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* TheDeadHaveNames: If you spare Toriel but kill other monsters in the Ruins, Flowey calls you out by naming the monsters that may have been your victims, saying that each one could have been "someone else's Toriel."
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** Killing a monster results in it turning into dust and vanishing, with NoBodyLeftBehind. In this game, that is no mere abstraction: unless they saw you do it, no one can prove that you killed someone or that said someone is even dead. They can only suspect and infer, with all the implications thereof. For instance, the only warning sign that you are on a Genocide run is that monsters soon become hard to find after you arrive, which only the most alert or suspicious might put together in time to warn others.
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* CatGirl: Catty and Mad Mew Mew both qualify as this, especially the latter.
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** It's possible to come VERY close to this in the best neutral ending. If you spare everyone including the final boss, the only casualty will be [[spoiler: Asgore, who will either be killed by Flowey or kill himself if spared.]]
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[[folder:C]]

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[[folder:C]][[folder:Trope C]]



[[folder:D]]

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[[folder:D]][[folder:Trope D]]



[[folder:E]]

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[[folder:E]][[folder:Trope E]]



[[folder:F]]

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[[folder:F]][[folder:Trope F]]
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-->Tropes C-F '''here'''
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Does Not Like Shoes has been renamed and redefined to focus on characters that explicitly or implicitly state a preference for going barefoot. Removing misuse


* DoesNotLikeShoes:
** Toriel goes barefoot, despite having a sock drawer.
** Asgore wears a suit of armor and a cape, but no shoes.
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--->[[AC:[[spoiler:[[SurpriseCreepy Should be burning in hell.]]]]]]

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--->[[AC:[[spoiler:[[SurpriseCreepy --->[[AC:[[spoiler: Should be burning in hell.]]]]]]]]]]
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trope split


** [[spoiler:Asgore]] also fits. He trained Undyne himself from her childhood and is very caring towards her (and pretty much everyone). [[HundredPercentAdorationRating There isn’t a single monster who dislikes him]], except for [[AccuserOfTheBrethren Toriel]].

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** [[spoiler:Asgore]] also fits. He trained Undyne himself from her childhood and is very caring towards her (and pretty much everyone). [[HundredPercentAdorationRating [[UniversallyBelovedLeader There isn’t isn't a single monster who dislikes him]], except for [[AccuserOfTheBrethren Toriel]].
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Not really a face-heel turn.


* FaceHeelTurn: Invoked in-universe during the battle against Mettaton; one of your commands is "Heel Turn", which has you ostentatiously turn evil to get the audience rooting against you, causing ratings to increase if you take damage that turn.
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* {{Deconstruction}}: The single greatest example of this is how the game treats the act of fighting monsters. In this game the enemies you fight are people instead of just goons to mow down without a second thought. Killing them is treated like an act of murder by the characters and playing the game like a typical RPG leads to the absolute worst ending and demonstrates just how much of a sociopath a typical RPG protagonist would be in real life. On the flip side this also means that violence isn’t the only option. If the enemies are people, that means that they can be reasoned with and convinced to back down peacefully.
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** One right when you start the game: [[spoiler:"Name the fallen human." They don't tell you ''which'' fallen human you're naming…]]

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** One right when you start the game: [[spoiler:"Name the fallen human." They don't tell you ''which'' fallen human you're naming…]]naming…]] You also get a rather blunt and obvious game rule thrown at you stating that the game ends when HP reaches zero. [[spoiler:The True Pacifist ending's final boss fight against Asriel has him throw everything he has to try and kill Frisk out of desperation, but they hold on through Determination to the point where their HP ticks down to the ''decimals'' and by the time Asriel stops, you're left with ''one-billionth of a Hit Point'', thus not hitting zero.]]

