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* WhyTheFandomCantHaveNiceThings: Win trading, the act of giving people guaranteed wins in quests in exchange for gil or items, was very common in the PVP section of the game, which resulted in many people getting high ranks and gear with high stats (including Morale, which is a PVP only stat) without earning them fairly. Frontlines was a second PVP mode added later on to the game and it doesn't use the Morale stat. The act of making Morale useless in Frontlines was very likely done to make sure that people who bribed their way to the top can't have the big advantage over everyone when Frontlines was released. Unfortunately, the motion also punished legit players that earned their gear and ranks for PVP.

to:

* WhyTheFandomCantHaveNiceThings: Win trading, the act of giving people guaranteed wins in quests in exchange for gil or items, was very common in the PVP section of the game, which resulted in many people getting high ranks and gear with high stats (including Morale, which is a PVP only stat) without earning them fairly. Frontlines was a second PVP mode added later on to the game and it doesn't use the Morale stat. The act of making Morale useless in Frontlines was very likely done to make sure that people who bribed their way to the top can't have the big advantage over everyone when Frontlines was released. Unfortunately, the motion also punished legit players that earned their gear and ranks for PVP.PVP.
** Win carries, the act of someone carrying another player to victory while said player doesn't contribute much, were also plaguing non PVP content and allowed players to earn gear and other rewards by simply paying another player to carry them through raids and dungeons. While it wasn't the main deciding factor, Square decided to kill two birds with one stone; add an item level requirement so that players are properly prepared and prevents people from being carried through most runs with bad gear.
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* LostInTranslation: A certain naming issue cropped up when Labyrinth of the Ancients was being added and latter, Syrcus Tower. The Dev Team in Japan, wanting to keep the Crystal Tower dungeons true to VideoGame/FinalFantasyIII, wanted to name the final boss of that dungeon after the character it was modeled after, namely, FFIII Titan. Problem is, there's already Titan, the Primal in game. Japan can get around this issue, with a slight change in pronunciation, using '''タイタン''' (EN pronunciation: Tie-tun) for Primal Titan, and '''ティターン''' (Greek pronunciation, and FFIII spelling: Tea-tahn) for the Labyrinth's final boss. The English, French, and Germany language localization teams aren't so lucky. Solution? Get special permission to rename the final boss to Acheron. Everything was fine, until the 2.3 localization came about, and a certain issue seemed to have slipped the Japanese team minds', the full details of which, are found [[http://forum.square-enix.com/ffxiv/threads/178311-The-Sad-Tale-of-Phlegethon-and-Acheron here]], but summed up best with the following.

to:

* LostInTranslation: A certain naming issue cropped up when Labyrinth of the Ancients was being added and latter, Syrcus Tower. The Dev Team in Japan, wanting to keep the Crystal Tower dungeons true to VideoGame/FinalFantasyIII, wanted to name the final boss of that dungeon after the character it was modeled after, namely, FFIII Titan. Problem is, there's already Titan, the Primal in game. Japan can get around this issue, with a slight change in pronunciation, using '''タイタン''' (EN pronunciation: Tie-tun) for Primal Titan, and '''ティターン''' (Greek pronunciation, and FFIII spelling: Tea-tahn) for the Labyrinth's final boss. The English, French, and Germany language localization teams aren't so lucky. Solution? Get special permission to rename the final boss to Acheron.Acheron, one of the FFIII Titan's {{Palette Swap}}s. Everything was fine, until the 2.3 localization came about, and a certain issue seemed to have slipped the Japanese team minds', the full details of which, are found [[http://forum.square-enix.com/ffxiv/threads/178311-The-Sad-Tale-of-Phlegethon-and-Acheron here]], but summed up best with the following.
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** Lady Nanamo and Tataru are both voiced by Main/MariyaIse.

to:

** Lady Nanamo and Tataru are both voiced by Main/MariyaIse.Creator/MariyaIse.
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* WordOfGod: Like ''FFXI'', the 1.0 launch game was very low on the details, such as what your Name Day and Guardian Deity were for. To get concrete info to the public, the community site had Q&A topics called [[http://lodestone.finalfantasyxiv.com/pl/guide/qanda01.html Ask The Devs]]. Since the dev team shakeup, however, there's been much more open lines of communication, although since so much is changing there are often few specifics as to when changes will be coming.

