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ZCE, also moving misplaced objective trope from YMMV


* AbsentMindedProfessor: Fred, to a T.

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* %%* AbsentMindedProfessor: Fred, to a T.


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* SceneryPorn: The whole game is unquestionably gorgeous, and [[spoiler:Star Haven]] in particular is absolutely breathtaking.
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* CypherLanguage: Text written in the language of [[spoiler:the Strays]] can be found, even before the player learns about them. When they do, it's at the say time that they find a sentence-long message - and are outright told what it translates to, making it a Rosetta Stone, a starting point for translation.
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Filling in just what the shoutout is referencing.


--> "With this addition, the suit felt at least 20% cooler."

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--> "With this addition, the suit felt [[WesternAnimation/MyLittlePonyFriendshipIsMagic at least 20% cooler.cooler]]."
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Difficulty Spike is now YMMV; this is a Zero Context Example


* DifficultySpike: The first four levels are slightly challenging but generally easy enough to play once you've figured out the route you need to take. Then come the Ice Caves...
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* BottomlessPits: Pretty much everwhere.

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* BottomlessPits: Pretty much everwhere.everwhere, but you'll respawn on the previous platform anyway if you do fall.
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* HiddenElfVillage: A twofer - the Village and [[spoiler:Star Haven]].

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* HiddenElfVillage: A twofer - Sanctuary, the Village and [[spoiler:Star Haven]].Haven, the Strays' village]].
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* BossBattle: [[spoiler:The game has [[UniqueEnemy only one singular enemy in it]], and it's a giant centipede-like creature with a giant eye that you meet at the end of Chasms. Rather than having to directly fight it in any way, you're supposed to sneak past it by exploiting the fact that it can only see you when you're moving.]]

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* BossBattle: [[spoiler:The game has [[UniqueEnemy only one singular enemy in it]], and it's a giant centipede-like creature with a giant eye that you meet at the end of Chasms. Rather than having to directly fight it in any way, you're supposed to sneak past it by exploiting the fact that [[LivingMotionDetector it can only see you when you're moving.moving]].]]


''A Story About My Uncle'' is a non-violent, [[UnbrokenFirstPersonPerspective first-person]] adventure game from Gone North Games, released on Steam in May 2014. The story is told through a FramingDevice of a father recounting to his daughter an adventure he had as a child, when he went looking for his missing uncle Fred. Following Fred's tracks, he finds himself in a mysterious other world full of [[PowerCrystal blue crystals]] and populated by strange [[PettingZooPeople frog people]]. Along his journey, the [[NoNameGiven unnamed protagonist]] journeys through a variety of [[SceneryPorn gorgeous locales]] and meets various characters who help him out.

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''A Story About My Uncle'' is a non-violent, [[UnbrokenFirstPersonPerspective first-person]] adventure game from Gone North Games, released on Steam in May 2014. The story is told through a FramingDevice of a father recounting to his daughter an adventure he had as a child, when he went looking for his missing uncle Fred. Following Fred's tracks, he finds himself in a mysterious other world full of [[PowerCrystal blue crystals]] and populated by strange [[PettingZooPeople [[BeastMan frog people]]. Along his journey, the [[NoNameGiven unnamed protagonist]] journeys through a variety of [[SceneryPorn gorgeous locales]] and meets various characters who help him out.
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* SuperDrowningSkills: Falling into the water is instant death.[[JustifiedTrope Justified]] as the narrator mentions that the adventure suit is too heavy for him to be able to swim in it.

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* SuperDrowningSkills: Falling into the water is instant death. [[JustifiedTrope Justified]] as the narrator mentions that the adventure suit is too heavy for him to be able to swim in it.
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* CrateExpectations: There are some crates lying around, then, at the beginning of the Ice Cave, there are a lot of them, floating [[spoiler:then later falling]].
* DeusExitMachina: At one point of the game, your rocket boots are disabled by a big fall, and you can't use them until you find some tools to repair them.


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* LeapOfFaith: When there are no platforms in range on the grappling device, you have to jump and find your target while falling. At one point you have to fall quite a distance, then grab the underside of a ledge.
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* BossBattle: [[spoiler:The game has [[UniqueEnemy only one singular enemy in it]], and it's a giant centipede-like creature with a giant eye that you meet at the end of Chasms. Right than having to directly fight it in any way, you're supposed to sneak past it by exploiting the fact that it can only see you when you're moving.]]

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* BossBattle: [[spoiler:The game has [[UniqueEnemy only one singular enemy in it]], and it's a giant centipede-like creature with a giant eye that you meet at the end of Chasms. Right Rather than having to directly fight it in any way, you're supposed to sneak past it by exploiting the fact that it can only see you when you're moving.]]
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None

Added DiffLines:

* BossBattle: [[spoiler:The game has [[UniqueEnemy only one singular enemy in it]], and it's a giant centipede-like creature with a giant eye that you meet at the end of Chasms. Right than having to directly fight it in any way, you're supposed to sneak past it by exploiting the fact that it can only see you when you're moving.]]
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None


* ShoutOut: Upon finding the boots in the fifth area:

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* ShoutOut: Upon finding the boots in the fifth area:rocket boots:
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* ShoutOut: Upon finding the boots in the fifth area:
--> "With this addition, the suit felt at least 20% cooler."
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* BlackoutBasement: The third level, the Caves, where the player has to use their grapple power on various [[BioluminescenceIsCool glowing plants]] to temporarily light their way.

