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* * TheDanza: Captain Sawada for his actor, Kenya Sawada, to the point in his canon ''SFV'' profile that every single one of his stats and preferences is lifted from the actor's website ([[{{Homage}} with love of course]])

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* * TheDanza: Captain Sawada for his actor, Kenya Sawada, to the point in his canon ''SFV'' profile that every single one of his stats and preferences is lifted from the actor's website ([[{{Homage}} with love of course]])
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* * TheDanza: Captain Sawada for his actor, Kenya Sawada, to the point in his canon ''SFV'' profile that every single one of his stats and preferences is lifted from the actor's website ([[{{Homage}} with love of course]])
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* KeepCirculatingTheTapes: Neither the arcade game nor the home console games have ever gotten a re-release.

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* KeepCirculatingTheTapes: Neither the arcade game nor the home console games game have ever gotten a re-release.
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* KeepCirculatingTheTapes: Neither the arcade nor the home console games have ever gotten a re-release.

to:

* KeepCirculatingTheTapes: Neither the arcade game nor the home console games have ever gotten a re-release.
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* KeepCirculatingTheTapes: Neither the arcade nor the home console games have ever gotten a re-release.
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* EasterEgg: In the home console versions of the game, when the player goes to fight Blanka, it's inside of Dhalsim's lab where the mutation took place. Being that Blanka is the CPU controlled fighter in this stage, the mutation chamber will of course be empty. However, during a two-player game if the fight on is his stage and Blanka is not in use (if both players use any other characters), he will be in the mutation chamber struggling.
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** Raúl Juliá signed on to appear in the game and even met with the creative team, but the terminal cancer he was suffering from ultimately made that impossible. He wound up passing away in October 1994 while the game was still in production.

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** Raúl Juliá signed on to appear in the game and even met with the creative team, but the terminal cancer he was suffering from ultimately made that impossible. He wound up passing ultimately passed away in October 1994 while the game was still in production.
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* FakeShemp: Though the opening credits proudly tout Creator/RaulJulia as M. Bison, it was actually Juliá's stunt double, Darko Tuscan, who portrayed Bison in the game. The real Julia was terminally ill at the time, and was thus unable to do any additional filming. Bison's trademark CommissarCap was used to partially obscure Tuscan's facial features in order to conceal the actor change.

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* FakeShemp: Though the opening credits proudly tout Creator/RaulJulia as M. Bison, it was actually Juliá's stunt double, Darko Tuscan, who portrayed Bison in the game. The real Julia Juliá was terminally ill at the time, and was thus unable to do any additional filming. Bison's trademark CommissarCap was used to partially obscure Tuscan's facial features in order to conceal the actor change.
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* FakeShemp: Though the opening credits proudly tout Creator/RaulJulia as M. Bison, it was actually Julia's stunt double, Darko Tuscan, who portrayed Bison in the game. The real Julia was terminally ill at the time, and was thus unable to do any additional filming. Bison's trademark CommissarCap was used to partially obscure Tuscan's facial features in order to conceal the actor change.

to:

* FakeShemp: Though the opening credits proudly tout Creator/RaulJulia as M. Bison, it was actually Julia's Juliá's stunt double, Darko Tuscan, who portrayed Bison in the game. The real Julia was terminally ill at the time, and was thus unable to do any additional filming. Bison's trademark CommissarCap was used to partially obscure Tuscan's facial features in order to conceal the actor change.
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** Raul Julia signed on to appear in the game and even met with the creative team, but the terminal cancer he was suffering from ultimately made that impossible. He wound up passing away in October 1994 while the game was still in produ ction.

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** Raul Julia ** Raúl Juliá signed on to appear in the game and even met with the creative team, but the terminal cancer he was suffering from ultimately made that impossible. He wound up passing away in October 1994 while the game was still in produ ction.production.
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** Raul Julia signed on to appear in the game and even met with the creative team, but the terminal cancer he was suffering from ultimately made that impossible. He wound up passing away in October 1994 while the game was still in produ ction.
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Added DiffLines:

* FakeShemp: Though the opening credits proudly tout Creator/RaulJulia as M. Bison, it was actually Julia's stunt double, Darko Tuscan, who portrayed Bison in the game. The real Julia was terminally ill at the time, and was thus unable to do any additional filming. Bison's trademark CommissarCap was used to partially obscure Tuscan's facial features in order to conceal the actor change.
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** Out of concern that Damian Chapa didn't resemble Ken enough, Incredible Technologies did a second shoot with an unknown individual who more closely resembled Ken as he appeared in the games. They approached Capcom with the idea of subbing his sprites for Chapa's, but Capcom decided to keep Chapa's.

