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needless snark


* FollowTheLeader: The game was announced amid the hype surrounding the announcement of ''[[https://store.steampowered.com/app/667610/Ancient_Cities/ Ancient Cities]]'', an extremely ambitious city-building game that aimed to follow the progression of a nomadic tribe all the way to an early Iron Age settlement, with a heavy focus on details and historical plausibility. Except ''Ancient Cities'' got stuck in DevelopmentHell and then PerpetualBeta, while ''Dawn of Man'' got a smooth and swift development and release on 1st of March 2019, ''almost two years before 'Ancient Cities' even got its first [[ObviousBeta "playable"]] build''.

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* FollowTheLeader: The game was announced amid the hype surrounding the announcement of ''[[https://store.steampowered.com/app/667610/Ancient_Cities/ Ancient Cities]]'', an extremely ambitious city-building game that aimed to follow the progression of a nomadic tribe all the way to an early Iron Age settlement, with a heavy focus on details and historical plausibility. Except ''Ancient Cities'' got stuck in DevelopmentHell and then PerpetualBeta, while ''Dawn of Man'' got a smooth and swift development and release on 1st of March 2019, ''almost two years before 'Ancient Cities' even got its first [[ObviousBeta "playable"]] playable build''.
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* FollowTheLeader: The game was announced amid the hype surrounding the announcement of ''[[https://store.steampowered.com/app/667610/Ancient_Cities/ Ancient Cities]]'', an extremely ambitious city-building game that aimed to follow the progression of a nomadic tribe all the way to an early Iron Age settlement, with a heavy focus on details and historical plausibility. Except ''Ancient Cities'' got stuck in DevelopmentHell and then PerpetualBeta, while ''Dawn of Man'' got a smooth and swift development and release, ''before Ancient Cities even got its first playable build''.

to:

* FollowTheLeader: The game was announced amid the hype surrounding the announcement of ''[[https://store.steampowered.com/app/667610/Ancient_Cities/ Ancient Cities]]'', an extremely ambitious city-building game that aimed to follow the progression of a nomadic tribe all the way to an early Iron Age settlement, with a heavy focus on details and historical plausibility. Except ''Ancient Cities'' got stuck in DevelopmentHell and then PerpetualBeta, while ''Dawn of Man'' got a smooth and swift development and release, ''before Ancient Cities release on 1st of March 2019, ''almost two years before 'Ancient Cities' even got its first playable [[ObviousBeta "playable"]] build''.
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* DuelingWorks: With ''Ancient Cities'' and a few of its copycats. ''Dawn of Man'', for all its deceiving simplicity - or maybe because of it - managed to completely beat any sort of competition, simply by the fact that it made and released the game as promised, in the time promised, and had all the content that was promised. Other projects either got stuck in the limbo of PerpetualBeta or simply became abandoned.
* FollowTheLeader: The game was announced amid the hype surrounding the announcement of ''[[https://store.steampowered.com/app/667610/Ancient_Cities/ Ancient Cities]]'', an extremely ambitious city-building game that aimed to follow the progression of a nomadic tribe all the way to an early Iron Age settlement, with a heavy focus on details and historical plausibility. Except ''Ancient Cities'' got stuck in DevelopmentHell and then PerpetualBeta, while ''Dawn of Man'' got a smooth and swift development and release, ''before Ancient Cities even got its first playable build''.
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