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Rambling example with awful grammar and spelling


* CartoonCreature: are asriel and his parents really goats? they (except their son) have horns but they don't have hooves, instead they have paws of common mammals, such as cats or dogs or somewhatevers. and they have some kind of fangs or somewhstever, asriel is like a mini of their but without horns. toriel looks vaguely like a dragon-goat, but with ears similar to asriel, but a little big compared to him. On the other hand, Asgore looks like a goat, but with bull's horns and a lion's mane, and let's not forget of him fangs, also some monsters cast like alphys, is some ambiguous, she is a dinosaur? a lizard? or some fraggle rock? the only thing that can be said about her [[ and also about an npc located in snowdin ]] is a reptilian monster.... temmie is somewhat more ambiguous when it comes to a vaguely puppycat really. even more so if temmie doesn't have hair or clothes, it makes it more ambiguous than one might think.... temmie is just..... [[ cute ]] Also here we can see chilldrake, snowdrake and their family here, since in itself. they don't look like any kind of bird in real life. jerry is perhaps responsible for your ambiguity, what exactly is jerry in the first place? an amalgam? a crab with hands? or some kind of insect? no one knows exactly. [[ except that he's ugly and annoying ]] monster kid looks like... some kind of lizard or probably a yellow kappa with no arms, that's the most likely thing to say about their.
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I just fix something if you guys want help me, thanks.

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* CartoonCreature: are asriel and his parents really goats? they (except their son) have horns but they don't have hooves, instead they have paws of common mammals, such as cats or dogs or somewhatevers. and they have some kind of fangs or somewhstever, asriel is like a mini of their but without horns. toriel looks vaguely like a dragon-goat, but with ears similar to asriel, but a little big compared to him. On the other hand, Asgore looks like a goat, but with bull's horns and a lion's mane, and let's not forget of him fangs, also some monsters cast like alphys, is some ambiguous, she is a dinosaur? a lizard? or some fraggle rock? the only thing that can be said about her [[ and also about an npc located in snowdin ]] is a reptilian monster.... temmie is somewhat more ambiguous when it comes to a vaguely puppycat really. even more so if temmie doesn't have hair or clothes, it makes it more ambiguous than one might think.... temmie is just..... [[ cute ]] Also here we can see chilldrake, snowdrake and their family here, since in itself. they don't look like any kind of bird in real life. jerry is perhaps responsible for your ambiguity, what exactly is jerry in the first place? an amalgam? a crab with hands? or some kind of insect? no one knows exactly. [[ except that he's ugly and annoying ]] monster kid looks like... some kind of lizard or probably a yellow kappa with no arms, that's the most likely thing to say about their.
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** If you backtrack in some areas, you'll see a quick flash of... "something" disappearing into the ground. [[spoiler:It's Flowey, stalking you the whole game and observing your actions before picking the best time to strike.]]

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** If you backtrack in some areas, you'll see a quick flash of... "something" ''something'' disappearing into the ground. [[spoiler:It's Flowey, who's stalking you over the whole course of the game and observing your actions before picking the best time to strike.]]

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* CruelTwistEnding: If you follow a No Mercy run with a Pacifist run. [[spoiler:Everything seems to be normal… [[SuddenDownerEnding up until the last moment]], in which it's revealed that the player character has been possessed by the Fallen Child and is then implied to destroy everyone and everything within the game, apart from themself and the player character.]]

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* CruelTwistEnding: If you follow a No Mercy run with a Pacifist run. [[spoiler:Everything seems to be normal… [[SuddenDownerEnding up until the last moment]], in which [[AllThereInTheStinger it's revealed that the player character has been possessed by the Fallen Child Child]] and is then implied to destroy everyone and everything within the game, apart from themself and the player character.]]



** If you dispatch Toriel in a particularly cruel way, she'll declare that you're worse than the monsters outside the Ruins while laughing hystsically at her own foolishness for having wanted to protect you from them.

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** If you dispatch Toriel in a particularly cruel way, she'll declare that you're worse than the monsters outside the Ruins while laughing hystsically hysterically at her own foolishness for having wanted to protect you from them.



