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* LongBusTrip: The IP has been purchased by Throwback Entertainment in 2006, alongside various other Acclaim titles before the company went out of business, as of yet though there is no indication whether they plan to do anything with the verse if anything can be done.

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* LongBusTrip: The IP has been purchased by Throwback Entertainment in 2006, alongside various other Acclaim titles before the company went out of business, as of yet though there is no indication whether they plan to do anything with the verse if anything can be done. However, going off of [[https://twitter.com/ThrowbackCorp/status/1258202380203700225 a recent tweet by the company]], the wait might be over eventually.
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** Some leaked concept art featuring [[http://www.deviantart.com/art/vexx2-78153723 a evil-looking Vexx]], [[http://manu1.deviantart.com/art/vexx-2-astani-gloves-78251237 his War Talons]], and [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html an almost-angelic Vexx]] summoning enemies to fight for him hints that a sequel was planned but canned when Acclaim went bankrupt. According to an interview with Kynan Pearson featured in a speedrun, his original draft for Vexx 2 started with Vexx being tortured by ShadowWraiths and he would've had the power to summon spirits with different properties.

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** Some leaked concept art featuring [[http://www.deviantart.com/art/vexx2-78153723 a evil-looking Vexx]], [[http://manu1.deviantart.com/art/vexx-2-astani-gloves-78251237 his War Talons]], and [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html an almost-angelic Vexx]] summoning enemies to fight for him hints that a sequel was planned but canned when Acclaim went bankrupt. According to an interview with Kynan Pearson featured in a speedrun, his original draft for Vexx 2 started with Vexx being tortured by ShadowWraiths Shadow-Wraiths and he would've had the power to summon spirits with different properties.properties who could fight alongside him.
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** Some leaked concept art featuring [[http://www.deviantart.com/art/vexx2-78153723 a evil-looking Vexx]], [[http://manu1.deviantart.com/art/vexx-2-astani-gloves-78251237 his War Talons]], and [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html an almost-angelic Vexx]] summoning enemies to fight for him hints that a sequel was planned but canned when Acclaim went bankrupt.

to:

** Some leaked concept art featuring [[http://www.deviantart.com/art/vexx2-78153723 a evil-looking Vexx]], [[http://manu1.deviantart.com/art/vexx-2-astani-gloves-78251237 his War Talons]], and [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html an almost-angelic Vexx]] summoning enemies to fight for him hints that a sequel was planned but canned when Acclaim went bankrupt. According to an interview with Kynan Pearson featured in a speedrun, his original draft for Vexx 2 started with Vexx being tortured by ShadowWraiths and he would've had the power to summon spirits with different properties.
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** Located in the game files are unused dialogue for Darby, some of which reveal more of Vexx's backstory in that his father was the original user of the War Talons, until he and his wife were murdered in their sleep by Yabu and buried in the Hall of Heroes. However, the developer interview mentioned above officially confirms that this part of the story is no longer canon, having been removed to make Vexx more of an "everyman hero." Oddly, the tapestries in the Hall of Heroes seem to display Valdini using the War Talons and their powers, showing that this plot point might've been removed late in development.
** A water suit was planned for inclusion, most likely allowing Vexx to breathe underwater and possibly enter freezing water as well. All that remains of it is a tapestry in the Hall of Heroes showing it possibly being used and text in the files that would've appeared once Vexx got the disk for it.
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** According to a developer interview, Vexx's original name, Jinx, was meant to be indicative of his "habit of getting themselves into bad luck." However, due to legal issues with the name, they changed it to Vexx, indicative of him "turning his bad luck on his enemies."
** In the same interview, it was confirmed that a major reason why Clip and Mischief, an early draft of the game, ended up cut was because they were afriad of being accused of ripping off ''VideoGame/JakAndDaxter.''

