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* SpiritualSuccessor: Its gameplay and aesthetics are unabashedly similar to those of the ''Castlevania'' games for the Nintendo DS -- especially ''VideoGame/CastlevaniaOrderOfEcclesia''.
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* SpiritualSuccessor: Its gameplay and aesthetics are unabashedly similar to those of the ''Castlevania'' games for the Nintendo DS -- especially ''VideoGame/CastlevaniaOrderOfEcclesia''.
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* WhatCouldHaveBeen: The [=3DS=] port, which was part of one of the game's Kickstarter stretch goals, was ultimately canceled due to the developers having issues porting the game (being developed under XNA) and bringing its code to the [=3DS=] hardware. However, many believe that the developer opted to port the game to Nintendo Switch was due to the [=3DS=]'s then slowly-waning first-party support.

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* WhatCouldHaveBeen: The [=3DS=] port, which was part of one of the game's Kickstarter stretch goals, was ultimately canceled due to the developers having issues porting the game (being developed under XNA) and bringing its code to the [=3DS=] hardware. However, many believe that the developer opted decision to port the game to Nintendo Switch was due to the [=3DS=]'s then slowly-waning first-party support.
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: The [=3DS=] port, which was part of one of the game's Kickstarter stretch goals, was ultimately canceled due to the developers having issues porting the game (being developed under XNA) and bringing its code to the [=3DS=] hardware, however many believe that the developer opted to port the game to Nintendo Switch was due to the [=3DS=] being no longer being supported.

to:

* WhatCouldHaveBeen: The [=3DS=] port, which was part of one of the game's Kickstarter stretch goals, was ultimately canceled due to the developers having issues porting the game (being developed under XNA) and bringing its code to the [=3DS=] hardware, however hardware. However, many believe that the developer opted to port the game to Nintendo Switch was due to the [=3DS=] being no longer being supported.[=3DS=]'s then slowly-waning first-party support.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhatCouldHaveBeen: The [=3DS=] port, which was part of one of the game's Kickstarter stretch goals, was ultimately canceled due to the developers having issues porting the game (being developed under XNA) and bringing its code to the [=3DS=] hardware, however many believe that the developer opted to port the game to Nintendo Switch was due to the [=3DS=] being no longer being supported.
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