Follow TV Tropes

Following

History Trivia / MegaMan8

Go To

OR

Is there an issue? Send a MessageReason:
Trivia cannot be played with


* OldShame: A weird subversion: Capcom is not only fully aware of the [[SoBadItsGood hilariously bad]] English dub, but they themselves have [[AscendedMeme joined in on]] [[MemeticMutation the numerous memes]] that have evolved from it.
Is there an issue? Send a MessageReason:
None


** [[https://twitter.com/Protodude/status/1448861982925467656 It was discovered in October 2021]] that the game had several features that were cut most likely due to time constraints, such as the ability to {{charge|dAttack}} Water Balloon and Thunder Claw (the former becoming Aqua Man's Water Cannon from his BossBattle), Search Man's obtainable weapon being his spiked disk instead of Homing Sniper, and bosses having more varied attacks.

to:

** [[https://twitter.com/Protodude/status/1448861982925467656 It was discovered in October 2021]] that the game had several features that were cut most likely due to time constraints, such as the ability to {{charge|dAttack}} Water Balloon and Thunder Claw (the former becoming Aqua Man's Water Cannon from his BossBattle), Search Man's obtainable weapon being his spiked disk instead of Homing Sniper, and bosses having more varied attacks.attacks.
----
Is there an issue? Send a MessageReason:
None


** [[https://twitter.com/Protodude/status/1448861982925467656 It was discovered in October 2021]] that the game had several features that were cut most likely due to time constraints, such as the ability to {{charge|dAttacks}} Water Balloon and Thunder Claw (the former becoming Aqua Man's Water Cannon from his BossBattle), Search Man's obtainable weapon being his spiked disk instead of Homing Sniper, and bosses having more varied attacks.

to:

** [[https://twitter.com/Protodude/status/1448861982925467656 It was discovered in October 2021]] that the game had several features that were cut most likely due to time constraints, such as the ability to {{charge|dAttacks}} {{charge|dAttack}} Water Balloon and Thunder Claw (the former becoming Aqua Man's Water Cannon from his BossBattle), Search Man's obtainable weapon being his spiked disk instead of Homing Sniper, and bosses having more varied attacks.

Added: 442

Changed: 626

Is there an issue? Send a MessageReason:
None


* ForeignRescore: Outside of Japan, "Electrical Communication" got replaced with an instrumental song.

to:

* ForeignRescore: Outside of Japan, "Electrical Communication" got was replaced with an instrumental song.



* NoPortForYou: [[ZigZaggingTrope Zig-zagged]] -- While the game is available as part of two [[CompilationRerelease Compilation Re-releases]] (''Mega Man Anniversary Collection'' and ''Mega Man Legacy Collection 2''), they use the original UsefulNotes/PlayStation version of the game as a base instead of the [[PolishedPort polished]] UsefulNotes/SegaSaturn version.

to:

* NoPortForYou: [[ZigZaggingTrope Zig-zagged]] -- While the game is available as part of two [[CompilationRerelease Compilation Re-releases]] (''Mega Man Anniversary Collection'' and ''Mega Man Legacy Collection 2''), they use the original UsefulNotes/PlayStation version of the game as a base instead of the [[PolishedPort polished]] {{polished|Port}} UsefulNotes/SegaSaturn version.



* WhatCouldHaveBeen: Duo was originally intended to be created by [[VideoGame/MegaMan4 Dr. Cossack]] instead of a robot from space, which explains why his head still looks like a Russian ushanka.
** [[https://twitter.com/Protodude/status/1448861982925467656 it was recently discovered]] that the game did have features that were cut most likely due to time constraints, such as Water Balloon being able to charge to become Aqua Man's Water Cannon, Search Man's obtainable weapon being his spiked disk instead of Homing Sniper, Thunder Claw becoming chargeable, and bosses having more varied attacks.

to:

* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
Duo was originally intended to be created by [[VideoGame/MegaMan4 Dr. Cossack]] instead of a robot from space, which explains why his head still looks like a Russian ushanka.
** [[https://twitter.com/Protodude/status/1448861982925467656 it It was recently discovered]] discovered in October 2021]] that the game did have had several features that were cut most likely due to time constraints, such as the ability to {{charge|dAttacks}} Water Balloon being able to charge to become and Thunder Claw (the former becoming Aqua Man's Water Cannon, Cannon from his BossBattle), Search Man's obtainable weapon being his spiked disk instead of Homing Sniper, Thunder Claw becoming chargeable, and bosses having more varied attacks.
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: Duo was originally intended to be created by [[VideoGame/MegaMan4 Dr. Cossack]] instead of a robot from space, which explains why his head still looks like a Russian ushanka.