* DiscOneNuke: You can get the Temmie Armor before you are even halfway through the game, though this requires an enormous amount of money. Not only does it have the highest defense value of any armor in the game[[note]]except for The Locket[[/note]], it also increases your attack, the invincibility frames after getting hit, and restores one point of health every turn in combat.

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* DiscOneNuke: You can get the Temmie Armor before you are even halfway through the game, though this requires an enormous amount of money. Not only does it have the highest defense value of any armor in the game[[note]]except for The Locket[[/note]], it also increases your attack, the invincibility frames after getting hit, and restores one point of health every turn in combat. Temmie even says that [[GameBreaker it makes the game too easy]].



** Implied to be the fate of [[spoiler:Dr. Alphys]] in certain Neutral endings. Broadly speaking, this usually occurs if you [[spoiler:kill Undyne or Mettaton]]. Does not occur in the GoldenEnding, but on the way there, you'll have a conversation with that character, after learning just ''why'' they might have "done something... cowardly" even if you did everything right.
** Also a part of [[spoiler:Flowey]]'s backstory. [[spoiler:After awaking as a flower in Asgore's garden, he eventually found that he couldn't feel any love or warmth from his parents. Not wanting to live in a world without love, he committed suicide. The only reason he is still alive is because, during his attempt, he realized he was afraid of actually dying, and that unwillingness to die caused him to wake back up in the garden as though nothing had ever happened. This is how he discovered his ability to save and load.]]

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** Implied to be the fate of [[spoiler:Dr. Alphys]] in certain Neutral endings. Broadly speaking, this usually occurs if you [[spoiler:kill Undyne or Mettaton]]. Does It does not occur in the GoldenEnding, but on the way there, you'll have a conversation with that character, after learning just ''why'' they might have "done something... cowardly" even if you did everything right.
** Also a part of [[spoiler:Flowey]]'s backstory. [[spoiler:After awaking awakening as a flower in Asgore's garden, he eventually found that he couldn't feel any love or warmth from his parents. Not wanting to live in a world without love, he committed suicide. The only reason he is still alive is because, during his attempt, he realized he was afraid of actually dying, and that unwillingness to die caused him to wake back up in the garden as though nothing had ever happened. This is how he discovered his ability to save and load.]]



** A No Mercy run requires you to do much more work than any other run, killing every random encounter in each area (''all'' of them; you won't discover there's a finite amount [[AntiGrinding unless you're a habitual grinder]]). Other than that, [[SubvertedTrope it is way easier than a neutral or pacifist run]] because [[spoiler:most bosses get one-shotted by your evil and hatred, and several puzzles are solved for you]], but has some ''[[DoubleSubversion tremendous]]'' increases in difficulty in [[spoiler:Undyne the Undying and Sans]]. All this for the worst ending in the game.

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** A No Mercy run requires you to do much more work than any other run, killing every random encounter in each area (''all'' of them; you won't discover there's a finite amount [[AntiGrinding unless you're a habitual grinder]]).grinder]], and the amount never actually depletes unless you kill them). Other than that, [[SubvertedTrope it is way easier than a neutral or pacifist run]] because [[spoiler:most bosses get one-shotted by your evil and hatred, and several puzzles are solved for you]], but has some ''[[DoubleSubversion tremendous]]'' increases in difficulty in [[spoiler:Undyne the Undying and Sans]]. All this for the worst ending in the game.



* EverybodyLives: The True Pacifist ending naturally ends with everyone in the Underground alive. In fact, everyone being alive is important to the end of the run; [[spoiler:Flowey has to absorb ''all'' the monsters' [=SOULs=] to gain his maximum power, so killing even the least important of monsters locks you out of it (though the direct reason is that you can't get Undyne's Letter if there have been any casualties). However, the epilogue reveals that Napstablook’s soul wasn’t taken, indicating that not every single soul was needed]].

