Follow TV Tropes

Following

History Trivia / MiniNinjas

Go To

OR

Is there an issue? Send a MessageReason:
These aren't really well known people .


* AllStarCast: The voice actors in the English Dub is basically a semi-reunion of the cast of ''WesternAnimation/CodeLyoko''; Barbara Weber Scaff (Ulrich) voices Hiro, Christine Flowers (Sissi) voices Shoko, while Matthew Géczy (Odd) voices Futo.

to:

* AllStarCast: ProductionPosse: The voice actors in the English Dub is basically a semi-reunion of the cast of ''WesternAnimation/CodeLyoko''; Barbara Weber Scaff (Ulrich) voices Hiro, Christine Flowers (Sissi) voices Shoko, while Matthew Géczy (Odd) voices Futo.

Added: 153

Changed: 126

Is there an issue? Send a MessageReason:
None


* SleeperHit: It's rated fairly well on Metacritic (the average rating is 74), with some reviewers pointing out its simplicity being one of the few flaws it has. Otherwise, it's a solid game many remember fondly, but never really caught on. That said, IO Interactive are not shy in referencing it, with ''VideoGame/Hitman2016'' having a load of references to it via achievements and easter eggs, the "Futo Suit" (based on the one Futo wears in the game, minus the gut), and on the IOI Monthly streams they have a canvas of the game in center-frame too.
* SoMyKidsCanWatch: IOI Interactive often stated in interviews that they came up with the game out of a desire to make something that they could "play with their kids".

to:

* SleeperHit: It's rated fairly well on Metacritic (the average rating is 74), with some reviewers pointing out its simplicity being one of the few flaws it has. Otherwise, it's a solid game many remember fondly, but never really caught on. That said, IO Interactive are not shy in referencing it, with ''VideoGame/Hitman2016'' having a load of references to it via achievements and easter eggs, eggs (especially in Hokkaido) the "Futo Suit" (based on the one Futo wears in the game, minus the gut), and on the IOI Monthly streams they have had a canvas of the game in center-frame too.
center-frame.
* SoMyKidsCanWatch: IOI IO Interactive often stated in interviews that they came up with the game out of a desire to make something that they could "play with their kids".
kids". This reached a logical endpoint, as it was actually turned into an animated series in 2015.


Added DiffLines:

* ScheduleSlip: Amazon's picture for the series states that "Season 2 is coming soon!". As of writing, it has been six years, and nothing has come of it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

!!For the [[VideoGame/MiniNinjas Videogame]]:


Added DiffLines:


!!For the [[WesternAnimation/MiniNinjas Animated Series]]:
----
* AllStarCast: The voice actors in the English Dub is basically a semi-reunion of the cast of ''WesternAnimation/CodeLyoko''; Barbara Weber Scaff (Ulrich) voices Hiro, Christine Flowers (Sissi) voices Shoko, while Matthew Géczy (Odd) voices Futo.

Added: 4

Changed: 41

Is there an issue? Send a MessageReason:
None


* CreatorsOddball: Much like with the ''VideoGame/KaneAndLynch'' series, this is a very odd genre for Creator/IOInteractive to make a game for. For one thing, none of their prior games were Hack'n'Slash, none of their prior games were aimed towards kids (the direct inverse of their usual teen to adult demographics), and none of their other games have a cartoon aesthetic. In fact, the only thing that remains from their other projects is the BlendingInStealthGameplay made famous in their ''Franchise/{{Hitman}}'' franchise (in this case, taking control of animals as Hiro, and later; posing as a mini samurai to get past large samurai's), while also showcasing the [[BeneathNotice Stealth Grass]] feature three years prior to ''VideoGame/HitmanAbsolution'' coming out. It's a stealth game crossed with a hack'n'slash game, and yet, it works surprisingly well.

to:

* CreatorsOddball: Much like with the ''VideoGame/KaneAndLynch'' series, this is a very odd genre for Creator/IOInteractive to make a game for. For one thing, none of their prior games were Hack'n'Slash, none of their prior games were aimed towards kids (the direct inverse of their usual teen to adult demographics), and none of their other games have a cartoon aesthetic. In fact, the only thing that remains from their other projects is the BlendingInStealthGameplay made famous in their ''Franchise/{{Hitman}}'' franchise (in this case, taking control of animals as Hiro, and later; posing as a mini samurai to get past large samurai's), while also showcasing the [[BeneathNotice Stealth Grass]] and what would become the Point Shooting feature three years prior to ''VideoGame/HitmanAbsolution'' coming out. It's a stealth game crossed with a hack'n'slash game, and yet, it works surprisingly well.