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** Out of concern that Damian Chapa didn't resemble Ken enough, Incredible Technologies did a second shoot with an unknown individual who more closely resembled Ken as he appeared in the games. They approached Capcom with the idea of subbing his sprites for Chapa's, but Capcom decided to keep Chapa's.Chapa's.
** According to the producer of ''Street Fighter: 30th Anniversary collection'', [[https://twitter.com/frostman007/status/1269852121429499904 the arcade version of this game]] was considered early on. However, legal issues and problems with the hardware (the game used a type of arcade board that's notoriously difficult to emulate) nixed that possibility.
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** [[AscendedMeme Sheng Long]], [[VideoGame/MegaManClassic Mega Man]], [[VideoGame/SaturdayNightSlamMasters Gunloc]] as himself, [[VideoGame/{{Darkstalkers}} Demitri]], and several characters from the original ''VideoGame/{{Street Fighter|I}}'' (Retsu, Geki and Lee) were intended to appear.

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** [[AscendedMeme Sheng Long]], [[VideoGame/MegaManClassic Mega Man]], [[VideoGame/SaturdayNightSlamMasters Gunloc]] as himself, [[VideoGame/{{Darkstalkers}} Demitri]], and several characters from the original ''VideoGame/{{Street Fighter|I}}'' (Retsu, Geki and Lee) were [[https://web.archive.org/web/20180127083734/https://forums.shoryuken.com/discussion/21457/street-fighter-the-movie-broke-my-heart/p2 intended to appear.appear]], as well as [[AscendedMeme Sheng Long]], who would have fought with a dragon arm and appear to dodge when blocking.
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** Sheng Long, VideoGame/MegaMan, Gunloc as himself, [[VideoGame/{{Darkstalkers}} Demitri]], and several characters from the original ''VideoGame/{{Street Fighter|I}}'' (including Retsu, Geki and Lee) were intended to appear.

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** [[AscendedMeme Sheng Long, VideoGame/MegaMan, Gunloc Long]], [[VideoGame/MegaManClassic Mega Man]], [[VideoGame/SaturdayNightSlamMasters Gunloc]] as himself, [[VideoGame/{{Darkstalkers}} Demitri]], and several characters from the original ''VideoGame/{{Street Fighter|I}}'' (including Retsu, (Retsu, Geki and Lee) were intended to appear.



** Roshan Seth did motion capture for Dhalsim but was cut from the final version.
** Dee Jay and Blanka were meant to be in the arcade version but time constraints prevented them from appearing. Their data was cleaned up for the home ports.
** T. Hawk was to appear but Gregg Rainwater didn't show up for his motion capture session.
** Raven, a character created for the game was also omitted. It's a real shame as he was going to be played by the movie's fight coordinator, Benny "The Jet" Urquidez who is also a real life fighter.

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** Roshan Seth did motion capture for Dhalsim Dhalsim, but was cut from the final version.
** Dee Jay and Blanka were meant to be in the arcade version version, but time constraints prevented them from appearing. Their data was cleaned up for the home ports.
** T. Hawk was to appear appear, but Gregg Rainwater didn't show up for his motion capture session.
** Raven, a character created for the game game, was also omitted. It's a real shame shame, as he was going to be played by the movie's fight coordinator, coordinator-- Benny "The Jet" Urquidez Urquidez, who is also a real life fighter.
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** Sheng Long, VideoGame/MegaMan, Gunloc as himself, [[VideoGame/{{Darkstalkers}} Demitri]], and several characters from the original ''VideoGame/{{Street Fighter|I}}'' were intended to appear.

to:

** Sheng Long, VideoGame/MegaMan, Gunloc as himself, [[VideoGame/{{Darkstalkers}} Demitri]], and several characters from the original ''VideoGame/{{Street Fighter|I}}'' (including Retsu, Geki and Lee) were intended to appear.
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* FollowTheLeader: Creator/{{Capcom}} commissioned this to cash-in on the success of digitized fighters such as ''Franchise/MortalKombat''.
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** T. Hawk was to appear but Gregg Rainwater didn't show up for his capture session.

to:

** T. Hawk was to appear but Gregg Rainwater didn't show up for his motion capture session.
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** Roshan Seth did capture for Dhalsim but was cut from the final version.

to:

** Roshan Seth did motion capture for Dhalsim but was cut from the final version.

Changed: 22

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*** Similarly, Roshan Seth did capture for Dhalsim but was cut from the final game.

to:

*** Similarly, ** Roshan Seth did capture for Dhalsim but was cut from the final game.version.



** T.Hawk was to appear but Gregg Rainwater didn't show up for his capture session.

to:

** T. Hawk was to appear but Gregg Rainwater didn't show up for his capture session.
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None


** Out of concern that Damian Chapa didn't resemble Ken as he did in the games, Incredible Technologies did a second shoot with an unknown individual who more closely resembled Ken as he appeared in the games. They approached Capcom with the idea of subbing his sprites for Chapa's, but Capcom decided to keep Chapa's.

to:

** Out **Out of concern that Damian Chapa didn't resemble Ken as he did in the games, enough, Incredible Technologies did a second shoot with an unknown individual who more closely resembled Ken as he appeared in the games. They approached Capcom with the idea of subbing his sprites for Chapa's, but Capcom decided to keep Chapa's.
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** Out of concern that Damian Chapa didn't resemble Ken as he did in the games, Incredible Technologies did a second shoot with an unknown individual who more closely resembled him as he appeared in the games. They approached Capcom with the idea of using him instead of Chapa, but Capcom decided on keeping Chapa.

to:

** Out **Out of concern that Damian Chapa didn't resemble Ken as he did in the games, Incredible Technologies did a second shoot with an unknown individual who more closely resembled him Ken as he appeared in the games. They approached Capcom with the idea of using him instead of Chapa, subbing his sprites for Chapa's, but Capcom decided on keeping Chapa.to keep Chapa's.
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** Raven, a character created for the game was also omitted. It's a real shame as he was going to be played by the movie's fight coordinator, Benny "The Jet" Urquidez who is also a real life fighter.

to:

** Raven, a character created for the game was also omitted. It's a real shame as he was going to be played by the movie's fight coordinator, Benny "The Jet" Urquidez who is also a real life fighter.fighter.
**Out of concern that Damian Chapa didn't resemble Ken as he did in the games, Incredible Technologies did a second shoot with an unknown individual who more closely resembled him as he appeared in the games. They approached Capcom with the idea of using him instead of Chapa, but Capcom decided on keeping Chapa.
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***Similarly, Roshan Seth did capture for Dhalsim but was cut from the final game.


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** T.Hawk was to appear but Gregg Rainwater didn't show up for his capture session.
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** Dee Jay and Blanka were meant to be in the arcade version but time constraints prevented them from appearing. Their data was cleaned up for the home ports.

to:

** Dee Jay and Blanka were meant to be in the arcade version but time constraints prevented them from appearing. Their data was cleaned up for the home ports.ports.
** Raven, a character created for the game was also omitted. It's a real shame as he was going to be played by the movie's fight coordinator, Benny "The Jet" Urquidez who is also a real life fighter.

Added: 193

Changed: 183

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* WhatCouldHaveBeen: Sheng Long, VideoGame/MegaMan, Gunloc as himself, [[VideoGame/{{Darkstalkers}} Demitri]], and several characters from the original ''VideoGame/StreetFighter'' were intended to appear.

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* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
Sheng Long, VideoGame/MegaMan, Gunloc as himself, [[VideoGame/{{Darkstalkers}} Demitri]], and several characters from the original ''VideoGame/StreetFighter'' ''VideoGame/{{Street Fighter|I}}'' were intended to appear.
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** Dee Jay and Blanka were meant to be in the Arcade version but time constraints prevented them from appearing. Their data was cleaned up for the home ports.

to:

** Dee Jay and Blanka were meant to be in the Arcade arcade version but time constraints prevented them from appearing. Their data was cleaned up for the home ports.
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* RecursiveAdaptation: A video game based on [[Film/StreetFighter a film]] based on [[Franchise/StreetFighter a video game series]].

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* RecursiveAdaptation: A video game based on [[Film/StreetFighter a film]] based on [[Franchise/StreetFighter a video game series]].series]].
* WhatCouldHaveBeen: Sheng Long, VideoGame/MegaMan, Gunloc as himself, [[VideoGame/{{Darkstalkers}} Demitri]], and several characters from the original ''VideoGame/StreetFighter'' were intended to appear.
** Kenya Sawada had actually done motion capture as Fei Long but the developers didn't have the time to put him in the game.
** Dee Jay and Blanka were meant to be in the Arcade version but time constraints prevented them from appearing. Their data was cleaned up for the home ports.
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* RecursiveAdaptation: A video game based on [[Film/StreetFgihter a film]] based on [[Franchise/StreetFighter a video game series]].

to:

* RecursiveAdaptation: A video game based on [[Film/StreetFgihter [[Film/StreetFighter a film]] based on [[Franchise/StreetFighter a video game series]].
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Added DiffLines:

* RecursiveAdaptation: A video game based on [[Film/StreetFgihter a film]] based on [[Franchise/StreetFighter a video game series]].

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