to:

* WhatCouldHaveBeen: Duo was originally intended to be created by [[VideoGame/MegaMan4 Dr. Cossack]] instead of a robot from space, which explains why his head still looks like a Russian ushanka.ushanka.
**[[https://twitter.com/Protodude/status/1448861982925467656 it was recently discovered]] that the game did have features that were cut most likely due to time constraints, such as Water Balloon being able to charge to become Aqua Man's Water Cannon, Search Man's obtainable weapon being his spiked disk instead of Homing Sniper, Thunder Claw becoming chargeable, and bosses having more varied attacks.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ForeignRescore: Outside of Japan, "Electrical Communication" got replaced with an instrumental song.

Added: 161

Changed: 2

Removed: 122

Is there an issue? Send a MessageReason:
None


** In Japanese, Creator/AiOrikasa voices Mega Man. In the English dub, he's voiced by Ruth Shiraishi, who also [[ActingForTwo pulled double duty]] as Clown Man.



** In the English dub, There's Ruth Shiraishi as Clown Man and Mega Man. And then in Japanese, Ai Orikasa voices Mega Man.



* KeepCirculatingTheTapes: To date, the Saturn version of the game has never received an official rerelease on any platform, and its additional content has never been implemented into any of the [=PlayStation=] rereleases. Physical copies are somewhat rare online, and tend to go for high prices when they appear.

to:

* KeepCirculatingTheTapes: To date, the Saturn version of the game has never received an official rerelease re-release on any platform, and its additional content has never been implemented into any of the [=PlayStation=] rereleases.re-releases. Physical copies are somewhat rare online, and tend to go for high prices when they appear.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CrossDressingVoices:
** Aqua Man is voiced by Creator/ChikaSakamoto in Japanese and Michelle Gazepis in English. Both of them are women.
** In the English dub, There's Ruth Shiraishi as Clown Man and Mega Man. And then in Japanese, Ai Orikasa voices Mega Man.

Changed: 78

Is there an issue? Send a MessageReason:
None


** Due to some poor wording from [[Creator/G4TV G4]], it was believed that ''Mega Man 8'' was intended to be a UsefulNotes/SegaSaturn exclusive, but fearing the competition, Creator/{{Sony}} allegedly demanded the game. This supposedly explains why it has additional content, since it was released simultaneously with the UsefulNotes/PlayStation version in North America. In truth, this is actually referring to the game's North American launch, as it is noted that Sony agreed to approve the game on the condition that it had something special over the Saturn version, resulting in a collector's full-color anthology booklet enclosed with the first editions of the North American release. The Saturn version likely has more content due to the extra time to polish the game between Japanese releases. Ironically, ''VideoGame/MegaManX4'' was [[http://web.archive.org/web/19970414012218/www.videogamespot.com/sat/pltfrm/megamnx4/index.html intended]] for the Saturn first, despite the fact that it was released in North America [[https://web.archive.org/web/20110628221401/http://www.gamespot.com/news/2467735.html?tag=result%3Btitle%3B0 after]] the [=PlayStation=] version.
** It has also been misquoted that Creator/{{Capcom}} threatened not to release the highly-anticipated ''VideoGame/ResidentEvil2'' after being denied permission to release their 2D games (including ''Mega Man 8'') in North America. While Sony did push for 3D gaming, in reality, the threat was merely an open suggestion to Capcom by a gaming journalist.

to:

** Due to some poor wording from [[Creator/G4TV G4]], it was believed that ''Mega Man 8'' ''VideoGame/MegaMan8'' was intended to be a UsefulNotes/SegaSaturn exclusive, but fearing the competition, Creator/{{Sony}} allegedly demanded the game. This supposedly explains why it has additional content, since it was released simultaneously with the UsefulNotes/PlayStation version in North America. In truth, this is actually referring to the game's North American launch, as it is noted that Sony agreed to approve the game on the condition that it had something special over the Saturn version, resulting in a collector's full-color anthology booklet enclosed with the first editions of the North American release. The Saturn version likely has more content due to the extra time to polish the game between Japanese releases. Ironically, ''VideoGame/MegaManX4'' was [[http://web.archive.org/web/19970414012218/www.videogamespot.com/sat/pltfrm/megamnx4/index.html intended]] for the Saturn first, despite the fact that it was released in North America [[https://web.archive.org/web/20110628221401/http://www.gamespot.com/news/2467735.html?tag=result%3Btitle%3B0 after]] the [=PlayStation=] version.
** It has also been misquoted that Creator/{{Capcom}} threatened not to release the highly-anticipated highly anticipated ''VideoGame/ResidentEvil2'' after being denied permission to release their 2D games (including ''Mega Man 8'') in North America. While Sony did push for 3D gaming, in reality, the threat was merely an open suggestion to Capcom by a gaming journalist.



