is because the media labeled it a "vampire" draining the country's economy. The mocking came to a halt once the civil war ended and Gustav Dvornik's Eastern Faction took control of the country and did away with the free press.
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* BigLippedAlligatorMoment: Shamrock's decision to disobey direct orders, leading to him and Talisman (who [[ButThouMust cannot disagree with him]]) getting suspended, has literally no effect on the plot. The very next mission, Garuda Team are forced to go after [=WMDs=] the Estovakians are about to ship into Gracemeria... which, if prior CharacterDevelopment is any indication, Command would have ordered them to do anyway, and which the two would have happily taken on anyway. After succeeding, the Garudas are cleared of wrongdoing, and life is back to normal. Was there a point? (Especially when his HeroicBSOD in Mission 14 is even more effective than this one.)
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* BigLippedAlligatorMoment: Shamrock's decision to disobey direct orders, leading to him and Talisman (who [[ButThouMust cannot disagree with him]]) getting suspended, has literally no effect on the plot. The very next mission, Garuda Team are forced to go after [=WMDs=] the Estovakians are about to ship into Gracemeria... which, if prior CharacterDevelopment is any indication, Command would have ordered them to do anyway, and which the two would have happily taken on anyway. After succeeding, the Garudas are cleared of wrongdoing, and life is back to normal. Was there a point? (Especially when his HeroicBSOD in Mission 14 is even more effective than this one.)

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