to:

* WordOfGod: Like ''FFXI'', the 1.0 launch game was very low on the details, such as what your Name Day and Guardian Deity were for. To get concrete info to the public, the community site had Q&A topics called [[http://lodestone.finalfantasyxiv.com/pl/guide/qanda01.html Ask The Devs]]. Since the dev team shakeup, however, there's been much more open lines of communication, although since so much is changing there are often few specifics as to when changes will be coming.coming.
* WhyTheFandomCantHaveNiceThings: Win trading, the act of giving people guaranteed wins in quests in exchange for gil or items, was very common in the PVP section of the game, which resulted in many people getting high ranks and gear with high stats (including Morale, which is a PVP only stat) without earning them fairly. Frontlines was a second PVP mode added later on to the game and it doesn't use the Morale stat. The act of making Morale useless in Frontlines was very likely done to make sure that people who bribed their way to the top can't have the big advantage over everyone when Frontlines was released. Unfortunately, the motion also punished legit players that earned their gear and ranks for PVP.
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** The naming issue is also referenced by an NPC within the game, stating that the name of (then) Acheron was mistranslated and has been rectified by the research team.

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* LostInTranslation: A certain naming issue cropped up when Labyrinth of the Ancients was being added and latter, Syrcus Tower. The Dev Team in Japan, wanting to keep the Crystal Tower dungeons true to VideoGame/FinalFantasyIII, wanted to name the final boss of that dungeon after the character it was modeled after, namely, FFIII Titan. Problem is, there's already Titan, the Primal in game. Japan can get around this issue, with a slight change in pronunciation, using '''タイタン''' (EN pronunciation: Tie-tun) for Primal Titan, and '''ティターン''' (Greek pronunciation, and FFIII spelling: Tea-tahn) for the Labyrinth's final boss. The English, French, and Germany language localization teams aren't so lucky. Solution? Get special permission to rename the final boss to Acheron. Everything was fine, until the 2.3 localization came about, and a certain issue seemed to have slipped the Japanese team minds', the full details of which, are found [[http://forum.square-enix.com/ffxiv/threads/178311-The-Sad-Tale-of-Phlegethon-and-Acheron here]], but summed up best with the following.
--> '''Fernehalwes, English localization team member:''' "Fast-forward to a month before patch 2.3. We get a list of the enemies slated to appear in the second leg of the Crystal Tower...and what do we see? '''アケローン'''. For those of you who don’t read katakana, let me give you a hint: [[spoiler: it’s Acheron]]."



* NoodleIncident: A certain naming issue cropped up when Labyrinth of the Ancients was being added and latter, Syrcus Tower. The Dev Team in Japan, wanting to keep the Crystal Tower dungeons true to VideoGame/FinalFantasyIII, wanted to name the final boss of that dungeon after the character it was modeled after, namely, FFIII Titan. Problem is, there's already Titan, the Primal in game. Japan can get around this issue, with a slight change in pronunciation, using '''タイタン''' (EN pronunciation: Tie-tun) for Primal Titan, and '''ティターン''' (Greek pronunciation, and FFIII spelling: Tea-tahn) for the Labyrinth's final boss. The English, French, and Germany language localization teams aren't so lucky. Solution? Get special permission to rename the final boss to Acheron. Everything was fine, until the 2.3 localization came about, and a certain issue seemed to have slipped the Japanese team minds', the full details of which, are found [[http://forum.square-enix.com/ffxiv/threads/178311-The-Sad-Tale-of-Phlegethon-and-Acheron here]], but summed up best with the following.
--> '''Fernehalwes, English localization team member:''' "Fast-forward to a month before patch 2.3. We get a list of the enemies slated to appear in the second leg of the Crystal Tower...and what do we see? '''アケローン'''. For those of you who don’t read katakana, let me give you a hint: [[spoiler: it’s Acheron]]."
Is there an issue? Send a MessageReason:
None


