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* ScrewedByTheLawyers: Capcom took the game down after finding Technodot used a paywall for beta builds. They originally justified it as the patents for the ''Mega Man Battle Network'' [[DisneyOwnsThisTrope mechanics]] applying in Japan, but once Westerners revived the project with no money involved, Capcom instead used its lifted graphics and ''Mega Man Zero'' cameos as an argument for taking it down again. Later versions replaced the lifted graphics for this reason.

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* ScrewedByTheLawyers: Capcom took the game down after finding Technodot used a paywall for beta builds. They originally justified it as the patents [[https://patents.google.com/patent/JP2004033437A/en patents]] for the ''Mega Man Battle Network'' [[DisneyOwnsThisTrope mechanics]] applying in Japan, but once Westerners revived the project with no money involved, Capcom instead used its lifted graphics and ''Mega Man Zero'' cameos as an argument for taking it down again. Later versions replaced the lifted graphics for this reason.
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Re-worked both examples to fit their content better to the trivia, and made the Fanwork Ban example Screwed By The Lawyers instead to stay on-topic.


* FanworkBan: Capcom took the game down after finding Technodot used a paywall for beta builds. They originally justified it as the patents for the ''Mega Man Battle Network'' [[DisneyOwnsThisTrope mechanics]] applying in Japan, but once Westerners revived the project with no money involved, Capcom instead used its lifted graphics and ''Mega Man Zero'' cameos as an argument for taking it down again -- a surprisingly low bar considering their past tolerance of fangames. Once said graphics were censored, though, Capcom seemingly stopped going after the game... only to later also ban a Japanese-made ''MMBN'' fangame meant to remake one of the series' obscure mobile phone spinoffs. This continued in 2021 when Capcom sent a warning to another ''Touhou'' mashup, ''Dream Force Hartman'', which wore its inspiration on its sleeve but didn't actually use any ''MMBN'' assets like ''Shanghai.EXE'' did.
* KeepCirculatingTheTapes: Capcom taking the game down [[StreisandEffect only got it leaked by fans]] before another developer translated it to English and pushed it as close to proper completion as he could -- without Technodot's blessing. A doubly illegal fangame! The latest version is safe from Capcom and beatable, but is missing post-game content and uses various placeholder graphics on stuff that was either directly lifted from the ''Battle Network'' games or meant to reference them. Naturally, fans have kept the uncensored graphics archived elsewhere too.

to:

* FanworkBan: Capcom took the game down after finding Technodot used a paywall for beta builds. They originally justified it as the patents for the ''Mega Man Battle Network'' [[DisneyOwnsThisTrope mechanics]] applying in Japan, but once Westerners revived the project with no money involved, Capcom instead used its lifted graphics and ''Mega Man Zero'' cameos as an argument for taking it down again -- a surprisingly low bar considering their past tolerance of fangames. Once said graphics were censored, though, Capcom seemingly stopped going after the game... only to later also ban a Japanese-made ''MMBN'' fangame meant to remake one of the series' obscure mobile phone spinoffs. This continued in 2021 when Capcom sent a warning to another ''Touhou'' mashup, ''Dream Force Hartman'', which wore its inspiration on its sleeve but didn't actually use any ''MMBN'' assets like ''Shanghai.EXE'' did.
* KeepCirculatingTheTapes: Capcom taking the game down [[StreisandEffect only got it leaked by fans]] before another developer translated it to English and pushed it as close to proper completion as he could -- without Technodot's blessing. A doubly illegal fangame! The While the latest version is safe from easily accessible, patches to add back in the uncensored assets are harder to come by.
* ScrewedByTheLawyers:
Capcom and beatable, but is missing post-game content and uses various placeholder graphics on stuff that was either directly lifted from took the ''Battle game down after finding Technodot used a paywall for beta builds. They originally justified it as the patents for the ''Mega Man Battle Network'' games or meant to reference them. Naturally, fans have kept [[DisneyOwnsThisTrope mechanics]] applying in Japan, but once Westerners revived the uncensored project with no money involved, Capcom instead used its lifted graphics archived elsewhere too.and ''Mega Man Zero'' cameos as an argument for taking it down again. Later versions replaced the lifted graphics for this reason.
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None


