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History Trivia / BravelyDefaultII

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Oops, I meant main, sorry!

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Talking To Himself is now merged with Talking To Themselves. Also moving Actor Allusion to the character page since it isn't trivia


* ActorAllusion: Allan Corduner voices Gwydion in the English dub. [[VideoGame/FinalFantasyXIV He has history voicing almighty dragons in Square-Enix properties.]]

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* ActorAllusion: Allan Corduner voices Gwydion in the ActingForTwo: In both English dub. [[VideoGame/FinalFantasyXIV He has history voicing almighty dragons in Square-Enix properties.]]and Japanese, the four protagonists share their respective voices with their chosen crystals.



* TalkingToHimself: In both English and Japanese, the four protagonists share their respective voices with their chosen crystals.
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Names The Same across different series is no longer a trope.


* NamesTheSame: Both this game and ''VideoGame/XenobladeChronicles1'' have locations named Mag Mell. Coincidentally, both games also have characters voiced by Rufus Jones.
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* NamesTheSame: Both this game and ''VideoGame/XenobladeChronicles1'' have locations named Mag Mell. Coincidentally, both games also have characters voiced by Rufus Jones.
Tabs MOD

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YMMV


* FanNickname: When discussing the fight against [[spoiler:Prince Castor]], people tend to call the boss "Berserker", after their Asterisk, likely to avoid spoiling their identity.
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* FanNickname: When discussing the fight against [[spoiler:Prince Castor]], people tend to call the boss "Berserker", after their Asterisk.

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* FanNickname: When discussing the fight against [[spoiler:Prince Castor]], people tend to call the boss "Berserker", after their Asterisk.Asterisk, likely to avoid spoiling their identity.
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* ActorAllusion: Allan Corduner voices Gwydion in the English dub. [[VideoGame/FinalFantasyXIV He has history voicing almighty dragons in Square-Enix properties.]]
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* FanNickname: When discussing the fight against [[spoiler:Prince Castor]], people tend to call them "Berserker", after their Asterisk.

to:

* FanNickname: When discussing the fight against [[spoiler:Prince Castor]], people tend to call them the boss "Berserker", after their Asterisk.
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Added DiffLines:

* FanNickname: When discussing the fight against [[spoiler:Prince Castor]], people tend to call them "Berserker", after their Asterisk.
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* TalkingToHimself: Seth and Wind Crystal share the same voice actor, in both versions. In Japanese one using as Wind Crystal his deepest voice no less. This is actually true of all the Crystals and their bearers.

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* TalkingToHimself: Seth In both English and Wind Crystal Japanese, the four protagonists share the same voice actor, in both versions. In Japanese one using as Wind Crystal his deepest voice no less. This is actually true of all the Crystals and their bearers.respective voices with their chosen crystals.
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* TalkingToHimself: Seth and Wind Crystal share the same voice actor, in both versions. In Japanese one using as Wind Crystal his deepest voice no less.

to:

* TalkingToHimself: Seth and Wind Crystal share the same voice actor, in both versions. In Japanese one using as Wind Crystal his deepest voice no less. This is actually true of all the Crystals and their bearers.
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Added DiffLines:

* TalkingToHimself: Seth and Wind Crystal share the same voice actor, in both versions. In Japanese one using as Wind Crystal his deepest voice no less.
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Changing the wording of the Release Date Change entry, now that the game's out. I removed the bit about quality, because I wasn't sure how to reword that and I figured that the Troubled Production entry extrapolated on the delay just fine.


* ReleaseDateChange: Initially slated for a vague 2020 release, the game has since shifted to a February 2021 release to ensure that the game's the best it could be when it releases.
* TroubledProduction: According to the game's producers, the COVID-19 pandemic caused development for the game to slow down significantly as the team struggled with the unexpected shift to a remote work environment.

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* ReleaseDateChange: Initially slated for a vague 2020 release, the game has since shifted to a February 2021 release to ensure that come out sometime in 2020, the game's the best it could be when it releases.
release was later shifted to February 26th, 2021.
* TroubledProduction: According to the game's producers, the COVID-19 pandemic caused development for the game to slow down significantly significantly, as the team struggled with the unexpected shift to a remote work environment.
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* TroubledProduction: According to the game's producers, the COVID-19 pandemic caused development for the game to slow down significantly as the team struggled with the unexpected shift to a remote work environment.

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* TroubledProduction: According to the game's producers, the COVID-19 pandemic caused development for the game to slow down significantly as the team struggled with the unexpected shift to a remote work environment.environment.
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* ReleaseDateChange: Initially slated for a vague 2020 release, the game has since shifted to a February 2021 release to ensure the game's the best it could be when it releases.

to:

* ReleaseDateChange: Initially slated for a vague 2020 release, the game has since shifted to a February 2021 release to ensure that the game's the best it could be when it releases.
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* ReleaseDateChange: Initially slated for a vague 2020 release, the game has since shifted to a February 2021 release.

to:

* ReleaseDateChange: Initially slated for a vague 2020 release, the game has since shifted to a February 2021 release.release to ensure the game's the best it could be when it releases.
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* ReleaseDateChange: Initially slated for a 2020 release, the game soon shifted to a February 2021 release in October 2020.

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* ReleaseDateChange: Initially slated for a vague 2020 release, the game soon has since shifted to a February 2021 release in October 2020.release.
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* ReleaseDateChange: Initially slated for a 2020 release, the game soon shifted to a February 2021 release in October 2020.
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* TroubledProduction: According to the game's producers, the COVID-19 pandemic caused development for the game slow down significantly as the team struggled with the unexpected shift to a remote work environment.

to:

* TroubledProduction: According to the game's producers, the COVID-19 pandemic caused development for the game to slow down significantly as the team struggled with the unexpected shift to a remote work environment.
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None
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None

Added DiffLines:

* TroubledProduction: According to the game's producers, the COVID-19 pandemic caused development for the game slow down significantly as the team struggled with the unexpected shift to a remote work environment.

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