* NoPortForYou: {{Zig Zagg|ingTrope}}ed -- while the game is available on both CompilationRerelease games ''Mega Man Anniversary Collection'' and ''Mega Man Legacy Collection 2'', they use the original UsefulNotes/PlayStation version of the game as a base instead of the [[PolishedPort polished]] UsefulNotes/SegaSaturn version.

to:

* NoPortForYou: {{Zig Zagg|ingTrope}}ed [[ZigZaggingTrope Zig-zagged]] -- while While the game is available on both CompilationRerelease games ''Mega as part of two [[CompilationRerelease Compilation Re-releases]] (''Mega Man Anniversary Collection'' and ''Mega Man Legacy Collection 2'', 2''), they use the original UsefulNotes/PlayStation version of the game as a base instead of the [[PolishedPort polished]] UsefulNotes/SegaSaturn version.

Added: 313

Changed: 4

Is there an issue? Send a MessageReason:
None


** Due to some poor wording from [[Creator/G4TV G4]], it was believed that ''Mega Man 8'' was intended to be a UsefulNotes/SegaSaturn exclusive, but fearing the competition, Creator/{{Sony}} allegedly demanded the game. This supposedly explains why it has additional content, since it was released simultaneously with the UsefulNotes/PlayStation version in North America. In truth, this is actually referring to the game's North American launch, as it is noted that Sony agreed to approve the game on the condition that it had something special over the Saturn version, resulting in a collector's full-color anthology booklet enclosed with the first editions of the North American release. The Saturn version likely has more content due to the extra time to polish the game between Japanese releases. Ironically, ''VideoGame/MegaManX4'' was [[http://web.archive.org/web/19970414012218/www.videogamespot.com/sat/pltfrm/megamnx4/index.html intended]] for the Saturn first, despite the fact that it was released in North America [[https://web.archive.org/web/20110628221401/http://www.gamespot.com/news/2467735.html?tag=result%3Btitle%3B0 after]] the PlayStation version.

to:

** Due to some poor wording from [[Creator/G4TV G4]], it was believed that ''Mega Man 8'' was intended to be a UsefulNotes/SegaSaturn exclusive, but fearing the competition, Creator/{{Sony}} allegedly demanded the game. This supposedly explains why it has additional content, since it was released simultaneously with the UsefulNotes/PlayStation version in North America. In truth, this is actually referring to the game's North American launch, as it is noted that Sony agreed to approve the game on the condition that it had something special over the Saturn version, resulting in a collector's full-color anthology booklet enclosed with the first editions of the North American release. The Saturn version likely has more content due to the extra time to polish the game between Japanese releases. Ironically, ''VideoGame/MegaManX4'' was [[http://web.archive.org/web/19970414012218/www.videogamespot.com/sat/pltfrm/megamnx4/index.html intended]] for the Saturn first, despite the fact that it was released in North America [[https://web.archive.org/web/20110628221401/http://www.gamespot.com/news/2467735.html?tag=result%3Btitle%3B0 after]] the PlayStation [=PlayStation=] version.


Added DiffLines:

* KeepCirculatingTheTapes: To date, the Saturn version of the game has never received an official rerelease on any platform, and its additional content has never been implemented into any of the [=PlayStation=] rereleases. Physical copies are somewhat rare online, and tend to go for high prices when they appear.
Is there an issue? Send a MessageReason:
Fixing typo.