* SoMyKidsCanWatch: IOI Interactive often stated in interviews that they came up with the game out of a desire to make something that they could "play with their kids".

to:

* SoMyKidsCanWatch: IOI Interactive often stated in interviews that they came up with the game out of a desire to make something that they could "play with their kids".kids".
----
Is there an issue? Send a MessageReason:
None


* SleeperHit: It's rated fairly well on Metacritic (the average rating is 74), with some reviewers pointing out its simplicity being one of the few flaws it has. Otherwise, it's a solid game many remember fondly, but never really caught on. That said, IO Interactive are not shy in referencing it, with ''VideoGame/Hitman2016'' having a load of references to it via achievements and easter eggs, the "Futo Suit" (based on the one Futo wears in the game, minus the gut), and on the IOI Monthly streams they have a canvas of the game in center-frame too.

to:

* SleeperHit: It's rated fairly well on Metacritic (the average rating is 74), with some reviewers pointing out its simplicity being one of the few flaws it has. Otherwise, it's a solid game many remember fondly, but never really caught on. That said, IO Interactive are not shy in referencing it, with ''VideoGame/Hitman2016'' having a load of references to it via achievements and easter eggs, the "Futo Suit" (based on the one Futo wears in the game, minus the gut), and on the IOI Monthly streams they have a canvas of the game in center-frame too.too.
* SoMyKidsCanWatch: IOI Interactive often stated in interviews that they came up with the game out of a desire to make something that they could "play with their kids".
Is there an issue? Send a MessageReason:
None


* CreatorsOddball: Much like with the ''VideoGame/KaneAndLynch'' series, this is a very odd genre for Creator/IOInteractive to make a game for. For one thing, none of their prior games were Hack'n'Slash, none of their prior games were aimed towards kids (the direct inverse of their usual teen to adult demographics), and none of their other games have a cartoon aesthetic. In fact, the only thing that remains from their other projects is the BlendingInStealthGameplay made famous in their ''Franchise/{{Hitman}}'' franchise (in this case, taking control of animals as Hiro, and later; posing as a mini samurai to get past large samurai's), while also showcasing the [[BeneathNotice Stealth Grass]] feature three years prior to ''VideoGame/HitmanAbsolution'' coming out. It's a stealth game crossed with a hack'n'slash game, and yet, it works surprisingly well.

to:

* CreatorsOddball: Much like with the ''VideoGame/KaneAndLynch'' series, this is a very odd genre for Creator/IOInteractive to make a game for. For one thing, none of their prior games were Hack'n'Slash, none of their prior games were aimed towards kids (the direct inverse of their usual teen to adult demographics), and none of their other games have a cartoon aesthetic. In fact, the only thing that remains from their other projects is the BlendingInStealthGameplay made famous in their ''Franchise/{{Hitman}}'' franchise (in this case, taking control of animals as Hiro, and later; posing as a mini samurai to get past large samurai's), while also showcasing the [[BeneathNotice Stealth Grass]] feature three years prior to ''VideoGame/HitmanAbsolution'' coming out. It's a stealth game crossed with a hack'n'slash game, and yet, it works surprisingly well.well.
* SleeperHit: It's rated fairly well on Metacritic (the average rating is 74), with some reviewers pointing out its simplicity being one of the few flaws it has. Otherwise, it's a solid game many remember fondly, but never really caught on. That said, IO Interactive are not shy in referencing it, with ''VideoGame/Hitman2016'' having a load of references to it via achievements and easter eggs, the "Futo Suit" (based on the one Futo wears in the game, minus the gut), and on the IOI Monthly streams they have a canvas of the game in center-frame too.
Is there an issue? Send a MessageReason:
None


* CreatorsOddball: Much like with the ''VideoGame/KaneAndLynch'' series, this is a very odd genre for Creator/IOInteractive to make a game for. For one thing, none of their prior games were Hack'n'Slash, none of their prior games were aimed towards kids (the direct inverse of their usual teen to adult demographics), and none of their other games have a cartoon aesthetic. In fact, the only thing that remains from their other projects is the BlendingInStealthGameplay made famous in their ''Franchise/{{Hitman}}'' franchise (i9n this case, taking contro, of animals, and later; mini samurai's), while also showcasing the [[BeneathNotice Stealth Grass]] feature three years prior to ''VideoGame/HitmanAbsolution'' coming out. It's a stealth game crossed with a hack'n'slash game, and yet, it works surprisingly well.

to:

* CreatorsOddball: Much like with the ''VideoGame/KaneAndLynch'' series, this is a very odd genre for Creator/IOInteractive to make a game for. For one thing, none of their prior games were Hack'n'Slash, none of their prior games were aimed towards kids (the direct inverse of their usual teen to adult demographics), and none of their other games have a cartoon aesthetic. In fact, the only thing that remains from their other projects is the BlendingInStealthGameplay made famous in their ''Franchise/{{Hitman}}'' franchise (i9n (in this case, taking contro, control of animals, animals as Hiro, and later; posing as a mini samurai to get past large samurai's), while also showcasing the [[BeneathNotice Stealth Grass]] feature three years prior to ''VideoGame/HitmanAbsolution'' coming out. It's a stealth game crossed with a hack'n'slash game, and yet, it works surprisingly well.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CreatorsOddball: Much like with the ''VideoGame/KaneAndLynch'' series, this is a very odd genre for Creator/IOInteractive to make a game for. For one thing, none of their prior games were Hack'n'Slash, none of their prior games were aimed towards kids (the direct inverse of their usual teen to adult demographics), and none of their other games have a cartoon aesthetic. In fact, the only thing that remains from their other projects is the BlendingInStealthGameplay made famous in their ''Franchise/{{Hitman}}'' franchise (i9n this case, taking contro, of animals, and later; mini samurai's), while also showcasing the [[BeneathNotice Stealth Grass]] feature three years prior to ''VideoGame/HitmanAbsolution'' coming out. It's a stealth game crossed with a hack'n'slash game, and yet, it works surprisingly well.

Top