* NoodleIncident: A certain naming issue cropped up when Labyrinth of the Ancients was being added and latter, Syrcus Tower. The Dev Team in Japan, wanting to keep the Crystal Tower dungeons true to VideoGame/FinalFantasyIII, wanted to name the final boss of that dungeon after the character it was modeled after, namely, FFIII Titan. Problem is, there's already Titan, the Primal in game. Japan can get around this issue, with a slight change in pronunciation, using '''タイタン''' (EN pronunciation: Tie-tun) for Primal Titan, and '''ティターン''' (Greek pronunciation, and FFIII spelling: Tea-tahn) for the Labyrinth's final boss. The NA English, French, and Germany localization teams aren't so lucky. Solution? Get special permission to rename the final boss to Acheron. Everything was fine, until the 2.3 localization came about, and a certain issue seemed to have slipped the Japanese team minds', the full details of which, are found [[http://forum.square-enix.com/ffxiv/threads/178311-The-Sad-Tale-of-Phlegethon-and-Acheron here]], but summed up best with the following.

to:

* NoodleIncident: A certain naming issue cropped up when Labyrinth of the Ancients was being added and latter, Syrcus Tower. The Dev Team in Japan, wanting to keep the Crystal Tower dungeons true to VideoGame/FinalFantasyIII, wanted to name the final boss of that dungeon after the character it was modeled after, namely, FFIII Titan. Problem is, there's already Titan, the Primal in game. Japan can get around this issue, with a slight change in pronunciation, using '''タイタン''' (EN pronunciation: Tie-tun) for Primal Titan, and '''ティターン''' (Greek pronunciation, and FFIII spelling: Tea-tahn) for the Labyrinth's final boss. The NA English, French, and Germany language localization teams aren't so lucky. Solution? Get special permission to rename the final boss to Acheron. Everything was fine, until the 2.3 localization came about, and a certain issue seemed to have slipped the Japanese team minds', the full details of which, are found [[http://forum.square-enix.com/ffxiv/threads/178311-The-Sad-Tale-of-Phlegethon-and-Acheron here]], but summed up best with the following.
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Added DiffLines:

* NoodleIncident: A certain naming issue cropped up when Labyrinth of the Ancients was being added and latter, Syrcus Tower. The Dev Team in Japan, wanting to keep the Crystal Tower dungeons true to VideoGame/FinalFantasyIII, wanted to name the final boss of that dungeon after the character it was modeled after, namely, FFIII Titan. Problem is, there's already Titan, the Primal in game. Japan can get around this issue, with a slight change in pronunciation, using '''タイタン''' (EN pronunciation: Tie-tun) for Primal Titan, and '''ティターン''' (Greek pronunciation, and FFIII spelling: Tea-tahn) for the Labyrinth's final boss. The NA English, French, and Germany localization teams aren't so lucky. Solution? Get special permission to rename the final boss to Acheron. Everything was fine, until the 2.3 localization came about, and a certain issue seemed to have slipped the Japanese team minds', the full details of which, are found [[http://forum.square-enix.com/ffxiv/threads/178311-The-Sad-Tale-of-Phlegethon-and-Acheron here]], but summed up best with the following.
--> '''Fernehalwes, English localization team member:''' "Fast-forward to a month before patch 2.3. We get a list of the enemies slated to appear in the second leg of the Crystal Tower...and what do we see? '''アケローン'''. For those of you who don’t read katakana, let me give you a hint: [[spoiler: it’s Acheron]]."

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* ExecutiveMeddling: Common consensus is that ''somewhere'' along the line, there's been some. The arguments are over just where, ranging from the theory that FF XIV was rushed out to beat a certain popular MMO's next expansion, to claims the developer replacements were an unnecessary move to give executives a scapegoat (or a publicity stunt). The improvements made to the game after the staff replacement suggest more of the former, however.

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* ExecutiveMeddling: Common consensus is that ''somewhere'' along the line, there's been some. The arguments are over just where, ranging from the theory that FF XIV ''[=FFXIV=]'' 1.0 was rushed out to beat a certain popular MMO's next expansion, to claims the developer replacements were an unnecessary move to give executives a scapegoat (or a publicity stunt). The improvements made to the game after the staff replacement suggest more of the former, however.



