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* PortingDisaster: As noted on the main page, the original port for the Atari 7800 turned out to have a very accurate name. Thanks to a bug that allowed puzzle pieces to be hidden in objects that couldn't be searched for them, the game was literally [[UnintentionallyUnwinnable impossible to beat]]. Fortunately for European players, this bug was fixed as part of the game's conversion for PAL consoles and televisions. Hackers later applied the fix to a ROM image of the original North American (NTSC) release, dubbing it ''Possible Mission''.
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* PortingDisaster: As noted on the main video game page, the original port for the Atari 7800 turned out to have a very accurate name. Thanks to a bug that allowed puzzle pieces to be hidden in objects that couldn't be searched for them, the game was literally [[UnintentionallyUnwinnable impossible to beat]]. Fortunately for European players, this bug was fixed as part of the game's conversion for PAL consoles and televisions. Hackers later applied the fix to a ROM image of the original North American (NTSC) release, dubbing it ''Possible Mission''.
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Changed line(s) 1 (click to see context) from:
* PortingDisaster: The original port for the Atari 7800 turned out to have a very accurate name. Thanks to a bug that allowed puzzle pieces to be hidden in objects that couldn't be searched for them, the game was literally [[UnintentionallyUnwinnable impossible to beat]]. Fortunately for European players, this bug was fixed as part of the game's conversion for PAL consoles and televisions. Hackers later applied the fix to a ROM image of the original North American (NTSC) release, dubbing it ''Possible Mission''.
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* PortingDisaster: The As noted on the main page, the original port for the Atari 7800 turned out to have a very accurate name. Thanks to a bug that allowed puzzle pieces to be hidden in objects that couldn't be searched for them, the game was literally [[UnintentionallyUnwinnable impossible to beat]]. Fortunately for European players, this bug was fixed as part of the game's conversion for PAL consoles and televisions. Hackers later applied the fix to a ROM image of the original North American (NTSC) release, dubbing it ''Possible Mission''.
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Adding a trivia page, starting with the porting disaster that was the Atari 7800 version.
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* PortingDisaster: The original port for the Atari 7800 turned out to have a very accurate name. Thanks to a bug that allowed puzzle pieces to be hidden in objects that couldn't be searched for them, the game was literally [[UnintentionallyUnwinnable impossible to beat]]. Fortunately for European players, this bug was fixed as part of the game's conversion for PAL consoles and televisions. Hackers later applied the fix to a ROM image of the original North American (NTSC) release, dubbing it ''Possible Mission''.
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