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* EverybodyLives: The True Pacifist ending naturally ends with everyone in the Underground alive. In fact, everyone being alive is important to the end of the run; [[spoiler:Flowey has to absorb ''all'' the monsters' [=SOULs=] to gain his maximum power, so killing even the least important of monsters locks you out of it (though the direct reason is that you can't get Undyne's Letter if there have been any casualties). However, the epilogue reveals that Napstablook’s soul wasn’t wasn't taken, indicating that not every single soul was needed]].



** Several of Asgore's names for places are quite self-explanatory:

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** Several of [[GiverOfLameNames Asgore's names names]] for places are quite self-explanatory:



** In the Neutral ending, [[spoiler:you have the option to spare Flowey. He not only fails to understand this, but blatantly comments that refusing to put an end to him just means he will continue to torment you and everyone you love. Afterwards, it seems to have somewhat affected him, causing him to reveal the way to get a truly happy ending… only for it to turn out to be a ploy to bring every [=SOUL=] into his grasp. And then subverted — after said [=SOULs=] remind him of what it's like to feel love (not to mention making him capable of actually feeling it again), he immediately throws out his previous plans of destroying the world in favor of a StableTimeLoop that will allow him to play with you forever, then throws ''that'' plan out once he realizes he's being selfish and self-defeating. Even after he releases the [=SOULs=] and returns to his original state, he shows remorse for what happened despite his returned lack of love.]]

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** In the Neutral ending, [[spoiler:you have the option to spare Flowey. He not only fails to understand this, but blatantly comments that refusing to put an end to him just means he will continue to torment you and everyone you love. Afterwards, it seems to have somewhat affected him, causing him to reveal the way to get a truly happy ending… only for it to turn out to be a ploy to bring every [=SOUL=] into his grasp. And then subverted — after said [=SOULs=] remind him of what it's like to feel love (not to mention making him capable of actually feeling it again), he immediately throws out his previous plans of destroying the world in favor of a StableTimeLoop that will allow him to play with you forever, then throws ''that'' plan out once he realizes he's being selfish and self-defeating. Even after he releases the [=SOULs=] and returns to his original state, he shows remorse for what happened despite his returned lack of love.]]love]].



* FauxAdventureStory: The game looks like a ''very'' typical 8-bit RPG with the classical "boy gets lost in the world of monsters" plot... But the thing is, to get the best ending, you have to ''not'' kill monsters, so monsters and humans eventually make peace. Otherwise, if you play it like a classical RPG and kill all the monsters for points, you get a bad ending where ''you'' become a monster.
* FightingBackIsWrong: The game makes a big point out of [[YouBastard calling the player out]] for killing monsters. This disregards the fact that outside of a rare handful, each and every monster you fight attacks you, ''a child,'' with intent to kill first, whether out of FantasticRacism, [[JustFollowingOrders a sense of duty,]] or ''to get good ratings for their television show. None of your assailants [[spoiler:besides Flowey]] are ever really called to account for attempted child murder.

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* FauxAdventureStory: The game looks like a ''very'' typical 8-bit RPG with the classical "boy gets lost in the world of monsters" plot... plot… But the thing is, to get the best ending, you have to ''not'' kill monsters, so monsters and humans eventually make peace. Otherwise, if you play it like a classical RPG and kill all the monsters for points, you get a bad ending where ''you'' become a monster.
* FightingBackIsWrong: The game makes a big point out of [[YouBastard calling the player out]] for killing monsters. This disregards the fact that outside of a rare handful, each and every monster you fight attacks you, ''a child,'' child'', with intent to kill first, whether out of FantasticRacism, [[JustFollowingOrders a sense of duty,]] duty]], or ''to get good ratings for their television show.show''[[note]]okay, that last one ''also'' has the motive of [[spoiler:escaping the Underground to entertain people on the surface ''and'' preventing Asgore from taking your soul and using it to wipe humanity out]][[/note]]. None of your assailants [[spoiler:besides Flowey]] are ever really called to account for attempted child murder.



* FinalBoss: [[spoiler:Photoshop Flowey on Neutral and Sans on No Mercy. Once Photoshop Flowey has been defeated once, Asgore takes his place as final boss of the Neutral route. Asriel, while the TrueFinalBoss of the game as a whole, is technically this for True Pacifist, as well.]]