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** According to a developer interview, Vexx's original name, Jinx, was meant to be indicative of his "habit of getting themselves himself into bad luck." However, due to legal issues with the name, they changed it to Vexx, indicative of him "turning his bad luck on his enemies."
** In the same interview, it was confirmed that a major reason why Clip and Mischief, an early draft of the game, ended up cut was because they were afriad afraid of being accused of ripping off ''VideoGame/JakAndDaxter.''
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** Also done by the same guy, is this [[https://www.youtube.com/watch?v=Pt-76ceWQEE&index=5&list=PLwV72rbySokElpmDL6EXfkKI15_I3-Yee video]]that details the removed riddles in Vexx. Apparently, of the 144 planned, only 81 made it in. Special mention in terms of unused riddles goes to not only the aforementioned Sigil missions, but a hidden mission in each world involving locating a Vexx doppelganger and apparently racing them. The code for the doppelganger is still in the game files, but causes a game crash if used.

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** Also done by the same guy, is this [[https://www.youtube.com/watch?v=Pt-76ceWQEE&index=5&list=PLwV72rbySokElpmDL6EXfkKI15_I3-Yee video]]that video]] that details the removed riddles in Vexx. Apparently, of the 144 planned, only 81 made it in. Special mention in terms of unused riddles goes to not only the aforementioned Sigil missions, but a hidden mission in each world involving locating a Vexx doppelganger and apparently racing them. The code for the doppelganger is still in the game files, but causes a game crash if used.

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** In an early report of the game, it was mentioned that there was an entire quest involving "unlocking the secrets of the Astani language." This quest was in the form of the Sigil items, small disks with an Astani letter or number engraved on them. There were 6 in each world, 36 in all, but all but one (missed by Acclaim most likely due to the placement of it) ended up cut. The remanining one can be seen [[https://www.youtube.com/watch?v=T6zEyxMnoWQ here.]]

to:

** In an early report of the game, it was mentioned that there was an entire quest involving "unlocking the secrets of the Astani language." This quest was in the form of the Sigil items, small disks with an Astani letter or number engraved on them. There were 6 in each world, 36 in all, but all but one (missed by Acclaim most likely due to the placement of it) ended up cut. The remanining remaining one can be seen [[https://www.youtube.com/watch?v=T6zEyxMnoWQ here.]]]]
** Also done by the same guy, is this [[https://www.youtube.com/watch?v=Pt-76ceWQEE&index=5&list=PLwV72rbySokElpmDL6EXfkKI15_I3-Yee video]]that details the removed riddles in Vexx. Apparently, of the 144 planned, only 81 made it in. Special mention in terms of unused riddles goes to not only the aforementioned Sigil missions, but a hidden mission in each world involving locating a Vexx doppelganger and apparently racing them. The code for the doppelganger is still in the game files, but causes a game crash if used.

Added: 462

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*In the same interview, it was confirmed that a major reason why Clip and Mischief, an early draft of the game, ended up cut was because they were afriad of being accused of ripping off ''VideoGame/JakAndDaxter.''

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*In ** In the same interview, it was confirmed that a major reason why Clip and Mischief, an early draft of the game, ended up cut was because they were afriad of being accused of ripping off ''VideoGame/JakAndDaxter.''''
** In an early report of the game, it was mentioned that there was an entire quest involving "unlocking the secrets of the Astani language." This quest was in the form of the Sigil items, small disks with an Astani letter or number engraved on them. There were 6 in each world, 36 in all, but all but one (missed by Acclaim most likely due to the placement of it) ended up cut. The remanining one can be seen [[https://www.youtube.com/watch?v=T6zEyxMnoWQ here.]]
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None


*In the same interview, it was confirmed that a major reason why Clip and Mischief, an early draft of the game, ended up cut was because they were afriad of being accused of ripping off [[VideoGame/JakAndDaxter.]]

to:

*In the same interview, it was confirmed that a major reason why Clip and Mischief, an early draft of the game, ended up cut was because they were afriad of being accused of ripping off [[VideoGame/JakAndDaxter.]]''VideoGame/JakAndDaxter.''
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** A GBA version was planned, but it never materialized, most likely due to budget or time constraints.

to:

** A GBA version was planned, but it never materialized, most likely due to budget or time constraints.constraints.
** According to a developer interview, Vexx's original name, Jinx, was meant to be indicative of his "habit of getting themselves into bad luck." However, due to legal issues with the name, they changed it to Vexx, indicative of him "turning his bad luck on his enemies."
*In the same interview, it was confirmed that a major reason why Clip and Mischief, an early draft of the game, ended up cut was because they were afriad of being accused of ripping off [[VideoGame/JakAndDaxter.]]

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** 18 worlds were planned for inclusion, but only 9 of them made it in, most likely due to time constraints.

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** 18 worlds were planned for inclusion, but only 9 8 of them made it in, most likely due to time constraints.constraints.
**The scrapped worlds include The Temple of Nanyk (which was reused in the Neverglades), Talon's Maw, Undertow Tower, Submarilis (reused for a subarea in Timberdale), Devil's Well, Pyroseum, Sorrow's End, and Mirrorrim.
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** Some of Vexx's early designs show him as looking more rodent-like with a long tail or more akin to a villain.
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** Some leaked concept art featuring a evil-looking Vexx, his War Talons, and an [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html almost-angelic Vexx]] summoning enemies to fight for him hints that a sequel was planned but canned when Acclaim went bankrupt.

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** Some leaked concept art featuring [[http://www.deviantart.com/art/vexx2-78153723 a evil-looking Vexx, Vexx]], [[http://manu1.deviantart.com/art/vexx-2-astani-gloves-78251237 his War Talons, Talons]], and an [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html an almost-angelic Vexx]] summoning enemies to fight for him hints that a sequel was planned but canned when Acclaim went bankrupt.
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Actual concept art of Mischief.


* WhatCouldHaveBeen: Concept art of Vexx indicates that during the pre-production phase of the game the main character was originally planned at one point to be named Clip or Jinx, and at one point was going to be a female. He/she was also originally going to have a sidekick named [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html Mischief]] who was later cut out.

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* WhatCouldHaveBeen: Concept art of Vexx indicates that during the pre-production phase of the game the main character was originally planned at one point to be named Clip or Jinx, and at one point was going to be a female. He/she was also originally going to have a sidekick named [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html [[http://vexx.wikia.com/wiki/BETA_Elements Mischief]] who was later cut out.
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Belongs on YMMV page.


* AwesomeMusic: Like the soundtrack? You can listen to it [[http://downloads.khinsider.com/game-soundtracks/album/vexx-original-game-audio here!]]
** [[http://sites.google.com/site/vexxgamemusic/home This alternate soundtrack]] for the game is quite unique. In addition to having tracks not on the other soundtrack, it includes tracks that [[DummiedOut never made it into the final game,]] for various reasons. As well, it has a few snippets of info on areas that had to be cut from the final game.
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None


** An early trailer for the game reveals that Vexx was once planned to have a wider vocal range in terms of his yells and growls. This same trailer also shows rain pouring on one level when weather patterns aren't even in the final game (except for Frostblight Mill, where snow can be seen falling.)

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** An early trailer for the game reveals that Vexx was once planned to have a wider vocal range in terms of his yells and growls. This same trailer also shows rain pouring on one level when weather patterns aren't even in the final game (except for Frostblight Mill, where snow can be seen falling.))

**A GBA version was planned, but it never materialized, most likely due to budget or time constraints.
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** An early trailer for the game reveals that Vexx was once planned to have a wider vocal range in terms of his yells and growls. This same trailer also shows rain pouring on one level when weather patterns aren't even in the final game.

to:

** An early trailer for the game reveals that Vexx was once planned to have a wider vocal range in terms of his yells and growls. This same trailer also shows rain pouring on one level when weather patterns aren't even in the final game.game (except for Frostblight Mill, where snow can be seen falling.)
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**

to:

**** An early trailer for the game reveals that Vexx was once planned to have a wider vocal range in terms of his yells and growls. This same trailer also shows rain pouring on one level when weather patterns aren't even in the final game.

