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* ''VideoGame/GuildWars2'': In Living Season 4, the Commander's reaction on hearing that the person they've already been fighting to find [[YourPrincessIsInAnotherCastle has been captured and taken somewhere else]], a major enemy stronghold, no less, is a long frustrated sigh that very quietly screams this trope.
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** Alphinaud's reaction to the final boss of ''VideoGame/FinalFantasyXIV'''s ''Endwalker'' expansion revealing her OneWingedAngel form is to just blurt out "Seven Hells!" Quite a lot of people playing the game have found themselves agreeing wholesale to his astute summation of what they're up against.
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* In ''VideoGame/UltimateSpiderMan'', Spidey comes across a path of flaming destruction left by the Rhino and comments "Oh, this hurts already." And then later, when you finally catch up to Rhino:

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* In ''VideoGame/UltimateSpiderMan'', ''[[VideoGame/UltimateSpiderMan2005 Ultimate Spider-Man]]'': Spidey comes across a path of flaming destruction left by the Rhino and comments "Oh, this hurts already." And then later, when you finally catch up to Rhino:
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* Practically every ''VisualNovel/AceAttorney'' trial is guaranteed to have at least one moment where the defense attorney thinks they've cinched it and proven their case, only for the prosecutor to make a smug smile and for the defense to brace themselves for their case being torn to shreds.
-->'''Phoenix''': Alright! With this, the rest of the trial should be in the b--\\
(Franziska Von Karma smugly waggles her thumb at Phoenix)\\
'''Phoenix''': [[LastSecondWordSwap ...blast radius of disaster.]]
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* Every boss in ''VideoGame/RadiantSilvergun'' (except for the Stage 1 boss) is preceded by a warning screen with three pieces of cryptic advice. For the Stage 6 boss, the three tips are "Be praying," "Be praying," and "Be praying."

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* Every boss in ''VideoGame/RadiantSilvergun'' (except for the Stage 1 boss) is preceded by a warning screen with three pieces of cryptic advice. For the Stage 6 boss, the three tips are [[SayYourPrayers "Be praying," "Be praying," and "Be praying.""]]
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** In ''VideoGame/FinalFantasyXVI'', when Clive first witnesses Titan's OneWingedAngel form, he can only weakly mutter "Founder help me..."
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* In ''VideoGame/DeadSpace2'', when going through the Ishumura, this happens:

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* In ''VideoGame/DeadSpace2'', when going through the Ishumura, Ishimura, this happens:

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Removed: 120

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* The hardest difficulty setting in ''VideoGame/{{Doom}}'' is Nightmare!, featuring faster monsters that respawn shortly after being killed, and most cheat codes disabled. The only advantage you have is that enemies that drop ammo drop more than normal. When selecting it, the game asks "Are you sure? [[HarderThanHard This skill level]] [[TheComputerIsACheatingBastard isn't even remotely fair]]."
** id Software's next game, ''VideoGame/{{Quake}}'', tells you this without any words: the difficulty and episode are chosen by a small hub level. The entrance to the Hard difficulty is past a cracked bridge over a pool of lava (yes, it's possible to fall in and die ''before choosing the difficulty level''), with some thrashing people nailed to the walls nearby. And the entrance to Nightmare difficulty is deliberately hidden: [[spoiler:First, you have to pass through the Hard hallway to the Episode Select room, go to the Episode 4 room, and jump in the pool of water. If you want to play episode 4, you just drop down, and beneath the water is a [[BuffySpeak non-water place]]. There is a rail positioned so that if you move in a certain direction while under water, you'll land on the rail instead of on the ground beneath, and the rail leads to the Nightmare difficulty portal]].

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* ''VideoGame/{{Doom}}'': The hardest difficulty setting in ''VideoGame/{{Doom}}'' is Nightmare!, featuring faster monsters that respawn shortly after being killed, and most cheat codes disabled. The only advantage you have is that enemies that drop ammo drop more than normal. When selecting it, the game asks "Are you sure? [[HarderThanHard This skill level]] [[TheComputerIsACheatingBastard isn't even remotely fair]]."
** id Software's next game, ''VideoGame/{{Quake}}'', * ''VideoGame/{{Quake}}'' tells you this without any words: the difficulty and episode are chosen by a small hub level. The entrance to the Hard difficulty is past a cracked bridge over a pool of lava (yes, it's possible to fall in and die ''before choosing the difficulty level''), with some thrashing people nailed to the walls nearby. And the entrance to Nightmare difficulty is deliberately hidden: [[spoiler:First, you have to pass through the Hard hallway to the Episode Select room, go to the Episode 4 room, and jump in the pool of water. If you want to play episode 4, you just drop down, and beneath the water is a [[BuffySpeak non-water place]]. There is a rail positioned so that if you move in a certain direction while under water, you'll land on the rail instead of on the ground beneath, and the rail leads to the Nightmare difficulty portal]].



