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Not YMMV
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* CultClassic: ''VideoGame/YumeNikki'' and ''VideoGame/ToTheMoon'' were among the RPG Maker games received high popularity outside Japan and influenced game developers, gained in cult following.
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* LicensedGame: ''{{Anime/The Rising of the Shield Hero}}: Relive The Animation'' is a notable example of RPG Maker adaptation developed by Kadokawa, which is based on a light novel and anime series of the same name.
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* LicensedGame: ''{{Anime/The ''{{Literature/The Rising of the Shield Hero}}: Relive The Animation'' is a notable example of RPG Maker adaptation developed by Kadokawa, which is based on a light novel and anime series of the same name.
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* AscendedFanon: The name ''RPG Maker'' had been popularized by pirates before being adopted by Enterbrain themselves.
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* AscendedFanon: AscendedFanNickname: The name ''RPG Maker'' had been popularized by pirates before being adopted by Enterbrain themselves.
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* ScheduleSlip: ''Unite'' has seen several delays for its release date ever since it was announced. It was originally scheduled for a 2023 release, but has been delayed to an unspecified later date for unspecified reasons.
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* LicensedGame: ''{{Anime/The Rising of the Shield Hero}}: Relive The Animation'' is a notable example of RPG Maker adaptation developed by Kadokawa, which is based on a light novel and anime series of the same name.
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* {{The Anime of the Game}}: Some games were adapted into anime only produced in Japan including ''VideoGame/AngelsofDeath'', ''VideoGame/AoOni'', and ''VideoGame/CorpseParty''. The anime film of ''To the Moon'' is also in development, with creator Kan Gao supervises his script.
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* {{The Anime of the Game}}: Some games were adapted into anime only produced in Japan including ''VideoGame/AngelsofDeath'', ''{{VideoGame/Angels of Death}}'', ''VideoGame/AoOni'', and ''VideoGame/CorpseParty''. The anime film of ''To the Moon'' is also in development, with creator Kan Gao supervises his script.
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None
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* {{Machinima}}: ''Distortion'' marks the first feature-length film/machinima to produce with RPG Maker MV engine, created by Studio Moonchalk in 2023; despite the use of non-narrative and cinematic elements.
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* {{Machinima}}: ''Distortion'' marks the first feature-length film/machinima to produce with RPG Maker MV engine, created by Studio Moonchalk in 2023; despite its short length with 45 minutes for a feature film, and the use of non-narrative and cinematic elements.
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* SequelFirst: ''RPG Maker 2000'' and ''RPG Maker 2003'' were finally released worldwide the same year as ''RPG Maker MV'', long after the worldwide releases of ''XP'', ''VX'' and ''VX Ace''. And even among the two, ''2003'' was released before ''2000''.
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* SequelFirst: ''RPG Maker 2000'' and ''RPG Maker 2003'' were finally released worldwide the same year as ''RPG Maker MV'', long after the worldwide releases of ''XP'', ''VX'' and ''VX Ace''. And even among the two, ''2003'' was released before ''2000''. The sequel of MV continues with MZ and its Unity-based RM engine in 2020s.
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* CultClassic: ''Yume Nikki'', ''To the Moon'', and ''Ib'' were among the RPG Maker games received high popularity outside Japan and influenced game developers, gained in cult following.
* Machinima: ''Distortion'' marks the first feature-length film/machinima to produce with ''RPG Maker MV'' engine, created by Studio Moonchalk in 2023; despite the use of non-narrative and cinematic elements.
* Machinima: ''Distortion'' marks the first feature-length film/machinima to produce with ''RPG Maker MV'' engine, created by Studio Moonchalk in 2023; despite the use of non-narrative and cinematic elements.
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* CultClassic: ''Yume Nikki'', ''To the Moon'', ''VideoGame/YumeNikki'' and ''Ib'' ''VideoGame/ToTheMoon'' were among the RPG Maker games received high popularity outside Japan and influenced game developers, gained in cult following.
*Machinima: {{Machinima}}: ''Distortion'' marks the first feature-length film/machinima to produce with ''RPG RPG Maker MV'' MV engine, created by Studio Moonchalk in 2023; despite the use of non-narrative and cinematic elements.