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** Some leaked concept art featuring a evil-looking Vexx, his War Talons, and an [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html almost-angelic Vexx]] summoning enemies to fight for him, hinting that a sequel was planned but canned when Acclaim went bankrupt.

to:

** Some leaked concept art featuring a evil-looking Vexx, his War Talons, and an [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html almost-angelic Vexx]] summoning enemies to fight for him, hinting him hints that a sequel was planned but canned when Acclaim went bankrupt.bankrupt.
**In the official strategy guide for the game, three unused enemies can be seen in the 'Enemies' section. Why they were left in the guide despite being absent from the game itself is unknown.
**
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** Some leaked concept art featuring a evil-looking Vexx, his War Talons, and an [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html almost-angelic Vexx]] summoning enemies to fight for him.

to:

** Some leaked concept art featuring a evil-looking Vexx, his War Talons, and an [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html almost-angelic Vexx]] summoning enemies to fight for him.him, hinting that a sequel was planned but canned when Acclaim went bankrupt.
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More beta info.


** [[https://www.youtube.com/watch?v=BI5gRoXy-kE In this speed run]], developer Kynan Pearson talks about content and concepts that didn't make it into the game, reasons why initial ideas were scrapped, and other interesting info.

to:

** [[https://www.youtube.com/watch?v=BI5gRoXy-kE In this speed run]], developer Kynan Pearson talks about content and concepts that didn't make it into the game, reasons why initial ideas were scrapped, and other interesting info.info.
**According to some press releases, Vexx was originally going to confront and presumably battle Yabu at the Landspire (the mysterious tower floating out of reach in every level). It is also mentioned by Reia in one cutscene that Vexx needs to activate three outer structures of Astara, a missing plot point perhaps?
**18 worlds were planned for inclusion, but only 9 of them made it in, most likely due to time constraints.
**Some early concept art of Reia portray her as looking more like a bipedal fish-lady. A later one though (back when Vexx was still named Jinxed) shows her to have her final design, but with different colors, including a very human skin-tone unlike her blue in the final product.
**Some early screenshots show that you were originally going to see surrounding worlds floating in the distance, but this was cut for unknown reasons.
**Some leaked concept art featuring a evil-looking Vexx, his War Talons, and an [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html almost-angelic Vexx]] summoning enemies to fight for him.
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** There were also going to be blood effects and even a four-player multiplayer.

to:

** There were also going to be blood effects and even a four-player multiplayer.multiplayer.
** [[https://www.youtube.com/watch?v=BI5gRoXy-kE In this speed run]], developer Kynan Pearson talks about content and concepts that didn't make it into the game, reasons why initial ideas were scrapped, and other interesting info.
Is there an issue? Send a MessageReason:
None


* LongBusRide: The IP has been purchased by Throwback Entertainment in 2006, alongside various other Acclaim titles before the company went out of business, as of yet though there is no indication whether they plan to do anything with the verse if anything can be done.

to:

* LongBusRide: LongBusTrip: The IP has been purchased by Throwback Entertainment in 2006, alongside various other Acclaim titles before the company went out of business, as of yet though there is no indication whether they plan to do anything with the verse if anything can be done.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LongBusRide: The IP has been purchased by Throwback Entertainment in 2006, alongside various other Acclaim titles before the company went out of business, as of yet though there is no indication whether they plan to do anything with the verse if anything can be done.