* There's always Marcus Fenix's near CatchPhrase in ''VideoGame/GearsOfWar'': "Ah, ''shit.''"
** His response when he gets stuck with a Torque Bow bolt: "Damn." (Though it's his tone of voice that really sells it.)

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* There's always Marcus Fenix's near CatchPhrase in ''VideoGame/GearsOfWar'': "Ah, ''shit.''"
**
''" His response when he gets stuck with a Torque Bow bolt: "Damn." (Though it's his tone of voice that really sells it.)
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* In a bit of a meta-example, the theme to the Sojimaru fight in ''VideoGame/YakuzaLikeADragon'' is literally titled "This is Going to Suck".
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* This trope is name-dropped in ''[[VideoGame/GhostRecon Ghost Recon: Future Soldier]]'' as [[spoiler:a sandstorm hits during a mission in Africa]] by [[DeadpanSnarker one]] of the [[BadassCrew Ghosts]].

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* This trope is name-dropped in ''[[VideoGame/GhostRecon Ghost Recon: Future Soldier]]'' ''VideoGame/GhostReconFutureSoldier'' as [[spoiler:a sandstorm hits during a mission in Africa]] by [[DeadpanSnarker one]] of the [[BadassCrew Ghosts]].
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Up To Eleven is a defunct trope


** [[UpToEleven And there's also level 5-2, a level so difficult that even the level designer has difficulty beating it.]] One gaming magazine actually named the level designer for 5-2 one of the ten most evil video game villains of all time.

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** [[UpToEleven And there's also level 5-2, a level so difficult that even the level designer has difficulty beating it.]] it. One gaming magazine actually named the level designer for 5-2 one of the ten most evil video game villains of all time.



* ''VideoGame/KillerInstinct'': Gargos is this for [[PerfectPlayAI both of his games.]] And Shadow Lord [[SNKBoss Gargos?]] Choosing anyone against him at his full power is this, choosing [[TheChosenOne Kim Wu]]? '''''100% [[UpToEleven guaranteed]] [[OhCrap PAIN]]'''''.

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* ''VideoGame/KillerInstinct'': Gargos is this for [[PerfectPlayAI both of his games.]] And Shadow Lord [[SNKBoss Gargos?]] Choosing anyone against him at his full power is this, choosing [[TheChosenOne Kim Wu]]? '''''100% [[UpToEleven guaranteed]] guaranteed [[OhCrap PAIN]]'''''.
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* ''VideoGame/AceCombat5TheUnsungWar'', when Sand Island is attacked by Yuktobonian bombers, Airmen First Class Hans "Grimm" Archer takes off to assist the Wardog squadron to fend them off, despite the fact that Grimm is barely out of basic flight training. One of the base personnel is heard over the radio saying: "We’ve resorted to launching ''him'' into battle? This base is toast isn’t it?"

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* ''VideoGame/AceCombat5TheUnsungWar'', when Sand Island is attacked by Yuktobonian bombers, Airmen First Class Hans "Grimm" Archer takes off to assist the Wardog squadron to fend them off, despite the fact that Grimm is barely out of basic flight training.training on a base that is already somewhat infamous for the ''astronomical'' losses of pilot trainees. One of the base personnel is heard over the radio saying: "We’ve resorted to launching ''him'' into battle? This base is toast isn’t it?"
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* ''VideoGame/AceCombat5TheUnsungWar'', when Sand Island is attacked by Yuktobonian bombers, Airmen First Class Hans "Grimm" Archer takes off to assist the Wardog squadron to fend them off. One of the base personnel is heard over the radio saying: "We’ve resorted to launching ''him'' into battle? This base is toast isn’t it?"

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* ''VideoGame/AceCombat5TheUnsungWar'', when Sand Island is attacked by Yuktobonian bombers, Airmen First Class Hans "Grimm" Archer takes off to assist the Wardog squadron to fend them off.off, despite the fact that Grimm is barely out of basic flight training. One of the base personnel is heard over the radio saying: "We’ve resorted to launching ''him'' into battle? This base is toast isn’t it?"
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-->''"Guys, I feel like I'm about to be dunked on."''

