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* Overheating: Most weapons after sustained fire.

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* Overheating: {{Overheating}}: Most weapons after sustained fire.
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* BFG: Fusion Cannons, able to decimate any opponent in one or two shots. Too bad it is only usable in one mission.

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* BFG: {{BFG}}: Fusion Cannons, able to decimate any opponent in one or two shots. Too bad it is only usable in one mission.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/125039_absolute_zero_dos_front_cover.jpg]]
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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


* FrickinLaserBeams: Both the Laserlance and Pulse Laser need to be leaded in order to hit targets.

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* FrickinLaserBeams: EnergyWeapon: Both the Laserlance and Pulse Laser need to be leaded in order to hit targets.

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->''Nothing lasts forever. Nothing is absolute.''

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->''Nothing lasts forever. Nothing ''\\
''Nothing
is absolute.''
''\\



* SubsystemDamage: Taking damage can sometimes cause parts of your HUD to go haywire.

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* SubsystemDamage: Taking damage can sometimes cause parts of your HUD to go haywire.haywire.

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->''Target destroyed''
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''Absolute Zero'' is a 1995 science-fiction flight simulator and rail shooter developed by Domark. Mankind has expanded throughout the solar system establishing mining colonies on planets and moons. Thanks to fusion technology, the Jovian moon Europa is key to further development.

In 2374, an explosion occurs at Europa City and crystalline aliens begin to pour out and attack the colonists on the moon's surface. With military help being weeks away, the surviving miners and security staff retrofit their vehicles to fight back against the alien threat.

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''Absolute Zero'' is a 1995 science-fiction flight simulator and rail shooter rail-shooter developed by Domark. Mankind has expanded throughout the solar system establishing mining colonies on planets and moons. Thanks to fusion technology, the Jovian moon Europa is key to further development.

In 2374, an explosion occurs at Europa City and crystalline aliens begin to pour out of the crater and attack the colonists on the moon's surface. With military help being weeks away, the surviving miners and security staff retrofit their vehicles to fight back against the alien threat.


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* BFG: Fusion Cannons, able to decimate any opponent in one or two shots. Too bad it is only usable in one mission.


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* CorporateWarfare: Meanwhile in the inner planets, mega-corporations are warring with each other and Earth Authority.


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* EldritchAbomination: [[spoiler: Axon]].


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* HiveMind: Implied that the aliens are all connected telepathically.
* HeroicSacrifice: [[spoiler: Toshiro Watanabe flies into an alien craft to save the Magrail and the evacuating colonists]].
* ItsTheOnlyWayToBeSure: [[spoiler: Earth Authority decided that it would be better to completely wipe out Europa to stop the alien threat with a Moebius Bomb]].

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In 2374 explosion occurs at Europa City and crystalline aliens begin to pour out and attack the colonists on the moon's surface. With military help being weeks away, the surviving miners and security staff retrofit their vehicles to fight back against the alien threat.

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In 2374 2374, an explosion occurs at Europa City and crystalline aliens begin to pour out and attack the colonists on the moon's surface. With military help being weeks away, the surviving miners and security staff retrofit their vehicles to fight back against the alien threat.


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* SiliconBasedLife: What the aliens are made of.
* StarfishAliens
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* MegaCorp: At this point in humanity, mega-corporations rule instead of governments.
* MindRape: Everyone on Europa is subject to low-level psychic attacks causing violence between the colonists.
* NicknamingTheEnemy: The Kryt.
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* ImprovisedWeapon: Most of the weapons the humans use are modified mining tools.

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* ImprovisedWeapon: Most of the weapons the humans use are modified mining tools.tools.
* Overheating: Most weapons after sustained fire.
* PsychicPowers: How the aliens nullify gravity and power their weapons.
* RailShooter: Some levels you are in control of a turret while someone else drives the vehicle.
* RammingAlwaysWorks: Running into an alien craft will always destroy it while doing a small amount of damage to your vehicle.
* SubsystemDamage: Taking damage can sometimes cause parts of your HUD to go haywire.

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Changed: 3

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* FrickinLaserBeams: Both the Laser Lance and Pulse Laser need to be leaded in order to hit targets.

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* FrickinLaserBeams: Both the Laser Lance Laserlance and Pulse Laser need to be leaded in order to hit targets.targets.
* GatlingGood: The Gatling Blaster launches a barrage of subatomic particles.
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Add capture trope and shields

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* AlienAutopsy: A captured alien reveals some information about their biology and technology.
* CapturedSuperEntity: Early in the game an alien "Scorpion" is captured to study.
* DeflectorShields: The aliens have shields equipped to their bodies, human engineers reverse engineer a captured alien to provide shields for their vehicles.
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Create Absolute Zero page starter

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->''Nothing lasts forever. Nothing is absolute.''

''Absolute Zero'' is a 1995 science-fiction flight simulator and rail shooter developed by Domark. Mankind has expanded throughout the solar system establishing mining colonies on planets and moons. Thanks to fusion technology, the Jovian moon Europa is key to further development.

In 2374 explosion occurs at Europa City and crystalline aliens begin to pour out and attack the colonists on the moon's surface. With military help being weeks away, the surviving miners and security staff retrofit their vehicles to fight back against the alien threat.

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!!This video game has examples of:
* DugTooDeep: The aliens were woken up by mining operations.
* FrickinLaserBeams: Both the Laser Lance and Pulse Laser need to be leaded in order to hit targets.
* ImprovisedWeapon: Most of the weapons the humans use are modified mining tools.

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