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* Like the soundtrack? You can listen to it [[http://downloads.khinsider.com/game-soundtracks/album/vexx-original-game-audio here!]]
* [[http://sites.google.com/site/vexxgamemusic/home This alternate soundtrack]] for the game is quite unique. In addition to having tracks not on the other soundtrack, it includes tracks that [[DummiedOut never made it into the final game,]] for various reasons. As well, it has a few snippets of info on areas that had to be cut from the final game.
* Concept art of Vexx indicates that during the pre-production phase of the game the main character was originally planned at one point to be named Clip or Jinx, and at one point was going to be a female. He/she was also originally going to have a sidekick named [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html Mischief]] who was later cut out.
* WhatCouldHaveBeen: Oh SO MUCH! Daggercrag and Dragonreach were originally going to be one massive world but the lack of a 9th level forced Acclaim to split it in two. There was also going to be a creature that Vexx could mount, however it was cut (most likely for AI problems.) There were several cut worlds such as a massive tree known in the music files as "[=RedWood=]", a volcanic world and some world by the name of Submergis. There was also supposed to be a level before the tutorial for sneaking into Yabu's ship to acquire the Talons. There were also going to be blood effects and even a four-player multiplayer, again cut to meet the deadline. Basically this game could have seen the light of mainstream media, had Acclaim had more time, funding and resources.

to:

* AwesomeMusic: Like the soundtrack? You can listen to it [[http://downloads.khinsider.com/game-soundtracks/album/vexx-original-game-audio here!]]
* ** [[http://sites.google.com/site/vexxgamemusic/home This alternate soundtrack]] for the game is quite unique. In addition to having tracks not on the other soundtrack, it includes tracks that [[DummiedOut never made it into the final game,]] for various reasons. As well, it has a few snippets of info on areas that had to be cut from the final game.
* WhatCouldHaveBeen: Concept art of Vexx indicates that during the pre-production phase of the game the main character was originally planned at one point to be named Clip or Jinx, and at one point was going to be a female. He/she was also originally going to have a sidekick named [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html Mischief]] who was later cut out.
* WhatCouldHaveBeen: Oh SO MUCH! ** Daggercrag and Dragonreach were originally going to be one massive world but the lack of a 9th level combined with impending deadlines and insufficient funding forced Acclaim to split it in two. There two.
** An early trailer shows that there
was also going to be a creature that Vexx could mount, however it was cut (most likely for AI problems.) There )
**There
were several cut worlds such as a massive tree known in the music files as "[=RedWood=]", a volcanic world and some world by the name of Submergis. There Submergis.
**There
was also supposed to be a level before the tutorial for sneaking into Yabu's ship to acquire the Talons. There Talons.
**There
were also going to be blood effects and even a four-player multiplayer, again cut to meet the deadline. Basically this game could have seen the light of mainstream media, had Acclaim had more time, funding and resources.multiplayer.
Is there an issue? Send a MessageReason:
None


* Concept art of Vexx indicates that during the pre-production phase of the game the main character was originally planned at one point to be named Clip or Jinx, and at one point was going to be a female. He/she was also originally going to have a sidekick named Mischief who was later cut out. [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html]]

to:

* Concept art of Vexx indicates that during the pre-production phase of the game the main character was originally planned at one point to be named Clip or Jinx, and at one point was going to be a female. He/she was also originally going to have a sidekick named Mischief who was later cut out. [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html]]html Mischief]] who was later cut out.

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* WhatCouldHaveBeen: Oh SO MUCH! Daggercrag and Dragonreach were originally going to be one massive world but the lack of a 9th level forced Acclaim to split it in two. There was also going to be a creature that Vexx could mount, however it was cut (most likely for AI problems.) There were several cut worlds such as a massive tree known in the music files as "RedWood", a volcanic world and some world by the name of Submergis. There was also supposed to be a level before the tutorial for sneaking into Yabu's ship to acquire the Talons. There were also going to be blood effects and even a four-player multiplayer, again cut to meet the deadline. Basically this game could have seen the light of mainstream media, had Acclaim had more time, funding and resources.

to:

\n* WhatCouldHaveBeen: Oh SO MUCH! Daggercrag and Dragonreach were originally going to be one massive world but the lack of a 9th level forced Acclaim to split it in two. There was also going to be a creature that Vexx could mount, however it was cut (most likely for AI problems.) There were several cut worlds such as a massive tree known in the music files as "RedWood", "[=RedWood=]", a volcanic world and some world by the name of Submergis. There was also supposed to be a level before the tutorial for sneaking into Yabu's ship to acquire the Talons. There were also going to be blood effects and even a four-player multiplayer, again cut to meet the deadline. Basically this game could have seen the light of mainstream media, had Acclaim had more time, funding and resources.
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: Oh SO MUCH! Daggercrag and Dragonreach were originally going to be one massive world but the lack of a 9th level forced Acclaim to split it in two. There was also going to be a creature that Vexx could mount, however it was cut (most likely for AI problems.) There were several cut worlds such as a massive tree known in the music files as "RedWood", a volcanic world and some world by the name of Submergis. There was also supposed to be a level before the tutorial for sneaking into Yabu's ship to acquire the Talons. Basically this game could have seen the light of mainstream media, had Acclaim had more time, funding and resources.

to:

* WhatCouldHaveBeen: Oh SO MUCH! Daggercrag and Dragonreach were originally going to be one massive world but the lack of a 9th level forced Acclaim to split it in two. There was also going to be a creature that Vexx could mount, however it was cut (most likely for AI problems.) There were several cut worlds such as a massive tree known in the music files as "RedWood", a volcanic world and some world by the name of Submergis. There was also supposed to be a level before the tutorial for sneaking into Yabu's ship to acquire the Talons. There were also going to be blood effects and even a four-player multiplayer, again cut to meet the deadline. Basically this game could have seen the light of mainstream media, had Acclaim had more time, funding and resources.
Is there an issue? Send a MessageReason:
None


* Concept art of Vexx indicates that during the pre-production phase of the game the main character was originally planned at one point to be named Clip or Jinx. He was also originally going to have a sidekick named Mischief who was later cut out. [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html]]

to:

* Concept art of Vexx indicates that during the pre-production phase of the game the main character was originally planned at one point to be named Clip or Jinx. He Jinx, and at one point was going to be a female. He/she was also originally going to have a sidekick named Mischief who was later cut out. [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html]]html]]

*WhatCouldHaveBeen: Oh SO MUCH! Daggercrag and Dragonreach were originally going to be one massive world but the lack of a 9th level forced Acclaim to split it in two. There was also going to be a creature that Vexx could mount, however it was cut (most likely for AI problems.) There were several cut worlds such as a massive tree known in the music files as "RedWood", a volcanic world and some world by the name of Submergis. There was also supposed to be a level before the tutorial for sneaking into Yabu's ship to acquire the Talons. Basically this game could have seen the light of mainstream media, had Acclaim had more time, funding and resources.
Is there an issue? Send a MessageReason:
Added more Trivia that the very few people who actually know about Vexx might care to know.


* [[http://sites.google.com/site/vexxgamemusic/home This alternate soundtrack]] for the game is quite unique. In addition to having tracks not on the other soundtrack, it includes tracks that [[DummiedOut never made it into the final game,]] for various reasons. As well, it has a few snippets of info on areas that had to be cut from the final game.

to:

* [[http://sites.google.com/site/vexxgamemusic/home This alternate soundtrack]] for the game is quite unique. In addition to having tracks not on the other soundtrack, it includes tracks that [[DummiedOut never made it into the final game,]] for various reasons. As well, it has a few snippets of info on areas that had to be cut from the final game.game.
* Concept art of Vexx indicates that during the pre-production phase of the game the main character was originally planned at one point to be named Clip or Jinx. He was also originally going to have a sidekick named Mischief who was later cut out. [[http://subtractivedesign.blogspot.com/2012/12/vexx-making-of-part-1.html]]

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