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* FinalBoss: [[spoiler:Photoshop Flowey on Neutral and Sans on No Mercy. Once Photoshop Flowey has been defeated once, Asgore [[PreFinalBoss Asgore]] takes his place as final boss of the Neutral route. Asriel, while the TrueFinalBoss of the game as a whole, is technically this for True Pacifist, as well.]]



** Asgore: On a neutral run where [[spoiler:Flowey doesn't kill him first and he kills himself so that you can take his soul]], he'll regretfully tell you that he's sorry he couldn't give you a happy ending, but that you going free is what [[spoiler:his son Asriel]] would have wanted.

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** Asgore: On a neutral run where [[spoiler:Flowey doesn't kill him first and he kills himself so that you can take his soul]], he'll regretfully tell you that he's sorry he couldn't give you a happy ending, but that you going free is what [[spoiler:his son Asriel]] would have wanted. [[note]][[spoiler:He clearly has no idea what his son wants at this point.]][[/note]]



* FissionMailed: The game pulls this a few times, [[spoiler:but especially towards the end of the Neutral Route, where you are required to get a bad — though not the worst — ending [[note]]you ''can'' get the third-best ending if you do as much to obtain the True Pacifist ending as the game will allow you to on your first playthrough[[/note]]]]. See also DeathIsASlapOnTheWrist — the worst you will get for dying is being put back at the last SAVE checkpoint you visited and you may lose some money.

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* FissionMailed: The game pulls this a few times, [[spoiler:but especially towards the end of the Neutral Route, where you are required to get a bad — though not the worst — ending [[note]]you ending[[note]]you ''can'' get the third-best ending if you do as much to obtain the True Pacifist ending as the game will allow you to on your first playthrough[[/note]]]]. See also DeathIsASlapOnTheWrist — the worst you will get for dying is being put back at the last SAVE checkpoint you visited and you may lose some money.



* FlowerMotifs: ''Golden Flowers,'' or ''Buttercups'' are a symbol of memory and death- [[spoiler:they are the flowers from their village that the first fallen human wanted desperately to see while on their deathbed, and buttercups are what they used to poison themselves with]]. They are found in the Royal Gardens (where you confront Asgore, who you must kill and take the soul of to leave the Underground), in Toriel's house (where they are heavily implied to be kept to honor the memory of [[spoiler:her two dead children]]), the entrance to the Ruins (what cushions the player's fall when they enter the symbolic 'underworld' of the game), and the dump (what [[spoiler:Flowey uses to save the player from falling to their death after remembering the first meeting with the Fallen Human in similar circumstances]]. And of course, Flowey himself is one — [[spoiler:a creature created after Asriel's death with all his memories but nothing else]].

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* FlowerMotifs: ''Golden Flowers,'' or ''Buttercups'' Flowers'', a.k.a. ''Buttercups'', are a symbol of memory and death- death — [[spoiler:they are the flowers from their village that the first fallen human wanted desperately to see while on their deathbed, and buttercups are what they used to poison themselves with]]. They are found in the Royal Gardens (where you confront Asgore, who you must kill and take the soul of to leave the Underground), in Toriel's house (where they are heavily implied to be kept to honor the memory of [[spoiler:her two dead children]]), the entrance to the Ruins (what cushions the player's fall when they enter the symbolic 'underworld' of the game), and the dump (what [[spoiler:Flowey uses to save the player from falling to their death after remembering the first meeting with the Fallen Human in similar circumstances]].circumstances]]). And of course, Flowey himself is one — [[spoiler:a creature created after Asriel's death with all his memories but nothing else]].



