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History Trivia / BrokTheInvestiGator

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* WhatCouldHaveBeen: A [=PSVita=] version was in the works, but due to the amount of optimization required to make it work properly, combined with the game moving to GameMaker Studio 2 (which can’t export to the Vita), it was scrapped. Footage of an early build running on the system can be seen [[https://youtu.be/bT86PLHhxfM here]].

to:

* WhatCouldHaveBeen: A [=PSVita=] version was in the works, but due to the amount of optimization required to make it work properly, combined with the game moving to GameMaker Studio 2 (which can’t export to the Vita), it was scrapped. Footage of an early build running on the system can be seen [[https://youtu.be/bT86PLHhxfM here]].here]].
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trope was redirected to Talking To Themself, which is about Split Personalities talking to each other


* TalkingToHimself: Some of the voice cast, like Creator/MichaelKovach (whose main role is Graff) and Philip Sacramento (who voices Sin and the tribots), voices more than one characters which results in this.

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* TalkingToHimself: ActingForTwo: Some of the voice cast, like Creator/MichaelKovach (whose main role is Graff) and Philip Sacramento (who voices Sin and the tribots), voices more than one characters which results in this.

Added: 334

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* WhatCouldHaveBeen: A PSVita version was in the works, but due to the amount of optimization required to make it work properly, combined with the game moving to GameMaker Studio 2 (which can’t export to the Vita), it was scrapped. Footage of an early build running on the system can be seen [[https://youtu.be/bT86PLHhxfM here]].

to:

* TalkingToHimself: Some of the voice cast, like Creator/MichaelKovach (whose main role is Graff) and Philip Sacramento (who voices Sin and the tribots), voices more than one characters which results in this.
* WhatCouldHaveBeen: A PSVita [=PSVita=] version was in the works, but due to the amount of optimization required to make it work properly, combined with the game moving to GameMaker Studio 2 (which can’t export to the Vita), it was scrapped. Footage of an early build running on the system can be seen [[https://youtu.be/bT86PLHhxfM here]].
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* WhatCouldHaveBeen: A PSVita version was in the works, but due to the amount of optimization required to make it work properly, combined with the game moving to GameMaker Studio 2 (which can’t export to the Vita), it was scrapped. Footage of an early build running on the system can be seen [[https://youtu.be/bT86PLHhxfM here]].

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