* FranchiseKiller: Not necessarily bad ([[VideoGame/MegaManX7 there have definitely been worse-received games in the franchise]]), but the [[VideoGame/MegaManClassi Classic]] series slowed to a halt after this game, with only [[VideoGame/MegaManAndBass a spin-off game]] coming after. It would be many years before [[VideoGame/MegaMan9 a proper sequel]] would come, and by then Creator/{{Capcom}} decided to [[RevisitingTheRoots strip down the series and return it to the gameplay style of]] ''VideoGame/MegaMan2''.

to:

* FranchiseKiller: Not necessarily bad ([[VideoGame/MegaManX7 there have definitely been worse-received games in the franchise]]), but the [[VideoGame/MegaManClassi [[VideoGame/MegaManClassic Classic]] series slowed to a halt after this game, with only [[VideoGame/MegaManAndBass a spin-off game]] coming after. It would be many years before [[VideoGame/MegaMan9 a proper sequel]] would come, and by then Creator/{{Capcom}} decided to [[RevisitingTheRoots strip down the series and return it to the gameplay style of]] ''VideoGame/MegaMan2''.
Is there an issue? Send a MessageReason:
None


* FranchiseKiller: Not necessarily bad ([[VideoGame/MegaManX7 there have definitely been worse-received games in the franchise]]), but the Classic series slowed to a halt after this game, with only [[VideoGame/MegaManAndBass a spin-off game]] coming after. It would be many years before [[VideoGame/MegaMan9 a proper sequel]] would come, and by then Creator/{{Capcom}} decided to [[RevisitingTheRoots strip down the series and return it to the gameplay style of]] ''VideoGame/MegaMan2''.

to:

* FranchiseKiller: Not necessarily bad ([[VideoGame/MegaManX7 there have definitely been worse-received games in the franchise]]), but the Classic [[VideoGame/MegaManClassi Classic]] series slowed to a halt after this game, with only [[VideoGame/MegaManAndBass a spin-off game]] coming after. It would be many years before [[VideoGame/MegaMan9 a proper sequel]] would come, and by then Creator/{{Capcom}} decided to [[RevisitingTheRoots strip down the series and return it to the gameplay style of]] ''VideoGame/MegaMan2''.
Is there an issue? Send a MessageReason:
Moving entry here from YMMV tab.


* VideoGameDemake: Much like ''VideoGame/MegaMan7'', this game got a fan remake with 8-bit graphics and sounds. Notably, it also shortens a few of the [[MarathonLevel longer levels]] like Frost Man's, removes the island and mountain levels, [[AdaptationDistillation all but drops the Duo/Evil Energy plot]], and implements the shop system from ''[[VideoGame/MegaMan9 9]]'' and ''[[VideoGame/MegaMan10 10]]''.

to:

* VideoGameDemake: Much like ''VideoGame/MegaMan7'', this game got a fan remake with 8-bit graphics and sounds. Notably, it also shortens a few of the [[MarathonLevel longer levels]] like Frost Man's, removes the island and mountain levels, [[AdaptationDistillation all but drops the Duo/Evil Energy plot]], and implements the shop system from ''[[VideoGame/MegaMan9 9]]'' and ''[[VideoGame/MegaMan10 10]]''.10]]''.
* WhatCouldHaveBeen: Duo was originally intended to be created by [[VideoGame/MegaMan4 Dr. Cossack]] instead of a robot from space, which explains why his head still looks like a Russian ushanka.

Added: 1168

Changed: 1193

Is there an issue? Send a MessageReason:
None


* GodNeverSaidThat: Due to some poor wording from [[Creator/G4TV G4]], it was believed that ''Mega Man 8'' was intended to be a UsefulNotes/SegaSaturn exclusive, but fearing the competition, Creator/{{Sony}} allegedly demanded the game. This supposedly explains why it has additional content, since it was released simultaneously with the UsefulNotes/PlayStation version in North America. In truth, this is actually referring to the game's North American launch, as it is noted that Sony agreed to approve the game on the condition that it had something special over the Saturn version, resulting in a collector's full-color anthology booklet enclosed with the first editions of the North American release. The Saturn version likely has more content due to the extra time to polish the game between Japanese releases. Ironically, ''VideoGame/MegaManX4'' was [[http://web.archive.org/web/19970414012218/www.videogamespot.com/sat/pltfrm/megamnx4/index.html intended]] for the Saturn first, despite the fact that it was released in North America [[https://web.archive.org/web/20110628221401/http://www.gamespot.com/news/2467735.html?tag=result%3Btitle%3B0 after]] the PlayStation version.

to:

* GodNeverSaidThat: GodNeverSaidThat:
**
Due to some poor wording from [[Creator/G4TV G4]], it was believed that ''Mega Man 8'' was intended to be a UsefulNotes/SegaSaturn exclusive, but fearing the competition, Creator/{{Sony}} allegedly demanded the game. This supposedly explains why it has additional content, since it was released simultaneously with the UsefulNotes/PlayStation version in North America. In truth, this is actually referring to the game's North American launch, as it is noted that Sony agreed to approve the game on the condition that it had something special over the Saturn version, resulting in a collector's full-color anthology booklet enclosed with the first editions of the North American release. The Saturn version likely has more content due to the extra time to polish the game between Japanese releases. Ironically, ''VideoGame/MegaManX4'' was [[http://web.archive.org/web/19970414012218/www.videogamespot.com/sat/pltfrm/megamnx4/index.html intended]] for the Saturn first, despite the fact that it was released in North America [[https://web.archive.org/web/20110628221401/http://www.gamespot.com/news/2467735.html?tag=result%3Btitle%3B0 after]] the PlayStation version.



* VideoGameDemake: Much like ''VideoGame/MegaMan7'', this game got a fan remake with 8-bit graphics and sounds. Notably, it also shortens a few of the [[MarathonLevel longer levels]] like Frost Man's, removes the island and mountain levels, all but drops the Duo/Evil Energy plot, and implements the shop system from ''[[VideoGame/MegaMan9 9]]'' and ''[[VideoGame/MegaMan10 10]]''.

to:

* VideoGameDemake: Much like ''VideoGame/MegaMan7'', this game got a fan remake with 8-bit graphics and sounds. Notably, it also shortens a few of the [[MarathonLevel longer levels]] like Frost Man's, removes the island and mountain levels, [[AdaptationDistillation all but drops the Duo/Evil Energy plot, plot]], and implements the shop system from ''[[VideoGame/MegaMan9 9]]'' and ''[[VideoGame/MegaMan10 10]]''.
Is there an issue? Send a MessageReason:
None


** It has also been misquoted that Creator/{{Capcom}} threatened not to release the highly-anticipated ''VideoGame/ResidentEvil2'' after being denied permission to release their 2D games (including ''Mega Man 8'') in North America. While Sony did push for 3D gaming, in reality, this was merely an open suggestion to Capcom by a gaming journalist.

to:

** It has also been misquoted that Creator/{{Capcom}} threatened not to release the highly-anticipated ''VideoGame/ResidentEvil2'' after being denied permission to release their 2D games (including ''Mega Man 8'') in North America. While Sony did push for 3D gaming, in reality, this the threat was merely an open suggestion to Capcom by a gaming journalist.

Added: 347

Changed: 2507

Is there an issue? Send a MessageReason:
None


* ExecutiveMeddling: Creator/{{Capcom}} fully intended to release this game for the UsefulNotes/{{PlayStation}}, but Sony declined due to the rising prominence of 3D games. As a response, Capcom threatened to not release ''VideoGame/ResidentEvil2'' on the system. Sony wisely backed off and allowed 2D games (with some 3D elements) onto the system.
* FranchiseKiller: Not necessarily bad ([[VideoGame/MegaManX7 there have definitely been worse-received games in the franchise]]), but the Classic series slowed to a halt after this game, with only [[VideoGame/MegaManAndBass a spin-off game]] coming after. It would be many years before [[VideoGame/MegaMan9 a proper sequel]] would come, and by then Capcom decided to [[RevisitingTheRoots strip down the series and return it to the gameplay style of]] ''VideoGame/MegaMan2''.

to:

* ExecutiveMeddling: Creator/{{Capcom}} fully intended to release this game for the UsefulNotes/{{PlayStation}}, but Sony declined due to the rising prominence of 3D games. As a response, Capcom threatened to not release ''VideoGame/ResidentEvil2'' on the system. Sony wisely backed off and allowed 2D games (with some 3D elements) onto the system.
* FranchiseKiller: Not necessarily bad ([[VideoGame/MegaManX7 there have definitely been worse-received games in the franchise]]), but the Classic series slowed to a halt after this game, with only [[VideoGame/MegaManAndBass a spin-off game]] coming after. It would be many years before [[VideoGame/MegaMan9 a proper sequel]] would come, and by then Capcom Creator/{{Capcom}} decided to [[RevisitingTheRoots strip down the series and return it to the gameplay style of]] ''VideoGame/MegaMan2''.''VideoGame/MegaMan2''.
* GodNeverSaidThat: Due to some poor wording from [[Creator/G4TV G4]], it was believed that ''Mega Man 8'' was intended to be a UsefulNotes/SegaSaturn exclusive, but fearing the competition, Creator/{{Sony}} allegedly demanded the game. This supposedly explains why it has additional content, since it was released simultaneously with the UsefulNotes/PlayStation version in North America. In truth, this is actually referring to the game's North American launch, as it is noted that Sony agreed to approve the game on the condition that it had something special over the Saturn version, resulting in a collector's full-color anthology booklet enclosed with the first editions of the North American release. The Saturn version likely has more content due to the extra time to polish the game between Japanese releases. Ironically, ''VideoGame/MegaManX4'' was [[http://web.archive.org/web/19970414012218/www.videogamespot.com/sat/pltfrm/megamnx4/index.html intended]] for the Saturn first, despite the fact that it was released in North America [[https://web.archive.org/web/20110628221401/http://www.gamespot.com/news/2467735.html?tag=result%3Btitle%3B0 after]] the PlayStation version.
** It has also been misquoted that Creator/{{Capcom}} threatened not to release the highly-anticipated ''VideoGame/ResidentEvil2'' after being denied permission to release their 2D games (including ''Mega Man 8'') in North America. While Sony did push for 3D gaming, in reality, this was merely an open suggestion to Capcom by a gaming journalist.