** The same goes for Papyrus on No Mercy earlier on, as he immediately spares you and doesn't bother to fight you at all (unlike [[spoiler:Mettaton NEO]], Papyrus can be spared, but that obviously aborts the No Mercy run). Attack or spare him, the fight is over as soon as it starts. Even on the Neutral and Pacifist routes, Papyrus will never actually kill you (locking you in his easily-escapable shed instead) and will offer to let you outright skip his fight if you lose to him three times, so you don't actually have to be able to overcome his challenge in order to continue the game (but if you're aiming for one of the Neutral endings where Papyrus is dead, you'll have to fight and kill him the hard way).
** Even before Papyrus, Toriel also refuses to kill you and will actively avoid hurting you when your HP is low enough, making for an obvious EasyLevelTrick and letting you just beat her to a pulp or stall her out until she decides to let you pass. Undyne is the first major boss who requires you to actually ''earn'' your victory over her.



** In a True Pacifist Run, you forgive all of the Boss monsters that attack you, including the hotblooded ones like Undyne. Undyne lampshades this at the end of the game, that all the Boss monsters except Papyrus have tried to kill Frisk.

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** In a True Pacifist Run, you forgive all of the Boss monsters that attack you, including the hotblooded ones like Undyne. Undyne lampshades this at the end of the game, that all the Boss monsters except Papyrus (and Toriel) have tried to kill Frisk.



** And if you thought that the this abuse of the fourth wall is resigned only to what the author controls, it somehow manages to break the fifth wall(?) by addressing people watching the game being played. During Flowey's monologue in New Home, he'll express distaste at people doing the genocide run "because they need to know" for trying to justify their actions with shallow excuse, but say that even worse are the people who watch a genocide run "because they need to know," i.e. let's play and stream watchers. The game is so meta, that it has the foresight to address the audience behind the audience and judge them for it.

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** And if you thought that the this abuse of the fourth wall is resigned only to what the author controls, it somehow manages to break the fifth wall(?) by addressing people watching the game being played. During Flowey's monologue in New Home, he'll express distaste at people doing the genocide run "because they need to know" for trying to justify their actions with a shallow excuse, but say that even worse are the people who watch a genocide run "because they need to know," know", i.e. let's play and stream watchers. The game is so meta, that it has the foresight to address the audience behind the audience and judge them for it.



** If you die to Toriel, she'll show a unique sprite for a split-second [[MyGodWhatHaveIDone depicting her shock at having killed you]] before you see the game over screen.

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** If you die to Toriel, Toriel (which you have to actively ''try'' to do), she'll show a unique sprite for a split-second [[MyGodWhatHaveIDone depicting her shock at having killed you]] before you see the game over screen.
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** A No Mercy run requires you to do much more work than any other run, killing every random encounter in each area (''all'' of them; you won't discover there's a finite amount [[AntiGrinding unless you're a habitual grinder]]). Other than that, [[SubvertedTrope it is way easier than a neutral or pacifist run]] because [[spoiler:most bosses get one-shotted by your evil and hatred, and several puzzles are solved for you]], but has some ''[[DoubleSubversion tremendous]]'' {{Difficulty Spike}}s in [[spoiler:Undyne the Undying and Sans]]. All this for the worst ending in the game.

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** A No Mercy run requires you to do much more work than any other run, killing every random encounter in each area (''all'' of them; you won't discover there's a finite amount [[AntiGrinding unless you're a habitual grinder]]). Other than that, [[SubvertedTrope it is way easier than a neutral or pacifist run]] because [[spoiler:most bosses get one-shotted by your evil and hatred, and several puzzles are solved for you]], but has some ''[[DoubleSubversion tremendous]]'' {{Difficulty Spike}}s increases in difficulty in [[spoiler:Undyne the Undying and Sans]]. All this for the worst ending in the game.
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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


** At the end of the [[KillEmAll No Mercy]] route, [[spoiler:you get to butcher Flowey repeatedly into smaller and smaller pieces until he's totally gone]]. Considering most fights end with a clean kill, be it from massive damage or a sneak attack, this is easily the most brutal way to die in the entire game.