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-->''"Guys, -->''"Bros, I feel like get the feeling I'm about to be get dunked on.on again."''
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* In the ''VideoGame/{{Bugsnax}}'' Isle of Bigsnax DLC, Chandlo gets a line just before the area boss, Cheddarboardle Rex, bursts out of a sealed pit and sends him (and every other nearby character) flying.
-->''"Guys, I feel like I'm about to be dunked on."''
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-->''Warning: seismic disturbance detected. Nydus worm inbound.''\\

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-->''Warning: --->''Warning: seismic disturbance detected. Nydus worm inbound.''\\



-->'''Clementine:''' So... this is going to hurt like hell.

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-->'''Clementine:''' --->'''Clementine:''' So... this is going to hurt like hell.
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* ''VideoGame/KillerInstinct'': Gargos is this for [[PerfectPlayAI both of his games.]] And Shadow Lord [[SNKBoss Gargos?]] Choosing anyone against him at his full power is this, choosing [[TheChosenOne Kim Wu]]? '''''100% [[UpToEleven guaranteed]] [[OhCrap PAIN]]'''''

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* ''VideoGame/KillerInstinct'': Gargos is this for [[PerfectPlayAI both of his games.]] And Shadow Lord [[SNKBoss Gargos?]] Choosing anyone against him at his full power is this, choosing [[TheChosenOne Kim Wu]]? '''''100% [[UpToEleven guaranteed]] [[OhCrap PAIN]]''''' PAIN]]'''''.
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* During the finale of ''VideoGame/StarWarsJediFallenOrder'', Cal is faced with none other than [[spoiler: ''Darth Vader himself'', who has just not only [[YouHaveFailedMe gutted his underling right in front of them]], but tossed Cere - a Jedi Master several levels above Cal - aside into a lava pit with naught but a flick of the wrist]]. It's plain to see from Cal's words and body language that he's utterly shitting himself at the prospect of fighting [[spoiler:the Dark Lord of the Sith]]. [[HopelessBossFight And with good reason]].
-->'''[[spoiler:Darth Vader]]''': You would be wise to surrender.\\
'''Cal:''' [[FacingTheBulletsOneLiner Yeah... probably]].
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'''Kazooie:''' Oh this can't be good; [[BreakingTheFourthWall the music suddenly changed]].

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'''Kazooie:''' Oh this can't be good; [[BreakingTheFourthWall [[MediumAwareness the music suddenly changed]].
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* ''VideoGame/AceCombat5TheUnsungWar'', when Sand Island is attacked by Yuktobonian bombers, Airmen First Class Hans "Grimm" Archer takes off to assist the Wardog squadron to fend them off. One of the base personnel is heard over the radio saying: "This base is toast isn’t it?"

to:

* ''VideoGame/AceCombat5TheUnsungWar'', when Sand Island is attacked by Yuktobonian bombers, Airmen First Class Hans "Grimm" Archer takes off to assist the Wardog squadron to fend them off. One of the base personnel is heard over the radio saying: "This "We’ve resorted to launching ''him'' into battle? This base is toast isn’t it?"
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None

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* ''VideoGame/AceCombat5TheUnsungWar'', when Sand Island is attacked by Yuktobonian bombers, Airmen First Class Hans "Grimm" Archer takes off to assist the Wardog squadron to fend them off. One of the base personnel is heard over the radio saying: "This base is toast isn’t it?"
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** If in the final episode of the first season you choose to have whoever's with you cut off [[spoiler: Lee's]] arm [[AmputationStopsSpread in the hopes that it might stop him from becoming a walker,]] you see a pop-up notification in the upper left-hand corner. In a Telltale game, these notifications are usually to notify you that whoever you're talking to will remember what you just said or did -- in this case, it just says, [[BrutalHonesty "This is gonna hurt."]]

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** If in the final episode of the first season you choose to have whoever's with you cut off [[spoiler: Lee's]] arm [[AmputationStopsSpread in the hopes that it might stop him from becoming a walker,]] you see a pop-up notification in the upper left-hand corner. In a Telltale game, these notifications are usually serve to notify you that whoever you're talking to will remember what you just said or did -- in this case, it just says, [[BrutalHonesty "This is gonna hurt."]]

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