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now definition-only


* TheWikiRule: [[https://eu4.paradoxwikis.com/Europa_Universalis_4_Wiki The Europa Universalis IV Wiki]] and Wikia [[http://europauniversalis.wikia.com/wiki/Europa_Universalis_Wiki Europa Universalis Wiki]].

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* TheWikiRule: [[https://eu4.paradoxwikis.com/Europa_Universalis_4_Wiki The Europa Universalis IV Wiki]] and Wikia [[http://europauniversalis.wikia.com/wiki/Europa_Universalis_Wiki Europa Universalis Wiki]].
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Removed: 463

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YMMV


* FanNickname:
** Germanyblob: A massively bloated and world spanning German Empire, coined from how easy it is to make a huge state out of a German kingdom in ''Europa Universalis IV''.
** [=HUErtugal=]: Portugal, which is a common starting nation in ''Europa Universalis IV'', in reference to the [[https://www.youtube.com/watch?v=7PjrTOjxjxk HUEHUEHUE BR]] meme about Brazilian online gamers that has led people on the internet to call that country "[=HUEsil=]".
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** Germanyblob: A massively bloated and world spanning German Empire, coined from how easy it is to make a huge state out of a German kingdom in ''Europa Universalis VI''.

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** Germanyblob: A massively bloated and world spanning German Empire, coined from how easy it is to make a huge state out of a German kingdom in ''Europa Universalis VI''.IV''.
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** [=HUErtugal=]: Portugal, in reference to the [[https://www.youtube.com/watch?v=7PjrTOjxjxk HUEHUEHUE BR]] meme about Brazilian online gamers that has led people on the internet to call that country "[=HUEsil=]".

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** [=HUErtugal=]: Portugal, which is a common starting nation in ''Europa Universalis IV'', in reference to the [[https://www.youtube.com/watch?v=7PjrTOjxjxk HUEHUEHUE BR]] meme about Brazilian online gamers that has led people on the internet to call that country "[=HUEsil=]".
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** [=HUErtugal=]: Portugal, in reference to the [[https://www.youtube.com/watch?v=7PjrTOjxjxk HUEHUEHUE BR]] meme about Brazilian online gamers.

to:

** [=HUErtugal=]: Portugal, in reference to the [[https://www.youtube.com/watch?v=7PjrTOjxjxk HUEHUEHUE BR]] meme about Brazilian online gamers.gamers that has led people on the internet to call that country "[=HUEsil=]".
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Added DiffLines:

* FanNickname:
** Germanyblob: A massively bloated and world spanning German Empire, coined from how easy it is to make a huge state out of a German kingdom in ''Europa Universalis VI''.
** [=HUErtugal=]: Portugal, in reference to the [[https://www.youtube.com/watch?v=7PjrTOjxjxk HUEHUEHUE BR]] meme about Brazilian online gamers.
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Added DiffLines:

* TheWikiRule: [[https://eu4.paradoxwikis.com/Europa_Universalis_4_Wiki The Europa Universalis IV Wiki]] and Wikia [[http://europauniversalis.wikia.com/wiki/Europa_Universalis_Wiki Europa Universalis Wiki]].

Changed: 417

Removed: 4

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"This whole thing might have never existed" is not a valid example of What Could Have Been, which covers changed/dropped plot or mechanics ideas for pieces of media.


* WhatCouldHaveBeen: A potentially sad case. If lead programmer [[https://en.wikipedia.org/wiki/Johan_Andersson_%28game_programmer%29 Johan Andersson]] didn't own and like the original French board game, he might never have decided to quit his original dev job and put together his own development team to create a computer adaptation of said game. Let's be grateful he and his team were willing to take the risk.
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* WhatCouldHaveBeen: A potentially sad case. If lead programmer [[https://en.wikipedia.org/wiki/Johan_Andersson_%28game_programmer%29 Johan Andersson]] didn't own and like the original French board game, he might never have decided to quit his original dev job and put together his own development team to create a computer adaptation of said game. Let's be grateful he and his team were willing to take the risk.
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* WhatCouldHaveBeen: A potentially sad case. If lead programmer [[https://en.wikipedia.org/wiki/Johan_Andersson_%28game_programmer%29 Johan Andersson]] didn't own and like the original French board game, he might never have decided to quit his original dev job and put together his own development team to create a computer adaptation of said game. Let's be greatful he and his team were willing to take the risk.

to:

* WhatCouldHaveBeen: A potentially sad case. If lead programmer [[https://en.wikipedia.org/wiki/Johan_Andersson_%28game_programmer%29 Johan Andersson]] didn't own and like the original French board game, he might never have decided to quit his original dev job and put together his own development team to create a computer adaptation of said game. Let's be greatful grateful he and his team were willing to take the risk.

Added: 4

Changed: 89

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* WhatCouldHaveBeen: If lead programmer [[https://en.wikipedia.org/wiki/Johan_Andersson_%28game_programmer%29 Johan Andersson]] didn't own and like the original French board game, he might never have decided to quit his original dev job and put together his own development team to create a computer adaptation of said game.

to:

* WhatCouldHaveBeen: A potentially sad case. If lead programmer [[https://en.wikipedia.org/wiki/Johan_Andersson_%28game_programmer%29 Johan Andersson]] didn't own and like the original French board game, he might never have decided to quit his original dev job and put together his own development team to create a computer adaptation of said game. Let's be greatful he and his team were willing to take the risk.
----
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: If lead programmer [[https://en.wikipedia.org/wiki/Johan_Andersson_%28game_programmer%29 Johan Andersson]] didn't own and like the original French board game, he might never have decided to quit his original dev job and put together his own development team to create a video game adaptation.

to:

* WhatCouldHaveBeen: If lead programmer [[https://en.wikipedia.org/wiki/Johan_Andersson_%28game_programmer%29 Johan Andersson]] didn't own and like the original French board game, he might never have decided to quit his original dev job and put together his own development team to create a video game adaptation.computer adaptation of said game.
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* WhatCouldHaveBeen: If [[https://en.wikipedia.org/wiki/Johan_Andersson_%28game_programmer%29 Johan Andersson]] didn't own the original French board game, he might never have decided to quit his original dev job and put together his own development team to create a video game adaptation.

to:

* WhatCouldHaveBeen: If lead programmer [[https://en.wikipedia.org/wiki/Johan_Andersson_%28game_programmer%29 Johan Andersson]] didn't own and like the original French board game, he might never have decided to quit his original dev job and put together his own development team to create a video game adaptation.
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* NoExportForYou: ''Europa Universalis: Asia Chapters'' was released separately within Asia, but nowhere else in the world.

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* NoExportForYou: ''Europa Universalis: Asia Chapters'' was released separately within Asia, but nowhere else in the world.world.
* WhatCouldHaveBeen: If [[https://en.wikipedia.org/wiki/Johan_Andersson_%28game_programmer%29 Johan Andersson]] didn't own the original French board game, he might never have decided to quit his original dev job and put together his own development team to create a video game adaptation.
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Added DiffLines:

* NoExportForYou: ''Europa Universalis: Asia Chapters'' was released separately within Asia, but nowhere else in the world.

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