** On the English-language side of things:
*** Urianger Augerelt is voiced by none other than [[Creator/GideonEmery Gideon Fricking Emery]], aka [[VideoGame/FinalFantasyXII Balthier Bunanza]]. In the 2.0 content, it's not very obvious (because Urianger has so few voiced lines), but once the player hits 2.2 and 2.3 content and Emery is given plenty of material to work with, the resemblance becomes ''very'' obvious.



** The response to the fatigue system was not very warm to say the least. There may have been aggravating circumstances, but even the developers have copped to it being a bad idea to begin with.
** The lack of an Auction House (and by extension the Market Wards) was rather unpopular at launch. When the head of the largest community site for your game [[http://ffxiv.gamerescape.com/2010/10/06/dude-wheres-my-auction-house/ goes on a rant about the entire economic system]], you have a problem.
** The patched in "player history" system, which is best described as an ad hoc achievement system and is publicly viewable. While the addition itself works fine, it also promptly exposed a number of stories made by Japanese "official players" playing the game as complete fabrications.
* LyingCreator: Hiromichi Tanaka, reigning champion from his time as producer of ''VideoGame/FinalFantasyXI'', returns to (among other things) cause a large part of the controversy surrounding the AntiPoopSocking system by lying about it being in the game after it was already discovered and hours before it was announced. There's also the case of Guildleves being the main system of gathering ExperiencePoints in the game, but as that comment was made much earlier in development it may have just been an honest change in development priorities.

to:

** The response to the fatigue system was not very warm to say the least. There may have been aggravating circumstances, but even the developers have eventually copped to it being a bad idea to begin with.
** The lack of an Auction House (and by extension the existence of the Market Wards) was rather unpopular at launch. When the head of the largest community site for your game [[http://ffxiv.gamerescape.com/2010/10/06/dude-wheres-my-auction-house/ goes on a rant about the entire economic system]], you have a problem.
** The patched in "player history" system, system during 1.0, which is was best described as an ad hoc achievement system and is was publicly viewable. While the addition system itself works worked fine, it also promptly exposed a number of stories made by Japanese "official players" playing the game as complete fabrications.
fabrications, as they simply had not done the content.
*** Ironically, this system would eventually evolve into ''Realm Reborn'''s much-better-received Lodestone gateway/armory site.
* LyingCreator: Hiromichi Tanaka, reigning champion from his time as producer of ''VideoGame/FinalFantasyXI'', returns returned to (among other things) cause a large part of the controversy surrounding the AntiPoopSocking system by lying about it being in the game after it was already discovered and hours before it was announced. There's There was also the case of Guildleves being the main system of gathering gaining ExperiencePoints back in the game, 1.0, but as that comment was made much earlier in development it may have just been an honest change in development priorities.priorities. The constant public relations disasters he caused as a result of this sort of behavior (which was much easier to document in 2010, what with a more proactive Internet fanbase and games media) significantly contributed to Tanaka's eventual ouster from the game and even the ''company''.



* WordOfGod: Like ''FFXI'', this game is very low on the details, such as what your Name Day and Guardians are for. To get concrete info to the public, the community site has Q&A topics called [[http://lodestone.finalfantasyxiv.com/pl/guide/qanda01.html Ask The Devs]]. Since the dev team shakeup, however, there's been much more open lines of communication, although since so much is changing there are often few specifics as to when changes will be coming.

to:

* WordOfGod: Like ''FFXI'', this the 1.0 launch game is was very low on the details, such as what your Name Day and Guardians are Guardian Deity were for. To get concrete info to the public, the community site has had Q&A topics called [[http://lodestone.finalfantasyxiv.com/pl/guide/qanda01.html Ask The Devs]]. Since the dev team shakeup, however, there's been much more open lines of communication, although since so much is changing there are often few specifics as to when changes will be coming.
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** Cid's the [[DissidiaFinalFantasy Warrior of Light]], appropriately enough.

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** Lady Nanamo and Tataru are both voiced by Main/MariyaIse.



