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History Trivia / MegaManXCommandMission

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* RomanceOnTheSet: Lucas Gilbertson (the voice of Zero) and Carol Anne-Day (the voice of Marino) ended up getting married. (For hilarity, Carol also ended up voicing Iris in a(n unnoficial) redub of the Zero vs. Colonel fight at the Memorial Hall.)
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Per TRS, Feelies is now Trivia.

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* {{Feelies}}: The ''Mega Man Trading Card Game'' "Mega Man X" card came with copies of the game.
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** DummiedOut screenshots found in the game reveal that X was to have his more standard design for this game rather than his unique new armor.

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** DummiedOut screenshots found in the game reveal that X was to have his more standard design for this game rather than his unique new armor.New Armor. Ryuji Higurashi actually addressed this, stating that X's plain blue was "the most boring thing on screen" so they decided to spice him up.
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* DoNotDoThisCoolThing: Lucas Gilbertson landed the role of Zero while playing hooky. He only bailed out since his sister was with him.

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* DoNotDoThisCoolThing: Lucas Gilbertson landed the role of Zero while playing hooky. He only bailed out since his sister was with him.him, who actually got the role of Ferham.
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** As mentioned on the ''Trivia/MegaManMaverickHunterX'' Trivia page, Capcom considered a ''Command Mission 2'' at one point. However, they ended up making ''Maverick Hunter X'' instead.
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** As mentioned on the ''Trivia/MegaManMaverickHunterX'' Trivia page, Capcom considered a ''Command Mission 2'' at one point. However, they ended up making ''Maverick Hunter X'' instead.
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** Ever wondered why Incentas' name doesn't follow the standard ''Mega Man X'' boss [[ThemeNaming naming convention]]? Well, his name in concept art was "Louid Incentas" (ルイード・エンシェンタス), meaning at some point he did follow the two-word name pattern. What "louid" actually means is anyone's guess.

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** Ever wondered why Incentas' name doesn't follow the standard ''Mega Man X'' boss [[ThemeNaming naming convention]]? Well, his name in concept art ConceptArt was "Louid Incentas" (ルイード・エンシェンタス), meaning at some point he did follow the two-word name pattern. What "louid" actually means is anyone's guess.

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** DummiedOut screenshots found in the game reveal that X was to have his more standard design for this game rather than his unique New Armor.

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** DummiedOut screenshots found in the game reveal that X was to have his more standard design for this game rather than his unique New Armor.new armor.



** The original story was much longer, containing three more chapters than the ten that appear in-game. However, Capcom mandated that the story be cut down (possibly due to time or budget constraints more than out of a need for balance). This is likely why characters such as Marino and Cinnamon seem so half-baked and don't contribute much to the story after joining the party. Additionally, Depth Dragoon, Rafflesian, and Duckbill Mole were planned to appear as the bosses of these cut chapters to round off the typical "eight Mavericks" formula, so they were repurposed: Depth Dragoon was put in the Far East HQ, while the other two were made secret bosses.

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** The original story was much longer, containing three more chapters than the ten that appear in-game. However, Capcom mandated that the story be cut down (possibly due to time or budget constraints more than out of a need for balance). This is likely why characters such as Marino and Cinnamon seem so half-baked and don't contribute much to the story after joining the party. Additionally, Depth Dragoon, Rafflesian, and Duckbill Mole were planned to appear as the bosses of these cut chapters to round off the typical "eight Mavericks" formula, so they were repurposed: Depth Dragoon was put in the Far East HQ, while the other two were made secret bosses.bosses.
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RVA is now a disambig.


* RelationshipVoiceActor: In the English release, both Zero and Ferham are voiced by siblings.

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* RelationshipVoiceActor: RealLifeRelative: In the English release, both Zero and Ferham are voiced by siblings.
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Names The Same is no longer a trope


* NamesTheSame:
** The name of the Reploid who sacrifices himself is shared with a future ''VideoGame/MegaManZX'' protagonist: Aile.
** The Resistance on Giga City shares its title with the Resistance from Neo Arcadia in ''VideoGame/MegaManZero''.
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** DummiedOut screen shots found in the game reveal that X was to have his more standard design for this game rather than his unique design created for it.

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** DummiedOut screen shots screenshots found in the game reveal that X was to have his more standard design for this game rather than his unique design created for it.New Armor.
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** Colonel Redips' name is mispelled as "Rideps" in every instance. This was possibly on purpose to hide the SdrawkcabAlias twist from perceptive readers, especially on pages where both Spider and Redips are mentioned.

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** Colonel Redips' name is mispelled as "Rideps" in every instance. This was possibly on purpose to hide the SdrawkcabAlias twist from perceptive readers, especially on pages where with both Spider and Redips are mentioned.
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* PropRecycling: The texture for Axl's face in this game is identical to the one used in ''VideoGame/MegaManX7''.

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* PropRecycling: The texture for Axl's face in this game is identical to the one used in ''VideoGame/MegaManX7''. This results in his model having large anime eyes compared to the smaller redesigned eyes of the rest of the cast.
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** The original story was much longer, containing three more chapters than the ten that appear in-game. However, Capcom mandated that the story be cut down (possibly due to time or budget constraints more than out of a need for balance). This is possibly why characters such as Marino and Cinnamon seem so half-baked and don't contribute much to the story after joining the party. Additionally, Depth Dragoon, Rafflesian, and Duckbill Mole were planned to appear as the bosses of these cut chapters to round off the typical "eight Mavericks" formula, so they were repurposed: Depth Dragoon was put in the Far East HQ, while the other two were made secret bosses.

to:

** The original story was much longer, containing three more chapters than the ten that appear in-game. However, Capcom mandated that the story be cut down (possibly due to time or budget constraints more than out of a need for balance). This is possibly likely why characters such as Marino and Cinnamon seem so half-baked and don't contribute much to the story after joining the party. Additionally, Depth Dragoon, Rafflesian, and Duckbill Mole were planned to appear as the bosses of these cut chapters to round off the typical "eight Mavericks" formula, so they were repurposed: Depth Dragoon was put in the Far East HQ, while the other two were made secret bosses.
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** Colonel Redips' name is mispelled as "Rideps" in every instance. This was possibly to help hide the SdrawkcabAlias twist from perceptive readers, especially on pages where Spider and Redips are both mentioned.

to:

** Colonel Redips' name is mispelled as "Rideps" in every instance. This was possibly on purpose to help hide the SdrawkcabAlias twist from perceptive readers, especially on pages where both Spider and Redips are both mentioned.
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* ManualMisprint: Two major mistakes:
** The Rebellion Army is mistranslated as the "[[JapaneseRanguage Liberion]]" Army.
** Colonel Redips' name is mispelled as "Rideps" in every instance. This was possibly to help hide the SdrawkcabAlias twist from perceptive readers, especially on pages where Spider and Redips are both mentioned.
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* CriticalDissonance: While most critics found the game a run-of-the-mill JRPG that's SoOkayItsAverage at best, the ''X'' fandom mostly looks past this and cherishes it for fleshing out new characters and ideas in the world of Giga City. Some of the fan-favorite characters have even appeared as mainstays alongside the usual cast, such as the inclusion of Massimo, Cinnamon, Marino, and Ferham in ''VideoGame/MegaManXDive''. The change of pace to a JRPG was also appreciated.
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Moving my previous edit to here.

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* PreviewPiggybacking: The [=PlayStation=] 2 version of the game features a demo of ''VideoGame/MegaManX8''.

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