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** At the end of the [[KillEmAll No Mercy]] Mercy route, [[spoiler:you get to butcher Flowey repeatedly into smaller and smaller pieces until he's totally gone]]. Considering most fights end with a clean kill, be it from massive damage or a sneak attack, this is easily the most brutal way to die in the entire game.
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** Subverted in the FinalBoss fight in the KillEmAll route. [[spoiler:Sans will mention that he senses something good inside you in what seems to be a refernce to Neutral and Pacifist playthroughs where the player potentially resolved things peacefully, but if you jump on it and do spare him, he will insta-kill you, all while mocking your naivety that you even believed for a second that he could spare his brother's murderer, though he also hopes he did get through to you, and asks you not to come back.]]

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** Subverted in the FinalBoss fight in the KillEmAll No Mercy route. [[spoiler:Sans will mention that he senses something good inside you in what seems to be a refernce to Neutral and Pacifist playthroughs where the player potentially resolved things peacefully, but if you jump on it and do spare him, he will insta-kill you, all while mocking your naivety that you even believed for a second that he could spare his brother's murderer, though he also hopes he did get through to you, and asks you not to come back.]]



** Yellow represents [[JusticeWillPrevail Justice]]; tellingly, it's one of the colors that [[spoiler:Sans' eye flashes during your [[VideoGameCrueltyPunishment fight with him at the end of]] [[KillEmAll the Genocide route]]]]. It's implied that [[TheSheriff the Human with the Yellow SOUL wore the Cowboy Hat and Empty Gun]].

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** Yellow represents [[JusticeWillPrevail Justice]]; tellingly, it's one of the colors that [[spoiler:Sans' eye flashes during your [[VideoGameCrueltyPunishment fight with him at the end of]] [[KillEmAll the Genocide route]]]].route]]. It's implied that [[TheSheriff the Human with the Yellow SOUL wore the Cowboy Hat and Empty Gun]].
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* FightingBackIsWrong: The game makes a big point out of [[YouBastard calling the player out]] for killing monsters. This disregards the fact that outside of a rare handful, each and every monster you fight attacks you, ''a child,'' with intent to kill first, whether out of FantasticRacism, [[JustFollowingOrders a sense of duty,]] or ''to get good ratings for their television show. None of your assailants [[spoiler]]besides Flowey[[/spoiler]] are ever really called to account for attempted child murder.

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* FightingBackIsWrong: The game makes a big point out of [[YouBastard calling the player out]] for killing monsters. This disregards the fact that outside of a rare handful, each and every monster you fight attacks you, ''a child,'' with intent to kill first, whether out of FantasticRacism, [[JustFollowingOrders a sense of duty,]] or ''to get good ratings for their television show. None of your assailants [[spoiler]]besides Flowey[[/spoiler]] [[spoiler:besides Flowey]] are ever really called to account for attempted child murder.
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* DetrimentalDetermination: Determination as a neutral quality is deconstructed; There is indeed the good kind of determination, to not harm others in your attempts to leave the underground. However, if the player experiments and decides to play the game like a normal RPG or even decides to purposely become a juggernaut, determinedly killing all various characters they encounter, [[spoiler:the game not only subtly chastises them for it (taking the fun out of the game, puzzles already solved, preventing the player from solving them), but also deconstructs the moral implications of it, making the monsters not only run in fear, but also changing the whole tone of the game, eventually culminating in at least two NintendoHard boss fights, attempting to get you to change your stance and reset, and also permanently altering your save file and ending if you do decide to go through with your total massacre.]]
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Do not trope fan theories.


*** [[spoiler:One fan theory is that "Song That Might Play When You Fight Sans." is Sans' boss theme, while Megalovania is *your* boss theme, the protagonist being the final boss and Sans being the hero.]]
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*** [[spoiler:One fan theory is that "Song That Might Play When You Fight Sans." is Sans' boss theme, while Megalovania is *your* boss theme, the protagonist being the final boss and Sans being the hero.]]
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* TheEchoer: Echo Flowers are bioluminescent plants that repeat the last sounds they were exposed to, always speech. The protagonist can hear conversations by other people through the flowers.