** [[OreImo There is no way]] Thancred could be this Creator/YuuichiNakamura

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** [[OreImo There is no way]] Thancred could be this Creator/YuuichiNakamuraCreator/YuuichiNakamura.
** Y'shtola is voiced by Creator/AiKayano.



** "Lahabrea, he is a [[{{Mobile Suit Gundam}} Char]]!"
** In 2.2 we get Yugiri, voiced by RinaSato.

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** "Lahabrea, "[[Creator/ShuichiIkeda Lahabrea]], he is a [[{{Mobile Suit Gundam}} Char]]!"
** In 2.2 we get Yugiri, voiced by RinaSato.Creator/RinaSato.
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** In 2.2 we get Yugiri, voiced by RinaSato.
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* DuelingGames: The game was supposedly rushed out to beat a ''VideoGame/WorldOfWarcraft'' expansion to market. This, combined with this game's extremely critical reviews resulted in this approach not turning out well for SquareEnix.

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* DuelingGames: The game 1.0 was supposedly rushed out to beat a ''VideoGame/WorldOfWarcraft'' expansion to market. This, combined with this game's extremely critical reviews resulted in this approach not turning out well for SquareEnix.



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* DuelingGames: The game was supposedly rushed out to beat a ''VideoGame/WorldOfWarcraft'' expansion to market. This, combined with this game's extremely critical reviews resulted in this approach not turning out well for SquareEnix.
** The relaunch was coincidentally timed to go along with the release of the final patch of the then-recent [=WoW=] expansion, but thanks to the game as a whole being in a better state, it worked out far better.


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* NotScreenedForCritics (1.0): Reviewers were asked not to review the game for about a month after release so that Square Enix could fix some issues they should have fixed in beta. [[WhatAnIdiot The reviewers promptly ignored them and blasted the game for being so terrible.]]
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* CreatorBacklash: As seen at GDC 2014 [[https://twitter.com/gamasutra/status/446418234632192000 at a panel with Naoki Yoshida.]]
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* LyingCreator: Hiromichi Tanaka, reigning champion from his time as producer of VideoGame/FinalFantasyXI, returns to (among other things) cause a large part of the controversy surrounding the AntiPoopSocking system by lying about it being in the game after it was already discovered and hours before it was announced. There's also the case of Guildleves being the main system of gathering ExperiencePoints in the game, but as that comment was made much earlier in development it may have just been an honest change in development priorities.

to:

* LyingCreator: Hiromichi Tanaka, reigning champion from his time as producer of VideoGame/FinalFantasyXI, ''VideoGame/FinalFantasyXI'', returns to (among other things) cause a large part of the controversy surrounding the AntiPoopSocking system by lying about it being in the game after it was already discovered and hours before it was announced. There's also the case of Guildleves being the main system of gathering ExperiencePoints in the game, but as that comment was made much earlier in development it may have just been an honest change in development priorities.
Is there an issue? Send a MessageReason:
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** [[OreImo There is no way]] Thancred could be this Main/YuuichiNakamura

to:

** [[OreImo There is no way]] Thancred could be this Main/YuuichiNakamuraCreator/YuuichiNakamura
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** If I were to describe a demure young Noble Woman who knows more than she lets on, speaks very politely, and is voiced by Main/RieTanaka would I be describing Kan-E-Senna or [[GundamSeed Lacus Clyne]]?

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** If I were to describe a demure young Noble Woman who knows more than she lets on, speaks very politely, and is voiced by Main/RieTanaka Creator/RieTanaka would I be describing Kan-E-Senna or [[GundamSeed Lacus Clyne]]?
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** Papalymo is EriKitamura.

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** Papalymo is EriKitamura.Creator/EriKitamura.
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** [[Creator/AkioOhtsuka Gaius]] what's wrong? Gaius? [[MetalGearSolid Gaiiiiiiuuuuuuuussssss!]]