*
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* TheAnimeoftheGame: Some games were adapted into anime only produced in Japan including ''Angels of Death'', ''Ao Oni'', and ''Corpse Party''. The anime film ''To the Moon'' is also in development, with creator Kan Gao supervises his script.
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* TheAnimeoftheGame: {{The Anime of the Game}}: Some games were adapted into anime only produced in Japan including ''Angels of Death'', ''Ao Oni'', ''VideoGame/AngelsofDeath'', ''VideoGame/AoOni'', and ''Corpse Party''. ''VideoGame/CorpseParty''. The anime film of ''To the Moon'' is also in development, with creator Kan Gao supervises his script.
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None
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* CultClassic: ''Yume Nikki'', ''To the Moon'', and ''Ib'' were among the RPG Maker games gained high popularity outside Japan and influenced game developers, resulted in cult following.
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* CultClassic: ''Yume Nikki'', ''To the Moon'', and ''Ib'' were among the RPG Maker games gained received high popularity outside Japan and influenced game developers, resulted gained in cult following.following.
* Machinima: ''Distortion'' marks the first feature-length film/machinima to produce with ''RPG Maker MV'' engine, created by Studio Moonchalk in 2023; despite the use of non-narrative and cinematic elements.
* Machinima: ''Distortion'' marks the first feature-length film/machinima to produce with ''RPG Maker MV'' engine, created by Studio Moonchalk in 2023; despite the use of non-narrative and cinematic elements.
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* TheAnimeoftheGame: Some games were adapted into anime only produced in Japan including ''Angels of Death'', ''Ao Oni'', and ''Corpse Party''. The anime film ''To the Moon'' is also in development, with creator Kan Gao supervises his script.
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* CultClassic: ''Yume Nikki'', ''To the Moon'', and ''Ib'' were among the RPG Maker games gained high popularity outside Japan and influenced game developers, resulted in cult following.
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None
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* WhyFandomCantHaveNiceThings: For a very long time, the same piracy that made western audiences familiar with the series made Enterbrain reluctant to release it outside of Japan, especially with several vocal minorities specifically objecting to paying for the software they perceived should be free. Thankfully, no longer the case.
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* WhyFandomCantHaveNiceThings: For a very long time, the same piracy that made western audiences familiar with the series made Enterbrain reluctant to release it outside of Japan, especially with several vocal minorities specifically objecting to paying for the software they perceived should be free. Thankfully, no longer the case.case.
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Grammer nitpick
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* NoExportForYou: ''RPG Maker 2000'' and ''2003'' haven't been released outside of Japan until 2015, while ''RPG Tsukūru Dante 98'' and ''RPG Maker 95'' remain exclusive to Japan.
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* NoExportForYou: ''RPG Maker 2000'' and ''2003'' haven't hadn't been released outside of Japan until 2015, while ''RPG Tsukūru Dante 98'' and ''RPG Maker 95'' remain exclusive to Japan.
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* NoExportForYou: Versions prior to ''RPG Maker XP''. ''2000'' and ''2003'' were re-released in 2015, leaving ''RPG Maker 95'' and ''[[NonIndicativeName RPG Tsukūru Dante 98]]'' as the only versions of RPG Maker to remain exclusive to Japan.
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* NoExportForYou: Versions prior to ''RPG Maker XP''. ''2000'' 2000'' and ''2003'' were re-released in haven't been released outside of Japan until 2015, leaving while ''RPG Tsukūru Dante 98'' and ''RPG Maker 95'' and ''[[NonIndicativeName RPG Tsukūru Dante 98]]'' as the only versions of RPG Maker to remain exclusive to Japan.
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None
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* NoExportForYou: Versions prior to ''RPG Maker XP''. ''2000'' and ''2003'' were re-released in 2015, leaving ''RPG Maker 95'' and ''NonIndicativeName RPG Tsukūru Dante 98'' as the only versions of RPG Maker to remain exclusive to Japan.