* NoPortForYou: {{Zig Zagg|ingTrope}}ed -- while the game is available on both CompilationRerelease games ''Mega Man Anniversary Collection'' and ''Mega Man Legacy Collection 2'', neither of them use the UsefulNotes/SegaSaturn version of the game, which is notable for its remastered soundtrack (with a completely different Tengu Man theme, to boot) and the inclusion of both [[VideoGame/MegaMan2 Wood Man]] as a mini-boss in Search Man's stage, and [[VideoGame/MegaMan1 Cut Man]] as a hidden boss in Duo's stage.

to:

* NoPortForYou: {{Zig Zagg|ingTrope}}ed -- while the game is available on both CompilationRerelease games ''Mega Man Anniversary Collection'' and ''Mega Man Legacy Collection 2'', neither of them they use the original UsefulNotes/PlayStation version of the game as a base instead of the [[PolishedPort polished]] UsefulNotes/SegaSaturn version of the game, which is notable for its remastered soundtrack (with a completely different Tengu Man theme, to boot) and the inclusion of both [[VideoGame/MegaMan2 Wood Man]] as a mini-boss in Search Man's stage, and [[VideoGame/MegaMan1 Cut Man]] as a hidden boss in Duo's stage.version.



* VideoGameDemake: Much like ''VideoGame/MegaMan7'', this game got a fan remake with 8-bit graphics and sounds. Notably, it also shortens a few of the [[MarathonLevel longer levels]] like Frost Man's, removes the island and mountain levels, all but drops the Duo/Evil Energy plot, and implements the shop system from ''9'' and ''[[VideoGame/MegaMan10 10]]''.

to:

* VideoGameDemake: Much like ''VideoGame/MegaMan7'', this game got a fan remake with 8-bit graphics and sounds. Notably, it also shortens a few of the [[MarathonLevel longer levels]] like Frost Man's, removes the island and mountain levels, all but drops the Duo/Evil Energy plot, and implements the shop system from ''9'' ''[[VideoGame/MegaMan9 9]]'' and ''[[VideoGame/MegaMan10 10]]''.
Is there an issue? Send a MessageReason:
None


* ExecutiveMeddling: Creator/{{Capcom}} fully intended to release this game for the UsefulNotes/{{PlayStation}}, but Sony declined due to the rising prominence of 3D games. As a response, Capcom threaten not to release ''VideoGame/ResidentEvil2'' on the system. Sony wisely backed off and allowed 2D games (with some 3D elements) onto the system.
* FranchiseKiller: Not necessarily bad ([[VideoGame/MegaManX7 there have definitely been worse-received games in the franchise]]), but the Classic series slowed to a halt after this game, with only [[VideoGame/MegaManAndBass a spin-off game]] coming after. It would be many years before [[VideoGame/MegaMan9 a proper sequel]] would come, and by then Capcom decided to [[RevisitingTheRoots strip down the series and return the it to the gameplay style of]] ''VideoGame/MegaMan2''.

to:

* ExecutiveMeddling: Creator/{{Capcom}} fully intended to release this game for the UsefulNotes/{{PlayStation}}, but Sony declined due to the rising prominence of 3D games. As a response, Capcom threaten threatened to not to release ''VideoGame/ResidentEvil2'' on the system. Sony wisely backed off and allowed 2D games (with some 3D elements) onto the system.
* FranchiseKiller: Not necessarily bad ([[VideoGame/MegaManX7 there have definitely been worse-received games in the franchise]]), but the Classic series slowed to a halt after this game, with only [[VideoGame/MegaManAndBass a spin-off game]] coming after. It would be many years before [[VideoGame/MegaMan9 a proper sequel]] would come, and by then Capcom decided to [[RevisitingTheRoots strip down the series and return the it to the gameplay style of]] ''VideoGame/MegaMan2''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NoPortForYou: {{Zig Zagg|ingTrope}}ed -- while the game is available on both CompilationRerelease games ''Mega Man Anniversary Collection'' and ''Mega Man Legacy Collection 2'', neither of them use the UsefulNotes/SegaSaturn version of the game, which is notable for its remastered soundtrack (with a completely different Tengu Man theme, to boot) and the inclusion of both [[VideoGame/MegaMan2 Wood Man]] as a mini-boss in Search Man's stage, and [[VideoGame/MegaMan1 Cut Man]] as a hidden boss in Duo's stage.

Changed: 134

Is there an issue? Send a MessageReason:
None


* ExecutiveMeddling: Capcom fully intended to release this game for the {{Playstation}}, but Sony declined due to 3D games were becoming a thing. As a response, Capcom threaten not to release ''VideoGame/ResidentEvil2'' on the system. Sony wisely backed off and allowed 2D games (with some 3D elements) onto the system.

to:

* ExecutiveMeddling: Capcom Creator/{{Capcom}} fully intended to release this game for the {{Playstation}}, UsefulNotes/{{PlayStation}}, but Sony declined due to the rising prominence of 3D games were becoming a thing.games. As a response, Capcom threaten not to release ''VideoGame/ResidentEvil2'' on the system. Sony wisely backed off and allowed 2D games (with some 3D elements) onto the system.



* NamesTheSame: Compare Aqua Man with Comicbook/{{Aquaman}}. This is presumably the reason his [[VideoGame/MegaManBattleNetwork NetNavi counterpart]] [[WritingAroundTrademarks was eventually]] [[ScrewedByTheLawyers renamed]] [=SpoutMan.EXE=] in English materials.
* OldShame: A weird subversion: Capcom is not only fully aware of the [[SoBadItsGood hilariously bad]] English dub, but they themselves have joined in on the [[MemeticMutation numerous memes]] that have evolved from it.

to:

* NamesTheSame: Compare Aqua Man with Comicbook/{{Aquaman}}. ComicBook/{{Aquaman}}. This is presumably the reason his [[VideoGame/MegaManBattleNetwork his NetNavi counterpart]] [[WritingAroundTrademarks was eventually]] [[ScrewedByTheLawyers renamed]] [=SpoutMan.EXE=] in English materials.
* OldShame: A weird subversion: Capcom is not only fully aware of the [[SoBadItsGood hilariously bad]] English dub, but they themselves have [[AscendedMeme joined in on the on]] [[MemeticMutation the numerous memes]] that have evolved from it.



* VideoGameDemake: Much like ''VideoGame/MegaMan7'', this game got a fan remake with 8-bit graphics and sounds. Notably, it also shortens a few of the [[MarathonLevel longer levels]] like Frost Man's, removes the island and mountain levels, all but drops the Duo / Evil Energy plot, and implements the shop system from ''9'' and ''10''.

to:

* VideoGameDemake: Much like ''VideoGame/MegaMan7'', this game got a fan remake with 8-bit graphics and sounds. Notably, it also shortens a few of the [[MarathonLevel longer levels]] like Frost Man's, removes the island and mountain levels, all but drops the Duo / Evil Duo/Evil Energy plot, and implements the shop system from ''9'' and ''10''.''[[VideoGame/MegaMan10 10]]''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OldShame: A weird subversion: Capcom is not only fully aware of the [[SoBadItsGood hilariously bad]] English dub, but they themselves have joined in on the [[MemeticMutation numerous memes]] that have evolved from it.
Is there an issue? Send a MessageReason:
None


* ScrewedByTheLawyers: A very minor case all considered, but the Rush Health icon no longer has the red cross on it, due to the Red Cross organisation's strict view on use of the symbol these days.

to:

* ScrewedByTheLawyers: A very minor case all considered, but in the ''Legacy Collection'' the Rush Health icon no longer has the red cross on it, due to the Red Cross organisation's strict view on use of the symbol these days.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ScrewedByTheLawyers: A very minor case all considered, but the Rush Health icon no longer has the red cross on it, due to the Red Cross organisation's strict view on use of the symbol these days.
Is there an issue? Send a MessageReason:
None