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* BlackoutBasement: The third level, the Caves, Chasms, where the player has to use their grapple power on various [[BioluminescenceIsCool glowing plants]] to temporarily light their way.
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None


''A Story About My Uncle'' is a non-violent, [[UnbrokenFirstPersonPerspective first-person]] adventure game from Gone North Games, released on Steam in May 2014. The story is told through a FramingDevice of a father recounting to his daughter an adventure he had as a child, when he went looking for his missing uncle Fred. Following Fred's tracks, he finds himself in a mysterious other world full of [[PowerCrystal mysterious blue crystals]] and populated by strange [[PettingZooPeople frog people]]. Along his journey, the [[NoNameGiven unnamed protagonist]] journeys through a variety of [[SceneryPorn gorgeous locales]] and meets various characters who help him out.

to:

''A Story About My Uncle'' is a non-violent, [[UnbrokenFirstPersonPerspective first-person]] adventure game from Gone North Games, released on Steam in May 2014. The story is told through a FramingDevice of a father recounting to his daughter an adventure he had as a child, when he went looking for his missing uncle Fred. Following Fred's tracks, he finds himself in a mysterious other world full of [[PowerCrystal mysterious blue crystals]] and populated by strange [[PettingZooPeople frog people]]. Along his journey, the [[NoNameGiven unnamed protagonist]] journeys through a variety of [[SceneryPorn gorgeous locales]] and meets various characters who help him out.
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None

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/asamu2.jpg]]
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*AbsentMindedProfessor: Fred, to a T.


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*BottomlessPits: Pretty much everwhere.
*CheckPointStarvation: While the game is generally fairly generous with its placement of checkpoints, the lack of any during the infamous stalactite part of the Ice Caves can lead to much frustration.


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*DifficultySpike: The first four levels are slightly challenging but generally easy enough to play once you've figured out the route you need to take. Then come the Ice Caves...


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*FrictionlessIce: While it doesn't impede the player's walking, some of the ice in the final level is too thick and reflective to be able to grapple on it, meaning the player has to find alternate ways of advancing.


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*HeroicMime: Of sorts - the narrator obviously speaks as an adult, but the young version of him we play as never says a word.


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*KidHero: The player controls a young version of the adult narrator.

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*HiddenElfVillage: A twofer - the Village and [[spoiler:Star Haven]].
*NoOSHACompliance: The Village and [[spoiler:Star Haven]] do have some fences to protect from falls, but it's still ridiculously easy to accidentally wander off the edge and go plummeting to your doom.



* SpringJump: The power jump, which can be used on its own or combined with the sprint to cross large gaps.

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*SlippySlideyIceWorld: The final level, which takes place entirely inside an enormous ice cave.
* SpringJump: The power jump, which can be used on its own or combined with the sprint to cross large gaps.gaps.
*SuperDrowningSkills: Falling into the water is instant death.[[JustifiedTrope Justified]] as the narrator mentions that the adventure suit is too heavy for him to be able to swim in it.

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* CoolAirship: The [[spoiler:Strays']] zeppelins.
*DownInTheDumps: The Village is built of trash from Earth, which presumably arrived via the same garbage disposal pad as the player.



* TheSkyIsAnOcean: The first sign of the [[spoiler:Stray Civilisation]] is an enormous airship; the entire area is full of them.

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*FloatingPlatforms: You will be seeing a ''lot'' of these.
*ForbiddenZone: The caves beneath the Village, which the villagers refuse to go near.
*GravityScrew: The bonus unlockable 'Acrobatic' mode, which causes the player to flip 360 degrees every time they power jump, grapple, or use the rocket boots.
*RocketJump: In the penultimate level, the player acquires rocket boots which allow them to gain a burst of speed in midair and fly further.
* TheSkyIsAnOcean: The first sign of the [[spoiler:Stray Civilisation]] is an enormous airship; [[CoolAirship zeppelin ship]]; the entire area is full of them.them.
*SpringJump: The power jump, which can be used on its own or combined with the sprint to cross large gaps.

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* BlackoutLevel: The third level, the Caves, where the player has to use their grapple power on various glowing plants to temporarily light their way.
* FirstPersonGhost: The only parts of the protagonist's body we ever see are his arms.

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* BlackoutLevel: The third level, *AllOfTheOtherReindeer: Maddie feels ostracised from the Caves, where others in the player has village, as they are resistant to use their grapple power on various glowing plants to temporarily light their way.change whereas she embraces it.
* FirstPersonGhost: *BlackoutBasement: The third level, the Caves, where the player has to use their grapple power on various [[BioluminescenceIsCool glowing plants]] to temporarily light their way.
*FirstPersonGhost:
The only parts of the protagonist's body we ever see are his arms.arms.
*FloatingContinent[=/=]WorldInTheSky: The [[spoiler:Strays' village]] could be an example of either; if you move the camera down you can glimpse large, forested landmasses below, but it's not clear whether these are an actual ground or simply other, larger floating continents.
*TheSkyIsAnOcean: The first sign of the [[spoiler:Stray Civilisation]] is an enormous airship; the entire area is full of them.
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None

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''A Story About My Uncle'' is a non-violent, [[UnbrokenFirstPersonPerspective first-person]] adventure game from Gone North Games, released on Steam in May 2014. The story is told through a FramingDevice of a father recounting to his daughter an adventure he had as a child, when he went looking for his missing uncle Fred. Following Fred's tracks, he finds himself in a mysterious other world full of [[PowerCrystal mysterious blue crystals]] and populated by strange [[PettingZooPeople frog people]]. Along his journey, the [[NoNameGiven unnamed protagonist]] journeys through a variety of [[SceneryPorn gorgeous locales]] and meets various characters who help him out.

!This game provides examples of:
*BlackoutLevel: The third level, the Caves, where the player has to use their grapple power on various glowing plants to temporarily light their way.
*FirstPersonGhost: The only parts of the protagonist's body we ever see are his arms.

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