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* NoExportForYou: Versions prior to ''RPG Maker XP''. ''2000'' and ''2003'' were re-released in 2015, leaving ''RPG Maker 95'' and ''NonIndicativeName ''[[NonIndicativeName RPG Tsukūru Dante 98'' 98]]'' as the only versions of RPG Maker to remain exclusive to Japan.
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* NoExportForYou: Versions prior to ''RPG Maker XP''. ''2000'' and ''2003'' were re-released in 2015, leaving ''RPG Maker 95'' as the only version made for Windows to remain exclusive to Japan. Versions predating ''95'' and released on older [=PCs=] such as ''[[NonIndicativeName RPG Tsukūru Dante 98]]'' haven't been released outside of Japan neither.
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* NoExportForYou: Versions prior to ''RPG Maker XP''. ''2000'' and ''2003'' were re-released in 2015, leaving ''RPG Maker 95'' and ''NonIndicativeName RPG Tsukūru Dante 98'' as the only version made for Windows versions of RPG Maker to remain exclusive to Japan. Versions predating ''95'' and released on older [=PCs=] such as ''[[NonIndicativeName RPG Tsukūru Dante 98]]'' haven't been released outside of Japan neither.Japan.
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* NoExportForYou: Versions prior to ''RPG Maker XP''. ''2000'' and ''2003'' were re-released in 2015, leaving ''RPG Maker 95'' as the only version made for Windows to remain exclusive to Japan.
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* NoExportForYou: Versions prior to ''RPG Maker XP''. ''2000'' and ''2003'' were re-released in 2015, leaving ''RPG Maker 95'' as the only version made for Windows to remain exclusive to Japan. Versions predating ''95'' and released on older [=PCs=] such as ''[[NonIndicativeName RPG Tsukūru Dante 98]]'' haven't been released outside of Japan neither.
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* AscendedFanon: The name ''RPG Maker'' had been popularized by pirates before being adopted by Enterbrain themselves.
* NoExportForYou: Versions prior to ''RPG Maker XP''. ''2000'' and ''2003'' were re-released in 2015, leaving ''RPG Maker 95'' as the only version made for Windows to remain exclusive to Japan.
* NoExportForYou: Versions prior to ''RPG Maker XP''. ''2000'' and ''2003'' were re-released in 2015, leaving ''RPG Maker 95'' as the only version made for Windows to remain exclusive to Japan.
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* WhyFandomCantHaveNiceThings: For a very long time, the same piracy that made western audiences familiar with the series made Enterbrain reluctant to release it outside of Japan, especially with several vocal minorities specifically objecting to paying for the software. Thankfully, no longer the case.
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* WhyFandomCantHaveNiceThings: For a very long time, the same piracy that made western audiences familiar with the series made Enterbrain reluctant to release it outside of Japan, especially with several vocal minorities specifically objecting to paying for the software.software they perceived should be free. Thankfully, no longer the case.
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None
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* SequelFirst: ''RPG Maker 2000'' and ''RPG Maker 2003'' were finally released worldwide the same year as '''RPG Maker MV'', long after the worldwide releases of ''XP'', ''VX'' and ''VX Ace''. And even among the two, ''2003' was released before ''2000''.
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* SequelFirst: ''RPG Maker 2000'' and ''RPG Maker 2003'' were finally released worldwide the same year as '''RPG ''RPG Maker MV'', long after the worldwide releases of ''XP'', ''VX'' and ''VX Ace''. And even among the two, ''2003' ''2003'' was released before ''2000''.
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* SequelFirst: ''RPG Maker 2000'' and ''RPG Maker 2003'' were finally released worldwide the same year as '''RPG Maker MV'', long after the worldwide releases of ''XP'', ''VX'' and ''VX Ace''. And even among the two, ''2003' was released before ''2000''.
* WhyFandomCantHaveNiceThings: For a very long time, the same piracy that made western audiences familiar with the series made Enterbrain reluctant to release it outside of Japan, especially with several vocal minorities specifically objecting to paying for the software. Thankfully, no longer the case.
* WhyFandomCantHaveNiceThings: For a very long time, the same piracy that made western audiences familiar with the series made Enterbrain reluctant to release it outside of Japan, especially with several vocal minorities specifically objecting to paying for the software. Thankfully, no longer the case.