Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* FollowTheLeader: Many of the changes made from the first game (the entire cast now being playable in Arcade Mode, the introduction of a female fighter, combos, destructible items in the stages, etc.) were inspired by Creator/{{Capcom}}'s landmark ''Videogame/StreetFighterII'', which was released the prior year. Likewise, the ''Special'' update that introduced balance changes and made the four boss characters playable came about after Capcom did a similar UpdatedRerelease with ''Street Fighter II: Champion Edition''.
to:
* FollowTheLeader: Many of the changes made from the first game (the entire cast now being playable in Arcade Mode, the introduction of a female fighter, exotic international locales, combos, destructible items in the stages, etc.) were inspired by Creator/{{Capcom}}'s landmark ''Videogame/StreetFighterII'', which was released the prior year. Likewise, the ''Special'' update that introduced balance changes and made the four boss characters playable came about after Capcom did a similar UpdatedRerelease with ''Street Fighter II: Champion Edition''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
FollowTheLeader: Many of the changes made from the first game (the entire cast now being playable in Arcade Mode, the introduction of a female fighter, combos, destructible items in the stages, etc.) were inspired by Creator/{{Capcom}}'s landmark ''Videogame/StreetFighterII'', which was released the prior year. Likewise, the ''Special'' update that introduced balance changes and made the four boss characters playable came about after Capcom did a similar UpdatedRerelease with ''Street Fighter II: Champion Edition''.
to:
* FollowTheLeader: Many of the changes made from the first game (the entire cast now being playable in Arcade Mode, the introduction of a female fighter, combos, destructible items in the stages, etc.) were inspired by Creator/{{Capcom}}'s landmark ''Videogame/StreetFighterII'', which was released the prior year. Likewise, the ''Special'' update that introduced balance changes and made the four boss characters playable came about after Capcom did a similar UpdatedRerelease with ''Street Fighter II: Champion Edition''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
FollowTheLeader: Many of the changes made from the first game (the entire cast being playable in Arcade Mode, the introduction of a female fighter, combos, destructible items in the stages, etc.) were inspired by Creator/{{Capcom}}'s landmark ''Videogame/StreetFighterII'', which was released the prior year. Likewise, the ''Special'' update that introduced balance changes and made the four boss characters playable came about after Capcom did a similar UpdatedRerelease with ''Street Fighter II: Champion Edition''.
to:
FollowTheLeader: Many of the changes made from the first game (the entire cast now being playable in Arcade Mode, the introduction of a female fighter, combos, destructible items in the stages, etc.) were inspired by Creator/{{Capcom}}'s landmark ''Videogame/StreetFighterII'', which was released the prior year. Likewise, the ''Special'' update that introduced balance changes and made the four boss characters playable came about after Capcom did a similar UpdatedRerelease with ''Street Fighter II: Champion Edition''.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
FollowTheLeader: Many of the changes made from the first game (the entire cast being playable in Arcade Mode, the introduction of a female fighter, combos, destructible items in the stages, etc.) were inspired by Creator/{{Capcom}}'s landmark ''Videogame/StreetFighterII'', which was released the prior year. Likewise, the ''Special'' update that introduced balance changes and made the four boss characters playable came about after Capcom did a similar UpdatedRerelease with ''Street Fighter II: Champion Edition''.
-----
-----