* FanworkBan: Capcom took the game down after finding Technodot used a paywall for beta builds. They originally justified it as the patents for the ''Mega Man Battle Network'' [[DisneyOwnsThisTrope mechanics]] applying in Japan, but once Westerners revived the project with no money involved, Capcom instead used its lifted graphics and ''Mega Man Zero'' cameos as an argument for taking it down again -- a surprisingly low bar considering their past tolerance of fangames. Once said graphics were censored, though, Capcom seemingly stopped going after the game.

to:

* FanworkBan: Capcom took the game down after finding Technodot used a paywall for beta builds. They originally justified it as the patents for the ''Mega Man Battle Network'' [[DisneyOwnsThisTrope mechanics]] applying in Japan, but once Westerners revived the project with no money involved, Capcom instead used its lifted graphics and ''Mega Man Zero'' cameos as an argument for taking it down again -- a surprisingly low bar considering their past tolerance of fangames. Once said graphics were censored, though, Capcom seemingly stopped going after the game.game... only to later also ban a Japanese-made ''MMBN'' fangame meant to remake one of the series' obscure mobile phone spinoffs. This continued in 2021 when Capcom sent a warning to another ''Touhou'' mashup, ''Dream Force Hartman'', which wore its inspiration on its sleeve but didn't actually use any ''MMBN'' assets like ''Shanghai.EXE'' did.
Is there an issue? Send a MessageReason:
None


* FanworkBan: Capcom took the game down after finding Technodot used a paywall for beta builds. They originally justified it as the patents for the ''Mega Man Battle Network'' [[DisneyOwnsThisTrope mechanics]] applying in Japan, but once Westerners revived the project with no money involved, Capcom instead used its lifted graphics and ''Mega Man Zero'' cameos as an argument for taking it down again -- a surprisingly low bar considering their past tolerance of fangames.

to:

* FanworkBan: Capcom took the game down after finding Technodot used a paywall for beta builds. They originally justified it as the patents for the ''Mega Man Battle Network'' [[DisneyOwnsThisTrope mechanics]] applying in Japan, but once Westerners revived the project with no money involved, Capcom instead used its lifted graphics and ''Mega Man Zero'' cameos as an argument for taking it down again -- a surprisingly low bar considering their past tolerance of fangames. Once said graphics were censored, though, Capcom seemingly stopped going after the game.

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Changed: 697

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* KeepCirculatingTheTapes: Capcom taking the game down after finding the developers using a paywall for beta builds [[StreisandEffect only got it leaked by fans]] before another developer translated it to English and pushed it as close to proper completion as he could. The latest version is safe from Capcom and beatable, but is missing post-game content and uses various placeholder graphics on stuff that was either directly lifted from the ''Battle Network'' games or meant to reference them.

to:

* FanworkBan: Capcom took the game down after finding Technodot used a paywall for beta builds. They originally justified it as the patents for the ''Mega Man Battle Network'' [[DisneyOwnsThisTrope mechanics]] applying in Japan, but once Westerners revived the project with no money involved, Capcom instead used its lifted graphics and ''Mega Man Zero'' cameos as an argument for taking it down again -- a surprisingly low bar considering their past tolerance of fangames.
* KeepCirculatingTheTapes: Capcom taking the game down after finding the developers using a paywall for beta builds [[StreisandEffect only got it leaked by fans]] before another developer translated it to English and pushed it as close to proper completion as he could. could -- without Technodot's blessing. A doubly illegal fangame! The latest version is safe from Capcom and beatable, but is missing post-game content and uses various placeholder graphics on stuff that was either directly lifted from the ''Battle Network'' games or meant to reference them.them. Naturally, fans have kept the uncensored graphics archived elsewhere too.
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* KeepCirculatingTheTapes: Capcom taking the game down after finding the developers using a paywall for beta builds [[StreisandEffect only got it leaked by fans]] before another developer translated it to English and pushed it as close to proper completion as he could. The latest version is safe from Capcom and beatable, but is missing post-game content and uses various placeholder graphics on stuff that was either directly lifted from the ''Battle Network'' games or meant to reference them.
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