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* SequelFirst: The first game in the series to be released in the US was ''Battle Revolution'', which was for the [[UsefulNotes/NintendoGameCube GameCube]].
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* SequelFirst: The first game in the series to be released in the US was ''Battle Revolution'', which was for the [[UsefulNotes/NintendoGameCube [[Platform/NintendoGameCube GameCube]].
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now definition-only
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* TheWikiRule: [[https://customrobo.fandom.com/wiki/Robopedia Robopedia]].
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* TheWikiRule: [[https://customrobo.fandom.com/wiki/Robopedia Robopedia]].
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* MarthDebutedInSmashBros: Some robo models, including the [[SeriesMascot Ray Mk II]], appeared as collectible trophies in ''SuperSmashBrosMelee''. This was the first appearance of these characters on western shores, which sparked interest in the franchise, leading to the release of ''Battle Revolution'' in the US, and the release of ''Arena'' in all regions.
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* MarthDebutedInSmashBros: Some robo models, including the [[SeriesMascot Ray Mk II]], appeared as collectible trophies in ''SuperSmashBrosMelee''.''VideoGame/SuperSmashBrosMelee''. This was the first appearance of these characters on western shores, which sparked interest in the franchise, leading to the release of ''Battle Revolution'' in the US, and the release of ''Arena'' in all regions.
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* MarthDebutedInSmashBros: ''VideoGame/SuperSmashBros Melee'' featured three trophies based on Robos from ''Custom Robo V2'', which never saw release outside of Japan. The series wouldn't make landfall in the west until ''Battle Revolution'', three years later.
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* MarthDebutedInSmashBros: ''VideoGame/SuperSmashBros Melee'' featured three Some robo models, including the [[SeriesMascot Ray Mk II]], appeared as collectible trophies based in ''SuperSmashBrosMelee''. This was the first appearance of these characters on Robos from western shores, which sparked interest in the franchise, leading to the release of ''Battle Revolution'' in the US, and the release of ''Arena'' in all regions.
* NoExportForYou: Neither of the N64 originals (''Custom Robo'', ''Custom RoboV2'', which never saw release outside of Japan. The series wouldn't make landfall in V2'') were ported to Western shores.
** Nor was ''Custom Robo GX'' for thewest until ''Battle Revolution'', three years later.Game Boy Advance.
*** ''Custom Robo: Battle Revolution'' [[SequelFirst made it to the US]] as just ''Custom Robo''. Not the EU, though, making ''Custom Robo Arena'' the '''only''' game available to the in all regions.
*** In a somewhat unusual example, the various versions of the games have region-locked Wifi, creating separate networks for each of the JP, US and EU versions. This basically means that a European player cannot battle Japanese or American players, and vice versa.
* NoExportForYou: Neither of the N64 originals (''Custom Robo'', ''Custom Robo
** Nor was ''Custom Robo GX'' for the
*** ''Custom Robo: Battle Revolution'' [[SequelFirst made it to the US]] as just ''Custom Robo''. Not the EU, though, making ''Custom Robo Arena'' the '''only''' game available to the in all regions.
*** In a somewhat unusual example, the various versions of the games have region-locked Wifi, creating separate networks for each of the JP, US and EU versions. This basically means that a European player cannot battle Japanese or American players, and vice versa.
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* WhatCouldHaveBeen: The Misty Mirage class of robos from ''GX'' have well rounded stats and a unique 'Mirage Dash', which rendered them completely invisible for a short period of time and enabled them to phase through walls, while retaining full regular movement instead of a quick burst of speed.[[note]]Unlike Strike Vanishers and Burning Beasts, however, they can't dodge gunfire during the Mirage Dash[[/note]] While completely redundant against the AI, this allows for mind games and sneak attacks against human opponents. Sadly though, they have not appeared in either of the subsequent titles, likely because they'd be difficult to implement in a 3D environment.
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1. They did NOT drop the subtitle for Custom Robo. 2. They didn\'t drop the subtitle for Fire Emblem either.
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* SequelFirst: The first game in the series to be released in the US was ''Battle Revolution'', which was for the [[UsefulNotes/NintendoGameCube GameCube]]. Naturally, they dropped the subtitle (like they did with ''{{Franchise/Fire Emblem}}'').
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* SequelFirst: The first game in the series to be released in the US was ''Battle Revolution'', which was for the [[UsefulNotes/NintendoGameCube GameCube]]. Naturally, they dropped the subtitle (like they did with ''{{Franchise/Fire Emblem}}'').
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* SequelFirst: The first game in the series to be released in the US was ''Battle Revolution'', which was for the GameCube. Naturally, they dropped the subtitle (like they did with ''{{Franchise/Fire Emblem}}'').
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* SequelFirst: The first game in the series to be released in the US was ''Battle Revolution'', which was for the GameCube. [[UsefulNotes/NintendoGameCube GameCube]]. Naturally, they dropped the subtitle (like they did with ''{{Franchise/Fire Emblem}}'').Emblem}}'').
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* MarthDebutedInSmashBros: ''VideoGame/SuperSmashBros Melee'' featured three trophies based on Robos from ''Custom Robo V2'', which never saw release outside of Japan. The series wouldn't make landfall in the west until ''Battle Revolution'', three years later.
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* RecycledScript: ''Arena'''s plot and and overworld graphics are recycled from a canceled GBA Custom Robo game, hence their primitiveness.
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* SequelFirst: The first game in the series to be released in the US was ''Battle Revolution'', which was for the GameCube. Naturally, they dropped the subtitle (like they did with ''FireEmblem'').
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* SequelFirst: The first game in the series to be released in the US was ''Battle Revolution'', which was for the GameCube. Naturally, they dropped the subtitle (like they did with ''FireEmblem'').''{{Franchise/Fire Emblem}}'').