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** [[Creator/AkioOhtsuka Gaius]] what's wrong? Gaius? [[MetalGearSolid Gaiiiiiiuuuuuuuussssss!]] He's also Xehanort in both languages.
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** If I were to describe a demure young Noble Woman who knows more than she lets on, speaks very politely, and is voiced by Creator/RieTanaka would I be describing Kan-E-Senna or [[GundamSeed Lacus Clyne]]?

to:

** If I were to describe a demure young Noble Woman who knows more than she lets on, speaks very politely, and is voiced by Creator/RieTanaka Main/RieTanaka would I be describing Kan-E-Senna or [[GundamSeed Lacus Clyne]]?



** [[OreImo There is no way]] Thancred could be this Creator/YuuichiNakamura

to:

** [[OreImo There is no way]] Thancred could be this Creator/YuuichiNakamuraMain/YuuichiNakamura



** Papalymo is Creator/EriKitamura.

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** Papalymo is Creator/EriKitamura.EriKitamura.
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** On a similar note; [[AtsukoTanaka Merlwyb]] is the [[FateStayNight Caster]] of the 5th Holy Grail War
** If I were to describe a demure young Noble Woman who knows more than she lets on, speaks very politely, and is voiced by RieTanaka would I be describing Kan-E-Senna or [[GundamSeed Lacus Clyne]]?
** Minafillia is MiyukiSawashiro
** [[OreImo There is no way]] Thancred could be this YuuichiNakamura
** Yda is not the first FetishFuelStationAttendant voiced by AyaEndo, because she is [[MacrossFrontier Sheryl, Sheryl Nome.]]
** Papalymo is EriKitamura.

to:

** On a similar note; [[AtsukoTanaka [[Creator/AtsukoTanaka Merlwyb]] is the [[FateStayNight Caster]] of the 5th Holy Grail War
** If I were to describe a demure young Noble Woman who knows more than she lets on, speaks very politely, and is voiced by RieTanaka Creator/RieTanaka would I be describing Kan-E-Senna or [[GundamSeed Lacus Clyne]]?
** Minafillia is MiyukiSawashiro
Creator/MiyukiSawashiro
** [[OreImo There is no way]] Thancred could be this YuuichiNakamura
Creator/YuuichiNakamura
** Yda is not the first FetishFuelStationAttendant voiced by AyaEndo, Creator/AyaEndo, because she is [[MacrossFrontier Sheryl, Sheryl Nome.]]
** Papalymo is EriKitamura.Creator/EriKitamura.



** [[AkioOhtsuka Gaius]] what's wrong? Gaius? [[MetalGearSolid Gaiiiiiiuuuuuuuussssss!]]

to:

** [[AkioOhtsuka [[Creator/AkioOhtsuka Gaius]] what's wrong? Gaius? [[MetalGearSolid Gaiiiiiiuuuuuuuussssss!]]
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** On a similar note; [[AtsukoTanaka Merlwyb]] is the [[FateStayNight Caster]] of the 5th Holy Grail War


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** Papalymo is EriKitamura.
** Urianger is {{Kenn}}.
** [[AkioOhtsuka Gaius]] what's wrong? Gaius? [[MetalGearSolid Gaiiiiiiuuuuuuuussssss!]]
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Added DiffLines:

** If I were to describe a demure young Noble Woman who knows more than she lets on, speaks very politely, and is voiced by RieTanaka would I be describing Kan-E-Senna or [[GundamSeed Lacus Clyne]]?
** Minafillia is MiyukiSawashiro
** [[OreImo There is no way]] Thancred could be this YuuichiNakamura
** Yda is not the first FetishFuelStationAttendant voiced by AyaEndo, because she is [[MacrossFrontier Sheryl, Sheryl Nome.]]
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* HeyItsThatVoice:
** Raubahn is none other than [[{{Fate Zero}} Rider]] of the 4th Holy Grail War.
** "Lahabrea, he is a [[{{Mobile Suit Gundam}} Char]]!"
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* LyingCreator: Hiromichi Tanaka, reigning champion from his time as producer of VideoGame/FinalFantasyXI, returns to (among other things) cause a large part of the controversy surrounding the AntiPoopSocking system by lying about it being in the game after it was already discovered and hours before it was announced. There's also the case of Guildleves being the main system of gathering ExperiencePoints in the game, but as that comment was made much earlier in development it may have just been an honest change in development priorities.

to:

* LyingCreator: Hiromichi Tanaka, reigning champion from his time as producer of VideoGame/FinalFantasyXI, returns to (among other things) cause a large part of the controversy surrounding the AntiPoopSocking system by lying about it being in the game after it was already discovered and hours before it was announced. There's also the case of Guildleves being the main system of gathering ExperiencePoints in the game, but as that comment was made much earlier in development it may have just been an honest change in development priorities.priorities.
* WordOfGod: Like ''FFXI'', this game is very low on the details, such as what your Name Day and Guardians are for. To get concrete info to the public, the community site has Q&A topics called [[http://lodestone.finalfantasyxiv.com/pl/guide/qanda01.html Ask The Devs]]. Since the dev team shakeup, however, there's been much more open lines of communication, although since so much is changing there are often few specifics as to when changes will be coming.
Is there an issue? Send a MessageReason:
None


** The patched in "player history" system, which is best described as an ad hoc achievement system and is publicly viewable. While the addition itself works fine, it also promptly exposed a number of stories made by Japanese "official players" playing the game as complete fabrications.

to:

** The patched in "player history" system, which is best described as an ad hoc achievement system and is publicly viewable. While the addition itself works fine, it also promptly exposed a number of stories made by Japanese "official players" playing the game as complete fabrications.fabrications.
* LyingCreator: Hiromichi Tanaka, reigning champion from his time as producer of VideoGame/FinalFantasyXI, returns to (among other things) cause a large part of the controversy surrounding the AntiPoopSocking system by lying about it being in the game after it was already discovered and hours before it was announced. There's also the case of Guildleves being the main system of gathering ExperiencePoints in the game, but as that comment was made much earlier in development it may have just been an honest change in development priorities.
Is there an issue? Send a MessageReason:
Moved from main.


* ExecutiveMeddling: Common consensus is that ''somewhere'' along the line, there's been some. The arguments are over just where, ranging from the theory that FF XIV was rushed out to beat a certain popular MMO's next expansion, to claims the developer replacements were an unnecessary move to give executives a scapegoat (or a publicity stunt). The improvements made to the game after the staff replacement suggest more of the former, however.

to:

* ExecutiveMeddling: Common consensus is that ''somewhere'' along the line, there's been some. The arguments are over just where, ranging from the theory that FF XIV was rushed out to beat a certain popular MMO's next expansion, to claims the developer replacements were an unnecessary move to give executives a scapegoat (or a publicity stunt). The improvements made to the game after the staff replacement suggest more of the former, however.however.
* InternetCounterattack:
** The response to the fatigue system was not very warm to say the least. There may have been aggravating circumstances, but even the developers have copped to it being a bad idea to begin with.
** The lack of an Auction House (and by extension the Market Wards) was rather unpopular at launch. When the head of the largest community site for your game [[http://ffxiv.gamerescape.com/2010/10/06/dude-wheres-my-auction-house/ goes on a rant about the entire economic system]], you have a problem.
** The patched in "player history" system, which is best described as an ad hoc achievement system and is publicly viewable. While the addition itself works fine, it also promptly exposed a number of stories made by Japanese "official players" playing the game as complete fabrications.
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* ExecutiveMeddling: Common consensus is that ''somewhere'' along the line, there's been some. The arguments are over just where, ranging from the theory that FF XIV was rushed out to beat a certain popular MMO's next expansion, to claims the developer replacements were an unnecessary move to give executives a scapegoat (or a publicity stunt).

to:

* ExecutiveMeddling: Common consensus is that ''somewhere'' along the line, there's been some. The arguments are over just where, ranging from the theory that FF XIV was rushed out to beat a certain popular MMO's next expansion, to claims the developer replacements were an unnecessary move to give executives a scapegoat (or a publicity stunt). The improvements made to the game after the staff replacement suggest more of the former, however.
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* ExecutiveMeddling: Common consensus is that ''somewhere'' along the line, there's been some. The arguments are over just where, ranging from the theory that FF XIV was rushed out to beat a certain popular MMO's next expansion, to claims the developer replacements were an unnecessary move to give executives a scapegoat (or a publicity stunt).

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