* ExecutiveMeddeling: Capcom fully intended to release this game for the {{Playstation}}, but Sony declined due to 3D games were becoming a thing. As a response, Capcom threaten not to release ''VideoGame/ResidentEvil2'' on the system. Sony wisely backed off and allowed 2D games (with some 3D elements) onto the system.

to:

* ExecutiveMeddeling: ExecutiveMeddling: Capcom fully intended to release this game for the {{Playstation}}, but Sony declined due to 3D games were becoming a thing. As a response, Capcom threaten not to release ''VideoGame/ResidentEvil2'' on the system. Sony wisely backed off and allowed 2D games (with some 3D elements) onto the system.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ExecutiveMeddeling: Capcom fully intended to release this game for the {{Playstation}}, but Sony declined due to 3D games were becoming a thing. As a response, Capcom threaten not to release ''VideoGame/ResidentEvil2'' on the system. Sony wisely backed off and allowed 2D games (with some 3D elements) onto the system.
Is there an issue? Send a MessageReason:
None


* NamesTheSame: Compare Aqua Man with Comicbook/{{Aquaman}}. This is presumably the reason his [[VideoGame/MegaManBattleNetwork NetNavi counterpart]] [[WritingAroundTrademarks was eventually]] [[ScrewedByTheLawyers renamed]] [=SpoutMan.EXE=] in English materials.

to:

* NamesTheSame: Compare Aqua Man with Comicbook/{{Aquaman}}. This is presumably the reason his [[VideoGame/MegaManBattleNetwork NetNavi counterpart]] [[WritingAroundTrademarks was eventually]] [[ScrewedByTheLawyers renamed]] [=SpoutMan.EXE=] in English materials.materials.
* VideoGameDemake: Much like ''VideoGame/MegaMan7'', this game got a fan remake with 8-bit graphics and sounds. Notably, it also shortens a few of the [[MarathonLevel longer levels]] like Frost Man's, removes the island and mountain levels, all but drops the Duo / Evil Energy plot, and implements the shop system from ''9'' and ''10''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MilestoneCelebration: The game was created to celebrate the franchise's 10th anniversary, and [[ContinuityCavalcade it really shows in the opening animation]].
Is there an issue? Send a MessageReason:
None


* NamesTheSame: Compare Aqua Man with Comicbook/{{Aquaman}}. This is presumably the reason his [[VideoGame/MegaManBattleNetwork NetNavi counterpart]] [[WritingAroundTrademarks was eventually renamed]] [=SpoutMan.EXE=] in English materials.

to:

* NamesTheSame: Compare Aqua Man with Comicbook/{{Aquaman}}. This is presumably the reason his [[VideoGame/MegaManBattleNetwork NetNavi counterpart]] [[WritingAroundTrademarks was eventually eventually]] [[ScrewedByTheLawyers renamed]] [=SpoutMan.EXE=] in English materials.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FranchiseKiller: Not necessarily bad ([[VideoGame/MegaManX7 there have definitely been worse-received games in the franchise]]), but the Classic series slowed to a halt after this game, with only [[VideoGame/MegaManAndBass a spin-off game]] coming after. It would be many years before [[VideoGame/MegaMan9 a proper sequel]] would come, and by then Capcom decided to [[RevisitingTheRoots strip down the series and return the it to the gameplay style of]] ''VideoGame/MegaMan2''.
Is there an issue? Send a MessageReason:
None


* NamesTheSame: Compare Aqua Man with Comicbook/{{Aquaman}}. This is presumably the reason his [[VideoGame/MegaManBattleNetwork NetNavi counterpart]] [[WritingAroundTrademarks was eventually renamed]] [=SproutMan.EXE=] in English materials.

to:

* NamesTheSame: Compare Aqua Man with Comicbook/{{Aquaman}}. This is presumably the reason his [[VideoGame/MegaManBattleNetwork NetNavi counterpart]] [[WritingAroundTrademarks was eventually renamed]] [=SproutMan.[=SpoutMan.EXE=] in English materials.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NamesTheSame: Compare Aqua Man with Comicbook/{{Aquaman}}. This is presumably the reason his [[VideoGame/MegaManBattleNetwork NetNavi counterpart]] [[WritingAroundTrademarks was eventually renamed]] [=SproutMan.EXE=] in English materials.

Top