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Changed: 93

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** In the Nintendo Switch release trailer, the caption "ALMOST NO NEW CONTENT!" changes for a split second to "ALMOST NO MEW CONTENT!"

to:

** In the Nintendo Switch release trailer, trailer:
*** At 0:21, Temmie can be seen under the pink ribbon on Mew Mew's staff.
*** At 0:46,
the caption "ALMOST NO NEW CONTENT!" changes for a split second to "ALMOST NO MEW CONTENT!"
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** In the Nintendo Switch release trailer, the caption "ALMOST NO NEW CONTENT!" changes for a split second to "ALMOST NO MEW CONTENT!"
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* FightingBackIsWrong: The game makes a big point out of [[YouBastard calling the player out]] for killing monsters. This disregards the fact that outside of a rare handful, each and every monster you fight attacks you, ''a child,'' with intent to kill first, whether out of FantasticRacism, [[JustFollowingOrders a sense of duty,]] or ''to get good ratings for their television show. None of your assailants [[spoiler]]besides Flowey[[/spoiler]] are ever really called to account for attempted child murder.
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** A rabbit lady in Snowdin has a small, non-anthropomorphic rabbit on a leash as her pet. A rabbit guy nearby finds this a little disturbing. The PlayableEpilogue reveals that this leash-rabbit is actually ''her brother''.

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** A rabbit lady in Snowdin has a small, non-anthropomorphic rabbit on a leash as her pet. A rabbit guy nearby finds this a little disturbing. The PlayableEpilogue reveals that this leash-rabbit leashed rabbit is actually ''her brother''.''[[AdultsAreMoreAnthropomorphic her little brother]]''.
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-------->[[AC:[[spoiler:[[SurpriseCreepy Should be burning in hell.]]]]]]

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-------->[[AC:[[spoiler:[[SurpriseCreepy --->[[AC:[[spoiler:[[SurpriseCreepy Should be burning in hell.]]]]]]



--> [[spoiler:Frisk... Why did you come here? Everyone knows the legend, right...? "Travellers who climb Mt. Ebott are said to disappear." ... Frisk. Why would you ever climb a mountain like that? Was it foolishness? Was it fate? Or was it... Because you...?]]

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--> [[spoiler:Frisk...--->[[spoiler:Frisk... Why did you come here? Everyone knows the legend, right...? "Travellers who climb Mt. Ebott are said to disappear." ... Frisk. Why would you ever climb a mountain like that? Was it foolishness? Was it fate? Or was it... Because you...?]]



--> [[spoiler:'''Asriel:''' I know why [[HelloInsertNameHere Chara]] climbed the mountain. It wasn't for a very happy reason.]]
--> '''Flowey:''' [[spoiler:But I decided it wasn't worth living anymore. I decided to follow your footsteps. I would erase myself from existence.]]

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--> [[spoiler:'''Asriel:''' --->[[spoiler:'''Asriel:''' I know why [[HelloInsertNameHere Chara]] climbed the mountain. It wasn't for a very happy reason.]]
-->
]]\\
'''Flowey:''' [[spoiler:But I decided it wasn't worth living anymore. I decided to follow your footsteps. I would erase myself from existence.]]
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It is not really advertised as a creepypasta, and I do not see anyone calling it one either.


* {{Creepypasta}}: Consider the plot of the typical videogame-based creepypasta: Everything proceeds as normal until a certain point early on, after which the horror slowly but steadily increases, as the game does things that a veteran player has never seen in normal gameplay, often including Jump Scares just for shock value, and the whole cast slowly getting psychologically broken or even killed, but not before warning the player they’ll have a bad time if they go further. Meanwhile, the music is generally replaced with dissonant noise and game text is changed to threatening or cryptic messages in red. As the experience goes on, it dawns on the main character that the game is addressing them directly. At the end, some malevolent spirit appears onscreen and inflicts a horrible fate on them. [[spoiler:This is what the Genocide Route already is]]. '''It's an officially produced creepypasta.'''

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